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https://github.com/1dot13/source.git
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
65 lines
1.9 KiB
C++
65 lines
1.9 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2001-2004 by Marko Bozikovic
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// All rights reserved
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// Send bug reports, bug fixes, enhancements, requests, flames, etc., and
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// I'll try to keep a version up to date. I can be reached as follows:
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// marko.bozikovic@alterbox.net
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// bozho@kset.org
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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// Dialogs.h - dialog classes
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//
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// About dialog class, etc...
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#pragma once
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/////////////////////////////////////////////////////////////////////////////
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// About dialog class
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class CAboutDlg {
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public:
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CAboutDlg(HWND hwndParent);
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~CAboutDlg();
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// public methods
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public:
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// shows About dialog
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BOOL DoModal();
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// public data
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public:
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// parent window handle
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HWND m_hWndParent;
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// private methods
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private:
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/////////////////////////
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// message handlers
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// dialog window procedure
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static int CALLBACK DialogProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam );
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// private data
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private:
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};
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/////////////////////////////////////////////////////////////////////////////
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