Commit Graph
100 Commits
Author SHA1 Message Date
KittyandGitHub dbb6762173 Removed tags for detonators (#148) from kitty624
Removed tags for detonators
no longer needed and also previously been unused
2025-04-09 21:23:16 +02:00
kitty624 03e5bb61f7 Removed tags for detonators
no longer needed and also previously been unused
2025-04-09 21:19:31 +02:00
KittyandGitHub 3519efb60d LOBOT: Officer's Coat, palette fixes (#147) from Hazapuza
LOBOT: graphics for Officer's Coat, palette fixes
2025-03-26 12:56:09 +01:00
KittyandGitHub acd611f950 LOBOT: Various fixes to filters, added a new Army Cap hat (#146) by Hazapuza
LOBOT: Various fixes to filters, added a new Army Cap hat
2025-03-24 05:43:12 +01:00
KittyandGitHub 8a0cebd049 Cowboy Hat item and LOBOT graphics (#145) from Hazapuza
Added a Cowboy Hat item and LOBOT graphics, minor changes and fixes
2025-03-21 23:18:46 +01:00
KittyandGitHub ca1cef4576 LOBOT: Updated Filters.xml... (#143) from Hazapuza
LOBOT: Updated Filters.xml...
2025-03-20 20:31:00 +01:00
KittyandGitHub c23cabd8de LOBOT: New blunt melee weapon strike ... (#142) from Hazapuza
LOBOT: New blunt melee weapon strike animation, other small refinements
2025-03-19 22:00:07 +01:00
KittyandGitHub a346fa2790 Yet more LOBOT (#141) from Hazapuza
Yet more LOBOT fixes, new BDU jacket and pants items, new berets,...
2025-03-09 17:55:13 +01:00
KittyandGitHub 83bac5f0c3 More LOBOT (#140) from Hazapuza
More LOBOT .sti file fixes, new graphics for Pepper Spray, new...
2025-03-07 20:51:59 +01:00
KittyandGitHub 897d4116ca LOBOT add missing palette (#139) from Hazapuza
Fixed a crash caused by missing palette files
2025-02-28 15:08:38 +01:00
KittyandGitHub a25d867cea LOBOT updates and fixes (#138) from Hazapuza
LOBOT: added new gear graphics, fixed graphical bugs, assorted other fixes
2025-02-28 02:13:41 +01:00
KittyandGitHub 0110505164 Fix Items.xml classindex (#133)
Fixed Items.xml classindex of Flashlight(s) and RifleGrenadeDevive to match their entry in weapons.xml
2025-01-24 22:10:52 +01:00
kitty624 2beafda349 Fix Items.xml classindex
classindex of Flashlight(s) and RifleGrenadeDevive changed to match their entry in weapons.xml
2025-01-24 22:06:01 +01:00
KittyandGitHub 40935c7e77 Fix Staring Gear Carp (#128) 2025-01-07 19:56:14 +01:00
kitty624 0700d8b378 Fix Carp Starting Gear Carp
- fixed doublette in tags in set Ammo
- added additional AP ammo
2025-01-07 19:51:32 +01:00
kitty624 b9be2b3c91 Fix Starting Gear Carp
- had two times tag big0 in set "ammo", which doesn't work
- fixed doubled tag and also added additional one
- this set will now come with ammo in Ball, AP and Glaser
2025-01-07 19:42:26 +01:00
KittyandGitHub 3864ec9e04 Reintroduction of Intro and Outro video files
past issues for video files (blackscreen on start) appear to be solved

therefore reintroducing of video files (from an unpacked Intro.slf)

