-added new ammo, knives and guns from Starwalker

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@346 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
MaddMugsy
2006-08-13 20:49:30 +00:00
parent 8eee9d970d
commit 8fd2cdb838
22 changed files with 1175 additions and 489 deletions
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+4
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@@ -152,4 +152,8 @@
<AmmoCaliber>.45 WM</AmmoCaliber>
<BRCaliber>.45 WM</BRCaliber>
</AMMO>
<AMMO>
<AmmoCaliber>.50 Beowulf</AmmoCaliber>
<BRCaliber>.50 Beowulf</BRCaliber>
</AMMO>
</AMMOLIST>
+360
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+3 -3
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@@ -272,7 +272,7 @@
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+4 -4
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+256 -256
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@@ -6780,7 +6780,7 @@
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<szItemDesc>This Automag has been modified into a monster of a pistol which fires .50 Beowulf rifle rounds. The name "Big Bertha" has been engraved on its sides.</szItemDesc>
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<szBRDesc>Not for sale through BR.</szBRDesc>
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<Sinks>1</Sinks>
<ShowStatus>0</ShowStatus>
<HiddenAddon>0</HiddenAddon>
<TwoHanded>0</TwoHanded>
<NotBuyable>1</NotBuyable>
<NotBuyable>0</NotBuyable>
<Attachment>0</Attachment>
<BigGunList>0</BigGunList>
<BigGunList>1</BigGunList>
<SciFi>0</SciFi>
<NotInEditor>0</NotInEditor>
<DefaultUndroppable>0</DefaultUndroppable>
@@ -67567,10 +67567,10 @@
<MinRangeForAimBonus>0</MinRangeForAimBonus>
<MagSizeBonus>0</MagSizeBonus>
<RateOfFireBonus>0</RateOfFireBonus>
<BulletSpeedBonus>0</BulletSpeedBonus>
<BulletSpeedBonus>-10</BulletSpeedBonus>
<BurstSizeBonus>0</BurstSizeBonus>
<BurstToHitBonus>0</BurstToHitBonus>
<AutoFireToHitBonus>0</AutoFireToHitBonus>
<BurstToHitBonus>2</BurstToHitBonus>
<AutoFireToHitBonus>6</AutoFireToHitBonus>
<APBonus>0</APBonus>
<PercentBurstFireAPReduction>0</PercentBurstFireAPReduction>
<PercentAutofireAPReduction>0</PercentAutofireAPReduction>
@@ -71755,43 +71755,43 @@
</ITEM>
<ITEM>
<uiIndex>593</uiIndex>
<szItemName>Nada</szItemName>
<szLongItemName>Nothing</szLongItemName>
<szItemDesc>Index 593</szItemDesc>
<szBRName>Nothing</szBRName>
<szBRDesc>Nothing</szBRDesc>
<usItemClass>1</usItemClass>
<ubClassIndex>0</ubClassIndex>
<ubCursor>0</ubCursor>
<szItemName>KB Cutlass</szItemName>
<szLongItemName>Ka-Bar Cutlass</szLongItemName>
<szItemDesc>Shorter than a machete, but larger than most military knives.</szItemDesc>
<szBRName>KB Cutlass</szBRName>
<szBRDesc>The KaBar Cutlass is easier to handle than a machete, and looks more like the Nepalese Kukri, favored weapon of the famous Gurkha warriors.</szBRDesc>
<usItemClass>4</usItemClass>
<ubClassIndex>593</ubClassIndex>
<ubCursor>4</ubCursor>
<bSoundType>0</bSoundType>
<ubGraphicType>0</ubGraphicType>
<ubGraphicNum>0</ubGraphicNum>
<ubWeight>0</ubWeight>
