- new: New .ini setting to disable stealing
- new: Added translation table for Russian characters
- new: Code for "new way to progress" (visiting sectors)
- new: Remove attachments and unload all weapons in sector (Shift+F)
- new: Added INI options for RESTRICT_ROAMING and REVEAL_ITEMS_AFTER_COMBAT
- changed: Removed Omerta from the list of "unimportant" sectors (Estoni and San Mona still "unimportant")
- changed: Allowed queen to attack Omerta before day 2 at 7:45AM and Drassen before day 3 at 6:30AM
- changed: The reinforcements are not reassigned anymore when the sector where they were going to is captured by player
- changed: Omerta garrison is not reassigned anymore when queen fortifies cities
- changed: Enabled investigation of lost city sector by the enemy
- changed: Limit for the investigation of the sector depends on difficulty level (4, 8, 12 and unlimited on INSANE)
- changed: Better handle missing .ini entries for IMP slots
- bugfix: Assertion failure when Skyrider leaves a sector where a merc cannot be woken up
- bugfix: Opponent no longer "seeks cover", ie jumps back out of the ring; no longer will pick up a gun from the ground while boxing
- bugfix: Disappearing corpses (and possibly items) when cursor hovers over a square on the rooftop; also fixes a "write to freed memory" heap check
- bugfix: roof inaccessible tiles problem
- bugfix: AI hang while deciding on an action (fire 0 rounds on auto)
- bugfix: Disappearing corpses (and possibly items) when cursor hovers over a square on the rooftop; also fixes a "write to freed memory" heap check
- bugfix: Fixed improper printf field in a debug message
- bugfix: CTD when someone fell off the west side of a building
- bugfix: Fixed misspelling of function names
- bugfix: Minor fix to allow different types of GL grenades to be attached to the grenade panel and the ALICE pack
- bugfix: Wrong placement of the terrorists pictures on the files section in the laptop
- bugfix: Text placement in insurance laptop pages in higher resolutions
- bugfix: Fix for grenade launchers (allow reloading with valid ammunition only)
- bugfix: Fix for stacking items in sector
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@791 4f8fa57e-7814-0410-bad4-adc449f26b7c
-Item duplication in merge tables fixed
NOTE: any entries in the merges.xml with the item as a result of the merge are not duplicated. This is because one item combination cannot produce two different results.
-"TableHandler" problem when restarting the editor after modifying visible columns fixed
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@790 4f8fa57e-7814-0410-bad4-adc449f26b7c
added further merges to exchange the barrel in a SCAR Conversion Kit
added ability to mount Kobra on Bizon SMG
corrected a typo in one of the SCAR-WP Conversion Kit descriptions
changed sound of Steyr ACR, because the sound of falling brass does not go well with synthetic cartridge cases ;-)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@789 4f8fa57e-7814-0410-bad4-adc449f26b7c
added SCAR conversion kits
added 6.8x43mm SPC ammo (HP and AP)
activated Steyr ACR and its ammo
deactivated HK MP5/10SD3 and 10mm DU ammo
added HK MP5/40A3 and SMG ammo
raised ammo capacity of Micro-Uzi to 30
added Thor's Katana, Nunchaku, and Shuriken (also to IMP-Item choices)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@787 4f8fa57e-7814-0410-bad4-adc449f26b7c
replaced MP7 with Coolberg's pic
added Coolberg's MP5/40 pic
replaced Walther P99 with Coolberg's pic
replaced 10mm SMG mag pics with Coolberg's pics
added 42rnd mag pics for AUG (pics made by Wil)
added new SCAR version pics (including conversion kits)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@782 4f8fa57e-7814-0410-bad4-adc449f26b7c
replaced MP7 with Coolberg's pic
replaced Walther P99 with Coolberg's pic
replaced 10mm SMG mag pics with Coolberg's pics
added 42rnd mag pics for AUG (pics made by Wil)
added new SCAR version pics (including conversion kits)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@781 4f8fa57e-7814-0410-bad4-adc449f26b7c
replaced MP7 with Coolberg's pic
replaced Walther P99 with Coolberg's pic
replaced 10mm SMG mag pics with Coolberg's pics
added 42rnd mag pics for AUG (pics made by Wil)
added new SCAR version pics (including conversion kits)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@780 4f8fa57e-7814-0410-bad4-adc449f26b7c
- The reinforcements are not reassigned anymore when the sector where they were going to is captured by player
- Investigation of lost city sector by the enemy
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@779 4f8fa57e-7814-0410-bad4-adc449f26b7c
changed FN EGLM to draw pics from P1ITEM
removed Foregrip attachability from Glock 19 (made no sense on that gun)
added Heavy Throwing Knife to Tony's inventory
added .45 ACP Drums to Tony's inventory
added Steyr ACR, but DEACTIVATED it, because it is not ready yet
added Steyr ACR magazine, but DEACTIVATED it, because it is not ready yet
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@777 4f8fa57e-7814-0410-bad4-adc449f26b7c
German.Items: corrected some Grammar, Corrected U-238 to U-235, squeezed Dyneema descriptions (too long for BR), Improved Text for old Aimpoint.
