dpapadam and GitHub
1e140721ac
Update Explosives.xml ( #16 )
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<ubType>12 is FIRE RETARDANT, Setting to <ubType>11 for DEBRIS SMOKE
2023-01-16 01:26:16 +02:00
rftr
c89f006c8c
update email text and clarify ghillie armour/attachments (by Antonia)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2653 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-08-12 04:29:45 +00:00
rftr
d53e82c670
added options, item tags, and blank inventory image for new feature: upgradeable robot
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https://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=364403
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2642 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-03-21 17:33:00 +00:00
Flugente
69261be306
Rebalanced a few values of shotguns and sniper rifles and removed damage bonus from scopes.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=363595&#msg_363595
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2611 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-08-14 19:27:34 +00:00
Flugente
14838f2f95
Added missing xml entries
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2608 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-28 20:58:30 +00:00
Flugente
55259933f8
Whether a gun shoots fire or fire retardant is now set on the ammo with the <ammoflag>-tag, not the gun.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2604 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-15 18:18:33 +00:00
Flugente
1460368cb4
We can now use interactive actions to alter decals on walls, so it is possible to simulate taking off an object from the scenery and add it as an item.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=363513&#msg_363513
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2601 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-13 19:48:14 +00:00
Sevenfm
92fd9fa438
FIX: made Knife pocket restricted to only normal and throwing knives (by Shadooow).
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FIX: changed size category for all kinds of 5.56x45mm C-Mag ammo belts (100 bullets) from 24 to 25 (by Shadooow).
This fixes the fact that these ammo belts could be put into large ammo pocket. It also balances the amount of these belts in all pockets they are supposed to be put into - previously you could have 6 of them in Double Belt pocket while you could have only 2 of the 200bullet 5.56x45mm belts in the same pocket - now its 4. -1 compared to previous value in Ammo Belt pocket and Vehicle too.
FEATURE: allowed heavy throwing knives to get bloody (by Shadooow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2587 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-04-18 04:12:27 +00:00
Sevenfm
630a4a6140
FIX: cleaned duplicated attributes (by impulseUK).
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FIX: cleaned duplicated attributes (by impulseUK).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2586 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-04-18 04:09:41 +00:00
Sevenfm
0b2a8b0b03
Increased ubDuration to 5 for Signal Shell.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2578 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-29 12:47:32 +00:00
Flugente
9c96a9f200
Improved feature: structures can be dragged. Which ones is defined in a new xml.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360672&#msg_360672
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2558 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-07-23 22:09:18 +00:00
Flugente
a8a1a78092
Disease update:
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- <InfectionChance_WOUND_FIRE> can cause infections when taking fire damage
- <InfectionChance_WOUND_GAS> can cause infections when taking non-fire gas damage
- <fSpecialFlagLimitedUseArms> causes the infected to be unable to use one arm
- <fSpecialFlagLimitedUseLegs> causes the infected to be unable to run, and walk and travel slowly
- JA2_options.ini option DISEASE_SEVERE_LIMITATIONS controls whether <fSpecialFlagContractDisability>, <fSpecialFlagLimitedUseArms> and <fSpecialFlagLimitedUseLegs> are used
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22099&goto=360451&#msg_360451
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2553 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-25 22:38:08 +00:00
Flugente
76d95c34a2
Updated xml descriptions
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2552 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-20 16:30:33 +00:00
Sevenfm
8da66e2cc7
Added description for <shotAnimation> tag.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2532 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-05-13 07:08:47 +00:00
Sevenfm
569390209f
New option NWSS enables New Weapon Sounds System.
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Added xml support and sound files for NWSS.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2528 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-04-06 00:08:31 +00:00
Sevenfm
76a50db23e
Lowered max radius for Molotov.
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Set ubRadius = ubStartRadius for Break Light.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2524 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-03-03 17:50:10 +00:00
Sevenfm
984480afba
Water splash sounds.
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Rocks sink now.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2518 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-02-12 19:12:47 +00:00
Sevenfm
e069ebf0d0
New option ADD_LIGHT_AFTER_EXPLOSION (TRUE) - create light effect for fire and signal smoke effects.
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Removed light buddy effects from Molotov (979) and Mortar Signal Shell (1700).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2517 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-02-10 14:53:27 +00:00
Flugente
45b0e4c944
Change: Backpacks no longer automatically break civilian disguise.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=358568&#msg_358568
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2492 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-11-27 21:35:07 +00:00
Flugente
02554cc0c8
Fix: random items have wrong usItemClass
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2481 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-10-24 20:24:18 +00:00
Flugente
01b722be97
Armour and its attachements can now alter the fire damage received by setting a value in the <sFireResistance>-tag. This is affected by item status.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2470 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-10 20:38:37 +00:00
Flugente
cf700d0f8e
A paramedic can use empty bloodbags (<emptybloodbag>-tag, item #1756 ) to create blood bags (<bloodbag>-tag, item #1757 ) from other mercs. These can then boost the health returned by surgery by ONTOP_PERCENT_SURGERY_HEAL_BLOODBAG percent.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2467 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-10 16:22:27 +00:00
Flugente
a241003580
Added light effect to molotov cocktail
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2466 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-10 16:06:08 +00:00
Flugente
d643316f46
Lowered firing speed or revolvers during fan the hammer.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2462 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-30 19:29:56 +00:00
Flugente
df9999ded9
The new <BarrelConfiguration>-tag specifies how many bullets a gun shoots at once. Several values can be used. If no value is set, 1 will be used.
