Merged from revision: 1922

- Updated Ja2_Options.INI and INIEditorJA2Options.xml comments (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1923 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Wanne
2014-01-22 08:05:51 +00:00
parent 298eaa5528
commit faf33e9cb1
5 changed files with 6 additions and 6 deletions
+1 -1
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@@ -934,7 +934,7 @@ ALT_AIMING_ENABLED = TRUE
; no use in firing more then 3 rounds due to low CtH for the last bullets. Aiming is performed by the mouse scrolling wheel.
; ENABLE_EXT_MOUSE_KEYS must be set to TRUE for this option.
;
; If mousewheel does not work for aiming, alternative method via [,] (comma) to increase aim; [ALT + ,] to decrease aim.
; If mousewheel does not work for aiming, alternative method via [,] (comma) to increase aim.
;------------------------------------------------------------------------------------------------------------------------------
USE_AIMED_BURST = TRUE
@@ -36,9 +36,9 @@ Composition
NOTE:
Quest initialized by 'CheckConditionsForTriggeringCreatureQuest' in StrategicTownLoyalty.lua script OR
CREPITUS_FEEDING_SECTOR in Mod_Settings.ini
CREPITUS_FEEDING_SECTOR in Creatures_Settings.ini
Index sequence MUST be the same order as the 'Infectible' sequence at 'InitializeMines' in initmines.lua.
All QUEENSECTOR & HABITATSECTOR need to be defined at 'SectorList'.
All QUEENSECTOR & HABITATSECTOR need to be defined at 'SectorList' in initunderground.lua script.
Non-linked sites can only be initialized at ' PopulateSectors' in initunderground.lua script on game start.
Creatures will obediently stay in sector like the underground enemies.
-->
+1 -1
View File
@@ -933,7 +933,7 @@ ALT_AIMING_ENABLED = FALSE
; no use in firing more then 3 rounds due to low CtH for the last bullets. Aiming is performed by the mouse scrolling wheel.
; ENABLE_EXT_MOUSE_KEYS must be set to TRUE for this option.
;
; If mousewheel does not work for aiming, alternative method via [,] (comma) to increase aim; [ALT + ,] to decrease aim.
; If mousewheel does not work for aiming, alternative method via [,] (comma) to increase aim.
;------------------------------------------------------------------------------------------------------------------------------
USE_AIMED_BURST = FALSE
+2 -2
View File
@@ -36,9 +36,9 @@ Composition
NOTE:
Quest initialized by 'CheckConditionsForTriggeringCreatureQuest' in StrategicTownLoyalty.lua script OR
CREPITUS_FEEDING_SECTOR in Mod_Settings.ini
CREPITUS_FEEDING_SECTOR in Creatures_Settings.ini
Index sequence MUST be the same order as the 'Infectible' sequence at 'InitializeMines' in initmines.lua.
All QUEENSECTOR & HABITATSECTOR need to be defined at 'SectorList'.
All QUEENSECTOR & HABITATSECTOR need to be defined at 'SectorList' in initunderground.lua script.
Non-linked sites can only be initialized at ' PopulateSectors' in initunderground.lua script on game start.
Creatures will obediently stay in sector like the underground enemies.
-->
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