-added uiIndex to AmmoStrings.xml (not used in code)

-added name to AmmoTypes.xml (not used in code)
-added uiIndex to ExplosionData.xml (not used in code)
-added a bunch of lookup files for use in xml editor

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@635 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
MaddMugsy
2007-01-18 18:49:18 +00:00
parent 6d29f122cb
commit 7d17ce6bdf
11 changed files with 497 additions and 0 deletions
+42
View File
@@ -1,170 +1,212 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<AMMOLIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<AMMO>
<uiIndex>0</uiIndex>
<AmmoCaliber>0</AmmoCaliber>
<BRCaliber>0</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>1</uiIndex>
<AmmoCaliber>.38 Spc</AmmoCaliber>
<BRCaliber>.38 Spc</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>2</uiIndex>
<AmmoCaliber>9x19mm</AmmoCaliber>
<BRCaliber>9x19mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>3</uiIndex>
<AmmoCaliber>.45 ACP</AmmoCaliber>
<BRCaliber>.45 ACP</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>4</uiIndex>
<AmmoCaliber>.357 Mag</AmmoCaliber>
<BRCaliber>.357 Mag</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>5</uiIndex>
<AmmoCaliber>12 gauge</AmmoCaliber>
<BRCaliber>12 gauge</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>6</uiIndex>
<AmmoCaliber>CAWS</AmmoCaliber>
<BRCaliber>CAWS</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>7</uiIndex>
<AmmoCaliber>5.45x39mm</AmmoCaliber>
<BRCaliber>5.45x39mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>8</uiIndex>
<AmmoCaliber>5.56x45mm</AmmoCaliber>
<BRCaliber>5.56x45mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>9</uiIndex>
<AmmoCaliber>7.62x51mm</AmmoCaliber>
<BRCaliber>7.62x51mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>10</uiIndex>
<AmmoCaliber>7.62x39mm</AmmoCaliber>
<BRCaliber>7.62x39mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>11</uiIndex>
<AmmoCaliber>4.7x33mm</AmmoCaliber>
<BRCaliber>4.7x33mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>12</uiIndex>
<AmmoCaliber>5.7x28mm</AmmoCaliber>
<BRCaliber>5.7x28mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>13</uiIndex>
<AmmoCaliber>Monster</AmmoCaliber>
<BRCaliber>Monster</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>14</uiIndex>
<AmmoCaliber>Rocket</AmmoCaliber>
<BRCaliber>Rocket</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>15</uiIndex>
<AmmoCaliber>Dart</AmmoCaliber>
<BRCaliber>Dart</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>16</uiIndex>
<AmmoCaliber>flame</AmmoCaliber>
<BRCaliber>flame</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>17</uiIndex>
<AmmoCaliber>.50 BMG</AmmoCaliber>
