|
|
|
@@ -9555,7 +9555,8 @@
|
|
|
|
|
<szBRName>Batteries</szBRName>
|
|
|
|
|
<szBRDesc>Not for sale through BR.</szBRDesc>
|
|
|
|
|
<usItemClass>268435456</usItemClass>
|
|
|
|
|
<nasAttachmentClass>1</nasAttachmentClass>
|
|
|
|
|
<nasAttachmentClass>16384</nasAttachmentClass>
|
|
|
|
|
<AttachmentPoint>16</AttachmentPoint>
|
|
|
|
|
<ubGraphicType>2</ubGraphicType>
|
|
|
|
|
<ubGraphicNum>26</ubGraphicNum>
|
|
|
|
|
<ubWeight>1</ubWeight>
|
|
|
|
@@ -9565,6 +9566,7 @@
|
|
|
|
|
<ubCoolness>1</ubCoolness>
|
|
|
|
|
<usOverheatingCooldownFactor>100</usOverheatingCooldownFactor>
|
|
|
|
|
<Damageable>1</Damageable>
|
|
|
|
|
<WaterDamages>1</WaterDamages>
|
|
|
|
|
<Attachment>1</Attachment>
|
|
|
|
|
<Batteries>1</Batteries>
|
|
|
|
|
<STAND_MODIFIERS />
|
|
|
|
@@ -9602,6 +9604,7 @@
|
|
|
|
|
<szBRDesc>Not for sale through BR.</szBRDesc>
|
|
|
|
|
<usItemClass>268435456</usItemClass>
|
|
|
|
|
<nasLayoutClass>1</nasLayoutClass>
|
|
|
|
|
<AvailableAttachmentPoint>16</AvailableAttachmentPoint>
|
|
|
|
|
<ubCursor>17</ubCursor>
|
|
|
|
|
<ubGraphicType>1</ubGraphicType>
|
|
|
|
|
<ubGraphicNum>125</ubGraphicNum>
|
|
|
|
@@ -9612,7 +9615,9 @@
|
|
|
|
|
<usOverheatingCooldownFactor>100</usOverheatingCooldownFactor>
|
|
|
|
|
<Damageable>1</Damageable>
|
|
|
|
|
<Repairable>1</Repairable>
|
|
|
|
|
<WaterDamages>1</WaterDamages>
|
|
|
|
|
<Metal>1</Metal>
|
|
|
|
|
<Sinks>1</Sinks>
|
|
|
|
|
<NotBuyable>1</NotBuyable>
|
|
|
|
|
<Electronic>1</Electronic>
|
|
|
|
|
<NeedsBatteries>1</NeedsBatteries>
|
|
|
|
@@ -29666,12 +29671,13 @@
|
|
|
|
|
<uiIndex>950</uiIndex>
|
|
|
|
|
<szItemName>LAM-Flashlight</szItemName>
|
|
|
|
|
<szLongItemName>Rifle LAM-Flashlight Combo</szLongItemName>
|
|
|
|
|
<szItemDesc>This laser aiming module and tactical flashlight combination is meant to fit on modern rifle rail interface systems.</szItemDesc>
|
|
|
|
|
<szItemDesc>This laser aiming module and tactical flashlight combination is meant to fit on modern rifle rail interface systems. Flashlight is currently OFF.</szItemDesc>
|
|
|
|
|
<szBRName>Rifle LAM-Flashlight</szBRName>
|
|
|
|
|
<szBRDesc>This laser aiming module and tactical flashlight combination is meant to fit on modern rifle rail interface systems.</szBRDesc>
|
|
|
|
|
<usItemClass>268435456</usItemClass>
|
|
|
|
|
<AttachmentClass>4</AttachmentClass>
|
|
|
|
|
<nasAttachmentClass>4</nasAttachmentClass>
|
|
|
|
|
<AvailableAttachmentPoint>16</AvailableAttachmentPoint>
|
|
|
|
|
<ubGraphicNum>341</ubGraphicNum>
|
|
|
|
|
<ubWeight>4</ubWeight>
|
|
|
|
|
<ubPerPocket>2</ubPerPocket>
|
|
|
|
@@ -29694,9 +29700,11 @@
|
|
|
|
|
<StealthBonus>-15</StealthBonus>
|
|
|
|
|
<TransportGroupMinProgress>30</TransportGroupMinProgress>
|
|
|
|
|
<TransportGroupMaxProgress>100</TransportGroupMaxProgress>
|
|
|
|
|
<Damageable>1</Damageable>
|
|
|
|
|
<Damageable>1</Damageable>
|
|
|
|
|
<Repairable>1</Repairable>
