Updates to aim levels of shotguns and AIM_DRAW_COST (by Strohmann)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2173 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
silversurfer
2014-10-25 14:01:55 +00:00
parent 237378e7cf
commit 79cdc1409e
2 changed files with 13 additions and 13 deletions
+1 -1
View File
@@ -352,7 +352,7 @@ AIM_SHOCK = -150.0
AIM_TARGET_INVISIBLE = -50.0
AIM_SNIPER_SKILL = 25.0
AIM_DRAW_COST = 0.5
AIM_DRAW_COST = 1.0
AIM_STANDING_STANCE = 1.5
AIM_CROUCHING_STANCE = 1.25
AIM_PRONE_STANCE = 1.0
+12 -12
View File
@@ -1243,7 +1243,7 @@
<APsToReloadManually>12</APsToReloadManually>
<ManualReloadSound>481</ManualReloadSound>
<nAccuracy>20</nAccuracy>
<ubAimLevels>5</ubAimLevels>
<ubAimLevels>3</ubAimLevels>
<Handling>9</Handling>
<usOverheatingJamThreshold>40000</usOverheatingJamThreshold>
<usOverheatingDamageThreshold>15000</usOverheatingDamageThreshold>
@@ -1278,7 +1278,7 @@
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<ManualReloadSound>481</ManualReloadSound>
<nAccuracy>20</nAccuracy>
<ubAimLevels>5</ubAimLevels>
<ubAimLevels>4</ubAimLevels>
<Handling>11</Handling>
<usOverheatingJamThreshold>40000</usOverheatingJamThreshold>
<usOverheatingDamageThreshold>15000</usOverheatingDamageThreshold>
@@ -2642,7 +2642,7 @@
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<ManualReloadSound>481</ManualReloadSound>
<nAccuracy>20</nAccuracy>
<ubAimLevels>5</ubAimLevels>
<ubAimLevels>4</ubAimLevels>
<Handling>11</Handling>
<usOverheatingJamThreshold>40000</usOverheatingJamThreshold>
<usOverheatingDamageThreshold>15000</usOverheatingDamageThreshold>
@@ -2676,7 +2676,7 @@
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<ManualReloadSound>481</ManualReloadSound>
<nAccuracy>25</nAccuracy>
<ubAimLevels>5</ubAimLevels>
<ubAimLevels>3</ubAimLevels>
<Handling>10</Handling>
<usOverheatingJamThreshold>40000</usOverheatingJamThreshold>
<usOverheatingDamageThreshold>15000</usOverheatingDamageThreshold>
@@ -4015,7 +4015,7 @@
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<ManualReloadSound>481</ManualReloadSound>
<nAccuracy>25</nAccuracy>
<ubAimLevels>5</ubAimLevels>
<ubAimLevels>3</ubAimLevels>
<Handling>10</Handling>
<usOverheatingJamThreshold>40000</usOverheatingJamThreshold>
<usOverheatingDamageThreshold>15000</usOverheatingDamageThreshold>
@@ -6802,7 +6802,7 @@
<APsToReloadManually>12</APsToReloadManually>
<ManualReloadSound>481</ManualReloadSound>
<nAccuracy>25</nAccuracy>
<ubAimLevels>5</ubAimLevels>
<ubAimLevels>3</ubAimLevels>
<Handling>10</Handling>
<usOverheatingJamThreshold>40000</usOverheatingJamThreshold>
<usOverheatingDamageThreshold>15000</usOverheatingDamageThreshold>
@@ -6873,7 +6873,7 @@
<APsToReloadManually>12</APsToReloadManually>
<ManualReloadSound>481</ManualReloadSound>
<nAccuracy>25</nAccuracy>
<ubAimLevels>4</ubAimLevels>
<ubAimLevels>3</ubAimLevels>
<Handling>9</Handling>
<usOverheatingJamThreshold>40000</usOverheatingJamThreshold>
<usOverheatingDamageThreshold>15000</usOverheatingDamageThreshold>
@@ -8212,7 +8212,7 @@
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<ManualReloadSound>481</ManualReloadSound>
<nAccuracy>20</nAccuracy>
<ubAimLevels>5</ubAimLevels>
<ubAimLevels>3</ubAimLevels>
<Handling>12</Handling>
<usOverheatingJamThreshold>40000</usOverheatingJamThreshold>
<usOverheatingDamageThreshold>15000</usOverheatingDamageThreshold>
@@ -9082,7 +9082,7 @@
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<ManualReloadSound>481</ManualReloadSound>
<nAccuracy>29</nAccuracy>
<ubAimLevels>5</ubAimLevels>
<ubAimLevels>3</ubAimLevels>
<Handling>9</Handling>
<usOverheatingJamThreshold>40000</usOverheatingJamThreshold>
<usOverheatingDamageThreshold>15000</usOverheatingDamageThreshold>
@@ -9854,7 +9854,7 @@
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<ManualReloadSound>481</ManualReloadSound>
<nAccuracy>25</nAccuracy>
<ubAimLevels>5</ubAimLevels>
<ubAimLevels>3</ubAimLevels>
<Handling>11</Handling>
<usOverheatingJamThreshold>40000</usOverheatingJamThreshold>
<usOverheatingDamageThreshold>15000</usOverheatingDamageThreshold>
@@ -11188,7 +11188,7 @@
<APsToReloadManually>12</APsToReloadManually>
<ManualReloadSound>481</ManualReloadSound>
<nAccuracy>14</nAccuracy>
<ubAimLevels>4</ubAimLevels>
<ubAimLevels>3</ubAimLevels>
<Handling>8</Handling>
<usOverheatingJamThreshold>40000</usOverheatingJamThreshold>
<usOverheatingDamageThreshold>15000</usOverheatingDamageThreshold>
@@ -11223,7 +11223,7 @@
<APsToReloadManually>12</APsToReloadManually>
<ManualReloadSound>481</ManualReloadSound>
<nAccuracy>25</nAccuracy>
<ubAimLevels>5</ubAimLevels>
<ubAimLevels>3</ubAimLevels>
<Handling>10</Handling>
<usOverheatingJamThreshold>40000</usOverheatingJamThreshold>
<usOverheatingDamageThreshold>15000</usOverheatingDamageThreshold>