Files
source/Strategic/XML_SectorNames.cpp
T
Flugente fd445fe5ed New feature: Covert ops
- you can disguise members of your team as civilians or soldiers and, if careful, avoid detection by the enemy.
- For more info, see http://www.bears-pit.com/board/ubbthreads.php/topics/309312/New_feature_Covert_operations.html#Post309312
- GameDir revision >= 1529 is needed for this feature

- fixed a bug that could cause inventory items to be treated like armed bombs
- bloodcats can now be skinned

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5529 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-08-24 23:52:55 +00:00

393 lines
14 KiB
C++

#ifdef PRECOMPILEDHEADERS
#include "Strategic All.h"
#include "XML.h"
#else
#include "builddefines.h"
#include <stdio.h>
#include "XML.h"
#include "expat.h"
#include "string.h"
#include "Campaign Types.h"
#include "FileMan.h"
#include "MemMan.h"
#include "Debug Control.h"
#include "mapscreen.h"
#endif
#define MAX_CHAR_DATA_LENGTH 500
// Four different sector names, used at different times.
extern CHAR16 gzSectorNames[256][4][MAX_SECTOR_NAME_LENGTH];
// Flugente: external sector data
extern SECTOR_EXT_DATA SectorExternalData[256][4];
// moved to lua
//extern CHAR16 gzSectorUndergroundNames1[256][4][MAX_SECTOR_NAME_LENGTH];
//extern CHAR16 gzSectorUndergroundNames2[256][4][MAX_SECTOR_NAME_LENGTH];
//extern CHAR16 gzSectorUndergroundNames3[256][4][MAX_SECTOR_NAME_LENGTH];
typedef enum
{
SECTORNAME_ELEMENT_NONE = 0,
SECTORNAME_ELEMENT_SECTOR_NAMES,
SECTORNAME_ELEMENT_SECTOR,
SECTORNAME_ELEMENT,
} SECTORNAME_PARSE_STAGE;
typedef struct
{
SECTORNAME_PARSE_STAGE curElement;
CHAR8 szCharData[MAX_CHAR_DATA_LENGTH+1];
UINT8 sCurSectorX;
UINT8 sCurSectorY;
CHAR16 szCurUnexploredName[MAX_SECTOR_NAME_LENGTH];
CHAR16 szCurDetailedUnexploredName[MAX_SECTOR_NAME_LENGTH];
CHAR16 szCurExploredName[MAX_SECTOR_NAME_LENGTH];
CHAR16 szCurDetailedExploredName[MAX_SECTOR_NAME_LENGTH];
UINT8 sWaterType; // Food System
UINT16 usNaturalDirt; // Dirt System
UINT8 usCurfewValue; // Covert Ops
UINT32 currentDepth;
UINT32 maxReadDepth;
} SectorNameParseData;
BOOLEAN SectorName_TextOnly;
INT8 Sector_Level;
static void XMLCALL
SectorNameStartElementHandle(void *userData, const XML_Char *name, const char **atts)
{
SectorNameParseData * pData = (SectorNameParseData *) userData;
if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element?
{
if(strcmp(name, "SECTOR_NAMES") == 0 && pData->curElement == SECTORNAME_ELEMENT_NONE)
{
pData->curElement = SECTORNAME_ELEMENT_SECTOR_NAMES;
pData->maxReadDepth++; //we are not skipping this element
// Initiate Array by setting first character to 0.
