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Use better default shader (#29)
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@@ -36,7 +36,7 @@ adjmouse=true
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; Preliminary libretro shader support - (Requires 'renderer=opengl') https://github.com/libretro/glsl-shaders
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; 2x scaling example: https://imgur.com/a/kxsM1oY - 4x scaling example: https://imgur.com/a/wjrhpFV
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shader=Shaders\nearest-neighbor.glsl
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shader=Shaders\cubic\catmull-rom-bilinear.glsl
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; Window position, -32000 = center to screen
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posX=-32000
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