mirror of
https://github.com/1dot13/gamedir.git
synced 2026-07-22 13:40:25 +02:00
FIX: cleaned duplicated attributes (by impulseUK).
FIX: cleaned duplicated attributes (by impulseUK). git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2586 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -1003,7 +1003,6 @@
|
||||
<szName>Mad Slasher</szName>
|
||||
<szShortName>Mad Slasher</szShortName>
|
||||
<szDescription>There is something extremely not right here, but he has obviously useful talents for this business.</szDescription>
|
||||
<leadership>-5</leadership>
|
||||
<strength>3</strength>
|
||||
<dexterity>6</dexterity>
|
||||
<agility>6</agility>
|
||||
@@ -1738,7 +1737,6 @@
|
||||
<dexterity>3</dexterity>
|
||||
<agility>3</agility>
|
||||
<leadership>-2</leadership>
|
||||
<cth_blades>6</cth_blades>
|
||||
<meleedamage>3</meleedamage>
|
||||
<ap_assault>6</ap_assault>
|
||||
<stealth>10</stealth>
|
||||
@@ -2508,10 +2506,9 @@
|
||||
<ap_airdrop>-5</ap_airdrop>
|
||||
<ap_assault>-5</ap_assault>
|
||||
<betterprices_guns>3</betterprices_guns>
|
||||
<betterprices>10</betterprices>
|
||||
<betterprices>8</betterprices>
|
||||
<dexterity>8</dexterity>
|
||||
<mechanical>8</mechanical>
|
||||
<betterprices>8</betterprices>
|
||||
<ap_inventory>-10</ap_inventory>
|
||||
<no_male>1</no_male>
|
||||
<no_female>1</no_female>
|
||||
@@ -3293,7 +3290,6 @@
|
||||
<resistance_suppression>3</resistance_suppression>
|
||||
<speed_bandaging>25</speed_bandaging>
|
||||
<speed_run>3</speed_run>
|
||||
<ap_inventory>-5</ap_inventory>
|
||||
<no_male>1</no_male>
|
||||
<no_female>1</no_female>
|
||||
</BACKGROUND>
|
||||
@@ -3661,7 +3657,6 @@
|
||||
<ap_coastal>3</ap_coastal>
|
||||
<ap_tropical>3</ap_tropical>
|
||||
<ap_swamp>3</ap_swamp>
|
||||
<ap_tropical>3</ap_tropical>
|
||||
<ap_swimming>-10</ap_swimming>
|
||||
<travel_boat>5</travel_boat>
|
||||
<speed_run>10</speed_run>
|
||||
@@ -4137,7 +4132,6 @@
|
||||
<szName>Veteran Mercenary/Car Mechanic</szName>
|
||||
<szShortName>Vet Merc/Mechanic</szShortName>
|
||||
<szDescription>A car mechanic is very useful, as long as you actually have a car.</szDescription>
|
||||
<ap_fortify>-5</ap_fortify>
|
||||
<ap_assault>8</ap_assault>
|
||||
<ap_urban>3</ap_urban>
|
||||
<ap_fortify>-2</ap_fortify>
|
||||
@@ -4349,7 +4343,6 @@
|
||||
<resistance_fear>3</resistance_fear>
|
||||
<resistance_suppression>5</resistance_suppression>
|
||||
<resistance_alcohol>10</resistance_alcohol>
|
||||
<traplevel>1</traplevel>
|
||||
<druguse>1</druguse>
|
||||
<insurance>100</insurance>
|
||||
<no_male>1</no_male>
|
||||
@@ -4824,7 +4817,6 @@
|
||||
<ap_artillery>10</ap_artillery>
|
||||
<ap_inventory>-10</ap_inventory>
|
||||
<ap_airdrop>-3</ap_airdrop>
|
||||
<ap_assault>-5</ap_assault>
|
||||
<resistance_fear>5</resistance_fear>
|
||||
<speed_bandaging>30</speed_bandaging>
|
||||
<approach_friendly>10</approach_friendly>
|
||||
@@ -5399,8 +5391,6 @@
|
||||
<szDescription>A sapper can only make two mistakes in his life. The first one is his career choice.</szDescription>
|
||||
<dexterity>3</dexterity>
|
||||
<mechanical>3</mechanical>
|
||||
<explosives>5</explosives>
|
||||
<ap_fortify>-20</ap_fortify>
|
||||
<ap_fortify>10</ap_fortify>
|
||||
<ap_artillery>-3</ap_artillery>
|
||||
<ap_inventory>-5</ap_inventory>
|
||||
|
||||
@@ -210,7 +210,7 @@
|
||||
<ubMagSize>6</ubMagSize>
|
||||
<usRange>105</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<ubAttackVolume>45</ubAttackVolume>
|
||||
<ubHitVolume>3</ubHitVolume>
|
||||
<sSound>459</sSound>
|
||||
@@ -231,7 +231,6 @@
|
||||
<fBurstOnlyByFanTheHammer>1</fBurstOnlyByFanTheHammer>
|
