New feature (by rftr): Mini events are a feature where the player can receive short text blurbs, and pick one of two outcomes.

Based on game implementations like Gloomhaven (road/city events) or Battletech (travel events).

For more info, see https://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24865&goto=363481&#msg_363481

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2599 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Flugente
2021-07-09 19:37:59 +00:00
parent 5d4daff92e
commit 44656e353e
5 changed files with 5626 additions and 0 deletions
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@@ -4568,3 +4568,14 @@ AI_SHOOT_UNSEEN = FALSE
; Additional check to avoid hitting friends when using suppression fire
AI_SAFE_SUPPRESSION = TRUE
[Mini Events Settings]
;------------------------------------------------------------------------------------------------------------------------------
; Mini Events are random events that can occur during the campaign. They appear in the strategic view as a popup with
; two possible actions, which can have positive and/or negative effects. See MiniEvents.lua for spoilers/more information.
; Note that the min/max hours between events values below can be ignored by events that chain into each other. For example,
; an event can trigger a follow-up event in 12 hours.
;------------------------------------------------------------------------------------------------------------------------------
MINI_EVENTS_ENABLED = FALSE
MINI_EVENTS_MIN_HOURS_BETWEEN_EVENTS = 120
MINI_EVENTS_MAX_HOURS_BETWEEN_EVENTS = 240
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+11
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@@ -4568,3 +4568,14 @@ AI_SHOOT_UNSEEN = FALSE
; Additional check to avoid hitting friends when using suppression fire
AI_SAFE_SUPPRESSION = TRUE
[Mini Events Settings]
;------------------------------------------------------------------------------------------------------------------------------
; Mini Events are random events that can occur during the campaign. They appear in the strategic view as a popup with
; two possible actions, which can have positive and/or negative effects. See MiniEvents.lua for spoilers/more information.
; Note that the min/max hours between events values below can be ignored by events that chain into each other. For example,
; an event can trigger a follow-up event in 12 hours.
;------------------------------------------------------------------------------------------------------------------------------
MINI_EVENTS_ENABLED = FALSE
MINI_EVENTS_MIN_HOURS_BETWEEN_EVENTS = 120
MINI_EVENTS_MAX_HOURS_BETWEEN_EVENTS = 240
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