<BRCaliber>.50 BMG</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>18</uiIndex>
<AmmoCaliber>9x39mm</AmmoCaliber>
<BRCaliber>9x39mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>19</uiIndex>
<AmmoCaliber>4.6x30mm</AmmoCaliber>
<BRCaliber>4.6x30mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>20</uiIndex>
<AmmoCaliber>7.62x25mm</AmmoCaliber>
<BRCaliber>7.62x25mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>21</uiIndex>
<AmmoCaliber>12.7mm</AmmoCaliber>
<BRCaliber>12.7mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>22</uiIndex>
<AmmoCaliber>9x18mm</AmmoCaliber>
<BRCaliber>9x18mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>23</uiIndex>
<AmmoCaliber>.40 S&amp;W</AmmoCaliber>
<BRCaliber>.40 S&amp;W</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>24</uiIndex>
<AmmoCaliber>7.62x54R</AmmoCaliber>
<BRCaliber>7.62x54R</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>25</uiIndex>
<AmmoCaliber>.338 Lapua</AmmoCaliber>
<BRCaliber>.338 LM</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>26</uiIndex>
<AmmoCaliber>.44 Mag</AmmoCaliber>
<BRCaliber>.44 Mag</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>27</uiIndex>
<AmmoCaliber>10mm</AmmoCaliber>
<BRCaliber>10mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>28</uiIndex>
<AmmoCaliber>12.3x50mm</AmmoCaliber>
<BRCaliber>12.3x50mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>29</uiIndex>
<AmmoCaliber>9x21mm</AmmoCaliber>
<BRCaliber>9x21mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>30</uiIndex>
<AmmoCaliber>7.62x37mm</AmmoCaliber>
<BRCaliber>7.62x37mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>31</uiIndex>
<AmmoCaliber>9mm SP-5</AmmoCaliber>
<BRCaliber>9mm SP-5</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>32</uiIndex>
<AmmoCaliber>9mm SP-6</AmmoCaliber>
<BRCaliber>9mm SP-6</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>33</uiIndex>
<AmmoCaliber>5.45x18mm</AmmoCaliber>
<BRCaliber>5.45x18mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>34</uiIndex>
<AmmoCaliber>9mm MS</AmmoCaliber>
<BRCaliber>9mm MS</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>35</uiIndex>
<AmmoCaliber>.50 AE</AmmoCaliber>
<BRCaliber>.50 AE</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>36</uiIndex>
<AmmoCaliber>.454 Casull</AmmoCaliber>
<BRCaliber>.454 Casull</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>37</uiIndex>
<AmmoCaliber>.45 WinMag</AmmoCaliber>
<BRCaliber>.45 WinMag</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>38</uiIndex>
<AmmoCaliber>.50 Beowulf</AmmoCaliber>
<BRCaliber>.50 Beowulf</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>39</uiIndex>
<AmmoCaliber>.300 WinMag</AmmoCaliber>
<BRCaliber>.300 WinMag</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>40</uiIndex>
