276 Commits
Author SHA1 Message Date
edawgsnizzleandGitHub ccb33e388e Added images for M82A1
Forgot to add these on the last PR
2025-12-11 21:15:25 +11:00
kitty624 1c0c298c74 Added graphics for treated and coated (red and green) variations of EOD and SWAT armor parts 2025-09-13 20:04:28 +02:00
kitty624 51342c6301 Better graphic for Flamethrower
taken from mod MFM by WilGates
2025-09-04 17:42:23 +02:00
Hazapuza 1b904ccb89 LOBOT: Various fixes to filters, added a new Army Cap hat
LOBOT:
- Fixed and renamed several filters in Filters.xml and the related LogicalBodyType .xml files
- Leather jackets now display longsleeved graphics

Items:
- Added a new Army Cap hat, uses the existing ballcap LOBOT graphics
2025-03-23 20:11:01 +02:00
Hazapuza e92581f2ed Added a Cowboy Hat item and LOBOT graphics, minor other changes and fixes
LOBOT:
- Added cowboy hat graphics
- Added a palette swap for the SVDS
- Fixed female SWAT Helmet palette
- Ghillie cover, jacket and leggings now display ghillie suit graphics when attached to armor items

Other:
- Added a new Cowboy Hat item, available from BR's later in the game and in Tex's starting gear kits
2025-03-22 00:12:15 +02:00
Hazapuza 6f5821a1b2 Yet more LOBOT fixes, new BDU jacket and pants items, new berets, minor item/text changes and fixes
LOBOT:
- Fixed SPAS 12 and basic shotgun ground shadows and water animation palettes
- Added palettes and filters for desert and urban camouflage jackets and pants, originally made by shadics
- Added palettes and filters for green and blue berets, originally made by shadics

Items:
- Changed Field Uniform into Woodland BDU jacket, can be worn in the vest slot and also attached to most body armors, +15% woodland camo, +5% desert camo, reduced armor values, can't take ceramic/titanium plates anymore
- Added Desert (+15 desert camo, +5 woodland camo) and Urban (+15 urban camo) BDU jackets, otherwise identical to above
- Added Woodland (+10 woodland camo, +3 desert camo), Desert (+10 desert camo, +3 woodland camo) and Urban (+10 urban camo) BDU pants, can be worn in the legs slot and also attached to most leg armors
- Added Green and Blue Berets, originally made by shadics
- Gave the Underarmor Camo Shirt +5% stealth bonus
- Folding Stock (folded) and Retractable Stock (retracted) now have their own distinct inventory images
- Touched up Fire Extinguisher inventory images
2025-03-09 17:30:28 +02:00
Hazapuza 79ebdd1fec More LOBOT .sti file fixes, new graphics for Pepper Spray, new Balaclava and Woodland Camo Pants items, assorted other minor fixes and changes
LOBOT:
- Fixed more bugged LOBOT ground shadows and water animation palettes
- Added LOBOT graphics for the Pepper Spray weapon
- Added more missing melee weapon LOBOT graphics
New items:
- Added a new Balaclava item, available from BR's, fits into the helmet slot and also works as an attachment on most other headgear
- Added Woodland Camo Pants, available from BR's, fits into the legs slot and also works as an attachment on most other leg armors
Other:
- Dress Uniform can be attached to most armor vests, also reduced its armor protection to minimum
- Reduced Officer's Coat armor protection to minimum
- Reduced Underarmor Shirt coolness from 5 to 4
- Touched up the big inventory image of the Empty Sandbag item (removed the light blue pixels)
- Fixed several typos in item descriptions
- Made minor changes to item descriptions
2025-03-07 21:44:29 +02:00
kitty624 c3a2f9513f LBE fix and changes
- new pocket added
replaces previously used pocket for belts at LRAK-Vest
restricted useable itemsizes to focus more on belts, drums and such
- new silhouette added
used with new pocket, belt shaped to highlight belt feeding capability
- fixed Shotgun Holster
pocket for weapon was misplaced (medium sized pocket at small slot)
moved to correct slot to avoid glitch
added a small pocket to enhance useability
- removed tags at pocket 2 (knife)
pocket for default inventory knife slot, type and restriction unneeded,
already restricted to knives and throwing knives
2024-12-22 10:23:52 +01:00
kitty624 52fbd83c23 New Item PPE Bag
- empty PPE Bag will transform into full PPE Bag when Surgical Mask and Gloves get attached
- full PPE Bag will have both disease protection qualities (face and hand)
- instead of two inventory slots (mask and glove) it takes only one while providing same level of protection
- replaced mask and gloves in Fox's Starting Gear with PPE Bag
- added PPE Bag to (one) Starting Gear of Stella and Hurl
- added PPE Bag to dealer inventory of Rebel-Quartermaster, Pharmacy Cambria and Tina
- empty PPE Bag available at BR (can be filled/transformed with surgical mask and gloves also available at BR)
2024-11-07 07:28:07 +01:00
Hazapuza c2a4bb6404 Added a new weapon, the FN PS90
The rifle class is now once again mostly devoid of any notable end-game weapons, and this is meant to compensate for that a bit. The PS90 is available from BR's and Tony, at coolness 7.
2024-03-10 20:26:20 +02:00
Sevenfm 7556508905 Improved interface picture for KCB knife.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2626 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-10-24 12:03:13 +00:00
Flugente 1460368cb4 We can now use interactive actions to alter decals on walls, so it is possible to simulate taking off an object from the scenery and add it as an item.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=363513&#msg_363513