<ubGraphicType>1</ubGraphicType>
<ubGraphicNum>519</ubGraphicNum>
<ubWeight>5</ubWeight>
<ubPerPocket>0</ubPerPocket>
<usPrice>0</usPrice>
<ubCoolness>0</ubCoolness>
<bReliability>0</bReliability>
<bRepairEase>0</bRepairEase>
<Damageable>0</Damageable>
<Repairable>0</Repairable>
<WaterDamages>0</WaterDamages>
<Metal>0</Metal>
<Sinks>0</Sinks>
<ShowStatus>0</ShowStatus>
<usPrice>180</usPrice>
<ubCoolness>3</ubCoolness>
<bReliability>1</bReliability>
<bRepairEase>2</bRepairEase>
<Damageable>1</Damageable>
<Repairable>1</Repairable>
<WaterDamages>1</WaterDamages>
<Metal>1</Metal>
<Sinks>1</Sinks>
<ShowStatus>1</ShowStatus>
<HiddenAddon>0</HiddenAddon>
<TwoHanded>0</TwoHanded>
<NotBuyable>1</NotBuyable>
<NotBuyable>0</NotBuyable>
<Attachment>0</Attachment>
<BigGunList>0</BigGunList>
<BigGunList>1</BigGunList>
<SciFi>0</SciFi>
<NotInEditor>0</NotInEditor>
<DefaultUndroppable>0</DefaultUndroppable>
<Unaerodynamic>0</Unaerodynamic>
<Electronic>0</Electronic>
<Inseparable>0</Inseparable>
<BR_NewInventory>0</BR_NewInventory>
<BR_UsedInventory>0</BR_UsedInventory>
<BR_ROF>0</BR_ROF>
<BR_NewInventory>4</BR_NewInventory>
<BR_UsedInventory>1</BR_UsedInventory>
<BR_ROF>24</BR_ROF>
<PercentNoiseReduction>0</PercentNoiseReduction>
<HideMuzzleFlash>0</HideMuzzleFlash>
<Bipod>0</Bipod>
@@ -71876,43 +71876,43 @@
</ITEM>
<ITEM>
<uiIndex>594</uiIndex>
<szItemName>Nada</szItemName>
<szLongItemName>Nothing</szLongItemName>
<szItemDesc>Index 594</szItemDesc>
<szBRName>Nothing</szBRName>
<szBRDesc>Nothing</szBRDesc>
<usItemClass>1</usItemClass>
<ubClassIndex>0</ubClassIndex>
<ubCursor>0</ubCursor>
<szItemName>KCB Knife</szItemName>
<szLongItemName>KCB Knife</szLongItemName>
<szItemDesc>This knife has a hole in the blade that works in conjunction with the end of the sheath to facilitate wirecutting.</szItemDesc>
<szBRName>KCB Knife</szBRName>
<szBRDesc>This is a knife-version of Eickhorns KCB 77 M1 bayonet with wirecutting ability.</szBRDesc>
<usItemClass>4</usItemClass>
<ubClassIndex>594</ubClassIndex>
<ubCursor>4</ubCursor>
<bSoundType>0</bSoundType>
<ubGraphicType>0</ubGraphicType>
<ubGraphicNum>0</ubGraphicNum>
<ubWeight>0</ubWeight>
<ubPerPocket>0</ubPerPocket>
<usPrice>0</usPrice>
<ubCoolness>0</ubCoolness>
<ubGraphicType>1</ubGraphicType>
<ubGraphicNum>520</ubGraphicNum>
<ubWeight>4</ubWeight>
<ubPerPocket>2</ubPerPocket>
<usPrice>130</usPrice>
<ubCoolness>2</ubCoolness>
<bReliability>0</bReliability>
<bRepairEase>0</bRepairEase>
<Damageable>0</Damageable>
<Repairable>0</Repairable>
<WaterDamages>0</WaterDamages>
<Metal>0</Metal>
<Sinks>0</Sinks>
<ShowStatus>0</ShowStatus>
<bRepairEase>1</bRepairEase>
<Damageable>1</Damageable>
<Repairable>1</Repairable>
<WaterDamages>1</WaterDamages>
<Metal>1</Metal>
<Sinks>1</Sinks>
<ShowStatus>1</ShowStatus>
<HiddenAddon>0</HiddenAddon>
<TwoHanded>0</TwoHanded>
<NotBuyable>1</NotBuyable>
<NotBuyable>0</NotBuyable>
<Attachment>0</Attachment>
<BigGunList>0</BigGunList>
<BigGunList>1</BigGunList>
<SciFi>0</SciFi>
<NotInEditor>0</NotInEditor>
<DefaultUndroppable>0</DefaultUndroppable>
<Unaerodynamic>0</Unaerodynamic>
