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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6017 3b4a5df2-a311-0410-b5c6-a8a6f20db521
27 lines
515 B
C++
27 lines
515 B
C++
/**
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* @file
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* @author feynman (bears-pit.com)
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*/
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#include "../include/NullPlan.h"
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#include "../../TacticalAI/ai.h" // for EndAIGuysTurn
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namespace AI
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{
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namespace tactical
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{
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NullPlan::NullPlan(SOLDIERTYPE* npc)
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: Plan(npc)
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{
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}
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/// Simply set the action to be performed to AI_ACTION_NONE
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void NullPlan::execute(PlanInputData& environment)
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{
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get_npc()->aiData.bAction = AI_ACTION_NONE;
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}
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}
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}
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