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2601 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-13 19:48:14 +00:00
Flugente 44656e353e New feature (by rftr): Mini events are a feature where the player can receive short text blurbs, and pick one of two outcomes.
Based on game implementations like Gloomhaven (road/city events) or Battletech (travel events).

For more info, see https://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24865&goto=363481&#msg_363481

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2599 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-09 19:37:59 +00:00
Flugente bb5be64169 Interactive actions now allows displaying images.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23144&goto=363478&#msg_363478

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2597 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-07 20:05:25 +00:00
Flugente cf700d0f8e A paramedic can use empty bloodbags (<emptybloodbag>-tag, item #1756) to create blood bags (<bloodbag>-tag, item #1757) from other mercs. These can then boost the health returned by surgery by ONTOP_PERCENT_SURGERY_HEAL_BLOODBAG percent.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2467 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-10 16:22:27 +00:00
Flugente 0e25cace41 - Combining 2 rags (#1022) produces dirty bandages (#1753), that are 25% as effective as first aid kits and have a chance to inflict disease.
- Combining alcohol (#245) with dirty bandages produces bandages without the disease chance.
- adjusted prices for Mini-14 and SKS

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2459 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-24 21:53:01 +00:00
Flugente 66d5c9624a - Added green syringe item picture to better tell poisons apart
- Removed C-mag adapaters as possible attachments for bullpup guns

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2407 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-02-27 18:54:23 +00:00
Flugente 97d4d2a6c2 New feature: Getting and using intel allows for more spy-related roleplay
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2401 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-02-18 23:12:21 +00:00
Flugente cb543e831a New feature: riot shields protect against damage from some directions.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23452&start=0&

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2381 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-07-29 21:11:32 +00:00
Flugente 7aaab52e4b New minigame: Pong
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2353 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-01-04 19:30:46 +00:00
Flugente f92c98a603 New feature: Minigames are interactive actions that happen in a dedicated screen. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=347722&#msg_347722
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2350 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-12-11 12:37:27 +00:00
Flugente 24ba35e229 Added pictures for Strela-2 and Strela-2 Missile (by Wil473)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2337 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-08-11 19:46:46 +00:00
Flugente 42153208bc New feature: individual militia creates small militia profiles that track a militia's history and allow it to be recreated, thereby maintaining the illusion of persistent militia.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&th=23044&goto=345324&#msg_345324

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2316 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-05-06 14:50:22 +00:00
Flugente 4937861347 Added 12 gauge rubber slugs to demonstrate the use of <dDamageModifierLife> and <dDamageModifierBreath>
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2231 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-31 20:45:14 +00:00
Flugente d10c13b7f4 Fix: Changed .sti file missing in vanilla
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2208 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-02-18 21:40:35 +00:00
Flugente 1da4eb5ad3 Female admins and troops can appear in autoresolve.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2206 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-02-12 18:52:21 +00:00
Flugente 4a39df6b47 Feature improvement:
- via StructureConstruct.xml and StructureDeconstruct.xml, one can now define which structures can be removed and created via items and the fortifications feature.
- added building materials to create wooden debris and walls

For more information, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/335557#Post335557

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2140 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-06 23:58:11 +00:00
Wanne d5deb981ac "Carrier Bladder" (by Off_Topic)
1. Added a hydration system, the ArmorBak can be worn as a backpack, which allows you to place a "bladder" inside it. This carries twice as much water as a canteen.
The US ILBE Rucksack has an integral carrier but needs the bladder, it can be attached to certain MOLLE items also.
Created a new attachment point: 4 for the carrier and 7 to include all MOLLE and the hydration carrier. There is also a new food item.
2. There is a Tactical sling now that acts like a backpack pocket which allows you to carry ONE Rifle etc... on your back. (Need to get a different image, will upload soon.)
3. Added a better image for the MOLLE single pistol mag and Sniper Ammo.
4. Added 3 new MOLLE pouches: Speed Loader, Ammo Drum, and Single Rifle.
5 Added silhouettes for above and also for Throwing Knives.