|
|
|
|
|
<WaterDamages>1</WaterDamages>
|
|
|
|
|
<Metal>1</Metal>
|
|
|
|
|
<Sinks>1</Sinks>
|
|
|
|
|
<Attachment>1</Attachment>
|
|
|
|
|
<BigGunList>1</BigGunList>
|
|
|
|
|
<Electronic>1</Electronic>
|
|
|
|
@@ -48894,9 +48902,10 @@
|
|
|
|
|
<szLongItemName>Stun Gun</szLongItemName>
|
|
|
|
|
<szItemDesc>If used correctly, this stun gun will hit anyone it touches with over 2 million volts. In case you find yourself in need of a drooling, helpless victim.</szItemDesc>
|
|
|
|
|
<szBRName>Stun Gun</szBRName>
|
|
|
|
|
<szBRDesc>At 2 million volts, this baby will leave even the sturdiest men twitching helplessly on the floor. Batteries not included!</szBRDesc>
|
|
|
|
|
<szBRDesc>At 2 million volts, this baby will leave even the sturdiest men twitching helplessly on the floor. Batteries included!</szBRDesc>
|
|
|
|
|
<usItemClass>128</usItemClass>
|
|
|
|
|
<nasLayoutClass>1</nasLayoutClass>
|
|
|
|
|
<AvailableAttachmentPoint>16</AvailableAttachmentPoint>
|
|
|
|
|
<ubClassIndex>49</ubClassIndex>
|
|
|
|
|
<ubCursor>2</ubCursor>
|
|
|
|
|
<ubGraphicType>2</ubGraphicType>
|
|
|
|
@@ -48916,6 +48925,7 @@
|
|
|
|
|
<Taser>1</Taser>
|
|
|
|
|
<Damageable>1</Damageable>
|
|
|
|
|
<Repairable>1</Repairable>
|
|
|
|
|
<WaterDamages>1</WaterDamages>
|
|
|
|
|
<Metal>1</Metal>
|
|
|
|
|
<Sinks>1</Sinks>
|
|
|
|
|
<ShowStatus>1</ShowStatus>
|
|
|
|
@@ -49142,12 +49152,13 @@
|
|
|
|
|
<uiIndex>1635</uiIndex>
|
|
|
|
|
<szItemName>LAM-Flashlight</szItemName>
|
|
|
|
|
<szLongItemName>Rifle LAM-Flashlight Combo</szLongItemName>
|
|
|
|
|
<szItemDesc>This laser aiming module and tactical flashlight combination is meant to fit on modern rifle rail interface systems. Flashlight is ON.</szItemDesc>
|
|
|
|
|
<szItemDesc>This laser aiming module and tactical flashlight combination is meant to fit on modern rifle rail interface systems. Flashlight is currently ON.</szItemDesc>
|
|
|
|
|
<szBRName>Rifle LAM-Flashlight</szBRName>
|
|
|
|
|
<szBRDesc>Not for sale through BR.</szBRDesc>
|
|
|
|
|
<usItemClass>268435456</usItemClass>
|
|
|
|
|
<AttachmentClass>4</AttachmentClass>
|
|
|
|
|
<nasAttachmentClass>4</nasAttachmentClass>
|
|
|
|
|
<AvailableAttachmentPoint>16</AvailableAttachmentPoint>
|
|
|
|
|
<ubGraphicNum>341</ubGraphicNum>
|
|
|
|
|
<ubWeight>4</ubWeight>
|
|
|
|
|
<ubPerPocket>2</ubPerPocket>
|
|
|
|
@@ -49171,8 +49182,13 @@
|
|
|
|
|
<TransportGroupMaxProgress>100</TransportGroupMaxProgress>
|
|
|
|
|
<Damageable>1</Damageable>
|
|
|
|
|
<Repairable>1</Repairable>
|
|
|
|
|
<WaterDamages>1</WaterDamages>
|
|
|
|
|
<Metal>1</Metal>
|
|
|
|
|
<Sinks>1</Sinks>
|
|
|
|
|
<Attachment>1</Attachment>
|
|
|
|
|
<HiddenAttachment>1</HiddenAttachment>
|
|
|
|
|
<NotBuyable>1</NotBuyable>
|
|
|
|
|
<NotInEditor>1</NotInEditor>
|
|
|
|
|
<BigGunList>1</BigGunList>
|
|
|
|
|
<Electronic>1</Electronic>
|
|
|
|
|
<NeedsBatteries>1</NeedsBatteries>
|
|
