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Qol Made choice about climbing with backpack easier
Previously that choice required users themself to add tags to items. Added those tags, <AllowClimbing> and <BackpackWeightModifier>, to relevant backpack items in items.xml. Changed the description in ja2options.ini to reflect that change.
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@@ -2067,15 +2067,64 @@ CAN_JUMP_THROUGH_CLOSED_WINDOWS = TRUE
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CAN_CLIMB_ON_WALLS = TRUE
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;------------------------------------------------------------------------------------------------------------------------------
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; MAX_BACKPACK_WEIGHT_TO_CLIMB is the maximum weight a backpack can weigh and still allow you to climb with.
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; The sBackpackWeightModifier in items.xml can modify that number by either making it harder (positive number modifier)
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; or easier (negative number modifier). If the sBackpackWeightToClimb is -1 (default) then the option is unused.
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;
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; Set if and how climbing with backpacks is allowed.
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;
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; By weight:
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; ----------
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;
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; If USE_GLOBAL_BACKPACK_SETTINGS is TRUE (default), it uses the same rules for all backpacks, while if FALSE checks for
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; the fAllowClimbing tag in Items.xml, and if that is true you can climb with the backpack.
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; MAX_BACKPACK_WEIGHT_TO_CLIMB is the maximum weight a backpack can weigh and still allow you to climb with.
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;
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; Both options can be used at the same time, so you may climb with (for example) a malice backpack that weighs less than 5kg
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; (or 50 hg) but not climb with a radio set.
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; - weight of backpack = <ubWeight> of backpack-item in items.xml
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; - if MAX_BACKPACK_WEIGHT_TO_CLIMB is equal or higher than <ubWeight> = climbing allowed
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; - range 1-100 (10 = 1kg, i.e. TIMS <ubWeight> 35 is 3.5kg in game)
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; - if MAX_BACKPACK_WEIGHT_TO_CLIMB is -1 (default), the option is unused
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;
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; - The tag <BackpackWeightModifier> at backpack-item in items.xml can modify that number by either
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; making it harder (positive number modifier) or easier (negative number modifier)
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; - won't alter the real weight of backpack, just a modifier for checking MAX_BACKPACK_WEIGHT_TO_CLIMB
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; - Example:
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; If MAX_BACKPACK_WEIGHT_TO_CLIMB = 30 and items <ubWeight> = 35, no climbing allowed.
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; But if <BackpackWeightModifier> = -5 would be applied, climbing would be allowed (35-5=30).
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; - if <BackpackWeightModifier> is -1 (default), the modifier is unused
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;
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; By global setting:
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; ------------------
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;
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; If USE_GLOBAL_BACKPACK_SETTINGS is TRUE (default), it uses the same rules for all backpacks
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;
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; - if TRUE and MAX_BACKPACK_WEIGHT_TO_CLIMB is not set to -1, the weight rules apply to all backpacks
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; - if TRUE and MAX_BACKPACK_WEIGHT_TO_CLIMB is -1, no climbing is allowed for any backpack
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;
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; - if FALSE, checks for tag <AllowClimbing> at backpack-items, and if that is set to 1 (default),
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; climbing with backpack is allowed, while ignoring settings of MAX_BACKPACK_WEIGHT_TO_CLIMB
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;
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; - if FALSE and tag <AllowClimbing> is 0, climbing isn't allowed,
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; unless MAX_BACKPACK_WEIGHT_TO_CLIMB is used at the same time, in which case settings from there apply
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;
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; By combining both:
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; ------------------
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;
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; Both options can be used at the same time, allowing for some granular choices.