using a directory instead of .slf for ease of access
2025-01-04 19:03:04 +01:00
kitty624 3bbfc274f3 Reintroduction of Intro and Outro video files
- past issues for video files (blackscreen on start) appear to be solved
- therefore reintroducing of video files (from an unpacked Intro.slf)
- using a directory instead of .slf for ease of access
2025-01-04 18:41:48 +01:00
KittyandGitHub 6088175555 LBE update (#125)
LBE update
small changes to possible combos
Tactical Sling can now be used with 3-day Pack and Blackhawk Patrol Pack as well
2025-01-02 00:01:24 +01:00
kitty624 8e79f13631 LBE update
small changes to possible combos
Tactical Sling can now be used with 3-day Pack and Blackhawk Patrol Pack as well
2025-01-01 23:57:46 +01:00
KittyandGitHub c339482221 Merge pull request #123 from FunkyFr3sh/master
update to cnc-ddraw 7.1
2024-12-31 21:23:21 +01:00
KittyandGitHub aad9946899 Fix ja2options.ini UB-vanilla
accidently previously committed the one for UB-1.13 here
fixed with correct ini
that way preserving vanilla settings, instead of overwriting with 1.13 settings
2024-12-26 12:25:10 +01:00
kitty624 a2504dfa0b Fix ja2options.ini UB-vanilla
accidently previously committed the one for UB-1.13 here
fixed with correct ini
that way preserving vanilla settings, instead of overwriting with 1.13 settings
2024-12-26 12:21:11 +01:00
KittyandGitHub 5b77f9e03c Update Backgrounds.xml in JA2 vanilla
Update Backgrounds.xml in JA2 vanilla, to allow functionalty of Alternative_IMP_Creation
2024-12-26 11:32:40 +01:00
kitty624 cee087e64a Update Backgrounds.xml in JA2 vanilla
- to allow functionalty of Alternative_IMP_Creation
2024-12-26 11:28:29 +01:00
KittyandGitHub 42cd748f2c Update/Fix JA2 vanilla
- added UB-tilesets to allow to use them for JA2 maps in JA2 vanilla as well (follow up to previous commit)
- added missing "Alternative_IMP_Creation" entry into Data/ja2options.ini
2024-12-26 11:00:36 +01:00
kitty624 6ad650c6f7 Update/Fix JA2 vanilla
- added UB-tilesets to allow to use them for JA2 maps in JA2 vanilla as well
(follow up to previous commit)
- added missing "Alternative_IMP_Creation" entry into Data/ja2options.ini
2024-12-26 10:41:29 +01:00
KittyandGitHub 620fb75073 Fix using UB-tilesets in JA2-mapeditor
- using "UB tilesets for JA2" by Snap as template
-  in tilesets 53-59 snow-covered graphics, such as sandbags, were replaced with more appropriate JA2 graphics
- updated ja2set.dat in Data/BinaryData to match this change
- added updated ja2set.dat in Data-1.13/BinaryData, as preperation for comming update to sector fortification
- adjusted ja2setdat.xml in Data and Data-1.13 to match the changes
- added a ja2setdat.xml to Data-UB, this one will match the UB-tilesets in UB
- NOTE:
- The UB-tilesets in 1.13 are solely meant to be used with 1.13
- UB-1.13 and UB-vanilla DON'T use the UB-tilesets in Data-1.13
- UB-1.13 and UB-vanilla use the UB-tilesets in Data-UB instead
- to edit UB-maps, use UB-mapeditor
- to edit JA2-maps, use JA2-mapeditor
- editing JA2, tileset Generic 1 (directory 0) will be the default tileset
- editing UB, the default tileset will be Heavy Snow (directory 50)
- that's why ja2set.dat and ja2setdat.xml differ between JA2 and UB
2024-12-26 09:31:45 +01:00
kitty624 fc1233eb2c Fix using UB-tilesets in JA2-mapeditor
- using "UB tilesets for JA2" by Snap as template
- in tilesets 53-59 snow-covered graphics, such as sandbags, were replaced with
more appropriate JA2 graphics
- updated ja2set.dat in Data/BinaryData to match this change
- added updated ja2set.dat in Data-1.13/BinaryData,
as preperation for comming update to sector fortification
- adjusted ja2setdat.xml in Data and Data-1.13 to match the changes
- added a ja2setdat.xml to Data-UB, this one will match the UB-tilesets in UB
NOTE:
- The UB-tilesets in 1.13 are solely meant to be used with 1.13
- UB-1.13 and UB-vanilla DON'T use the UB-tilesets in Data-1.13
- UB-1.13 and UB-vanilla use the UB-tilesets in Data-UB instead
- to edit UB-maps, use UB-mapeditor
- to edit JA2-maps, use JA2-mapeditor
- in JA2-MapEditor, tileset Generic 1 (directory 0) will be the default tileset
- in UB-MapEditor, the default tileset will be Heavy Snow (directory 50)
