added new character trait "Coward" (charrcter trait #13) and added it to Biff and Lance

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2356 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Flugente
2017-01-12 23:25:08 +00:00
parent c151c09ce3
commit 51c3f4255a
2 changed files with 8 additions and 2 deletions
+5
View File
@@ -51,6 +51,11 @@ MORALE_BATTLE_WON = 4
; ran from sector during battle
MORALE_RAN_AWAY = -5
; cowards can actually gain morale by running away
MORALE_RAN_AWAY_COWARD = 5
; penalty for cowards upon meeting hostiles in strategic that outnumber our forces by a factor >= 2
MORALE_ENEMYGROUP_COWARD = -3
MORALE_HEARD_BATTLE_WON = 2
MORALE_HEARD_BATTLE_LOST = -2
+3 -2
View File
@@ -85,6 +85,7 @@
<!-- (10) Pacifist -->
<!-- (11) Malicious -->
<!-- (12) Show-off -->
<!-- (13) Coward -->
<!-- STOMP Disabilities -->
@@ -4019,7 +4020,7 @@
<ubBodyType>0</ubBodyType>
<uiBodyTypeSubFlags>0</uiBodyTypeSubFlags>
<bAttitude>9</bAttitude>
<bCharacterTrait>1</bCharacterTrait>
<bCharacterTrait>13</bCharacterTrait>
<bDisability>2</bDisability>
<ubNeedForSleep>10</ubNeedForSleep>
<bReputationTolerance>101</bReputationTolerance>
@@ -18079,7 +18080,7 @@
<ubBodyType>0</ubBodyType>
<uiBodyTypeSubFlags>0</uiBodyTypeSubFlags>
<bAttitude>9</bAttitude>
<bCharacterTrait>10</bCharacterTrait>
<bCharacterTrait>13</bCharacterTrait>
<bDisability>2</bDisability>
<ubNeedForSleep>8</ubNeedForSleep>
<bReputationTolerance>101</bReputationTolerance>