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RADIO_OPERATOR_REINFORCEMENT_SETTING in Skills_Settings.ini controls under what conditions radio operators can call militia reinforcements.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2289 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -765,6 +765,14 @@ RADIO_OPERATOR_MORTAR_RADIUS = 10
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; the initial signal shell lands within x tiles radius of their target
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RADIO_OPERATOR_MORTAR_SIGNAL_SHELL_RADIUS = 2
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; controls whether player-ctonrtolled operators can call militia reinforcements from adjacent sectors
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; This also requires AllowReinforcements to be 1 in DifficultySettings.xml
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; 0: not at all
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; 1: if they are in the same town
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; 2: if either this or the adjacent sector is in a town
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; 3: possible in all sectors
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RADIO_OPERATOR_REINFORCEMENT_SETTING = 2
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; scan assignment: detect enemies up to x sectors away
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RADIO_OPERATOR_ASSIGNMENT_SCAN_BASE_RANGE = 5
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