<AmmoCaliber>7.92x57mm</AmmoCaliber>
<BRCaliber>7.92x57mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>41</uiIndex>
<AmmoCaliber>12.7mm Subsonic</AmmoCaliber>
<BRCaliber>12.7mm Sub.</BRCaliber>
</AMMO>
+27
View File
@@ -2,6 +2,7 @@
<AMMOTYPELIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<AMMOTYPE>
<uiIndex>0</uiIndex>
<name>Ball</name>
<fontColour>136</fontColour>
<grayed>4</grayed>
<offNormal>1</offNormal>
@@ -33,6 +34,7 @@
</AMMOTYPE>
<AMMOTYPE>
<uiIndex>1</uiIndex>
<name>HP</name>
<fontColour>24</fontColour>
<grayed>12</grayed>
<offNormal>9</offNormal>
@@ -64,6 +66,7 @@
</AMMOTYPE>
<AMMOTYPE>
<uiIndex>2</uiIndex>
<name>AP/FMJ</name>
<fontColour>218</fontColour>
<grayed>8</grayed>
<offNormal>5</offNormal>
@@ -95,6 +98,7 @@
</AMMOTYPE>
<AMMOTYPE>
<uiIndex>3</uiIndex>
<name>SAP</name>
<fontColour>163</fontColour>
<grayed>8</grayed>
<offNormal>5</offNormal>
@@ -126,6 +130,7 @@
</AMMOTYPE>
<AMMOTYPE>
<uiIndex>4</uiIndex>
<name>Buckshot</name>
<fontColour>125</fontColour>
<grayed>4</grayed>
<offNormal>1</offNormal>
@@ -157,6 +162,7 @@
</AMMOTYPE>
<AMMOTYPE>
<uiIndex>5</uiIndex>
<name>Flechette</name>
<fontColour>218</fontColour>
<grayed>8</grayed>
<offNormal>5</offNormal>
@@ -188,6 +194,7 @@
</AMMOTYPE>
<AMMOTYPE>
<uiIndex>6</uiIndex>
<name>Grenade</name>
<fontColour>75</fontColour>
<grayed>4</grayed>
<offNormal>1</offNormal>
@@ -219,6 +226,7 @@
</AMMOTYPE>
<AMMOTYPE>
<uiIndex>7</uiIndex>
<name>Monster</name>
<fontColour>136</fontColour>
<grayed>4</grayed>
<offNormal>1</offNormal>
@@ -250,6 +258,7 @@
</AMMOTYPE>
<AMMOTYPE>
<uiIndex>8</uiIndex>
<name>Knife</name>
<fontColour>136</fontColour>
<grayed>4</grayed>
<offNormal>1</offNormal>
@@ -281,6 +290,7 @@
</AMMOTYPE>
<AMMOTYPE>
<uiIndex>9</uiIndex>
<name>HE</name>
<fontColour>75</fontColour>
<grayed>4</grayed>
<offNormal>1</offNormal>
@@ -312,6 +322,7 @@
</AMMOTYPE>
<AMMOTYPE>
<uiIndex>10</uiIndex>
<name>HEAT</name>
<fontColour>76</fontColour>
<grayed>4</grayed>
<offNormal>1</offNormal>
@@ -343,6 +354,7 @@
</AMMOTYPE>
<AMMOTYPE>
<uiIndex>11</uiIndex>
<name>Dart</name>
<fontColour>136</fontColour>
<grayed>4</grayed>
<offNormal>1</offNormal>
@@ -374,6 +386,7 @@
</AMMOTYPE>
<AMMOTYPE>
<uiIndex>12</uiIndex>
<name>Flame</name>
<fontColour>136</fontColour>
<grayed>4</grayed>
<offNormal>1</offNormal>
@@ -405,6 +418,7 @@
</AMMOTYPE>
<AMMOTYPE>
<uiIndex>13</uiIndex>
<name>AET</name>
<fontColour>160</fontColour>
<grayed>8</grayed>
<offNormal>25</offNormal>
@@ -436,6 +450,7 @@
</AMMOTYPE>
<AMMOTYPE>
<uiIndex>14</uiIndex>
<name>Glaser</name>
<fontColour>185</fontColour>
<grayed>12</grayed>
<offNormal>21</offNormal>
@@ -467,6 +482,7 @@
</AMMOTYPE>
<AMMOTYPE>
<uiIndex>15</uiIndex>
<name>Tracer Ball</name>
<fontColour>144</fontColour>