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2128 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-28 21:13:18 +00:00
Wanne 81e3271e18 Pocket Fixes (by Off_Topic)
1. Fixed Gen Misc. Pocket.
2. Removed excess pockets from newly added LBE.
3. Added silhouette of small revolver. (Just Aesthetic for R:Holster.
4. Added silhouette for rifle molle.
5. Minor changes to weight of newly added LBE.
6. Adjusted some pocket values to better suit their purpose.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2109 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-24 19:34:05 +00:00
Flugente 66fc68ef67 New feature: Diseaes affect your mercenaries. They can be contracted in varíous ways and have varying effects.
For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/334918#Post334918

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2099 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-10 13:05:18 +00:00
Flugente bd6204cc75 Merged revision(s) 1970 from branches/ja2_data_official_2014:
Added sleeping bag item (#1709), as <SleepModifier> was unused.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1971 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-01 22:26:43 +00:00
Wanne 82d757ac55 Merged from revision: 1926
4 new MOLLE items (by Off_Topic)
- 1 MOLLE Backpack/Combat Combo, 
- 1 Stand alone MOLLE Combat pack and 1 stand alone MOLLE Backpack
see: http://www.bears-pit.com/board/ubbthreads.php/topics/329539/Creating_a_MOLLE_backpack_set_.html#Post329539

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1927 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-28 08:13:03 +00:00
Wanne 0f542ca980 Bugfix: Fixed crash when closing laptop and playing with vanilla settings ("Data" folder)
- The Game looked for files (Helicopter feature repair, GameDir rev. 1897) in the "Data" folder, but those files were only in the "Data-1.13" folder
- I moved the files in the "Data" folder


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1911 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-02 09:53:25 +00:00
Flugente 6449a394aa Helicopter features (by anv):
- Waldo can now repair the helicopter for money
- alternative fuel system
- damage to helicopter can damage passengers

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1897 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-12-19 22:00:52 +00:00
Flugente 3eebd6c5c7 added picture for radio set (by smeagol)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1868 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-11 20:35:31 +00:00
Flugente 8110005474 Gun sling picture (from IOV by Off_Topic)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1846 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-29 21:34:14 +00:00
Wanne 8bb1b092ce MOLLE Fixes (by Off_Topic)
- Fixed: PriceMod Missing for some Premium Kits
- Added: New Pocket & Silhouette Double Frag
- Added: New Pocket Single Flashbang
- Balanced Price/Coolness of MOLLE from 1-8
- Change TK Leg Rig Pocket General->Tiny
- Added Missing BRAY Text for Bomb Pouch
- Better Image for 7RD Bandolier

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1840 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-22 17:10:46 +00:00
silversurfer bc0bb5ef57 Molle updates (by Off_Topic)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1836 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-21 06:26:41 +00:00
Wanne 132e0330ee Molle Improvments / Fixes (by Off_Topic)
- Mini Grenade Size 14->13
- Mini Grenade Pocket 14x2->13x2
- New Pocket (Small Knife) for Nylon Knife Sheath Can't hold KCB or Rambo. 
o KCB & Rambo size 24->28
o Regular Knife Pocket Volume 13->15
- Carabiner
o New Item Class Armour/Face/LBE/Misc.
o Can now hold items 16 (Handcuffs) & 18 (Compact Binoculars)
There are still a few items that will go there that shouldn't (Syringes for example) but with the new item class restriction it's a lot less stuff.
- New ITEM: Carabiner
oCan be attached to MOLLE vests to add more Rings. -5 Stealth penalty to stop you going overboard.
- New Silhouette: Sniper Rifle
- New Pocket type: Sniper Rifle (Can now only hold one item sized 8 & 9, large sniper rifles and one item sized 5,6, or 7)
- Replaced this in Sniper Drag Bag
- General Drop Pouch can now hold more than small pouch (no restriction) and can hold bigger items. Volume increased from 2 to 8.
- New ITEM: Carabiner
o Can be attached to MOLLE vests to add more Rings. -5 Stealth penalty to stop you going overboard.
- Ammo Pockets now more flexible, they still only take Ammo. Other pockets tweaked.
- Mercstarting Gear: Wolf K2 Removed Leg Rig/Ice K3 Removed Combat Pack.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1834 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-19 12:18:37 +00:00
silversurfer 18afbf760c added new silhouette 46 for shotgun holster
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1826 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-15 17:59:40 +00:00
Wanne 7e8d94fa92 Added Molle system to 1.13 (by Off_Topic)
- Several new MOLLE vests added along with three MOLLE leg RIGS and numerous MOLLE Pouches. (Most Images: IOV, Attachment slots based on Strohmanns, thanks to Depri/Parkan for help.)
- Only DG Mercs MOSES, BOb, Mitch Snake & BUD have been given MOLLE items in their starting gear for demonstration purposes.. MOLLE only available through BRAYs.
- MOLLE vest differ from regular vests in that an AR mag pocket/pouch etc... will only hold AR mags. I did this to make regular vests a viable option versus MOLLE vests, don't worry, you can customise the best MOLLE vests with up to 9 pockets and leg rigs with 5 pouches.
- There is also a new "Carabiner" pocket, this is for "hooking" on items with straps E.G. Helmets, Gasmasks, LBE etc... there are a few things that will still go there that shouldn't, but it's a minor thing. There is also a Carabiner that will only hold face items.
- In order for this to be implemented, i had to standardise LBE leg rigs, in most cases a size change from 21->22. I also had to change:
- Medkit:26->27, Toolkit26->27 but this won't change anything in game storage wise. TV, Golfclubs, & Chalice were also changed by one size.
- The first few vests you encounter will have limited MOLLE attachment points. 
- E.G. 3.11 Leg Rig has limited volume and can only take small MOLLE pouches. Later, you can purchase Larger Rigs/vests with greater volume and can hold both small/large pouches.
- Several new pockets/silhouettes added.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1818 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-13 17:57:21 +00:00
Wanne 440bd7060f New Pocket Types and Silhouettes (by Off_Topic)
Large Pistol Holster
Shotgun Shells
Throwing Knife
General Misc
Small Explosive
Short Rifle Mag x2
Revolver Holster (Sideways)
Combat Pack Gun Sling
Combat Pack Small
Explosives
Sniper Mag

