Commit Graph
1298 Commits
Author SHA1 Message Date
Wanne 17efff2861 - Deleted unused file A9_0_ExtraItems_Expert.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1786 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-23 06:53:51 +00:00
Wanne 2f8b400e7b - Restored missing Covert Ops-Traits for Mouse and Elroy (by Flugente)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1785 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-23 06:42:37 +00:00
silversurfer ce684297ce New trait bonus for Ranger
FIRING_SPEED_BONUS_SHOTGUNS will reduce the APs needed to fire shotguns. Default is 10 (percent).


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1784 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-22 18:21:31 +00:00
silversurfer 18a8a13e5d - fixed attachment class of trigger group
- fixed coolness of 4x scope
- fixed coolness of 7x scope

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1783 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-20 15:03:05 +00:00
Wanne 8e2950b056 - Added new loadscreen hints (by Uriens)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1781 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-20 08:36:52 +00:00
Wanne 1b0a4456a9 - Externalized Kingpin money sector and Hospital sector (by Buggler)
[San Mona]
;Kingpin's private stash. He will come looking for you if stolen
KINGPIN_MONEY_SECTOR_X = 5
KINGPIN_MONEY_SECTOR_Y = 4
KINGPIN_MONEY_SECTOR_Z = 1

[Cambria]
;The Hospital sector
HOSPITAL_SECTOR_X = 8
HOSPITAL_SECTOR_Y = 6
HOSPITAL_SECTOR_Z = 0



git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1780 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-20 08:20:39 +00:00
Wanne e58e084da3 - Addded missing gear kit name 5 ("Premium") for merc Lucky (by Off_Topic)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1779 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-20 08:11:49 +00:00
Wanne 911a4105ce - Reworked GearKits for Merc and adjusted a few merc profiles (by Off_Topic)
These KITS are Limited to Merc Lvl and prices, it would be tempting to give them "the perfect loadout" but it would take away from the fun and balance of the game.

*List of Kits

Ammo: Extra ammo at the expense of an other item.
Gun Choice: an alternative weapon.
Combat: Mercs drop their Med/Tool Kits in favour of extra firepower.
Fast Rope: Only seen in upper tier Mercs. The idea was to create a basic kit for when you know you are landing in an enemy occupied sector. (Could be change to "Hot LZ")
CQC: Close Combat
HTH: Hand to Hand
LBE: If you feel like splashing the cash for some extra carry capacity.
Paramedic: A kit for Doctors on the front line, dropping their MEdkit for a FirstAid Kit and a Smoke Grenades.
Auto/Heavy WPNs: Skill specific kits.
Sapper: Desroying/Constructing stuff.
Breach: Using explosives or ballistics to open doors.
Covert: Silent weapons/ammo.
Night OPs: Flares etc... 

There are more KITS but they should be self explanatory. It's a lot of info to edit, so if there are any mistakes/oversights let me know and i'll change them. Same goes for any suggestions.

I tweaked these Mercs in order for OST/NST to match and to improve one or two.

Dyno & Smoke: Electronics added to OST to match Demo.
Mouse: Stealthy/Stealthy added to OST Melee removed from NST
Moses: Given Devolve evolution.
Hector:Knifing expert in OST.
Needle: Knifing OST.
Screw: HTH (OST) HTH/Tech (NST)
Elroy: Strealth/Lockpicking.
Carp: Removed Deputy and gave him Teacjng in OST/NST. He's pretty useless at the moment, at least this way he can be a Militia Trainer.
Doc: He had Teaching/Deputy in NST. Changed it to Doctor in NST and no skill in OST.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1778 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-19 11:54:53 +00:00
Flugente 3080a6d05a Shadow had wrong background
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1776 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-17 20:35:05 +00:00
Wanne eb459db10b - Added comments to Samsites.xml (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1774 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-17 14:45:49 +00:00
Wanne 9ebb2471e4 Mobile Militia Improvements (by moa)
o see: http://www.bears-pit.com/board/ubbthreads.php/topics/325133/Re_Fix_Catched_the_mobiles.html#Post325133