for (UINT16 x = 0; x < 256; x++)
{
SectorExternalData[x][0].usWaterType = 0;
SectorExternalData[x][1].usWaterType = 0;
SectorExternalData[x][2].usWaterType = 0;
SectorExternalData[x][3].usWaterType = 0;
SectorExternalData[x][0].usNaturalDirt = 0;
SectorExternalData[x][1].usNaturalDirt = 0;
SectorExternalData[x][2].usNaturalDirt = 0;
SectorExternalData[x][3].usNaturalDirt = 0;
SectorExternalData[x][0].usCurfewValue = 0;
SectorExternalData[x][1].usCurfewValue = 0;
SectorExternalData[x][2].usCurfewValue = 0;
SectorExternalData[x][3].usCurfewValue = 0;
if (Sector_Level == 0 )
{
gzSectorNames[x][0][0]=0;
gzSectorNames[x][1][0]=0;
gzSectorNames[x][2][0]=0;
gzSectorNames[x][3][0]=0;
}
// moved to lua
//if (Sector_Level == 1 )
//{
// gzSectorUndergroundNames1[x][0][0]=0;
// gzSectorUndergroundNames1[x][1][0]=0;
// gzSectorUndergroundNames1[x][2][0]=0;
// gzSectorUndergroundNames1[x][3][0]=0;
//}
// if (Sector_Level == 2 )
//{
// gzSectorUndergroundNames2[x][0][0]=0;
// gzSectorUndergroundNames2[x][1][0]=0;
// gzSectorUndergroundNames2[x][2][0]=0;
// gzSectorUndergroundNames2[x][3][0]=0;
//}
//if (Sector_Level == 3 )
//{
// gzSectorUndergroundNames3[x][0][0]=0;
// gzSectorUndergroundNames3[x][1][0]=0;
// gzSectorUndergroundNames3[x][2][0]=0;
// gzSectorUndergroundNames3[x][3][0]=0;
//}
}
}
else if(strcmp(name, "SECTOR") == 0 && pData->curElement == SECTORNAME_ELEMENT_SECTOR_NAMES)
{
pData->curElement = SECTORNAME_ELEMENT_SECTOR;
pData->maxReadDepth++; //we are not skipping this element
}
else if(pData->curElement == SECTORNAME_ELEMENT_SECTOR &&
(strcmp(name, "SectorGrid") == 0 ||
strcmp(name, "szUnexploredName") == 0 ||
strcmp(name, "szDetailedUnexploredName") == 0 ||
strcmp(name, "szExploredName") == 0 ||
strcmp(name, "szDetailedExploredName") == 0 ||
strcmp(name, "sWaterType") == 0 ||
strcmp(name, "usNaturalDirt") == 0 ||
strcmp(name, "usCurfewValue") == 0 ))
{
pData->curElement = SECTORNAME_ELEMENT;
pData->maxReadDepth++; //we are not skipping this element
}
pData->szCharData[0] = '\0';
}
pData->currentDepth++;
}
static void XMLCALL
SectorNameCharacterDataHandle(void *userData, const XML_Char *str, int len)
{
SectorNameParseData * pData = (SectorNameParseData *) userData;
if(pData->currentDepth <= pData->maxReadDepth && strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH)
strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData)));
}
static void XMLCALL
SectorNameEndElementHandle(void *userData, const XML_Char *name)
{
SectorNameParseData * pData = (SectorNameParseData *)userData;
if(pData->currentDepth <= pData->maxReadDepth) //we're at the end of an element that we've been reading
{
if(strcmp(name, "SECTOR_NAMES") == 0)
{
pData->curElement = SECTORNAME_ELEMENT_NONE;
}
else if(strcmp(name, "SECTOR") == 0)
{
pData->curElement = SECTORNAME_ELEMENT_SECTOR_NAMES;
UINT8 ubSectorId = SECTOR(pData->sCurSectorX, pData->sCurSectorY);
if (ubSectorId >= 0 && ubSectorId < 256)
{
if (!SectorName_TextOnly)
{
if (Sector_Level == 0 )
{
wcscpy(gzSectorNames[ubSectorId][0], pData->szCurUnexploredName);
wcscpy(gzSectorNames[ubSectorId][1], pData->szCurDetailedUnexploredName);
wcscpy(gzSectorNames[ubSectorId][2], pData->szCurExploredName);
wcscpy(gzSectorNames[ubSectorId][3], pData->szCurDetailedExploredName);
}
// moved to lua
//else if (Sector_Level == 1 )
//{
// wcscpy(gzSectorUndergroundNames1[ubSectorId][0], pData->szCurUnexploredName);
// wcscpy(gzSectorUndergroundNames1[ubSectorId][1], pData->szCurDetailedUnexploredName);
