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New Feature: 2 new Iron Man game modes (by anv)
- Selectable at campaign start under "Extra Difficulty" label - Soft Iron Man: No saving when in turn-based combat. Can save with enemies around (in sector) but only if still in real-time mode. - Extreme Iron Man: No saving, except punctually at midnight - save screen opens by itself, so Player won't accidentally miss saving time window. Besides Player's save, game will be auto-saved at midnight too if auto-saving is on. - New ja2_options.ini values for Extreme Iron Man setting: EXTREME_IRON_MAN_SAVING_TIME_NOTIFICATION, git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2023 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -2700,6 +2700,23 @@ INCLUDE_CONTRACTS_IN_PROJECTED_EXPENSES_WINDOW = 1
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; If disabled, the transition from the strategy screen will be skipped before entering tactical screen
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DISABLE_STRATEGIC_TRANSITION = FALSE
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;------------------------------------------------------------------------------------------------------------------------------
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; Determine how to notify Player in Extreme Iron Man game, that it's a time to save.
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;
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; 0 = Open save screen.
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; 1 = Pause the game.
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; 2 = Do nothing (in auto-saves we trust).
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;------------------------------------------------------------------------------------------------------------------------------
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EXTREME_IRON_MAN_SAVING_TIME_NOTIFICATION = 1
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;------------------------------------------------------------------------------------------------------------------------------
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; Determine the hour in Extreme Iron Man when progress can be saved (0-23)
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;------------------------------------------------------------------------------------------------------------------------------
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EXTREME_IRON_MAN_SAVING_HOUR = 0
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;******************************************************************************************************************************
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;******************************************************************************************************************************
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@@ -2598,6 +2598,22 @@ INCLUDE_CONTRACTS_IN_PROJECTED_EXPENSES_WINDOW = 0
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; If disabled, the transition from the strategy screen will be skipped before entering tactical screen
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DISABLE_STRATEGIC_TRANSITION = FALSE
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;------------------------------------------------------------------------------------------------------------------------------
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; Determine how to notify Player in Extreme Iron Man game, that it's a time to save.
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;
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; 0 = Open save screen.
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; 1 = Pause the game.
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; 2 = Do nothing (in auto-saves we trust).
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;------------------------------------------------------------------------------------------------------------------------------
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EXTREME_IRON_MAN_SAVING_TIME_NOTIFICATION = 1
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;------------------------------------------------------------------------------------------------------------------------------
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; Determine the hour in Extreme Iron Man when progress can be saved (0-23)
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;------------------------------------------------------------------------------------------------------------------------------
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EXTREME_IRON_MAN_SAVING_HOUR = 0
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;******************************************************************************************************************************
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;******************************************************************************************************************************
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