ATN: I did _NOT_ checked, if U-238 is also wrong in English!
ATN: Gameboy + Copper still don't work. Not found the Bug for now :-(
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@771 4f8fa57e-7814-0410-bad4-adc449f26b7c
replaced all four XM-8 pics with new pics made by Coolberg
replaced HK USP, HK Mk23 SOCOM, Sphinx, Springfield XD, Tokarev, and PSM pics with versions made by Coolberg
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@764 4f8fa57e-7814-0410-bad4-adc449f26b7c
replaced all four XM-8 pics with new pics made by Coolberg
replaced HK USP, HK Mk23 SOCOM, Sphinx, Springfield XD, Tokarev, and PSM pics with versions made by Coolberg
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@763 4f8fa57e-7814-0410-bad4-adc449f26b7c
added attachability of Reflex Sight (and Kobra, where applicable) to fullauto-only machineguns
added attachability of ACOG/ACOG-Combo/Reflex Sight to selective fire machineguns
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@760 4f8fa57e-7814-0410-bad4-adc449f26b7c
- moved ja2.set (game settings file) to a custom data directory defined in ja2.ini
- externalized game progress weights
- added VS2005 compability fix from Space Viking
- changed UINT16 to wchar_t for VS 2005 compliance
- Code changes to allow more slots for IMPs.
- Allow dead IMPs to be replaced.
- Add another way to progress in the game (sectors visited).
- Separated the ammo types from the interface from the file infobox.sti.
- Fix for VS 2005 in German and Russian versions
- bugfix: Fixed again more bugs which occurred when loading a 1.13 savegame which was saved under an older 1.13 build or under different XML-files. The bug is now better fixed than before.
- bugfix: Fixed "end move & LOS bug" ('END' button has two different actions)
- bugfix: Added CtH fix from AndroidXP
- bugfix: Rooftop CtH fix from AndroidXP
- bugfix: Roof CtH bug also affected the numerical CtH display on pressing "F" (fixed by AndroidXP)
- bugfix: Added AndroidXP fixes for Sniper Deadlock and Grenade AP loss
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@756 4f8fa57e-7814-0410-bad4-adc449f26b7c
This is needed for interface MODs, because the ammo types in the infobox.sti should not depend on the interface graphic.
I also committed the changes to the source code!
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@753 4f8fa57e-7814-0410-bad4-adc449f26b7c
replaced pic of ALICE Pack with a new one made by Marlboro Man
added pic of Stery ACR for later use (Marlboro Man)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@751 4f8fa57e-7814-0410-bad4-adc449f26b7c
replaced pic of ALICE Pack with a new one made by Marlboro Man
added pic of Stery ACR for later use (Marlboro Man)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@750 4f8fa57e-7814-0410-bad4-adc449f26b7c
-slightly brightened the overview map of arulco in the strategy screen
-added "1.13" to the ja2 logo in the start screen
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@749 4f8fa57e-7814-0410-bad4-adc449f26b7c
changed SCAR-L to SCAR-L CQC
added replacement barrels for SCAR rifles (CQC and SV versions only)
added Grenade Panel
raised accuracy of the following guns: SKS, SVD, SVDS, Zastava, and Skorpion
corrected description of CAWS
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@745 4f8fa57e-7814-0410-bad4-adc449f26b7c
added pics of SCAR-L and -H sniper variants.
added pics of replacement barrels and of the new Grenade Panel
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@744 4f8fa57e-7814-0410-bad4-adc449f26b7c
added pics of SCAR-L and -H sniper variants.
added pics of replacement barrels and of the new Grenade Panel
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@743 4f8fa57e-7814-0410-bad4-adc449f26b7c