Files
source/Utils/Multi Language Graphic Utils.h
T
Wanne bc7014a079 Bugfix: Lua shutdown (possible NULL reference)
Russian, French and Polish texts update
Fonts update (for future Italian version)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2463 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-29 14:08:35 +00:00

47 lines
1.0 KiB
C

#ifndef __MULTI_LANGUAGE_GRAPHIC_UTILS_H
#define __MULTI_LANGUAGE_GRAPHIC_UTILS_H
enum
{
MLG_AIMSYMBOL,
MLG_BOBBYNAME,
MLG_BOBBYRAYAD21,
MLG_BOBBYRAYLINK,
MLG_CLOSED,
MLG_CONFIRMORDER,
MLG_DESKTOP,
MLG_FUNERALAD9,
MLG_GOLDPIECEBUTTONS,
MLG_HISTORY,
MLG_IMPSYMBOL,
MLG_INSURANCEAD10,
MLG_INSURANCELINK,
MLG_INSURANCETITLE, //LargeTitle
MLG_LARGEFLORISTSYMBOL, //LargeSymbol
MLG_LOADSAVEHEADER, //LoadScreenAddOns
MLG_MCGILLICUTTYS,
MLG_MORTUARY,
MLG_MORTUARYLINK,
MLG_OPTIONHEADER, //OptionScreenAddOns
MLG_ORDERGRID,
MLG_PREBATTLEPANEL,
MLG_SECTORINVENTORY,
MLG_SMALLFLORISTSYMBOL, //SmallSymbol
MLG_SMALLTITLE,
MLG_SPLASH,
MLG_STATSBOX,
MLG_STOREPLAQUE,
MLG_TITLETEXT,
MLG_TOALUMNI,
MLG_TOMUGSHOTS,
MLG_TOSTATS,
MLG_WARNING,
MLG_YOURAD13,
MLG_TITLETEXT_MP, // ROMAN: Additional multiplayer text
MLG_BOBBYRAYTITLE, //inshy: translation needed for russian version
MLG_BR,
};
BOOLEAN GetMLGFilename( SGPFILENAME filename, UINT16 usMLGGraphicID );
#endif