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new drug: M99 (#1634) uses the Etorphine drug effect (#22). Stuns a target, but can also kill it if overdosed.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1642 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -47,6 +47,7 @@ How do you make a drug?
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262144 DRUG_TUNNELVISION increases tunnelvison, side effect only
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524288 DRUG_LIFEDAMAGE damages life, sideeffect only
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1048576 DRUG_CUREPOISON cures poison
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2097152 DRUG_STUNANDKILL stuns the target for its duration. Can be lethal if overdosed (depends on bodytype)
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You can combine "mix" different drug effects.
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For example, the new drug 'Occulin' has a <DrugType>425984</DrugType>. This gives it the effects of DRUG_BLIND, DRUG_VISION and DRUG_TUNNELVISION. I've set the effects so that
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@@ -282,4 +283,14 @@ Note: The regeneration drug has no entries - that is intended, because this effe
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<ubDrugSideEffectRate>0</ubDrugSideEffectRate>
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<ubMoralBacklash>1</ubMoralBacklash>
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</DRUG>
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<DRUG>
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<ubType>22</ubType>
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<name>Etorphine</name>
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<ubDrugTravelRate>10</ubDrugTravelRate>
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<ubDrugWearoffRate>1</ubDrugWearoffRate>
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<ubDrugEffect>10</ubDrugEffect>
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<ubDrugSideEffect>0</ubDrugSideEffect>
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<ubDrugSideEffectRate>0</ubDrugSideEffectRate>
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<ubMoralBacklash>0</ubMoralBacklash>
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</DRUG>
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</DRUGSLIST>
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@@ -48885,4 +48885,24 @@
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<CROUCH_MODIFIERS />
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<PRONE_MODIFIERS />
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</ITEM>
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<ITEM>
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<uiIndex>1634</uiIndex>
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<szItemName>M99</szItemName>
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<szLongItemName>M99</szLongItemName>
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<szItemDesc>A very strong animal tranquilizer. Lethal if overdosed, and you are not an elephant.</szItemDesc>
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<szBRName>M99</szBRName>
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<szBRDesc>Not for sale through BR.</szBRDesc>
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<usItemClass>268435456</usItemClass>
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<nasLayoutClass>1</nasLayoutClass>
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<ubGraphicType>1</ubGraphicType>
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<ubGraphicNum>70</ubGraphicNum>
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<ubWeight>1</ubWeight>
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<ubPerPocket>8</ubPerPocket>
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<ItemSize>16</ItemSize>
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<usPrice>200</usPrice>
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<ubCoolness>5</ubCoolness>
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<Damageable>1</Damageable>
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<Medical>1</Medical>
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<DrugType>2097152</DrugType>
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</ITEM>
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</ITEMLIST>
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@@ -95,4 +95,9 @@
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<sItemIndex>1548</sItemIndex>
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<ubOptimalNumber>3</ubOptimalNumber>
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</INVENTORY>
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<INVENTORY>
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<uiIndex>19</uiIndex>
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<sItemIndex>1634</sItemIndex>
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<ubOptimalNumber>5</ubOptimalNumber>
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</INVENTORY>
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</INVENTORYLIST>
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