||||
<ubShotsPerBurst>6</ubShotsPerBurst>
|
||||
<ubBurstPenalty>8</ubBurstPenalty>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<sBurstSound>54</sBurstSound>
|
||||
<sSilencedBurstSound>111</sSilencedBurstSound>
|
||||
<bBurstAP>10</bBurstAP>
|
||||
@@ -253,7 +252,7 @@
|
||||
<ubMagSize>6</ubMagSize>
|
||||
<usRange>110</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<ubAttackVolume>60</ubAttackVolume>
|
||||
<ubHitVolume>5</ubHitVolume>
|
||||
<sSound>423</sSound>
|
||||
@@ -274,7 +273,6 @@
|
||||
<fBurstOnlyByFanTheHammer>1</fBurstOnlyByFanTheHammer>
|
||||
<ubShotsPerBurst>6</ubShotsPerBurst>
|
||||
<ubBurstPenalty>8</ubBurstPenalty>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<sBurstSound>54</sBurstSound>
|
||||
<sSilencedBurstSound>111</sSilencedBurstSound>
|
||||
<bBurstAP>10</bBurstAP>
|
||||
@@ -2072,7 +2070,7 @@
|
||||
<ubMagSize>6</ubMagSize>
|
||||
<usRange>170</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<ubAttackVolume>60</ubAttackVolume>
|
||||
<ubHitVolume>3</ubHitVolume>
|
||||
<sSound>423</sSound>
|
||||
@@ -2093,7 +2091,6 @@
|
||||
<fBurstOnlyByFanTheHammer>1</fBurstOnlyByFanTheHammer>
|
||||
<ubShotsPerBurst>6</ubShotsPerBurst>
|
||||
<ubBurstPenalty>8</ubBurstPenalty>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<sBurstSound>54</sBurstSound>
|
||||
<sSilencedBurstSound>111</sSilencedBurstSound>
|
||||
<bBurstAP>10</bBurstAP>
|
||||
@@ -7322,7 +7319,7 @@
|
||||
<ubMagSize>6</ubMagSize>
|
||||
<usRange>150</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<ubAttackVolume>54</ubAttackVolume>
|
||||
<ubHitVolume>3</ubHitVolume>
|
||||
<sSound>409</sSound>
|
||||
@@ -7343,7 +7340,6 @@
|
||||
<fBurstOnlyByFanTheHammer>1</fBurstOnlyByFanTheHammer>
|
||||
<ubShotsPerBurst>6</ubShotsPerBurst>
|
||||
<ubBurstPenalty>8</ubBurstPenalty>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<sBurstSound>54</sBurstSound>
|
||||
<sSilencedBurstSound>111</sSilencedBurstSound>
|
||||
<bBurstAP>10</bBurstAP>
|
||||
@@ -8418,7 +8414,7 @@
|
||||
<ubMagSize>6</ubMagSize>
|
||||
<usRange>140</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<ubAttackVolume>54</ubAttackVolume>
|
||||
<ubHitVolume>5</ubHitVolume>
|
||||
<sSound>409</sSound>
|
||||
@@ -8439,7 +8435,6 @@
|
||||
<fBurstOnlyByFanTheHammer>1</fBurstOnlyByFanTheHammer>
|
||||
<ubShotsPerBurst>6</ubShotsPerBurst>
|
||||
<ubBurstPenalty>8</ubBurstPenalty>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<sBurstSound>54</sBurstSound>
|
||||
<sSilencedBurstSound>111</sSilencedBurstSound>
|
||||
<bBurstAP>10</bBurstAP>
|
||||
@@ -9748,7 +9743,7 @@
|
||||
<ubMagSize>5</ubMagSize>
|
||||
<usRange>100</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<ubAttackVolume>65</ubAttackVolume>
|
||||
<ubHitVolume>5</ubHitVolume>
|
||||
<sSound>426</sSound>
|
||||
@@ -9769,7 +9764,6 @@
|
||||
<fBurstOnlyByFanTheHammer>1</fBurstOnlyByFanTheHammer>
|
||||
<ubShotsPerBurst>5</ubShotsPerBurst>
|
||||
<ubBurstPenalty>8</ubBurstPenalty>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<sBurstSound>54</sBurstSound>
|
||||
<sSilencedBurstSound>111</sSilencedBurstSound>
|
||||
<bBurstAP>8</bBurstAP>
|
||||
@@ -9790,7 +9784,7 @@
|
||||
<ubMagSize>5</ubMagSize>
|
||||
<usRange>150</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<ubAttackVolume>60</ubAttackVolume>
|
||||
<ubHitVolume>5</ubHitVolume>
|
||||
<sSound>426</sSound>
|
||||
@@ -9811,7 +9805,6 @@
|
||||
<fBurstOnlyByFanTheHammer>1</fBurstOnlyByFanTheHammer>
|
||||
<ubShotsPerBurst>5</ubShotsPerBurst>
|
||||
<ubBurstPenalty>8</ubBurstPenalty>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<sBurstSound>54</sBurstSound>
