Removed BigGunList-tag from scopes #183

Removed BigGunList-tag from scopes and fixed false coolness of stocks 1008 and 1009 (wrong number due to me testing stiff prior and forgetting to revert last time)
This commit is contained in:
Kitty
2025-09-13 21:06:30 +02:00
committed by GitHub
+2 -13
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@@ -31288,7 +31288,6 @@
<Metal>1</Metal>
<Sinks>1</Sinks>
<Attachment>1</Attachment>
<BigGunList>1</BigGunList>
<Electronic>1</Electronic>
<STAND_MODIFIERS>
<AimLevels>1</AimLevels>
@@ -31333,7 +31332,6 @@
<Metal>1</Metal>
<Sinks>1</Sinks>
<Attachment>1</Attachment>
<BigGunList>1</BigGunList>
<Electronic>1</Electronic>
<STAND_MODIFIERS>
<AimLevels>2</AimLevels>
@@ -31478,13 +31476,11 @@
<DayVisionRangeBonus>20</DayVisionRangeBonus>
<BrightLightVisionRangeBonus>20</BrightLightVisionRangeBonus>
<PercentTunnelVision>20</PercentTunnelVision>
<AttachmentSystem>1</AttachmentSystem>
<Damageable>1</Damageable>
<Repairable>1</Repairable>
<Metal>1</Metal>
<Sinks>1</Sinks>
<Attachment>1</Attachment>
<BigGunList>1</BigGunList>
<Electronic>1</Electronic>
<BlockIronSight>1</BlockIronSight>
<STAND_MODIFIERS />
@@ -31608,7 +31604,6 @@
<Repairable>1</Repairable>
<Metal>1</Metal>
<Attachment>1</Attachment>
<BigGunList>1</BigGunList>
<BlockIronSight>1</BlockIronSight>
<STAND_MODIFIERS>
<AimLevels>2</AimLevels>
@@ -31632,7 +31627,7 @@
<ubPerPocket>2</ubPerPocket>
<ItemSize>25</ItemSize>
<usPrice>400</usPrice>
<ubCoolness>1</ubCoolness><!-- default 5 -->
<ubCoolness>5</ubCoolness>
<bRepairEase>3</bRepairEase>
<BR_NewInventory>3</BR_NewInventory>
<BR_UsedInventory>1</BR_UsedInventory>
@@ -31664,7 +31659,7 @@
<ubPerPocket>2</ubPerPocket>
<ItemSize>22</ItemSize>
<usPrice>400</usPrice>
<ubCoolness>1</ubCoolness><!-- default 5 -->
<ubCoolness>5</ubCoolness>
<bRepairEase>3</bRepairEase>
<BR_NewInventory>3</BR_NewInventory>
<BR_UsedInventory>1</BR_UsedInventory>
@@ -32261,7 +32256,6 @@
<Repairable>1</Repairable>
<Metal>1</Metal>
<Attachment>1</Attachment>
<BigGunList>1</BigGunList>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />
<PRONE_MODIFIERS />
@@ -32301,7 +32295,6 @@
<Metal>1</Metal>
<Sinks>1</Sinks>
<Attachment>1</Attachment>
<BigGunList>1</BigGunList>
<Electronic>1</Electronic>
<BlockIronSight>1</BlockIronSight>
<STAND_MODIFIERS>
@@ -37134,7 +37127,6 @@
<Metal>1</Metal>
<Sinks>1</Sinks>
<Attachment>1</Attachment>
<BigGunList>1</BigGunList>
<STAND_MODIFIERS>
<AimLevels>2</AimLevels>
</STAND_MODIFIERS>
@@ -37174,7 +37166,6 @@
<Metal>1</Metal>
<Sinks>1</Sinks>
<Attachment>1</Attachment>
<BigGunList>1</BigGunList>
<STAND_MODIFIERS>
<AimLevels>1</AimLevels>
</STAND_MODIFIERS>
@@ -37214,7 +37205,6 @@
<Metal>1</Metal>
<Sinks>1</Sinks>
<Attachment>1</Attachment>
<BigGunList>1</BigGunList>
<STAND_MODIFIERS>
<AimLevels>1</AimLevels>
</STAND_MODIFIERS>
@@ -40921,7 +40911,6 @@
<Repairable>1</Repairable>
<Metal>1</Metal>
<Attachment>1</Attachment>
<BigGunList>1</BigGunList>
<NotInEditor>1</NotInEditor>
<STAND_MODIFIERS />
<CROUCH_MODIFIERS />