-added new ammo, knives and guns from Starwalker

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@346 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
MaddMugsy
2006-08-13 20:49:30 +00:00
parent 8eee9d970d
commit 8fd2cdb838
22 changed files with 1175 additions and 489 deletions
+253 -5
View File
@@ -2021,16 +2021,16 @@
<szWeaponName>Automag III</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubCalibre>38</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>10</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>18</ubDeadliness>
<ubImpact>32</ubImpact>
<ubDeadliness>20</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>5</ubMagSize>
<ubMagSize>4</ubMagSize>
<usRange>140</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
@@ -3456,6 +3456,114 @@
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>593</uiIndex>
<szWeaponName>Ka-Bar Cutlass</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>12</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>20</ubImpact>
<ubDeadliness>6</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>0</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>0</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>0</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>594</uiIndex>
<szWeaponName>KCB Knife</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>14</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>16</ubImpact>
<ubDeadliness>5</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>0</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>0</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>0</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>595</uiIndex>
<szWeaponName>SOG Seal 2000</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>18</ubImpact>
<ubDeadliness>5</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>0</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>0</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>0</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>596</uiIndex>
<szWeaponName>Heavy Throwing Knife</szWeaponName>
@@ -4986,7 +5094,7 @@
<usRange>140</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>100</ubAttackVolume>
<ubAttackVolume>75</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>420</sSound>
<sBurstSound>0</sBurstSound>
@@ -9252,6 +9360,146 @@
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>757</uiIndex>
<szWeaponName>INSAS</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>30</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>360</usRange>
<BurstAniDelay>45</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>454</sSound>
<sBurstSound>95</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>758</uiIndex>
<szWeaponName>LAR Grizzly .50 AE</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>35</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>10</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>28</ubImpact>
<ubDeadliness>18</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>7</ubMagSize>
<usRange>130</usRange>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>75</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>420</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>759</uiIndex>
<szWeaponName>MAB PA-15</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>23</ubImpact>
<ubDeadliness>14</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>15</ubMagSize>
<usRange>115</usRange>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>367</sSound>
<sBurstSound>1</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>760</uiIndex>
<szWeaponName>.50 Beowulf Rifle</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>4</ubWeaponType>
<ubCalibre>38</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>10</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>40</ubImpact>
<ubDeadliness>28</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>7</ubMagSize>
<usRange>300</usRange>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>420</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>901</uiIndex>
<szWeaponName>Commando Mortar</szWeaponName>