<Electronic>0</Electronic>
<Inseparable>0</Inseparable>
<BR_NewInventory>0</BR_NewInventory>
<BR_UsedInventory>0</BR_UsedInventory>
<BR_ROF>0</BR_ROF>
<BR_NewInventory>5</BR_NewInventory>
<BR_UsedInventory>1</BR_UsedInventory>
<BR_ROF>28</BR_ROF>
<PercentNoiseReduction>0</PercentNoiseReduction>
<HideMuzzleFlash>0</HideMuzzleFlash>
<Bipod>0</Bipod>
@@ -71982,7 +71982,7 @@
<Toolkit>0</Toolkit>
<FirstAidKit>0</FirstAidKit>
<MedicalKit>0</MedicalKit>
<WireCutters>0</WireCutters>
<WireCutters>1</WireCutters>
<Canteen>0</Canteen>
<GasCan>0</GasCan>
<Marbles>0</Marbles>
@@ -71997,43 +71997,43 @@
</ITEM>
<ITEM>
<uiIndex>595</uiIndex>
<szItemName>Nada</szItemName>
<szLongItemName>Nothing</szLongItemName>
<szItemDesc>Index 595</szItemDesc>
<szBRName>Nothing</szBRName>
<szBRDesc>Nothing</szBRDesc>
<usItemClass>1</usItemClass>
<ubClassIndex>0</ubClassIndex>
<ubCursor>0</ubCursor>
<szItemName>Seal 2000</szItemName>
<szLongItemName>SOG Seal 2000</szLongItemName>
<szItemDesc>Top of the line, this knife is corrosion resistant and keeps an edge forever.</szItemDesc>
<szBRName>Seal 2000</szBRName>
<szBRDesc>Pearl Harbor seems to have been forgotten even by the toughest soldiers there are, as this knife for the U.S. Navy Seals is made in Japan.</szBRDesc>
<usItemClass>4</usItemClass>
<ubClassIndex>595</ubClassIndex>
<ubCursor>4</ubCursor>
<bSoundType>0</bSoundType>
<ubGraphicType>0</ubGraphicType>
<ubGraphicNum>0</ubGraphicNum>
<ubWeight>0</ubWeight>
<ubPerPocket>0</ubPerPocket>
<usPrice>0</usPrice>
<ubCoolness>0</ubCoolness>
<bReliability>0</bReliability>
<bRepairEase>0</bRepairEase>
<Damageable>0</Damageable>
<Repairable>0</Repairable>
<ubGraphicType>1</ubGraphicType>
<ubGraphicNum>521</ubGraphicNum>
<ubWeight>4</ubWeight>
<ubPerPocket>2</ubPerPocket>
<usPrice>150</usPrice>
<ubCoolness>2</ubCoolness>
<bReliability>1</bReliability>
<bRepairEase>1</bRepairEase>
<Damageable>1</Damageable>
<Repairable>1</Repairable>
<WaterDamages>0</WaterDamages>
<Metal>0</Metal>
<Sinks>0</Sinks>
<ShowStatus>0</ShowStatus>
<Metal>1</Metal>
<Sinks>1</Sinks>
<ShowStatus>1</ShowStatus>
<HiddenAddon>0</HiddenAddon>
<TwoHanded>0</TwoHanded>
<NotBuyable>1</NotBuyable>
<NotBuyable>0</NotBuyable>
<Attachment>0</Attachment>
<BigGunList>0</BigGunList>
<BigGunList>1</BigGunList>
<SciFi>0</SciFi>
<NotInEditor>0</NotInEditor>
<DefaultUndroppable>0</DefaultUndroppable>
<Unaerodynamic>0</Unaerodynamic>
<Electronic>0</Electronic>
<Inseparable>0</Inseparable>
<BR_NewInventory>0</BR_NewInventory>
<BR_UsedInventory>0</BR_UsedInventory>
<BR_ROF>0</BR_ROF>
<BR_NewInventory>5</BR_NewInventory>
<BR_UsedInventory>1</BR_UsedInventory>
<BR_ROF>30</BR_ROF>
<PercentNoiseReduction>0</PercentNoiseReduction>
<HideMuzzleFlash>0</HideMuzzleFlash>
<Bipod>0</Bipod>
@@ -91599,43 +91599,43 @@
</ITEM>
<ITEM>
<uiIndex>757</uiIndex>
<szItemName>Nada</szItemName>
<szLongItemName>Nothing</szLongItemName>
<szItemDesc>Index 757</szItemDesc>
<szBRName>Nothing</szBRName>
<szBRDesc>Nothing</szBRDesc>
<usItemClass>1</usItemClass>
<ubClassIndex>0</ubClassIndex>
<ubCursor>0</ubCursor>