<grayed>4</grayed>
<offNormal>17</offNormal>
@@ -498,6 +514,7 @@
</AMMOTYPE>
<AMMOTYPE>
<uiIndex>16</uiIndex>
<name>Tracer FMJ</name>
<fontColour>144</fontColour>
<grayed>4</grayed>
<offNormal>17</offNormal>
@@ -529,6 +546,7 @@
</AMMOTYPE>
<AMMOTYPE>
<uiIndex>17</uiIndex>
<name>Match Ball</name>
<fontColour>133</fontColour>
<grayed>4</grayed>
<offNormal>13</offNormal>
@@ -560,6 +578,7 @@
</AMMOTYPE>
<AMMOTYPE>
<uiIndex>18</uiIndex>
<name>Match FMJ</name>
<fontColour>133</fontColour>
<grayed>4</grayed>
<offNormal>13</offNormal>
@@ -591,6 +610,7 @@
</AMMOTYPE>
<AMMOTYPE>
<uiIndex>19</uiIndex>
<name>Cold Ball</name>
<fontColour>135</fontColour>
<grayed>4</grayed>
<offNormal>1</offNormal>
@@ -622,6 +642,7 @@
</AMMOTYPE>
<AMMOTYPE>
<uiIndex>20</uiIndex>
<name>Cold HP</name>
<fontColour>71</fontColour>
<grayed>12</grayed>
<offNormal>9</offNormal>
@@ -653,6 +674,7 @@
</AMMOTYPE>
<AMMOTYPE>
<uiIndex>21</uiIndex>
<name>Cold AP/FMJ</name>
<fontColour>161</fontColour>
<grayed>8</grayed>
<offNormal>5</offNormal>
@@ -684,6 +706,7 @@
</AMMOTYPE>
<AMMOTYPE>
<uiIndex>22</uiIndex>
<name>Cold SAP</name>
<fontColour>163</fontColour>
<grayed>8</grayed>
<offNormal>5</offNormal>
@@ -715,6 +738,7 @@
</AMMOTYPE>
<AMMOTYPE>
<uiIndex>23</uiIndex>
<name>Cold Glaser Ball</name>
<fontColour>184</fontColour>
<grayed>12</grayed>
<offNormal>21</offNormal>
@@ -746,6 +770,7 @@
</AMMOTYPE>
<AMMOTYPE>
<uiIndex>24</uiIndex>
<name>Cold Glaser FMJ</name>
<fontColour>184</fontColour>
<grayed>12</grayed>
<offNormal>21</offNormal>
@@ -777,6 +802,7 @@
</AMMOTYPE>
<AMMOTYPE>
<uiIndex>25</uiIndex>
<name>Lock Buster</name>
<fontColour>133</fontColour>
<grayed>4</grayed>
<offNormal>13</offNormal>
@@ -808,6 +834,7 @@
</AMMOTYPE>
<AMMOTYPE>
<uiIndex>26</uiIndex>
<name>Depleted Uranium</name>
<fontColour>186</fontColour>
<grayed>8</grayed>
<offNormal>21</offNormal>
+12
View File
@@ -1,6 +1,7 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<EXPDATALIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<EXPDATA>
<uiIndex>0</uiIndex>
<TransKeyFrame>0</TransKeyFrame>
<DamageKeyFrame>0</DamageKeyFrame>
<ExplosionSoundID>61</ExplosionSoundID>
@@ -8,6 +9,7 @@
<BlastSpeed>0</BlastSpeed>
</EXPDATA>
<EXPDATA>
<uiIndex>1</uiIndex>
<TransKeyFrame>17</TransKeyFrame>
<DamageKeyFrame>3</DamageKeyFrame>
<ExplosionSoundID>61</ExplosionSoundID>
@@ -16,6 +18,7 @@
<BlastSpeed>80</BlastSpeed>
</EXPDATA>
<EXPDATA>
<uiIndex>2</uiIndex>
<TransKeyFrame>28</TransKeyFrame>
<DamageKeyFrame>5</DamageKeyFrame>
<ExplosionSoundID>286</ExplosionSoundID>
@@ -24,6 +27,7 @@
<BlastSpeed>80</BlastSpeed>
</EXPDATA>
<EXPDATA>
<uiIndex>3</uiIndex>
<TransKeyFrame>24</TransKeyFrame>
<DamageKeyFrame>5</DamageKeyFrame>
<ExplosionSoundID>286</ExplosionSoundID>
