- Updated GameDir for the UB Mods

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1520 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Wanne
2012-08-24 01:58:21 +00:00
parent bf68f87e18
commit 2a2077190e
6 changed files with 7 additions and 284 deletions
+1 -1
View File
@@ -35,7 +35,7 @@
<Description_POL></Description_POL>
<Description_CHI>请选择游戏mod对应的“vfs_config.*.ini”来加载这个 mod 。</Description_CHI>
</Property>
<Property name="DEFAULT_JA2_EXECUTABLE" datatype="select" minvalue="0" maxvalue="0" interval="0">
<Property name="JA2_START_FILE" datatype="select" minvalue="0" maxvalue="0" interval="0">
<Description_ENG>The default Jagged Alliance 2 v1.13 Executable. This file will be used, if you click on the button "Launch JA2 v1.13".</Description_ENG>
<Description_GER>Dies ist die standardmäßige Jagged Alliance 2 v1.13 Exe Datei, welche gestartet wird, wenn auf die Schaltfläche "Launch JA2 v1.13" geklickt wird.</Description_GER>
<Description_RUS>Стартовый файл Jagged Alliance 2 v1.13.
+4 -4
View File
@@ -34,18 +34,18 @@ VFS_CONFIG_INI = vfs_config.JA2113.ini
; VFS_CONFIG_INI = vfs_config.JA2113Demo.ini
; JA2 1.13 - Unfinished Business
; VFS_CONFIG_INI=Data-UB\vfs_config.UB.ini
; VFS_CONFIG_INI = vfs_config.UB.ini
; JA2 1.13 - SOG69 - Vietnam (Unfinished Business MOD)
; VFS_CONFIG_INI=Data-UB\Addons\Data-Mod-SOG69-Vietnam\vfs_config.UB_SOG69-Vietnam.ini
; VFS_CONFIG_INI = Data-UB\Addons\Data-Mod-SOG69-Vietnam\vfs_config.UB_SOG69-Vietnam.ini
;******************************************************************************************************************************
; This only has effect if you use the INI Editor to start Jagged Alliance 2 v1.13.
; Otherwise you can ignore that.
; This executable will be the default file to start the selected ja2 1.13 game.
; This Executable will be the default file to start JA2 1.13 from the INI Editor.
;******************************************************************************************************************************
JA2_FILE = ja2.exe
JA2_START_FILE = ja2.exe
;******************************************************************************************************************************
; You can choose from the following screen resolutions.
@@ -1,108 +0,0 @@
;******************************************************************************************************************************
;******************************************************************************************************************************
; Jagged Alliance 2 --Settings File--
;
; Please note that this file is automatically generated by the game.
;
; While it is safe to change things from within this file, not all values are acceptable. Some may break the game,
; some may be ignored, but most likely they will be acceptable or reset to a default value.
;
; Please note, This file and its contents are in a beta phase. Expect changes, however they should be minimal and automated.
;
;******************************************************************************************************************************
;******************************************************************************************************************************
; The Current Game Setting Struct is defined as :
;
; typedef struct
; {
; INT8 bLastSavedGameSlot; // The last saved game number goes in here
; UINT8 ubMusicVolumeSetting; // Volume Setting
; UINT8 ubSoundEffectsVolume; // Volume Setting
; UINT8 ubSpeechVolume; // Volume Setting
; UINT8 fOptions[ NUM_ALL_GAME_OPTIONS ]; // Toggle Options (Speech, Subtitles, Show Tree Tops, etc.. )
; UINT32 uiMeanwhileScenesSeenFlags; // Bit Vector describing seen 'mean whiles..'