|
|
@@ -49184,12 +49200,13 @@
|
|
|
|
|
<uiIndex>1636</uiIndex>
|
|
|
|
|
<szItemName>Flashlight</szItemName>
|
|
|
|
|
<szLongItemName>Flashlight</szLongItemName>
|
|
|
|
|
<szItemDesc>I am... the light! No wait, that ain't right. I'm just a flashlight. But I'm still useful. If everything else fails, use me to knock people over the head.</szItemDesc>
|
|
|
|
|
<szItemDesc>I am... the light! No wait, that ain't right. I'm just a flashlight. But I'm still useful. If everything else fails, use me to knock people over the head.Flashlight is currently OFF.</szItemDesc>
|
|
|
|
|
<szBRName>Flashlight</szBRName>
|
|
|
|
|
<szBRDesc>Let there be light! Batteries included.</szBRDesc>
|
|
|
|
|
<usItemClass>128</usItemClass>
|
|
|
|
|
<nasLayoutClass>1</nasLayoutClass>
|
|
|
|
|
<ubClassIndex>1636</ubClassIndex>
|
|
|
|
|
<AvailableAttachmentPoint>16</AvailableAttachmentPoint>
|
|
|
|
|
<ubCursor>2</ubCursor>
|
|
|
|
|
<ubGraphicType>2</ubGraphicType>
|
|
|
|
|
<ubGraphicNum>161</ubGraphicNum>
|
|
|
|
@@ -49207,6 +49224,7 @@
|
|
|
|
|
<DefaultAttachment>322</DefaultAttachment>
|
|
|
|
|
<Damageable>1</Damageable>
|
|
|
|
|
<Repairable>1</Repairable>
|
|
|
|
|
<WaterDamages>1</WaterDamages>
|
|
|
|
|
<Metal>1</Metal>
|
|
|
|
|
<Sinks>1</Sinks>
|
|
|
|
|
<ShowStatus>1</ShowStatus>
|
|
|
|
@@ -49221,12 +49239,13 @@
|
|
|
|
|
<uiIndex>1637</uiIndex>
|
|
|
|
|
<szItemName>Flashlight</szItemName>
|
|
|
|
|
<szLongItemName>Flashlight</szLongItemName>
|
|
|
|
|
<szItemDesc>I am... the light! No wait, that ain't right. I'm just a flashlight. But I'm still useful. If everything else fails, use me to knock people over the head. Flashlight is ON.</szItemDesc>
|
|
|
|
|
<szItemDesc>I am... the light! No wait, that ain't right. I'm just a flashlight. But I'm still useful. If everything else fails, use me to knock people over the head. Flashlight is currently ON.</szItemDesc>
|
|
|
|
|
<szBRName>Flashlight</szBRName>
|
|
|
|
|
<szBRDesc>Not for sale through BR.</szBRDesc>
|
|
|
|
|
<usItemClass>128</usItemClass>
|
|
|
|
|
<nasLayoutClass>1</nasLayoutClass>
|
|
|
|
|
<ubClassIndex>1637</ubClassIndex>
|
|
|
|
|
<AvailableAttachmentPoint>16</AvailableAttachmentPoint>
|
|
|
|
|
<ubCursor>2</ubCursor>
|
|
|
|
|
<ubGraphicType>2</ubGraphicType>
|
|
|
|
|
<ubGraphicNum>161</ubGraphicNum>
|
|
|
|
@@ -49243,12 +49262,15 @@
|
|
|
|
|
<DefaultAttachment>322</DefaultAttachment>
|
|
|
|
|
<Damageable>1</Damageable>
|
|
|
|
|
<Repairable>1</Repairable>
|
|
|
|
|
<WaterDamages>1</WaterDamages>
|
|
|
|
|
<Metal>1</Metal>
|
|
|
|
|
<Sinks>1</Sinks>
|
|
|
|
|
<ShowStatus>1</ShowStatus>
|
|
|
|
|
<Electronic>1</Electronic>
|
|
|
|
|
<BrassKnuckles>1</BrassKnuckles>
|
|
|
|
|
<NeedsBatteries>1</NeedsBatteries>
|
|
|
|
|
<NotBuyable>1</NotBuyable>
|
|
|
|
|
<NotInEditor>1</NotInEditor>
|
|
|
|
|
<STAND_MODIFIERS />
|
|
|
|
|
<CROUCH_MODIFIERS />
|
|
|
|
|
<PRONE_MODIFIERS />
|
|
|
|
|