// wcscpy(gzSectorUndergroundNames1[ubSectorId][2], pData->szCurExploredName);
// wcscpy(gzSectorUndergroundNames1[ubSectorId][3], pData->szCurDetailedExploredName);
//}
//else if (Sector_Level == 2 )
//{
// wcscpy(gzSectorUndergroundNames2[ubSectorId][0], pData->szCurUnexploredName);
// wcscpy(gzSectorUndergroundNames2[ubSectorId][1], pData->szCurDetailedUnexploredName);
// wcscpy(gzSectorUndergroundNames2[ubSectorId][2], pData->szCurExploredName);
// wcscpy(gzSectorUndergroundNames2[ubSectorId][3], pData->szCurDetailedExploredName);
//}
//else if (Sector_Level == 3 )
//{
// wcscpy(gzSectorUndergroundNames3[ubSectorId][0], pData->szCurUnexploredName);
// wcscpy(gzSectorUndergroundNames3[ubSectorId][1], pData->szCurDetailedUnexploredName);
// wcscpy(gzSectorUndergroundNames3[ubSectorId][2], pData->szCurExploredName);
// wcscpy(gzSectorUndergroundNames3[ubSectorId][3], pData->szCurDetailedExploredName);
//}
}
else
{
if (Sector_Level == 0 )
{
wcscpy(gzSectorNames[ubSectorId][0], pData->szCurUnexploredName);
wcscpy(gzSectorNames[ubSectorId][1], pData->szCurDetailedUnexploredName);
wcscpy(gzSectorNames[ubSectorId][2], pData->szCurExploredName);
wcscpy(gzSectorNames[ubSectorId][3], pData->szCurDetailedExploredName);
}
// moved to lua
//else if (Sector_Level == 1 )
//{
// wcscpy(gzSectorUndergroundNames1[ubSectorId][0], pData->szCurUnexploredName);
// wcscpy(gzSectorUndergroundNames1[ubSectorId][1], pData->szCurDetailedUnexploredName);
// wcscpy(gzSectorUndergroundNames1[ubSectorId][2], pData->szCurExploredName);
// wcscpy(gzSectorUndergroundNames1[ubSectorId][3], pData->szCurDetailedExploredName);
//}
//else if (Sector_Level == 2 )
//{
// wcscpy(gzSectorUndergroundNames2[ubSectorId][0], pData->szCurUnexploredName);
// wcscpy(gzSectorUndergroundNames2[ubSectorId][1], pData->szCurDetailedUnexploredName);
// wcscpy(gzSectorUndergroundNames2[ubSectorId][2], pData->szCurExploredName);
// wcscpy(gzSectorUndergroundNames2[ubSectorId][3], pData->szCurDetailedExploredName);
//}
//else if (Sector_Level == 3 )
//{
// wcscpy(gzSectorUndergroundNames3[ubSectorId][0], pData->szCurUnexploredName);
// wcscpy(gzSectorUndergroundNames3[ubSectorId][1], pData->szCurDetailedUnexploredName);
// wcscpy(gzSectorUndergroundNames3[ubSectorId][2], pData->szCurExploredName);
// wcscpy(gzSectorUndergroundNames3[ubSectorId][3], pData->szCurDetailedExploredName);
//}
}
SectorExternalData[ubSectorId][0].usWaterType = pData->sWaterType;
SectorExternalData[ubSectorId][1].usWaterType = pData->sWaterType;
SectorExternalData[ubSectorId][2].usWaterType = pData->sWaterType;
SectorExternalData[ubSectorId][3].usWaterType = pData->sWaterType;
SectorExternalData[ubSectorId][0].usNaturalDirt = pData->usNaturalDirt;
SectorExternalData[ubSectorId][1].usNaturalDirt = pData->usNaturalDirt;
SectorExternalData[ubSectorId][2].usNaturalDirt = pData->usNaturalDirt;
SectorExternalData[ubSectorId][3].usNaturalDirt = pData->usNaturalDirt;
SectorExternalData[ubSectorId][0].usCurfewValue = pData->usCurfewValue;
SectorExternalData[ubSectorId][1].usCurfewValue = pData->usCurfewValue;
SectorExternalData[ubSectorId][2].usCurfewValue = pData->usCurfewValue;
SectorExternalData[ubSectorId][3].usCurfewValue = pData->usCurfewValue;
// clean up values afterwards
pData->sWaterType = 0;
pData->usNaturalDirt = 100;
pData->usCurfewValue = 0;
}
}
else if(strcmp(name, "SectorGrid") == 0 )
{
UINT8 x, y;