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1773 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-13 06:33:28 +00:00
Wanne 0bd3963f28 - Updated LoadScreenHints.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1772 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-12 11:21:31 +00:00
Wanne dcbde7fc46 - Restored German code page file (german.cp)
o To use the german codepage, you cann add the entry CODE_PAGE = german.cp in your ja2.ini file

- Updated LoadScreenHints.xml
o Added a few new hints
o Reworked some existing hints

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1771 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-12 11:05:20 +00:00
Wanne 511c9c1ea8 - Added new hints (by Faalagorn)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1770 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-12 07:22:29 +00:00
Wanne 625d880a09 - Added new hint (by DepressivesBrot)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1769 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-12 07:18:34 +00:00
Wanne 197239a51d - Added new hint (by Off_Topic)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1767 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-11 08:59:13 +00:00
Wanne e02a618658 Restructured / cleaned "Docs" folder
- The "Docs" folder now only contains the Manuals, Hotkeys, Compatibility Fixes ... and a link to the additional 1.13 Documents Folder
- Additional 1.13 SVN Documents: https://ja2svn.dyndns.org/source/ja2/trunk/Documents
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/325007.html#Post325007






git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1765 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-11 08:46:37 +00:00
Wanne 1a7474ce74 - Fixed (Improved) create cutscene not playing after liberating 3 mine sectors (by Jazz)
o Reworked / optimized LUA script

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1764 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-11 07:30:18 +00:00
Wanne 70013ecee1 - Bugfix: Creature Quest Cutscene was not triggered
o There was a wrong condition in LUA script (In the ja2 source code this condition works, but not in LUA!!!)
-> WRONG:   if ( giLairID )           -> this is always triggered as TRUE and therefore never starts the cutscene
-> CORRECT: if ( giLairID ~= 0 )      -> if the quest has not started ( value != 0), start the cutscene

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1763 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-10 11:24:11 +00:00
Wanne 4e322cea5a - Fixed X-Y coordinate mixed up for CheckConditionsForTriggeringCreatureQuest (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1762 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-10 07:25:38 +00:00
silversurfer 8d400f8bbc changed IMP starting gear
Expert Snipers won't get a 10x scope anymore. They get a 2x scope instead. A 10x scope is useless at the start and when we buy or find a sniper rifle it usually has a 10x scope anyway.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1760 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-08 19:25:11 +00:00
silversurfer 33a0080de1 New parameters in CTHConstants.ini:
IRON_SIGHT_PERFORMANCE_BONUS
This makes the base aperture in NCTH smaller by x percent when using Iron Sights or other 1x sights.

LASER_PERFORMANCE_BONUS_HIP
LASER_PERFORMANCE_BONUS_IRON
LASER_PERFORMANCE_BONUS_SCOPE
These also make the base aperture in NCTH smaller by x percent when a laser is used with the respective sight. This replaces the old Projection Factor if one of the values is != 0. To continue using Projection Factor leave these three parameters at 0.




git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1759 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-07 11:58:13 +00:00
Flugente 4f0173345c BACKPACKWEIGHT_LOWERS_AP controls wether backpack weight affects APs negatively
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1758 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-05 19:43:07 +00:00
Wanne ad1c104538 - Correct a few sentences "LoadScreenHints.xml"
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1756 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-05 13:01:54 +00:00
Flugente 9a9c210746 - aligned texts
- added <insurance> tag to backgrounds

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1755 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-04 23:33:03 +00:00
Flugente 0987191f43 - added more backgrounds
- added new backgrounds to mercs
- <no_male> and <no_female> prohibit specific backgrounds to show up on IMP generation
- <cth_vs_creatures> modifies gun CTH when aiming at creatures

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1754 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-04 21:09:21 +00:00
Wanne 0e7fb3b00a - Added new hints to LoadScreenHints.xml (by Off_Topic)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1753 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-04 17:17:24 +00:00
Wanne 64bdbe450d - Added new hints and tips to the LoadScreenHints.xml (by Uriens)
- Added missing OVERHEATING property in "TableData/LoadScreenHints.xml"


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1749 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-04 10:06:21 +00:00
Flugente baf0a60594 - new feature: backgrounds allow more personalisation of mercenaries
- background feature replaces overheating on startup screen, moved overheating opion to ini