- that's why ja2set.dat and ja2setdat.xml differ between JA2 and UB
2024-12-26 09:09:04 +01:00
KittyandGitHub dd56027461 Update Ja2_Options.ini UB-1.13 and UB-vanilla (#118)
- added the missing entries for Alternative_IMP_Creation
- set Backgrounds to FALSE in UB-1.13 and UB-vanilla
- ID in MercProfiles differs for some mercs between UB and 1.13
- that and the associated backgroundnumber in MercProfiles results in mismatching background in UB
- until UB gets updated with own Backgrounds.xml to avoid this, backgrounds set to false
2024-12-26 08:51:04 +01:00
kitty624 f75efd6bee Update Ja2_Options.ini UB-1.13 and UB-vanilla
- added the missing entries for Alternative_IMP_Creation
2024-12-26 08:38:54 +01:00
KittyandGitHub 609c48a4c2 LBE fix and changes (#112)
- new pocket added
    replaces previously used pocket for belts at LRAK-Vest
    restricted useable item sizes to focus more on belts, drums and such
- new silhouette added
    used with new pocket, belt shaped to highlight belt feeding capability
- fixed Shotgun Holster
    pocket for weapon was misplaced (medium sized pocket at small slot)
    moved to correct slot to avoid glitch
    added a small pocket to enhance useability
- removed tags at pocket 2 (knife)
    pocket is for default inventory knife slot, type and restriction unneeded, already restricted to knives and throwing knives
2024-12-22 10:43:16 +01:00
kitty624 c3a2f9513f LBE fix and changes
- new pocket added
replaces previously used pocket for belts at LRAK-Vest
restricted useable itemsizes to focus more on belts, drums and such
- new silhouette added
used with new pocket, belt shaped to highlight belt feeding capability
- fixed Shotgun Holster
pocket for weapon was misplaced (medium sized pocket at small slot)
moved to correct slot to avoid glitch
added a small pocket to enhance useability
- removed tags at pocket 2 (knife)
pocket for default inventory knife slot, type and restriction unneeded,
already restricted to knives and throwing knives
2024-12-22 10:23:52 +01:00
KittyandGitHub ba038fbec7 Adjusted belt feeding (#111)
- boxes of 7.62x54R are no longer considered ammobelt
- renamed 7.62x54R belts to "belt" instead of "box"
- added amount of rounds to belt description, if missing
- crates of 7.62x51, 5.56x45 and 7.62x54R are considered ammobelt
- such crates can be used to externally feed suitable weapons
- since they are to big for vest, can only be done out of merc hand
(second merc has them in hand, is close and looking at weaponholder)
2024-12-22 07:14:06 +01:00
kitty624 9f95be134b Adjusted belt feeding
- boxes of 7.62x54R are no longer considered ammobelt
- renamed 7.62x54R belts to "belt" instead of "box"
- added amount of rounds to belt description, if missing
- crates of 7.62x51, 5.56x45 and 7.62x54R are considered ammobelt
- such crates can be used to externally feed suitable weapons
- since they are to big for vest, can only be done out of merc hand
(second merc has them in hand, is close and looking at weaponholder)
2024-12-22 07:07:40 +01:00
KittyandGitHub b1e411a023 Adjusted item prices out of UINT16 range (#109)
some item prices were higher than allowed by UINT16 (>65535) lowered them
2024-12-21 22:43:03 +01:00
kitty624 99dc6b761e Adjusted item prices out of UINT16 range
some item prices were higher than allowed by UINT16 (>65535)
lowered them
2024-12-21 22:35:24 +01:00
KittyandGitHub 70e77061e3 More consistent naming conventions LBE (#108)
adjusted some text to achieve a more consistent naming convention
i.e., for leg rigs used "rig" instead of "pouch", etc.
edited some description to highlight purpose and use
i.e., mentioned the included hydration system on USMC backpack, etc.
2024-12-21 22:22:16 +01:00
kitty624 fda9b4b014 More consistent naming conventions LBE
adjusted some text to achieve a more consistent naming convention
i.e., for leg rigs used "rig" instead of "pouch", etc.
edited some description to highlight purpose and use
i.e., mentioned the included hydration system on USMC backpack, etc.
2024-12-21 22:15:56 +01:00
KittyandGitHub b926cd184d More distinguishable Molle items
More distinguishable Molle items