; BOOLEAN fHideHelpInAllScreens; // Controls Help "do not show help again" checkbox
; } GAME_SETTINGS
;
;******************************************************************************************************************************
[JA2 Game Settings]
bLastSavedGameSlot = 18
ubMusicVolumeSetting = 65
ubSoundEffectsVolume = 65
ubSpeechVolume = 65
uiMeanwhileScenesSeenFlags = 0
fHideHelpInAllScreens = FALSE
TOPTION_SPEECH = TRUE
TOPTION_MUTE_CONFIRMATIONS = FALSE
TOPTION_SUBTITLES = TRUE
TOPTION_KEY_ADVANCE_SPEECH = FALSE
TOPTION_ANIMATE_SMOKE = TRUE
TOPTION_BLOOD_N_GORE = TRUE
TOPTION_DONT_MOVE_MOUSE = FALSE
TOPTION_OLD_SELECTION_METHOD = FALSE
TOPTION_ALWAYS_SHOW_MOVEMENT_PATH = FALSE
TOPTION_SHOW_MISSES = FALSE
TOPTION_RTCONFIRM = FALSE
TOPTION_SLEEPWAKE_NOTIFICATION = TRUE
TOPTION_USE_METRIC_SYSTEM = TRUE
TOPTION_MERC_ALWAYS_LIGHT_UP = TRUE
TOPTION_SMART_CURSOR = FALSE
TOPTION_SNAP_CURSOR_TO_DOOR = TRUE
TOPTION_GLOW_ITEMS = TRUE
TOPTION_TOGGLE_TREE_TOPS = TRUE
TOPTION_TOGGLE_WIREFRAME = TRUE
TOPTION_3D_CURSOR = FALSE
TOPTION_CTH_CURSOR = TRUE
TOPTION_GL_BURST_CURSOR = TRUE
TOPTION_ALLOW_TAUNTS = TRUE
TOPTION_GL_HIGH_ANGLE = TRUE
TOPTION_ALLOW_REAL_TIME_SNEAK = FALSE
TOPTION_SPACE_SELECTS_NEXT_SQUAD = TRUE
TOPTION_SHOW_ITEM_SHADOW = TRUE
TOPTION_SHOW_WEAPON_RANGE_IN_TILES = TRUE
TOPTION_TRACERS_FOR_SINGLE_FIRE = FALSE
TOPTION_RAIN_SOUND = TRUE
TOPTION_ALLOW_CROWS = TRUE
TOPTION_ALLOW_SOLDIER_TOOLTIPS = TRUE
TOPTION_USE_AUTO_SAVE = FALSE
TOPTION_SILENT_SKYRIDER = FALSE
TOPTION_ENHANCED_DESC_BOX = TRUE
TOPTION_TOGGLE_TURN_MODE = FALSE
TOPTION_STAT_PROGRESS_BARS = TRUE
TOPTION_ALT_MAP_COLOR = FALSE
TOPTION_ALTERNATE_BULLET_GRAPHICS = FALSE
TOPTION_SHOW_MERC_RANKS = FALSE
TOPTION_SHOW_TACTICAL_FACE_GEAR = FALSE
TOPTION_SHOW_TACTICAL_FACE_ICONS = FALSE
TOPTION_DISABLE_CURSOR_SWAP = FALSE
TOPTION_QUIET_TRAINING = FALSE
TOPTION_QUIET_REPAIRING = FALSE
TOPTION_QUIET_DOCTORING = FALSE
TOPTION_AUTO_FAST_FORWARD_MODE = FALSE
TOPTION_ZOMBIES = FALSE
TOPTION_ENABLE_INVENTORY_POPUPS = FALSE
TOPTION_CHEAT_MODE_OPTIONS_HEADER = FALSE
TOPTION_FORCE_BOBBY_RAY_SHIPMENTS = FALSE
TOPTION_CHEAT_MODE_OPTIONS_END = FALSE
TOPTION_DEBUG_MODE_OPTIONS_HEADER = FALSE
TOPTION_REPORT_MISS_MARGIN = FALSE
TOPTION_SHOW_RESET_ALL_OPTIONS = FALSE
TOPTION_RESET_ALL_OPTIONS = FALSE
TOPTION_RETAIN_DEBUG_OPTIONS_IN_RELEASE = FALSE
TOPTION_DEBUG_MODE_RENDER_OPTIONS_GROUP = FALSE
TOPTION_RENDER_MOUSE_REGIONS = FALSE
TOPTION_DEBUG_MODE_OPTIONS_END = FALSE
;******************************************************************************************************************************
; Options beyond this point are Code derived options, DO NOT CHANGE THESE UNLESS YOU KNOW WHAT YOUR ARE DOING.
; They are only included here for complete transparency for all GameSettings content.
;******************************************************************************************************************************
TOPTION_LAST_OPTION = FALSE
NUM_GAME_OPTIONS = FALSE
TOPTION_MERC_CASTS_LIGHT = TRUE
TOPTION_HIDE_BULLETS = FALSE
TOPTION_TRACKING_MODE = TRUE
NUM_ALL_GAME_OPTIONS = FALSE
@@ -1,25 +0,0 @@
[Ja2_mp Settings]
ALLOW_CUSTOM_NIV = 0
CIV_ENABLED = 0
CLIENT_NAME = Player Name
DAMAGE_MULTIPLIER = 0.7
DIFFICULT_LEVEL = 3
DISABLE_BOBBY_RAYS = 0
FILE_TRANSFER_DIRECTORY = MULTIPLAYER/Servers/My Server
GAME_MODE = 0
KIT_BAG = [201,214,243]
MAX_CLIENTS = 4
MAX_MERCS = 5
OVERRIDE_MAX_AI = 0
RANDOM_EDGES = 0
RANDOM_MERCS = 0
REPORT_NAME = 1
SAME_MERC = 1
SERVER_IP = 127.0.0.1
SERVER_NAME = Server Name
SERVER_PORT = 60005
STARTING_BALANCE = 25000
SYNC_CLIENTS_MP_DIR = 1
TIME = 13.50
TIMED_TURN_SECS_PER_TICK = 25
@@ -1,139 +0,0 @@
[JA2 Singleplayer Initial Settings]
;******************************************************************************************************************************
; The following settings are the initial settings in the initial game screen when you start a new game.
