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Bugfix: "Novice" and "Insane" Difficulty had disabled AllowReinforcments in DifficultySettings.xml (thx to OviK)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2276 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -274,8 +274,8 @@
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<StrategicAiActionWakeQueen>0</StrategicAiActionWakeQueen>
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<UpdateLastDayOfPlayerActivity>1</UpdateLastDayOfPlayerActivity>
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<ChanceOfEnemyAmbushes>5</ChanceOfEnemyAmbushes>
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<AllowReinforcements>0</AllowReinforcements>
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<AllowReinforcementsOmerta>0</AllowReinforcementsOmerta>
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<AllowReinforcements>1</AllowReinforcements>
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<AllowReinforcementsOmerta>1</AllowReinforcementsOmerta>
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<PopulationLevel2>0</PopulationLevel2>
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<PopulationLevel3>1</PopulationLevel3>
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<!-- Weapon Cache Troops -->
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@@ -339,8 +339,8 @@
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<StrategicAiActionWakeQueen>1</StrategicAiActionWakeQueen>
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<UpdateLastDayOfPlayerActivity>2</UpdateLastDayOfPlayerActivity>
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<ChanceOfEnemyAmbushes>12</ChanceOfEnemyAmbushes>
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<AllowReinforcements>0</AllowReinforcements>
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<AllowReinforcementsOmerta>0</AllowReinforcementsOmerta>
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<AllowReinforcements>1</AllowReinforcements>
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<AllowReinforcementsOmerta>1</AllowReinforcementsOmerta>
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<PopulationLevel2>0</PopulationLevel2>
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<PopulationLevel3>0</PopulationLevel3>
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<!-- Weapon Cache Troops -->
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@@ -274,8 +274,8 @@
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<StrategicAiActionWakeQueen>0</StrategicAiActionWakeQueen>
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<UpdateLastDayOfPlayerActivity>1</UpdateLastDayOfPlayerActivity>
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<ChanceOfEnemyAmbushes>5</ChanceOfEnemyAmbushes>
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<AllowReinforcements>0</AllowReinforcements>
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<AllowReinforcementsOmerta>0</AllowReinforcementsOmerta>
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<AllowReinforcements>1</AllowReinforcements>
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<AllowReinforcementsOmerta>1</AllowReinforcementsOmerta>
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<PopulationLevel2>0</PopulationLevel2>
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<PopulationLevel3>1</PopulationLevel3>
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<!-- Weapon Cache Troops -->
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@@ -339,8 +339,8 @@
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<StrategicAiActionWakeQueen>1</StrategicAiActionWakeQueen>
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<UpdateLastDayOfPlayerActivity>2</UpdateLastDayOfPlayerActivity>
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<ChanceOfEnemyAmbushes>12</ChanceOfEnemyAmbushes>
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<AllowReinforcements>0</AllowReinforcements>
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<AllowReinforcementsOmerta>0</AllowReinforcementsOmerta>
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<AllowReinforcements>1</AllowReinforcements>
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<AllowReinforcementsOmerta>1</AllowReinforcementsOmerta>
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<PopulationLevel2>0</PopulationLevel2>
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<PopulationLevel3>0</PopulationLevel3>
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<!-- Weapon Cache Troops -->
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