<szItemName>INSAS</szItemName>
<szLongItemName>INSAS</szLongItemName>
<szItemDesc>The development of this rifle probably went like this: "We take a bit from every other AR on the market, and mash them all together."</szItemDesc>
<szBRName>INSAS</szBRName>
<szBRDesc>Influenced by a lot of different designs, the rifle version of the Indian Small Arms System is a fine Assault Rifle as well.</szBRDesc>
<usItemClass>2</usItemClass>
<ubClassIndex>757</ubClassIndex>
<ubCursor>3</ubCursor>
<bSoundType>0</bSoundType>
<ubGraphicType>0</ubGraphicType>
<ubGraphicNum>0</ubGraphicNum>
<ubWeight>0</ubWeight>
<ubGraphicNum>266</ubGraphicNum>
<ubWeight>32</ubWeight>
<ubPerPocket>0</ubPerPocket>
<usPrice>0</usPrice>
<ubCoolness>0</ubCoolness>
<usPrice>2940</usPrice>
<ubCoolness>5</ubCoolness>
<bReliability>0</bReliability>
<bRepairEase>0</bRepairEase>
<Damageable>0</Damageable>
<Repairable>0</Repairable>
<WaterDamages>0</WaterDamages>
<Metal>0</Metal>
<Sinks>0</Sinks>
<ShowStatus>0</ShowStatus>
<Damageable>1</Damageable>
<Repairable>1</Repairable>
<WaterDamages>1</WaterDamages>
<Metal>1</Metal>
<Sinks>1</Sinks>
<ShowStatus>1</ShowStatus>
<HiddenAddon>0</HiddenAddon>
<TwoHanded>0</TwoHanded>
<NotBuyable>1</NotBuyable>
<TwoHanded>1</TwoHanded>
<NotBuyable>0</NotBuyable>
<Attachment>0</Attachment>
<BigGunList>0</BigGunList>
<BigGunList>1</BigGunList>
<SciFi>0</SciFi>
<NotInEditor>0</NotInEditor>
<DefaultUndroppable>0</DefaultUndroppable>
<Unaerodynamic>0</Unaerodynamic>
<Electronic>0</Electronic>
<Inseparable>0</Inseparable>
<BR_NewInventory>0</BR_NewInventory>
<BR_UsedInventory>0</BR_UsedInventory>
<BR_ROF>0</BR_ROF>
<BR_NewInventory>3</BR_NewInventory>
<BR_UsedInventory>1</BR_UsedInventory>
<BR_ROF>660</BR_ROF>
<PercentNoiseReduction>0</PercentNoiseReduction>
<HideMuzzleFlash>0</HideMuzzleFlash>
<Bipod>0</Bipod>
@@ -91720,43 +91720,43 @@
</ITEM>
<ITEM>
<uiIndex>758</uiIndex>
<szItemName>Nada</szItemName>
<szLongItemName>Nothing</szLongItemName>
<szItemDesc>Index 758</szItemDesc>
<szBRName>Nothing</szBRName>
<szBRDesc>Nothing</szBRDesc>
<usItemClass>1</usItemClass>
<ubClassIndex>0</ubClassIndex>
<ubCursor>0</ubCursor>
<szItemName>Grizzly .50</szItemName>
<szLongItemName>LAR Grizzly .50 AE</szLongItemName>
<szItemDesc>Competitor to the .50 AE variant of the Desert Eagle.</szItemDesc>
<szBRName>LAR Grizzly .50 AE</szBRName>
<szBRDesc>A competitor to the .50 AE Desert Eagle, and a fine American piece of work.</szBRDesc>
<usItemClass>2</usItemClass>
<ubClassIndex>758</ubClassIndex>
<ubCursor>3</ubCursor>
<bSoundType>0</bSoundType>
<ubGraphicType>0</ubGraphicType>
<ubGraphicNum>0</ubGraphicNum>
<ubWeight>0</ubWeight>
<ubGraphicNum>267</ubGraphicNum>
<ubWeight>14</ubWeight>
<ubPerPocket>0</ubPerPocket>
<usPrice>0</usPrice>
<ubCoolness>0</ubCoolness>
<usPrice>760</usPrice>
<ubCoolness>5</ubCoolness>
<bReliability>0</bReliability>
<bRepairEase>0</bRepairEase>
<Damageable>0</Damageable>
<Repairable>0</Repairable>
<WaterDamages>0</WaterDamages>
<Metal>0</Metal>
<Sinks>0</Sinks>
<ShowStatus>0</ShowStatus>
<bRepairEase>-1</bRepairEase>
<Damageable>1</Damageable>