;******************************************************************************************************************************
;------------------------------------------------------------------------------------------------------------------------------
; Difficulty Level
;
; 0 = Novice
; 1 = Experienced
; 2 = Expert
; 3 = INSANE
;------------------------------------------------------------------------------------------------------------------------------
DIFFICULTY_LEVEL = 1
;------------------------------------------------------------------------------------------------------------------------------
; Bobby Ray Quality
;
; 1 = Normal
; 2 = Great
; 3 = Great
; 4 = Excellent
; 5 = Excellent
; 6 = Excellent
; 7 = Excellent
; 8 = Excellent
; 9 = Excellent
; 10 = Awesome
;------------------------------------------------------------------------------------------------------------------------------
BOBBY_RAY_QUALITY = 2
;------------------------------------------------------------------------------------------------------------------------------
; Bobby Ray Quantity
;
; 1 = Normal (1x)
; 2 = Great (2x)
; 3 = Great (3x)
; 4 = Excellent (4x)
; 5 = Excellent (5x)
; 6 = Excellent (6x)
; 7 = Excellent (7x)
; 8 = Excellent (8x)
; 9 = Excellent (9x)
; 10 = Awesome (10x)
;------------------------------------------------------------------------------------------------------------------------------
BOBBY_RAY_QUANTITY = 2
;------------------------------------------------------------------------------------------------------------------------------
; Max IMP Characters
;
; Range: 1 - 6
;------------------------------------------------------------------------------------------------------------------------------
MAX_IMP_CHARACTERS = 1
;------------------------------------------------------------------------------------------------------------------------------
; Progress Speed of Item Choices
;
; 0 = Very Slow
; 1 = Slow
; 2 = Normal
; 3 = Fast
; 4 = Very Fast
;------------------------------------------------------------------------------------------------------------------------------
PROGRESS_SPEED_OF_ITEM_CHOICES = 2
;------------------------------------------------------------------------------------------------------------------------------
; Skill Traits
;
; 0 = Old
; 1 = New
;------------------------------------------------------------------------------------------------------------------------------
SKILL_TRAITS = 0
;------------------------------------------------------------------------------------------------------------------------------
; Inventory / Attachments
;
; 0 = Old / Old
; 1 = New / Old
; 2 = New / New
;------------------------------------------------------------------------------------------------------------------------------
INVENTORY_ATTACHMENTS = 2
;------------------------------------------------------------------------------------------------------------------------------
; Game Style
;
; 0 = Realistic
; 1 = Sci Fi
;------------------------------------------------------------------------------------------------------------------------------
GAME_STYLE = 0
;------------------------------------------------------------------------------------------------------------------------------
; Enemies Drop All Items
;
; 0 = Off
; 1 = On
;------------------------------------------------------------------------------------------------------------------------------
ENEMIES_DROP_ALL_ITEMS = 0
;------------------------------------------------------------------------------------------------------------------------------
; Extra Difficulty
;
; 0 = Save Anytime
; 1 = Ironman (cannot save in combat)
;------------------------------------------------------------------------------------------------------------------------------
EXTRA_DIFFICULTY = 0
;------------------------------------------------------------------------------------------------------------------------------
; Available Arsenal
;
; 0 = Reduced
; 1 = Tons of Guns
;------------------------------------------------------------------------------------------------------------------------------
AVAILABLE_ARSENAL = 1
;------------------------------------------------------------------------------------------------------------------------------
; Number of Terrorists
;
; 0 = Random
; 1 = All
;------------------------------------------------------------------------------------------------------------------------------
NUMBER_OF_TERRORISTS = 0
;------------------------------------------------------------------------------------------------------------------------------
; Secret Weapon Caches
;
; 0 = Random
; 1 = All
;------------------------------------------------------------------------------------------------------------------------------
SECRET_WEAPON_CACHES = 0
;------------------------------------------------------------------------------------------------------------------------------
; Maximum Squad Size
;
; 6 = Available in 640x480, 800x600 and 1024x768 screen resolution
; 8 = Available in 800x600 and 1024x768 screen resolution
; 10 = Available in 1024x768 screen resolution
;------------------------------------------------------------------------------------------------------------------------------
SQUAD_SIZE = 6
@@ -43,15 +43,10 @@ MOUNT_POINT =
[LOC_UB_dir]
TYPE = DIRECTORY
PATH = Data-UB/Data-Files
PATH = Data-UB
MOUNT_POINT =
[LOC_UB_Language_dir]
TYPE = DIRECTORY
PATH = Data-UB/Language/EN
MOUNT_POINT =
[LOC_UB_UB_Profile_dir]
[LOC_UB_Profile_dir]
TYPE = DIRECTORY
PATH =
MOUNT_POINT =