pData->curElement = SECTORNAME_ELEMENT_SECTOR;
y = (UINT8)pData->szCharData[0] & 0x1F;
x = (UINT8)atol(&pData->szCharData[1]);
if ( x > 0 && x <= 16 && y > 0 && y <= 16 )
{
pData->sCurSectorX = x;
pData->sCurSectorY = y;
}
}
else if(strcmp(name, "szUnexploredName") == 0 )
{
pData->curElement = SECTORNAME_ELEMENT_SECTOR;
MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->szCurUnexploredName, sizeof(pData->szCurUnexploredName)/sizeof(pData->szCurUnexploredName[0]) );
pData->szCurUnexploredName[sizeof(pData->szCurUnexploredName)/sizeof(pData->szCurUnexploredName[0]) - 1] = '\0';
}
else if(strcmp(name, "szDetailedUnexploredName") == 0 )
{
pData->curElement = SECTORNAME_ELEMENT_SECTOR;
MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->szCurDetailedUnexploredName, sizeof(pData->szCurDetailedUnexploredName)/sizeof(pData->szCurDetailedUnexploredName[0]) );
pData->szCurDetailedUnexploredName[sizeof(pData->szCurDetailedUnexploredName)/sizeof(pData->szCurDetailedUnexploredName[0]) - 1] = '\0';
}
else if(strcmp(name, "szExploredName") == 0 )
{
pData->curElement = SECTORNAME_ELEMENT_SECTOR;
MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->szCurExploredName, sizeof(pData->szCurExploredName)/sizeof(pData->szCurExploredName[0]) );
pData->szCurExploredName[sizeof(pData->szCurExploredName)/sizeof(pData->szCurExploredName[0]) - 1] = '\0';
}
else if(strcmp(name, "szDetailedExploredName") == 0 )
{
pData->curElement = SECTORNAME_ELEMENT_SECTOR;
MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->szCurDetailedExploredName, sizeof(pData->szCurDetailedExploredName)/sizeof(pData->szCurDetailedExploredName[0]) );
pData->szCurDetailedExploredName[sizeof(pData->szCurDetailedExploredName)/sizeof(pData->szCurDetailedExploredName[0]) - 1] = '\0';
}
else if(strcmp(name, "sWaterType") == 0)
{
pData->curElement = SECTORNAME_ELEMENT_SECTOR;
pData->sWaterType = (UINT8) atol(pData->szCharData);
}
else if(strcmp(name, "usNaturalDirt") == 0)
{
pData->curElement = SECTORNAME_ELEMENT_SECTOR;
pData->usNaturalDirt = (UINT16) atoi(pData->szCharData);
}
else if(strcmp(name, "usCurfewValue") == 0)
{
pData->curElement = SECTORNAME_ELEMENT_SECTOR;
pData->usCurfewValue = (UINT16) atoi(pData->szCharData);
}
pData->maxReadDepth--;
}
pData->currentDepth--;
}
BOOLEAN ReadInSectorNames(STR fileName, BOOLEAN localizedVersion, INT8 Level )
{
HWFILE hFile;
UINT32 uiBytesRead;
UINT32 uiFSize;
CHAR8 * lpcBuffer;
XML_Parser parser = XML_ParserCreate(NULL);
SectorNameParseData pData;
Sector_Level = Level;
SectorName_TextOnly = localizedVersion;
hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE );
if ( !hFile )
return( localizedVersion );
uiFSize = FileGetSize(hFile);
lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1);
//Read in block
if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) )
{
MemFree(lpcBuffer);
return( FALSE );
}
lpcBuffer[uiFSize] = 0; //add a null terminator
FileClose( hFile );
XML_SetElementHandler(parser, SectorNameStartElementHandle, SectorNameEndElementHandle);
XML_SetCharacterDataHandler(parser, SectorNameCharacterDataHandle);
memset(&pData,0,sizeof(pData));
XML_SetUserData(parser, &pData);
if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE))
{
CHAR8 errorBuf[511];
sprintf(errorBuf, "XML Parser Error in SectorNames.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser));
LiveMessage(errorBuf);
MemFree(lpcBuffer);
return FALSE;
}
MemFree(lpcBuffer);
XML_ParserFree(parser);
return TRUE;
}