<Repairable>1</Repairable>
<WaterDamages>1</WaterDamages>
<Metal>1</Metal>
<Sinks>1</Sinks>
<ShowStatus>1</ShowStatus>
<HiddenAddon>0</HiddenAddon>
<TwoHanded>0</TwoHanded>
<NotBuyable>1</NotBuyable>
<NotBuyable>0</NotBuyable>
<Attachment>0</Attachment>
<BigGunList>0</BigGunList>
<BigGunList>1</BigGunList>
<SciFi>0</SciFi>
<NotInEditor>0</NotInEditor>
<DefaultUndroppable>0</DefaultUndroppable>
<Unaerodynamic>0</Unaerodynamic>
<Electronic>0</Electronic>
<Inseparable>0</Inseparable>
<BR_NewInventory>0</BR_NewInventory>
<BR_UsedInventory>0</BR_UsedInventory>
<BR_ROF>0</BR_ROF>
<BR_NewInventory>3</BR_NewInventory>
<BR_UsedInventory>1</BR_UsedInventory>
<BR_ROF>20</BR_ROF>
<PercentNoiseReduction>0</PercentNoiseReduction>
<HideMuzzleFlash>0</HideMuzzleFlash>
<Bipod>0</Bipod>
@@ -91841,34 +91841,34 @@
</ITEM>
<ITEM>
<uiIndex>759</uiIndex>
<szItemName>Nada</szItemName>
<szLongItemName>Nothing</szLongItemName>
<szItemDesc>Index 759</szItemDesc>
<szBRName>Nothing</szBRName>
<szBRDesc>Nothing</szBRDesc>
<usItemClass>1</usItemClass>
<ubClassIndex>0</ubClassIndex>
<ubCursor>0</ubCursor>
<szItemName>PA-15</szItemName>
<szLongItemName>MAB PA-15</szLongItemName>
<szItemDesc>French Army pistol with an unusual locking mechanism.</szItemDesc>
<szBRName>MAB PA-15</szBRName>
<szBRDesc>Discontinued when MAB went out of business. Buy while stocks last.</szBRDesc>
<usItemClass>2</usItemClass>
<ubClassIndex>759</ubClassIndex>
<ubCursor>3</ubCursor>
<bSoundType>0</bSoundType>
<ubGraphicType>0</ubGraphicType>
<ubGraphicNum>0</ubGraphicNum>
<ubWeight>0</ubWeight>
<ubWeight>11</ubWeight>
<ubPerPocket>0</ubPerPocket>
<usPrice>0</usPrice>
<usPrice>460</usPrice>
<ubCoolness>0</ubCoolness>
<bReliability>0</bReliability>
<bRepairEase>0</bRepairEase>
<Damageable>0</Damageable>
<Repairable>0</Repairable>
<WaterDamages>0</WaterDamages>
<Metal>0</Metal>
<Sinks>0</Sinks>
<ShowStatus>0</ShowStatus>
<bRepairEase>-1</bRepairEase>
<Damageable>1</Damageable>
<Repairable>1</Repairable>
<WaterDamages>1</WaterDamages>
<Metal>1</Metal>
<Sinks>1</Sinks>
<ShowStatus>1</ShowStatus>
<HiddenAddon>0</HiddenAddon>
<TwoHanded>0</TwoHanded>
<NotBuyable>1</NotBuyable>
<NotBuyable>0</NotBuyable>
<Attachment>0</Attachment>
<BigGunList>0</BigGunList>
<BigGunList>1</BigGunList>
<SciFi>0</SciFi>
<NotInEditor>0</NotInEditor>
<DefaultUndroppable>0</DefaultUndroppable>
@@ -91877,7 +91877,7 @@
<Inseparable>0</Inseparable>
<BR_NewInventory>0</BR_NewInventory>
<BR_UsedInventory>0</BR_UsedInventory>
<BR_ROF>0</BR_ROF>
<BR_ROF>36</BR_ROF>
<PercentNoiseReduction>0</PercentNoiseReduction>
<HideMuzzleFlash>0</HideMuzzleFlash>
<Bipod>0</Bipod>
@@ -91962,43 +91962,43 @@
</ITEM>
<ITEM>
<uiIndex>760</uiIndex>
<szItemName>Nada</szItemName>
<szLongItemName>Nothing</szLongItemName>
<szItemDesc>Index 760</szItemDesc>
<szBRName>Nothing</szBRName>
<szBRDesc>Nothing</szBRDesc>
<usItemClass>1</usItemClass>
<ubClassIndex>0</ubClassIndex>
<ubCursor>0</ubCursor>
<szItemName>.50 Beo</szItemName>
<szLongItemName>.50 Beowulf Rifle</szLongItemName>
<szItemDesc>A rifle to fire a really oversized pistol round.</szItemDesc>
