mirror of
https://github.com/1dot13/gamedir.git
synced 2026-08-19 14:20:34 +02:00
-added flechette ammo for 12 gauge shotguns and UDAR pistol
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@348 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -157,14 +157,14 @@
|
||||
</AMMOTYPE>
|
||||
<AMMOTYPE>
|
||||
<uiIndex>5</uiIndex>
|
||||
<fontColour>136</fontColour>
|
||||
<grayed>4</grayed>
|
||||
<offNormal>1</offNormal>
|
||||
<onNormal>3</onNormal>
|
||||
<structureImpactReductionMultiplier>1</structureImpactReductionMultiplier>
|
||||
<structureImpactReductionDivisor>1</structureImpactReductionDivisor>
|
||||
<armourImpactReductionMultiplier>1</armourImpactReductionMultiplier>
|
||||
<armourImpactReductionDivisor>1</armourImpactReductionDivisor>
|
||||
<fontColour>218</fontColour>
|
||||
<grayed>8</grayed>
|
||||
<offNormal>5</offNormal>
|
||||
<onNormal>7</onNormal>
|
||||
<structureImpactReductionMultiplier>2</structureImpactReductionMultiplier>
|
||||
<structureImpactReductionDivisor>3</structureImpactReductionDivisor>
|
||||
<armourImpactReductionMultiplier>2</armourImpactReductionMultiplier>
|
||||
<armourImpactReductionDivisor>3</armourImpactReductionDivisor>
|
||||
<beforeArmourDamageMultiplier>1</beforeArmourDamageMultiplier>
|
||||
<beforeArmourDamageDivisor>1</beforeArmourDamageDivisor>
|
||||
<afterArmourDamageMultiplier>1</afterArmourDamageMultiplier>
|
||||
@@ -172,9 +172,9 @@
|
||||
<zeroMinimumDamage>0</zeroMinimumDamage>
|
||||
<canGoThrough>1</canGoThrough>
|
||||
<standardIssue>0</standardIssue>
|
||||
<numberOfBullets>1</numberOfBullets>
|
||||
<numberOfBullets>6</numberOfBullets>
|
||||
<multipleBulletDamageMultiplier>1</multipleBulletDamageMultiplier>
|
||||
<multipleBulletDamageDivisor>1</multipleBulletDamageDivisor>
|
||||
<multipleBulletDamageDivisor>2</multipleBulletDamageDivisor>
|
||||
<highExplosive>0</highExplosive>
|
||||
<explosionSize>0</explosionSize>
|
||||
<antiTank>0</antiTank>
|
||||
|
||||
+297
-298
File diff suppressed because it is too large
Load Diff
+484
-448
File diff suppressed because it is too large
Load Diff
@@ -2930,4 +2930,34 @@
|
||||
<sItemIndex>1026</sItemIndex>
|
||||
<ubOptimalNumber>2</ubOptimalNumber>
|
||||
</INVENTORY>
|
||||
<INVENTORY>
|
||||
<uiIndex>586</uiIndex>
|
||||
<sItemIndex>559</sItemIndex>
|
||||
<ubOptimalNumber>6</ubOptimalNumber>
|
||||
</INVENTORY>
|
||||
<INVENTORY>
|
||||
<uiIndex>587</uiIndex>
|
||||
<sItemIndex>560</sItemIndex>
|
||||
<ubOptimalNumber>5</ubOptimalNumber>
|
||||
</INVENTORY>
|
||||
<INVENTORY>
|
||||
<uiIndex>588</uiIndex>
|
||||
<sItemIndex>561</sItemIndex>
|
||||
<ubOptimalNumber>4</ubOptimalNumber>
|
||||
</INVENTORY>
|
||||
<INVENTORY>
|
||||
<uiIndex>589</uiIndex>
|
||||
<sItemIndex>562</sItemIndex>
|
||||
<ubOptimalNumber>3</ubOptimalNumber>
|
||||
</INVENTORY>
|
||||
<INVENTORY>
|
||||
<uiIndex>590</uiIndex>
|
||||
<sItemIndex>563</sItemIndex>
|
||||
<ubOptimalNumber>2</ubOptimalNumber>
|
||||
</INVENTORY>
|
||||
<INVENTORY>
|
||||
<uiIndex>591</uiIndex>
|
||||
<sItemIndex>564</sItemIndex>
|
||||
<ubOptimalNumber>3</ubOptimalNumber>
|
||||
</INVENTORY>
|
||||
</INVENTORYLIST>
|
||||
Binary file not shown.
Binary file not shown.
Reference in New Issue
Block a user