mirror of
https://github.com/1dot13/gamedir.git
synced 2026-07-22 13:40:25 +02:00
New feature (by rftr): Mini events are a feature where the player can receive short text blurbs, and pick one of two outcomes.
Based on game implementations like Gloomhaven (road/city events) or Battletech (travel events). For more info, see https://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24865&goto=363481&#msg_363481 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2599 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Binary file not shown.
@@ -4568,3 +4568,14 @@ AI_SHOOT_UNSEEN = FALSE
|
||||
|
||||
; Additional check to avoid hitting friends when using suppression fire
|
||||
AI_SAFE_SUPPRESSION = TRUE
|
||||
|
||||
[Mini Events Settings]
|
||||
;------------------------------------------------------------------------------------------------------------------------------
|
||||
; Mini Events are random events that can occur during the campaign. They appear in the strategic view as a popup with
|
||||
; two possible actions, which can have positive and/or negative effects. See MiniEvents.lua for spoilers/more information.
|
||||
; Note that the min/max hours between events values below can be ignored by events that chain into each other. For example,
|
||||
; an event can trigger a follow-up event in 12 hours.
|
||||
;------------------------------------------------------------------------------------------------------------------------------
|
||||
MINI_EVENTS_ENABLED = FALSE
|
||||
MINI_EVENTS_MIN_HOURS_BETWEEN_EVENTS = 120
|
||||
MINI_EVENTS_MAX_HOURS_BETWEEN_EVENTS = 240
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -4568,3 +4568,14 @@ AI_SHOOT_UNSEEN = FALSE
|
||||
|
||||
; Additional check to avoid hitting friends when using suppression fire
|
||||
AI_SAFE_SUPPRESSION = TRUE
|
||||
|
||||
[Mini Events Settings]
|
||||
;------------------------------------------------------------------------------------------------------------------------------
|
||||
; Mini Events are random events that can occur during the campaign. They appear in the strategic view as a popup with
|
||||
; two possible actions, which can have positive and/or negative effects. See MiniEvents.lua for spoilers/more information.
|
||||
; Note that the min/max hours between events values below can be ignored by events that chain into each other. For example,
|
||||
; an event can trigger a follow-up event in 12 hours.
|
||||
;------------------------------------------------------------------------------------------------------------------------------
|
||||
MINI_EVENTS_ENABLED = FALSE
|
||||
MINI_EVENTS_MIN_HOURS_BETWEEN_EVENTS = 120
|
||||
MINI_EVENTS_MAX_HOURS_BETWEEN_EVENTS = 240
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user