|
||||
<sSilencedBurstSound>111</sSilencedBurstSound>
|
||||
<bBurstAP>8</bBurstAP>
|
||||
@@ -10887,7 +10880,7 @@
|
||||
<ubMagSize>6</ubMagSize>
|
||||
<usRange>135</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<ubAttackVolume>60</ubAttackVolume>
|
||||
<ubHitVolume>5</ubHitVolume>
|
||||
<sSound>316</sSound>
|
||||
@@ -10908,7 +10901,6 @@
|
||||
<fBurstOnlyByFanTheHammer>1</fBurstOnlyByFanTheHammer>
|
||||
<ubShotsPerBurst>6</ubShotsPerBurst>
|
||||
<ubBurstPenalty>8</ubBurstPenalty>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<sBurstSound>54</sBurstSound>
|
||||
<sSilencedBurstSound>111</sSilencedBurstSound>
|
||||
<bBurstAP>10</bBurstAP>
|
||||
@@ -10930,7 +10922,7 @@
|
||||
<ubMagSize>6</ubMagSize>
|
||||
<usRange>135</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<ubAttackVolume>60</ubAttackVolume>
|
||||
<ubHitVolume>5</ubHitVolume>
|
||||
<sSound>423</sSound>
|
||||
@@ -10951,7 +10943,6 @@
|
||||
<fBurstOnlyByFanTheHammer>1</fBurstOnlyByFanTheHammer>
|
||||
<ubShotsPerBurst>6</ubShotsPerBurst>
|
||||
<ubBurstPenalty>8</ubBurstPenalty>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<sBurstSound>54</sBurstSound>
|
||||
<sSilencedBurstSound>111</sSilencedBurstSound>
|
||||
<bBurstAP>10</bBurstAP>
|
||||
@@ -11078,7 +11069,7 @@
|
||||
<ubMagSize>6</ubMagSize>
|
||||
<usRange>135</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<ubAttackVolume>60</ubAttackVolume>
|
||||
<ubHitVolume>5</ubHitVolume>
|
||||
<sSound>316</sSound>
|
||||
@@ -11099,7 +11090,6 @@
|
||||
<fBurstOnlyByFanTheHammer>1</fBurstOnlyByFanTheHammer>
|
||||
<ubShotsPerBurst>6</ubShotsPerBurst>
|
||||
<ubBurstPenalty>8</ubBurstPenalty>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<sBurstSound>54</sBurstSound>
|
||||
<sSilencedBurstSound>111</sSilencedBurstSound>
|
||||
<bBurstAP>10</bBurstAP>
|
||||
@@ -11121,7 +11111,7 @@
|
||||
<ubMagSize>6</ubMagSize>
|
||||
<usRange>160</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<ubAttackVolume>60</ubAttackVolume>
|
||||
<ubHitVolume>5</ubHitVolume>
|
||||
<sSound>316</sSound>
|
||||
@@ -11141,7 +11131,6 @@
|
||||
<fBurstOnlyByFanTheHammer>1</fBurstOnlyByFanTheHammer>
|
||||
<ubShotsPerBurst>6</ubShotsPerBurst>
|
||||
<ubBurstPenalty>8</ubBurstPenalty>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<sBurstSound>54</sBurstSound>
|
||||
<sSilencedBurstSound>111</sSilencedBurstSound>
|
||||
<bBurstAP>10</bBurstAP>
|
||||
@@ -11163,7 +11152,7 @@
|
||||
<ubMagSize>6</ubMagSize>
|
||||
<usRange>110</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<ubAttackVolume>60</ubAttackVolume>
|
||||
<ubHitVolume>5</ubHitVolume>
|
||||
<sSound>423</sSound>
|
||||
@@ -11184,7 +11173,6 @@
|
||||
<fBurstOnlyByFanTheHammer>1</fBurstOnlyByFanTheHammer>
|
||||
<ubShotsPerBurst>6</ubShotsPerBurst>
|
||||
<ubBurstPenalty>8</ubBurstPenalty>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<sBurstSound>54</sBurstSound>
|
||||
<sSilencedBurstSound>111</sSilencedBurstSound>
|
||||
<bBurstAP>10</bBurstAP>
|
||||
@@ -12887,7 +12875,7 @@
|
||||
<ubMagSize>6</ubMagSize>
|
||||
<usRange>110</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<ubAttackVolume>60</ubAttackVolume>
|
||||
<ubHitVolume>5</ubHitVolume>
|
||||
<sSound>423</sSound>
|
||||
@@ -12908,7 +12896,6 @@
|
||||
<fBurstOnlyByFanTheHammer>1</fBurstOnlyByFanTheHammer>
|
||||
<ubShotsPerBurst>6</ubShotsPerBurst>
|
||||
<ubBurstPenalty>8</ubBurstPenalty>
|
||||
<BurstAniDelay>60</BurstAniDelay>
|
||||
<sBurstSound>54</sBurstSound>
|
||||
<sSilencedBurstSound>111</sSilencedBurstSound>
|
||||
<bBurstAP>10</bBurstAP>
|
||||
|
||||
Reference in New Issue
Block a user