names:
LongName - added "3.11" as prefix
item and BR descriptions:
added term "MOLLE" to descriptions (if missing)

to make Molle LBE more distinguishable from standard LBE, added the prefix "3.11" to all LongNames (EDB and mouseover)
and revisited descriptions (item and BR), adding the term "MOLLE" to them, if it wasn't already there
2024-12-20 01:23:53 +01:00
kitty624 a3a99637e2 More distinguishable Molle items
names:
LongName - added "3.11" as prefix
item and BR descriptions:
added term "MOLLE" to descriptions
2024-12-20 01:15:30 +01:00
KittyandGitHub d3378c8994 fix: let tony buy .45 ACP boxes (#106)
fix: let tony buy .45 ACP boxes
2024-12-19 21:42:09 +01:00
KittyandGitHub 47bda82810 Workarround for issue #358
Workarround for issue #358 
moved ItemFlag-tag above Attachment-tag
2024-12-19 19:45:28 +01:00
kitty624 3b2f4312ff Workarround for issue #358 https://github.com/1dot13/source/issues/358 moved ItemFlag-tag above Attachment-tag 2024-12-19 19:41:45 +01:00
KittyandGitHub 0c04bbd3bc Removed unneeded tag in items.xml (#104)
Removed unneeded tag in items.xml
preventing drug items to be excluded when also food items and food system is off, now no longer need a tag in items.xml
2024-12-17 14:24:18 +01:00
kitty624 d2d3f48fd1 Removed unneeded tag in items.xml
preventing drug items to be excluded when also food items and food system is off,
now no longer need a tag in items.xml
2024-12-17 14:19:05 +01:00
KittyandGitHub b8105807f1 Reworked foodsystem exclusive items (#103)
no food items if the food system is off
whether the item is exclusive is defined by tag in items.xml 
replaced previous way of decision, which used Item[usItemIndex].foodtype > 0 as criteria 
that also restricted dual use items (i.e. drugs that also have a foodtype, like coffee, etc.)
2024-12-16 10:38:40 +01:00
kitty624 4dcc14f85d Reworked foodsystem exclusive items
no food items if the food system is off
whether the item is exclusive is defined by tag in items.xml
replaced previous way of decision, which used Item[usItemIndex].foodtype > 0 as criteria
that also restricted dual use items (i.e. drugs that also have a foodtype, like coffee, etc.)
2024-12-16 10:27:22 +01:00
KittyandGitHub 55871baca4 Adjusted item coolness
Adjusted item coolness
2024-12-13 22:28:21 +01:00
kitty624 caf94e449d Adjusted item coolness
- surgical mask and gloves lowered coolness
- medical splint lowered coolness
- empty PPE-Bag lowered coolness
- full PPE-Bag lowered coolness
reasoning: those are semi-essential for disease feature,
therefore it's important to have the otion to get them soon.
and all are rather common items in the real world, so that's reasonable
Typo Fix
- typo fix in merchant inventory
2024-12-13 22:17:59 +01:00
KittyandGitHub c687d4eed1 Updated AttachmentPoint.xml (#99)
- Surgical Mask and Gloves use AttachmentPoint to attach to PPE Bag
- updated xml with that
2024-11-08 10:55:14 +01:00
kitty624 93a69baa63 Updated AttachmentPoint.xml
- Surgical Mask and Gloves use AttachmentPoint to attach to PPE Bag
- updated xml with that
2024-11-08 10:45:09 +01:00
KittyandGitHub 157ca0fc8f Merge pull request #97 from kitty624/dev-gamedir
New item PPE Bag
2024-11-07 08:14:14 +01:00
kitty624 0981111ab4 BigItem sti for PPE Bag
- missed in previous commit
2024-11-07 07:58:55 +01:00
kitty624 52fbd83c23 New Item PPE Bag
- empty PPE Bag will transform into full PPE Bag when Surgical Mask and Gloves get attached
- full PPE Bag will have both disease protection qualities (face and hand)
- instead of two inventory slots (mask and glove) it takes only one while providing same level of protection
- replaced mask and gloves in Fox's Starting Gear with PPE Bag
- added PPE Bag to (one) Starting Gear of Stella and Hurl
- added PPE Bag to dealer inventory of Rebel-Quartermaster, Pharmacy Cambria and Tina
- empty PPE Bag available at BR (can be filled/transformed with surgical mask and gloves also available at BR)
2024-11-07 07:28:07 +01:00
kitty624 1aba98d5a0 Comments on Merges.xml 2024-11-07 04:39:26 +01:00
KittyandGitHub 9c43e3d9cf Merge pull request #92 from kitty624/gamedir-dev
Fix to C5.npc and CIV36.edt
2024-04-30 07:33:26 +02:00
kitty624 556cc7c447 Fix to CIV36.edt
The correspomding .npc-file for CIV35.edt and CIV36.edt  is Miners.npc
This .npc is looking for quote lines up to 14 in those .edt
CIV36.edt did only have up to line 9 which was resulting in an "AAAA" in dialogue box when lines 10-14 couldn't be found
In vanilla this "only up to 9" was working, but sometime inbetween the Quote system had a code-rework and the .edt probably wasn't adjusted at that time

