mirror of
https://github.com/1dot13/gamedir.git
synced 2026-07-22 13:40:25 +02:00
Small visual changes (by Sevenfm)
see: http://www.bears-pit.com/board/ubbthreads.php/topics/172712/16/Code_Snippets.html 1) ENEMY_HIT_COUNT in ja2_options.ini accepts 2 new parameters: 3 - show damage as white asterisks 4 - show damage as red asterisks Number of asterisks is scaled (maximum 5): >0, >10, >30, >60, >100 2) Suppression tactical tooltip now shows suppression points from last attacks. Previously it was always = 0 because ubSuppressionPoints value is cleared after each attack. 3) It is now possible to show suppression values above soldier, just as hit count. There are new options in ja2_options.ini Possible values: 0 - do not show 1 - show on moving hit counter 2 - show above soldier The values are color coded: Suppression is light gray Shock is yellow AP loss is blue Morale hit is green SHOW_SUPPRESSION_COUNT = 0 SHOW_SHOCK_COUNT = 0 SHOW_AP_COUNT = 0 SHOW_MORALE_COUNT = 0 This option defines if values are shown as numbers or asterisks (1..5, using scale) SHOW_SUPPRESSION_USE_ASTERISK = FALSE This option defines if only 1 asterisk is shown or several (1..5) to represent value SHOW_SUPPRESSION_SCALE_ASTERISK = TRUE Show suppression above soldier during enemy attack. All other values are shown after attack, when HandleSuppressionFire function is calculated. SHOW_SUPPRESSION_COUNT_ALT = TRUE ------------ * Recommended settings for playing * ENEMY_HIT_COUNT = 4 SHOW_SUPPRESSION_COUNT = 2 SHOW_SHOCK_COUNT = 0 SHOW_AP_COUNT = 0 SHOW_MORALE_COUNT = 0 SHOW_SUPPRESSION_USE_ASTERISK = TRUE SHOW_SUPPRESSION_SCALE_ASTERISK = TRUE SHOW_SUPPRESSION_COUNT_ALT = TRUE git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1891 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -826,10 +826,34 @@ SHOW_HEALTHBARSOVERHEAD = TRUE
|
||||
; 0 = Show damage inflicted as used to
|
||||
; 1 = Show "?" as indicator if you scored a hit
|
||||
; 2 = Do not show anything at all (If you scored a hit you need to tell by target's reaction)
|
||||
; 3 = Show damage as white asterisks (scale is >0, >10, >30, >60, >100)
|
||||
; 4 = Show damage as red asterisks
|
||||
;------------------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
ENEMY_HIT_COUNT = 0
|
||||
|
||||
;------------------------------------------------------------------------------------------------------------------------------
|
||||
; Show additional suppression information above soldier:
|
||||
; light gray counter - suppression points from attack (they are calculated and shown after attack)
|
||||
; yellow - shock points from attack
|
||||
; blue - AP lost from attack
|
||||
; green - number of morale hit events from attack
|
||||
; 0 = do not show
|
||||
; 1 = show after damage counter
|
||||
; 2 = show above soldier
|
||||
; if SHOW_SUPPRESSION_COUNT_ALT = TRUE, current suppression points are shown above soldier (this works during attack)
|
||||
; if SHOW_SUPPRESSION_USE_ASTERISK = TRUE, asterisks are used instead of numbers
|
||||
; if SHOW_SUPPRESSION_SCALE_ASTERISK = FALSE, only one asterisk will be displayed for each type of suppression effect
|
||||
;------------------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
SHOW_SUPPRESSION_COUNT = 0
|
||||
SHOW_SHOCK_COUNT = 0
|
||||
SHOW_AP_COUNT = 0
|
||||
SHOW_MORALE_COUNT = 0
|
||||
SHOW_SUPPRESSION_USE_ASTERISK = FALSE
|
||||
SHOW_SUPPRESSION_SCALE_ASTERISK = FALSE
|
||||
SHOW_SUPPRESSION_COUNT_ALT = FALSE
|
||||
|
||||
;------------------------------------------------------------------------------------------------------------------------------
|
||||
; Default: 10000
|
||||
; regulates the bullet hit impact to stamina. The lower is the value, the more stamina is taken out. With the value of 6900 it
|
||||
|
||||
@@ -825,10 +825,34 @@ SHOW_HEALTHBARSOVERHEAD = FALSE
|
||||
; 0 = Show damage inflicted as used to
|
||||
; 1 = Show "?" as indicator if you scored a hit
|
||||
; 2 = Do not show anything at all (If you scored a hit you need to tell by target's reaction)
|
||||
; 3 = Show damage as white asterisks (scale is >0, >10, >30, >60, >100)
|
||||
; 4 = Show damage as red asterisks
|
||||
;------------------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
ENEMY_HIT_COUNT = 0
|
||||
|
||||
;------------------------------------------------------------------------------------------------------------------------------
|
||||
; Show additional suppression information above soldier:
|
||||
; light gray counter - suppression points from attack (they are calculated and shown after attack)
|
||||
; yellow - shock points from attack
|
||||
; blue - AP lost from attack
|
||||
; green - number of morale hit events from attack
|
||||
; 0 = do not show
|
||||
; 1 = show after damage counter
|
||||
; 2 = show above soldier
|
||||
; if SHOW_SUPPRESSION_COUNT_ALT = TRUE, current suppression points are shown above soldier (this works during attack)
|
||||
; if SHOW_SUPPRESSION_USE_ASTERISK = TRUE, asterisks are used instead of numbers
|
||||
; if SHOW_SUPPRESSION_SCALE_ASTERISK = FALSE, only one asterisk will be displayed for each type of suppression effect
|
||||
;------------------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
SHOW_SUPPRESSION_COUNT = 0
|
||||
SHOW_SHOCK_COUNT = 0
|
||||
SHOW_AP_COUNT = 0
|
||||
SHOW_MORALE_COUNT = 0
|
||||
SHOW_SUPPRESSION_USE_ASTERISK = FALSE
|
||||
SHOW_SUPPRESSION_SCALE_ASTERISK = FALSE
|
||||
SHOW_SUPPRESSION_COUNT_ALT = FALSE
|
||||
|
||||
;------------------------------------------------------------------------------------------------------------------------------
|
||||
; Default: 10000
|
||||
; regulates the bullet hit impact to stamina. The lower is the value, the more stamina is taken out. With the value of 6900 it
|
||||
|
||||
Reference in New Issue
Block a user