mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
- Fixed random freeze on win8/10 - Fixed crash on mercs entering sector - Fixed crash when using cover display (del/end) - Fixed attachment popup showing incompatible attachments (crash/freeze/confusion on clicking the option) - Fixed attachment popup positioning - Fixed LBE contents corruption/deletion - Fixed access violation (out of array bounds) in interrupt code - Fixed a bunch of random old stuff - Got the project to build on VS2015 - Improved popup class handling of grayed out options - Improved performance of get item assignment check (added by Flugente) - Added Ctrl+Space bind for testing/fixing broken LBE contents git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8399 3b4a5df2-a311-0410-b5c6-a8a6f20db521
62 lines
1.7 KiB
C++
62 lines
1.7 KiB
C++
#ifdef PRECOMPILEDHEADERS
|
|
#include "JA2 All.h"
|
|
#else
|
|
#include "Types.h"
|
|
#include "GameVersion.h"
|
|
#endif
|
|
|
|
//
|
|
// Keeps track of the game version
|
|
//
|
|
|
|
// ------------------------------
|
|
// MAP EDITOR (Release and Debug) BUILD VERSION
|
|
// ------------------------------
|
|
#ifdef JA2EDITOR
|
|
|
|
#ifdef JA2UB
|
|
CHAR16 zVersionLabel[256] = { L"Unfinished Business - Map Editor v1.13.8399 (Development Build)" };
|
|
#else
|
|
CHAR16 zVersionLabel[256] = { L"Map Editor v1.13.8399 (Development Build)" };
|
|
#endif
|
|
|
|
// ------------------------------
|
|
// DEBUG BUILD VERSIONS
|
|
// ------------------------------
|
|
#elif defined JA2BETAVERSION
|
|
|
|
//DEBUG BUILD VERSION
|
|
#ifdef JA2UB
|
|
CHAR16 zVersionLabel[256] = { L"Debug: Unfinished Business - v1.13.8399 (Development Build)" };
|
|
#elif defined (JA113DEMO)
|
|
CHAR16 zVersionLabel[256] = { L"Debug: JA2 Demo - v1.13.8399 (Development Build)" };
|
|
#else
|
|
CHAR16 zVersionLabel[256] = { L"Debug: v1.13.8399 (Development Build)" };
|
|
#endif
|
|
|
|
#elif defined CRIPPLED_VERSION
|
|
|
|
//RELEASE BUILD VERSION s
|
|
CHAR16 zVersionLabel[256] = { L"Beta v. 0.98" };
|
|
|
|
// ------------------------------
|
|
// RELEASE BUILD VERSIONS
|
|
// ------------------------------
|
|
#else
|
|
|
|
//RELEASE BUILD VERSION
|
|
#ifdef JA2UB
|
|
CHAR16 zVersionLabel[256] = { L"Release Unfinished Business - v1.13.8399 (Development Build)" };
|
|
#elif defined (JA113DEMO)
|
|
CHAR16 zVersionLabel[256] = { L"Release JA2 Demo - v1.13.8399 (Development Build)" };
|
|
#else
|
|
CHAR16 zVersionLabel[256] = { L"Release v1.13.8399 (Development Build)" };
|
|
#endif
|
|
|
|
#endif
|
|
|
|
CHAR8 czVersionNumber[16] = { "Build 17.04.12" }; //YY.MM.DD
|
|
CHAR16 zTrackingNumber[16] = { L"Z" };
|
|
|
|
// SAVE_GAME_VERSION is defined in header, change it there
|