<szBRName>.50 Beowulf Rifle</szBRName>
<szBRDesc>Use what the U.S Coast Guard uses: they know what they're doing.</szBRDesc>
<usItemClass>2</usItemClass>
<ubClassIndex>760</ubClassIndex>
<ubCursor>3</ubCursor>
<bSoundType>0</bSoundType>
<ubGraphicType>0</ubGraphicType>
<ubGraphicNum>0</ubGraphicNum>
<ubWeight>0</ubWeight>
<ubGraphicNum>268</ubGraphicNum>
<ubWeight>36</ubWeight>
<ubPerPocket>0</ubPerPocket>
<usPrice>0</usPrice>
<ubCoolness>0</ubCoolness>
<usPrice>1530</usPrice>
<ubCoolness>5</ubCoolness>
<bReliability>0</bReliability>
<bRepairEase>0</bRepairEase>
<Damageable>0</Damageable>
<Repairable>0</Repairable>
<WaterDamages>0</WaterDamages>
<Metal>0</Metal>
<Sinks>0</Sinks>
<ShowStatus>0</ShowStatus>
<bRepairEase>-1</bRepairEase>
<Damageable>1</Damageable>
<Repairable>1</Repairable>
<WaterDamages>1</WaterDamages>
<Metal>1</Metal>
<Sinks>1</Sinks>
<ShowStatus>1</ShowStatus>
<HiddenAddon>0</HiddenAddon>
<TwoHanded>0</TwoHanded>
<NotBuyable>1</NotBuyable>
<TwoHanded>1</TwoHanded>
<NotBuyable>0</NotBuyable>
<Attachment>0</Attachment>
<BigGunList>0</BigGunList>
<BigGunList>1</BigGunList>
<SciFi>0</SciFi>
<NotInEditor>0</NotInEditor>
<DefaultUndroppable>0</DefaultUndroppable>
<Unaerodynamic>0</Unaerodynamic>
<Electronic>0</Electronic>
<Inseparable>0</Inseparable>
<BR_NewInventory>0</BR_NewInventory>
<BR_UsedInventory>0</BR_UsedInventory>
<BR_ROF>0</BR_ROF>
<BR_NewInventory>3</BR_NewInventory>
<BR_UsedInventory>1</BR_UsedInventory>
<BR_ROF>20</BR_ROF>
<PercentNoiseReduction>0</PercentNoiseReduction>
<HideMuzzleFlash>0</HideMuzzleFlash>
<Bipod>0</Bipod>
+24
View File
@@ -1602,4 +1602,28 @@
<ubMagSize>7</ubMagSize>
<ubAmmoType>2</ubAmmoType>
</MAGAZINE>
<MAGAZINE>
<uiIndex>267</uiIndex>
<ubCalibre>38</ubCalibre>
<ubMagSize>7</ubMagSize>
<ubAmmoType>2</ubAmmoType>
</MAGAZINE>
<MAGAZINE>
<uiIndex>268</uiIndex>
<ubCalibre>38</ubCalibre>
<ubMagSize>7</ubMagSize>
<ubAmmoType>1</ubAmmoType>
</MAGAZINE>
<MAGAZINE>
<uiIndex>269</uiIndex>
<ubCalibre>38</ubCalibre>
<ubMagSize>4</ubMagSize>
<ubAmmoType>2</ubAmmoType>
</MAGAZINE>
<MAGAZINE>
<uiIndex>270</uiIndex>
<ubCalibre>38</ubCalibre>
<ubMagSize>4</ubMagSize>
<ubAmmoType>1</ubAmmoType>
</MAGAZINE>
</MAGAZINELIST>
File diff suppressed because it is too large Load Diff
+253 -5
View File
@@ -2021,16 +2021,16 @@
<szWeaponName>Automag III</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubCalibre>38</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>10</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>18</ubDeadliness>
<ubImpact>32</ubImpact>
<ubDeadliness>20</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>5</ubMagSize>
<ubMagSize>4</ubMagSize>
<usRange>140</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
@@ -3456,6 +3456,114 @@
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>593</uiIndex>
<szWeaponName>Ka-Bar Cutlass</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>12</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>20</ubImpact>