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Toggling fire modes cycles between barrel configurations if several have been set.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2461 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-27 19:21:04 +00:00
Flugente
a372060c6e
If CAN_FAN_THE_HAMMER is set for Gunslingers in Skills_Settings.ini, they can use burst fire if using revolvers with fBurstOnlyByFanTheHammer set to 1 and burst data set in Weapons.xml if they are in hipfire mode.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2460 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-24 21:55:47 +00:00
Flugente
0e25cace41
- Combining 2 rags ( #1022 ) produces dirty bandages ( #1753 ), that are 25% as effective as first aid kits and have a chance to inflict disease.
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- Combining alcohol (#245 ) with dirty bandages produces bandages without the disease chance.
- adjusted prices for Mini-14 and SKS
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2459 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-24 21:53:01 +00:00
Flugente
f17ffa3695
Ammo colour in AmmoTypes.xml is now set using <red>/<green>/<blue> tags instead of <fontColour>/<grayed>/<offNormal>/<onNormal>.
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For more information, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=355255&#msg_355255
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2449 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-10-06 17:54:01 +00:00
Flugente
da839f1c54
New feature: we have to bury corpses, or their rot causes diseases in sectors
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2436 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-12 12:38:07 +00:00
Flugente
e401225fca
Item change: extended stocks have -1% cth modifier to keep in line with the way guns were before inseparable stocks were added.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2435 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-10 18:53:51 +00:00
Flugente
bf07914271
Item change: Folding stocks only CTH add penalties when folded.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2434 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-09 20:00:15 +00:00
silversurfer
5d74bf5df6
fixes (by Jolly_Reaper) to spelling and grammar errors in several XMLs
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2422 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-04-21 09:55:20 +00:00
Flugente
a9e89ca577
Fix: missing attachment
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2417 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-03-27 18:32:42 +00:00
Flugente
0e3178a023
Fix: FAMAS has built-in bipod when it shouldn't
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2416 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-03-27 18:01:54 +00:00
Flugente
566e6317d9
Added or deleted permanent attachments for AUGs, several MGs and SRs
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2414 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-03-11 15:55:43 +00:00
Flugente
66d5c9624a
- Added green syringe item picture to better tell poisons apart
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- Removed C-mag adapaters as possible attachments for bullpup guns
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2407 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-02-27 18:54:23 +00:00
Flugente
0468277637
New item: painkillers (item #1752 ) works similar to a bottle of small regen boosters, but is much more addictive
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2404 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-02-21 19:48:00 +00:00
Flugente
97d4d2a6c2
New feature: Getting and using intel allows for more spy-related roleplay
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2401 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-02-18 23:12:21 +00:00
silversurfer
42184ad255
Update to folding stocks (by Cardinal):
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- adjusted mostly the AK variants (standard AR- size 7, carbines - size 6, compact carbines - size 5), and some others
- removed <ToHitBonus>-1</ToHitBonus> from weapons that used to have modifiers representing permanent folding stocks, since stock items now carry the penalty
- removed the folding stock from xm-8 compact carbine and added fixed recoil penalties - apparently the one in the game is the stockless butt-cap version
- fixed some mistakes I made previously with assigning default attachments
- Unrelated to the stocks, I changed the PercentHandling modifier for the combat knife and the KCB knife from -10 to 10. Unless I'm mistaken, this should mean that when used as bayonets they now properly add a handling penalty instead a bonus
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2396 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-10-15 08:41:44 +00:00
silversurfer
1368d7d24d
Enhancement (by Cardinal):
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- folding/retractable stocks can now be folded/unfolded with item transformations
- weapons with built-in folding/retractable stocks come with transformable stocks too (unfolded by default). These stocks cannot be removed.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2394 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-10-07 10:58:55 +00:00
Flugente
d950f6159f
- Added riot shields for Grizzly, Raider and It
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- slightly adjusted shield strength
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2382 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-07-31 19:15:48 +00:00
Flugente
cb543e831a
New feature: riot shields protect against damage from some directions.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23452&start=0&
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2381 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-07-29 21:11:32 +00:00
Flugente
ced9b75bbe
- Updated beckground (Barry to Reaper, WIP)
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- Updated gear kits (Barry to Reaper, WIP)
- Fix: M16A4 and M4A1 had odd price tags
- Fix: Ghillie armour cannot be worn
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2361 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-01-29 20:44:32 +00:00
Flugente
1ab29c5d44
- AmmoTypes.xml: tag <canGoThrough> replaced with <usPiercePersonChanceModifier> (unsigned integer). If value is > 0, a bullet can pierce a person after hitting. Higher values increase the chance to do so. Vehicles can now be pierced as well.
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- AP ammo is now more likely to pierce structures.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2360 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-01-27 22:34:56 +00:00
silversurfer
0465453e73
- new jam damage threshold for guns
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- gave the utility knife a lockpicking penalty
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2358 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-01-22 13:29:14 +00:00
silversurfer
a98c0f5227
Fix (by Gambigobilla): background 83 had two stealth tags
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- added flag 2147483648 to all specialized grenade and bomb pouches
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2349 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-11-17 19:52:13 +00:00
Flugente
b4342f7f90
Items in a slot granted by LBE with the flag LBE_EXPLOSIONPROOF (<ItemFlag> 2147483648) are protected from explosion damage (and cannot cause a chain reaction).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2348 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-10-24 20:16:43 +00:00
Flugente
2d663d5597
Fix: bad flag in Nada
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2344 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-10-13 18:24:48 +00:00
silversurfer
4db6535fd6
Fix: Syringes didn't fit into syringe pockets. Changed pocket definition to fit new size of syringes that was modified in GameDir 2242.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2339 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-08-21 22:24:56 +00:00
Flugente
7f3138c520
New feature: bear traps are mechanical traps that function like bombs, cause no explosion, can be reused, deal significant damage to legs and pin down the target.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=346624&#msg_346624
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2338 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-08-12 20:47:13 +00:00