@@ -32,6 +36,7 @@
<BlastSpeed>80</BlastSpeed>
</EXPDATA>
<EXPDATA>
<uiIndex>4</uiIndex>
<TransKeyFrame>1</TransKeyFrame>
<DamageKeyFrame>5</DamageKeyFrame>
<ExplosionSoundID>61</ExplosionSoundID>
@@ -40,6 +45,7 @@
<BlastSpeed>20</BlastSpeed>
</EXPDATA>
<EXPDATA>
<uiIndex>5</uiIndex>
<TransKeyFrame>1</TransKeyFrame>
<DamageKeyFrame>18</DamageKeyFrame>
<ExplosionSoundID>248</ExplosionSoundID>
@@ -48,6 +54,7 @@
<BlastSpeed>80</BlastSpeed>
</EXPDATA>
<EXPDATA>
<uiIndex>6</uiIndex>
<TransKeyFrame>1</TransKeyFrame>
<DamageKeyFrame>18</DamageKeyFrame>
<ExplosionSoundID>248</ExplosionSoundID>
@@ -56,6 +63,7 @@
<BlastSpeed>80</BlastSpeed>
</EXPDATA>
<EXPDATA>
<uiIndex>7</uiIndex>
<TransKeyFrame>1</TransKeyFrame>
<DamageKeyFrame>18</DamageKeyFrame>
<ExplosionSoundID>248</ExplosionSoundID>
@@ -64,6 +72,7 @@
<BlastSpeed>80</BlastSpeed>
</EXPDATA>
<EXPDATA>
<uiIndex>8</uiIndex>
<TransKeyFrame>1</TransKeyFrame>
<DamageKeyFrame>18</DamageKeyFrame>
<ExplosionSoundID>248</ExplosionSoundID>
@@ -72,6 +81,7 @@
<BlastSpeed>80</BlastSpeed>
</EXPDATA>
<EXPDATA>
<uiIndex>9</uiIndex>
<TransKeyFrame>1</TransKeyFrame>
<DamageKeyFrame>18</DamageKeyFrame>
<ExplosionSoundID>286</ExplosionSoundID>
@@ -80,6 +90,7 @@
<BlastSpeed>80</BlastSpeed>
</EXPDATA>
<EXPDATA>
<uiIndex>10</uiIndex>
<TransKeyFrame>1</TransKeyFrame>
<DamageKeyFrame>18</DamageKeyFrame>
<ExplosionSoundID>325</ExplosionSoundID>
@@ -88,6 +99,7 @@
<BlastSpeed>80</BlastSpeed>
</EXPDATA>
<EXPDATA>
<uiIndex>11</uiIndex>
<TransKeyFrame>1</TransKeyFrame>
<DamageKeyFrame>5</DamageKeyFrame>
<ExplosionSoundID>465</ExplosionSoundID>
@@ -0,0 +1,27 @@
<?xml version="1.0" standalone="yes"?>
<JA2Data>
<ArmourClass>
<id>0</id>
<name>Helmet</name>
</ArmourClass>
<ArmourClass>
<id>1</id>
<name>Vest</name>
</ArmourClass>
<ArmourClass>
<id>2</id>
<name>Leggings</name>
</ArmourClass>
<ArmourClass>
<id>3</id>
<name>Plate</name>
</ArmourClass>
<ArmourClass>
<id>4</id>
<name>Monster</name>
</ArmourClass>
<ArmourClass>
<id>5</id>
<name>Vehicle</name>
</ArmourClass>
</JA2Data>
+95
View File
@@ -0,0 +1,95 @@
<?xml version="1.0" standalone="yes"?>
<JA2Data>
<Cursor>
<id>0</id>
<name>Invalid</name>
</Cursor>
<Cursor>
<id>1</id>
<name>Quest</name>
</Cursor>
<Cursor>
<id>2</id>
<name>Punch</name>
</Cursor>
<Cursor>
<id>3</id>
<name>Target</name>
</Cursor>
<Cursor>
<id>4</id>
<name>Knife</name>
</Cursor>
<Cursor>
<id>5</id>
<name>Aid</name>
</Cursor>
<Cursor>
<id>6</id>
<name>Toss</name>
</Cursor>
<Cursor>
<id>8</id>
<name>Mine</name>
</Cursor>
<Cursor>
<id>9</id>
<name>Lockpick</name>
</Cursor>
<Cursor>
<id>10</id>
<name>Metal Detector</name>
</Cursor>
<Cursor>
<id>11</id>
<name>Crowbar</name>
</Cursor>
<Cursor>
<id>12</id>
<name>Surveillance Camera</name>
</Cursor>
<Cursor>
<id>13</id>