<ubDeadliness>6</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>0</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>0</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>0</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>594</uiIndex>
<szWeaponName>KCB Knife</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>14</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>16</ubImpact>
<ubDeadliness>5</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>0</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>0</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>0</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>595</uiIndex>
<szWeaponName>SOG Seal 2000</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>18</ubImpact>
<ubDeadliness>5</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>0</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>0</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>0</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>596</uiIndex>
<szWeaponName>Heavy Throwing Knife</szWeaponName>
@@ -4986,7 +5094,7 @@
<usRange>140</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>100</ubAttackVolume>
<ubAttackVolume>75</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>420</sSound>
<sBurstSound>0</sBurstSound>
@@ -9252,6 +9360,146 @@
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>757</uiIndex>
<szWeaponName>INSAS</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>30</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>360</usRange>
<BurstAniDelay>45</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>454</sSound>
<sBurstSound>95</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>758</uiIndex>
<szWeaponName>LAR Grizzly .50 AE</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>35</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>10</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>28</ubImpact>
<ubDeadliness>18</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>7</ubMagSize>
<usRange>130</usRange>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>75</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>420</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>759</uiIndex>
<szWeaponName>MAB PA-15</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>23</ubImpact>
<ubDeadliness>14</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>15</ubMagSize>
<usRange>115</usRange>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>367</sSound>
<sBurstSound>1</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>760</uiIndex>
<szWeaponName>.50 Beowulf Rifle</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>4</ubWeaponType>
<ubCalibre>38</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>10</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>40</ubImpact>
<ubDeadliness>28</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>7</ubMagSize>
<usRange>300</usRange>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>420</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>901</uiIndex>
<szWeaponName>Commando Mortar</szWeaponName>
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