New LBE added:

Leg Throwing Knife Rig
SMG Mag Leg Rig
Pistol Mag Rig
Bomb Rig
Equipment Rig
Large Pistol Holster
12 G Shotgun Shell Holster
Small Shotgun Holster

Mercstarting gear:

Wolf (Shotgun Rig)
Blood/Hitman: Throwing Knife Leg Rig
Buns: Pistol Mag Rig
Ice: Smg Mag Rig
Red: Bomb Pouch
Bull: equipment pouch
grizzly: Large Pistol Holster.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1805 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-06 06:41:28 +00:00
Wanne 27f51f779c Added / Updated Item graphics (by Bambusar)
o see: http://www.bears-pit.com/board/ubbthreads.php/ubb/showflat/Number/322670/Searchpage/1/Main/12303/Words/Bambusar+/Search/true/Re_BUGZILLA_report_all_bugs_he.html#Post322670

Pepper Spray      SM
Spray Canister    SM
Scuba Mask        SM
Diving Bottle     SM
Scuba Fins        SM
Binders           SM

Flashlight        SM MD BIG
Flashlight        SM MD BIG
Garotte           SM MD BIG
Body              SM MD BIG
Binders

TIMS Backpack     SM
ARUC Backpack     SM
MALICE3 Backpack  SM
TIMS Pack         SM
TT 3-Day Pack     SM
Patrol Pack       SM 

Light knife       MD



git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1708 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-17 19:07:33 +00:00
Wanne 2a63066464 - Added the last missing DG mercs (by anv)
o Mitch (AIM), Carp (AIM), Lance (MERC), Raffi (MERC), Wink (MERC)
o added voice sets for above
o added love/hate talk for Spam, Vicki, Biff, Fidel, Bud 
o added gear kits for all MERC mercs, now everyone should have 5 choices (I hope they're somewhat balanced)
o added 2 signature weapons from DG: Postie's letter opener, Reuban's hedge trimmer, now in their kits

Notes:
o Carp has skill evolution set to 1/4 - as he "has slowed with age" according to his bio,
o hedge trimmer doubles up as wire cutter, so no puny fence will save you from getting chopped up,

see: http://www.bears-pit.com/board/ubbthreads.php/topics/321770.html#Post321770


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1680 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-06-20 19:38:57 +00:00
Flugente 82058270f1 added new scuba gear picture and pepper spray sounds (by Shanga)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1582 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-03 17:12:24 +00:00
Flugente 530d0d3d0a - added new pics for various items (by Shanga)
- enemy assassin feature is 'off' per default, in order not to freak out unwary new players


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1580 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-03 04:06:06 +00:00
Flugente 32a792e36b Better pics for clothes (by Thor).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1542 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-19 20:23:53 +00:00
Flugente de24e0c26f New feature: clothes items allow colouring of your mercs. See http://www.bears-pit.com/board/ubbthreads.php/topics/310208.html#Post310208 for more information.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1540 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-16 02:53:36 +00:00
Flugente 780ea2ec93 added 2 new food items (pics by Soto) that fit Arulco better
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1536 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-10 18:38:48 +00:00
Flugente d4f5eddff6 added pic for cleaning kit (pics by wil473)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1498 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-18 00:58:02 +00:00