<name>Camera</name>
</Cursor>
<Cursor>
<id>14</id>
<name>Key</name>
</Cursor>
<Cursor>
<id>15</id>
<name>Saw</name>
</Cursor>
<Cursor>
<id>16</id>
<name>Wirecutter</name>
</Cursor>
<Cursor>
<id>17</id>
<name>Remote</name>
</Cursor>
<Cursor>
<id>18</id>
<name>Bomb</name>
</Cursor>
<Cursor>
<id>19</id>
<name>Repair</name>
</Cursor>
<Cursor>
<id>20</id>
<name>Trajectory</name>
</Cursor>
<Cursor>
<id>21</id>
<name>Jar</name>
</Cursor>
<Cursor>
<id>22</id>
<name>Tin can</name>
</Cursor>
<Cursor>
<id>23</id>
<name>Refuel</name>
</Cursor>
</JA2Data>
@@ -0,0 +1,39 @@
<?xml version="1.0" standalone="yes"?>
<JA2Data>
<ExplosionType>
<id>0</id>
<name>Normal</name>
</ExplosionType>
<ExplosionType>
<id>1</id>
<name>Stun</name>
</ExplosionType>
<ExplosionType>
<id>2</id>
<name>Tear Gas</name>
</ExplosionType>
<ExplosionType>
<id>3</id>
<name>Mustard Gas</name>
</ExplosionType>
<ExplosionType>
<id>4</id>
<name>Flare</name>
</ExplosionType>
<ExplosionType>
<id>5</id>
<name>Noise</name>
</ExplosionType>
<ExplosionType>
<id>6</id>
<name>Smoke</name>
</ExplosionType>
<ExplosionType>
<id>7</id>
<name>Creature Gas</name>
</ExplosionType>
<ExplosionType>
<id>8</id>
<name>Fire</name>
</ExplosionType>
</JA2Data>
+79
View File
@@ -0,0 +1,79 @@
<?xml version="1.0" standalone="yes"?>
<JA2Data>
<ItemClass>
<id>1</id>
<name>Nothing</name>
</ItemClass>
<ItemClass>
<id>2</id>
<name>Gun</name>
</ItemClass>
<ItemClass>
<id>4</id>
<name>Knife</name>
</ItemClass>
<ItemClass>
<id>8</id>
<name>Throwing Knife</name>
</ItemClass>
<ItemClass>
<id>16</id>
<name>Launcher</name>
</ItemClass>
<ItemClass>
<id>32</id>
<name>Tentacles</name>
</ItemClass>
<ItemClass>
<id>64</id>
<name>Thrown</name>
</ItemClass>
<ItemClass>
<id>128</id>
<name>Punch</name>
</ItemClass>
<ItemClass>
<id>256</id>
<name>Grenade</name>
</ItemClass>
<ItemClass>
<id>512</id>
<name>Bomb</name>
</ItemClass>
<ItemClass>
<id>1024</id>
<name>Ammo</name>
</ItemClass>
<ItemClass>
<id>2048</id>
<name>Armour</name>
</ItemClass>
<ItemClass>
<id>4096</id>
<name>Medkit</name>
</ItemClass>
<ItemClass>
<id>8192</id>
<name>Kit</name>
</ItemClass>
<ItemClass>
<id>16384</id>
<name>(Unused)</name>
</ItemClass>
<ItemClass>
<id>32768</id>
<name>Face</name>
</ItemClass>
<ItemClass>
<id>65536</id>
<name>Key</name>
</ItemClass>
<ItemClass>
<id>268435456</id>
<name>Misc</name>
</ItemClass>
<ItemClass>
<id>536870912</id>
<name>Money</name>
</ItemClass>
</JA2Data>
+35
View File
@@ -0,0 +1,35 @@
<?xml version="1.0" standalone="yes"?>
<JA2Data>
<MergeType>
<id>0</id>
<name>Destruction</name>
</MergeType>
<MergeType>
<id>1</id>
<name>Combine</name>
</MergeType>
<MergeType>
<id>2</id>
<name>Treat Armour</name>
</MergeType>
<MergeType>
<id>3</id>
<name>Explosive</name>
</MergeType>
<MergeType>