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1748 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-03 20:40:56 +00:00
Wanne 4e3eb01e65 - Bugfix: Fixed issue with the Leather Shop Deed quest (by silversurfer)
o On modified maps Kyle couldn't reach the temp money for the reward. Now there is a new parameter in Mod_Settings.ini called KYLE_MONEY_POSITION = x. The default for x is 14952 which is for vanilla map.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1747 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-01 16:07:46 +00:00
Wanne dab64f4e9f - LUA Script Bugfix (by silversurfer)
o Added missing ProfileID parameter when calling the LUA method: CheckFact( fact, profileID )

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1746 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-30 20:40:20 +00:00
Flugente e9d3115ee7 Clothes can be cut into rags.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1742 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-28 19:55:49 +00:00
Wanne beb8cbffd4 - Bugfix: Fixed too long sentences in Email.edt for John Kulba (thx to Inshy for reporting)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1740 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-28 16:34:03 +00:00
Flugente 60c837d358 soldier tooltips now display energy and morale
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1739 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-26 21:23:22 +00:00
Flugente 5763fe9d73 - Updated faces and added missing camo faces for Spike and Leech (by anv)
- fixed Sparky relationships and quotes (by anv)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1737 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-24 23:08:25 +00:00
Wanne d3355d1c07 - Added optional profile names to the XML files (by silversurfer)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1735 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-21 22:25:16 +00:00
Wanne 8905dcc21b - Updated Vehicles.xml (by silversurfer)
o Added the jeep

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1734 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-21 07:52:47 +00:00
Wanne 7bbe67776b - Updated some JA DG faces and added missing camo faces for JA1 natives (by anv)
o Face improvements: Spam & Roachburn family members
o Added missing camo faces for the 3 JA1 natives

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1731 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-20 06:45:46 +00:00
Flugente 25acada9c1 added a few loadscreen hints (by Acqsen & Flugente)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1730 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-19 19:43:33 +00:00
Flugente 1f42603859 made tripwire merges not that hard, thereby reducing the stat gain
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1729 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-16 22:27:29 +00:00
Wanne 27dfcb84a4 - Fixed wrong index of drunken Larry in MercAvailability.xml (by silversurfer)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1728 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-15 20:21:19 +00:00
Wanne c150b517da - Fixed missing and placeholder face files for the 3 JA1 natives (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1727 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-14 11:20:06 +00:00
Wanne 62b01d0637 - Bugfix: Fixed duplicated tags that were introduced in revision 1725 (thx to silversurfer)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1726 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-11 20:08:25 +00:00
Wanne 4fe527ca86 - Re-added missing buddies/hates for some merc that were overwritten in revision 1715
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1725 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-11 19:19:35 +00:00
Wanne d3e7615aa4 - Quickfix: Added the missing 33-faces for the 3 JA1 natives to fix the crash
o Currently all the 3 uses the face of John Kulba, until we get the correct ones

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1724 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-11 19:11:23 +00:00
Flugente 65ef13b10a added and adjusted the following features by zwwooooo to help restoring IoV to a pure item mod:
- externalized the brightness vision range modifiers to allow for different ratios of day/night vision range
- added <PercentRangeBonus> as a complement to <Rangebonus>
- added the possibility for LBE vests to function as plate carriers

These were the missing features from IoV previously not in the 1.13 trunk. Thereby, IoV is now fully compatible to the current trunk (by DepressivesBrot)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1722 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-08 21:08:44 +00:00
Flugente df70dd50a5 R-Holster is now covert.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1721 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-06 20:44:38 +00:00
Wanne 8c400305c6 - Bugfix: Overhead.lua (by Jazz)
o Entering Kinpgin room through the window. Demon (bodyguard) has to let in the player and Kingpin has to expect the player

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1720 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-02 11:18:54 +00:00
Wanne ae71026775 - Added missing MERC level up emails for John Kulba and the 3 JA1 natives
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1719 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-31 20:25:48 +00:00
Wanne c5eeb55758 - Bugfix: Fixed wrong bio index for the 3 JA1 natives (by silversurfer)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1718 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-31 20:10:47 +00:00