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;
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; Tl;dr:
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; ------
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;
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; - no climbing with backpacks at all: MAX_BACKPACK_WEIGHT_TO_CLIMB = -1
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; USE_GLOBAL_BACKPACK_SETTINGS = TRUE
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;
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; - always climb with all backpacks: MAX_BACKPACK_WEIGHT_TO_CLIMB = -1
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; USE_GLOBAL_BACKPACK_SETTINGS = FALSE
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;
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; - climb only with less heavy backpacks: MAX_BACKPACK_WEIGHT_TO_CLIMB = 30 (example value)
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; USE_GLOBAL_BACKPACK_SETTINGS = FALSE
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;
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; default:
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; --------
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;
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; MAX_BACKPACK_WEIGHT_TO_CLIMB = -1
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; USE_GLOBAL_BACKPACK_SETTINGS = TRUE
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;
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;------------------------------------------------------------------------------------------------------------------------------
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MAX_BACKPACK_WEIGHT_TO_CLIMB = -1
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@@ -7980,6 +7980,8 @@
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<Damageable>1</Damageable>
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<Repairable>1</Repairable>
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<Metal>1</Metal>
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<AllowClimbing>1</AllowClimbing>
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<sBackpackWeightModifier>-1</sBackpackWeightModifier>
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<STAND_MODIFIERS />
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<CROUCH_MODIFIERS />
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<PRONE_MODIFIERS />
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@@ -34110,6 +34112,8 @@
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<BR_NewInventory>2</BR_NewInventory>
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<BR_UsedInventory>1</BR_UsedInventory>
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<usOverheatingCooldownFactor>100</usOverheatingCooldownFactor>
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<AllowClimbing>1</AllowClimbing>
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<sBackpackWeightModifier>-1</sBackpackWeightModifier>
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<STAND_MODIFIERS />
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<CROUCH_MODIFIERS />
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<PRONE_MODIFIERS />
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@@ -34134,6 +34138,8 @@
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<BR_UsedInventory>1</BR_UsedInventory>
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<usOverheatingCooldownFactor>100</usOverheatingCooldownFactor>
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<TransportGroupMaxProgress>100</TransportGroupMaxProgress>
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<AllowClimbing>1</AllowClimbing>
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<sBackpackWeightModifier>-1</sBackpackWeightModifier>
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<STAND_MODIFIERS />
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<CROUCH_MODIFIERS />
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<PRONE_MODIFIERS />
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@@ -34157,6 +34163,8 @@
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<BR_NewInventory>2</BR_NewInventory>
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<BR_UsedInventory>1</BR_UsedInventory>
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<usOverheatingCooldownFactor>100</usOverheatingCooldownFactor>
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<AllowClimbing>1</AllowClimbing>
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<sBackpackWeightModifier>-1</sBackpackWeightModifier>
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<STAND_MODIFIERS />
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<CROUCH_MODIFIERS />
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<PRONE_MODIFIERS />
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@@ -50723,6 +50731,8 @@
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<BR_UsedInventory>1</BR_UsedInventory>
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<usOverheatingCooldownFactor>100</usOverheatingCooldownFactor>
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<StealthBonus>-10</StealthBonus>
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<AllowClimbing>1</AllowClimbing>
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<sBackpackWeightModifier>-1</sBackpackWeightModifier>
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<STAND_MODIFIERS />
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<CROUCH_MODIFIERS />
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<PRONE_MODIFIERS />
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@@ -51072,6 +51082,8 @@
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<BR_UsedInventory>1</BR_UsedInventory>
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<usOverheatingCooldownFactor>100</usOverheatingCooldownFactor>
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<CamoBonus>5</CamoBonus>
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<AllowClimbing>1</AllowClimbing>
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<sBackpackWeightModifier>-1</sBackpackWeightModifier>
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<STAND_MODIFIERS />
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<CROUCH_MODIFIERS />
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<PRONE_MODIFIERS />
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@@ -51121,6 +51133,8 @@
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<BR_NewInventory>1</BR_NewInventory>
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<BR_UsedInventory>1</BR_UsedInventory>
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<usOverheatingCooldownFactor>100</usOverheatingCooldownFactor>
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<AllowClimbing>1</AllowClimbing>
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<sBackpackWeightModifier>-1</sBackpackWeightModifier>
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<STAND_MODIFIERS />
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<CROUCH_MODIFIERS />
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<PRONE_MODIFIERS />
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@@ -51481,7 +51495,8 @@
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<BR_UsedInventory>2</BR_UsedInventory>
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<usOverheatingCooldownFactor>100</usOverheatingCooldownFactor>
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<Sinks>1</Sinks>
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<Attachment>1</Attachment>
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<AllowClimbing>1</AllowClimbing>
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<sBackpackWeightModifier>-1</sBackpackWeightModifier>
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<STAND_MODIFIERS />
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<CROUCH_MODIFIERS />
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<PRONE_MODIFIERS />
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