<id>4</id>
<name>Easy</name>
</MergeType>
<MergeType>
<id>5</id>
<name>Electronic</name>
</MergeType>
<MergeType>
<id>6</id>
<name>Use Item</name>
</MergeType>
<MergeType>
<id>7</id>
<name>Use Item (Hard)</name>
</MergeType>
</JA2Data>
@@ -0,0 +1,67 @@
<?xml version="1.0" standalone="yes"?>
<JA2Data>
<SkillCheckType>
<id>0</id>
<name>None</name>
</SkillCheckType>
<SkillCheckType>
<id>1</id>
<name>Lockpick</name>
</SkillCheckType>
<SkillCheckType>
<id>2</id>
<name>Elec. Lockpick</name>
</SkillCheckType>
<SkillCheckType>
<id>3</id>
<name>Attach Timed Detonator</name>
</SkillCheckType>
<SkillCheckType>
<id>4</id>
<name>Attach Remote Detonator</name>
</SkillCheckType>
<SkillCheckType>
<id>5</id>
<name>Plant Timed Bomb</name>
</SkillCheckType>
<SkillCheckType>
<id>6</id>
<name>Plant Remote Bomb</name>
</SkillCheckType>
<SkillCheckType>
<id>7</id>
<name>Open With Crowbar</name>
</SkillCheckType>
<SkillCheckType>
<id>8</id>
<name>Smash Door</name>
</SkillCheckType>
<SkillCheckType>
<id>9</id>
<name>Disarm Trap</name>
</SkillCheckType>
<SkillCheckType>
<id>10</id>
<name>Unjam Gun</name>
</SkillCheckType>
<SkillCheckType>
<id>11</id>
<name>Notice Dart</name>
</SkillCheckType>
<SkillCheckType>
<id>12</id>
<name>Lie to Queen</name>
</SkillCheckType>
<SkillCheckType>
<id>13</id>
<name>Attach Special Item</name>
</SkillCheckType>
<SkillCheckType>
<id>14</id>
<name>Attach Special Elec. Item</name>
</SkillCheckType>
<SkillCheckType>
<id>15</id>
<name>Disarm Elec. Trap</name>
</SkillCheckType>
</JA2Data>
@@ -0,0 +1,35 @@
<?xml version="1.0" standalone="yes"?>
<JA2Data>
<WeaponClass>
<id>0</id>
<name>None</name>
</WeaponClass>
<WeaponClass>
<id>1</id>
<name>Handgun</name>
</WeaponClass>
<WeaponClass>
<id>2</id>
<name>Submachinegun</name>
</WeaponClass>
<WeaponClass>
<id>3</id>
<name>Rifle</name>
</WeaponClass>
<WeaponClass>
<id>4</id>
<name>Machinegun</name>
</WeaponClass>
<WeaponClass>
<id>5</id>
<name>Shotgun</name>
</WeaponClass>
<WeaponClass>
<id>6</id>
<name>Knife</name>
</WeaponClass>
<WeaponClass>
<id>7</id>
<name>Monster</name>
</WeaponClass>
</JA2Data>
+39
View File
@@ -0,0 +1,39 @@
<?xml version="1.0" standalone="yes"?>
<JA2Data>
<WeaponType>
<id>0</id>
<name>None</name>
</WeaponType>
<WeaponType>
<id>1</id>
<name>Pistol</name>
</WeaponType>
<WeaponType>
<id>2</id>
<name>Machine Pistol</name>
</WeaponType>
<WeaponType>
<id>3</id>
<name>Submachinegun</name>
</WeaponType>
<WeaponType>
<id>4</id>
<name>Rifle</name>
</WeaponType>
<WeaponType>
<id>5</id>
<name>Sniper Rifle</name>
</WeaponType>
<WeaponType>
<id>6</id>
<name>Assault Rifle</name>
</WeaponType>
<WeaponType>
<id>7</id>
<name>Light Machinegun</name>
</WeaponType>
<WeaponType>
<id>8</id>
<name>Shotgun</name>
</WeaponType>
</JA2Data>