Fix: added lines 10-14 to CIV36.edt
2024-04-30 07:28:10 +02:00
kitty624 b22e95cd03 Fix to C5.npc
Record 03 in the .npc-file was pointing to non existing line 03 in corresponding .edt-file, resulting in an "AAAAA" in dialogue text when trying to call it

fixed record
2024-04-30 07:20:29 +02:00
KittyandGitHub 1f8811efb6 UB added missing subdirectory for Extra Items (#91)
added rhe missing subdirectory for Extra Items and moved existing files into the new subdirectory
2024-04-15 18:48:02 +02:00
KittyandGitHub f214a81a8a Merge pull request #90 from kitty624/gamedir-dev
Accompanying to rework of  r9343
2024-04-15 07:18:54 +02:00
kitty624 41941b114d Update Items.xml
accompanying to rework of  r9343

- a tag introduced with r9343 never got actually implemented in gamedir

- added the tag, items with this tag will be exclusive to disease feature

- added a few other tags suitable for those items

- slightly adjusted their coolness
2024-04-15 06:01:29 +02:00
KittyandGitHub 9ac36af106 Merge pull request #89 from kitty624/gamedir-dev
Update StructureConstruct.xml
2024-04-01 17:54:07 +02:00
kitty624 0a4f5b62d4 Update StructureConstruct.xml
the tag fFortifyAdjacentAdjustment doesn't mesh well with how actual graphics for concertina look like and are sorted in .sti-file

that resulted in concertina being shown facing wrong direction when using fortification assignment and placing them next to each other

which was caused by that attempt to align to adjacent tile

setting the tag to 0 instead of 1 solved that issue
2024-04-01 17:50:41 +02:00
KittyandGitHub 3a3850efe6 Merge pull request #88 from Hazapuza/1dot13-gamedir-dev
Several changes to backgrounds
2024-03-31 21:24:43 +02:00
KittyandGitHub 76d9014d3d Merge pull request #87 from kitty624/gamedir-dev
Update ItemFlag.xml
2024-03-30 05:40:29 +01:00
kitty624 f5b1d2ebbc Update ItemFlag.xml
- added a missing name
2024-03-30 05:38:56 +01:00
KittyandGitHub b2dbb63f16 Merge pull request #86 from kitty624/gamedir-dev
Updates to TableData/Lookup
2024-03-30 04:48:40 +01:00
kitty624 48c8b42be3 Updates to TableData/Lookup
- updated AttachmentClass.xml, ItemClass.xml and ItemFlag.xml to match code
- removed wrong ItemFlag 8 (camera) from items 1724 and 1725 (Wooden Wall and Wooden Planks)
2024-03-30 04:34:35 +01:00
KittyandGitHub 72e5ca57d1 Merge pull request #85 from Hazapuza/1dot13-gamedir-dev
Fixed typos, reworded some parts of the new backgrounds
2024-03-20 21:43:55 +01:00
KittyandGitHub 276c6df27c Merge pull request #84 from kitty624/backgrounds
Alternative IMP Background Selection (gamedir)
2024-03-19 23:13:40 +01:00
kitty624 a08a15b18a Alternative IMP Background Selection (gamedir)
- added two new options in ja2options.ini
- added new category, "Backgrounds", in INIEditorJA2Options.xml
and ja2options.ini
- added new tag, <alt_impcreation>
in backgrounds.xml
- added information about new options into backgrounds.xml
- added new backgrounds for the new options into backgrounds.xml

- also added tags needed for disease feature to medical staff in merc backgrounds

this change is accompanying the relevant change in source
2024-03-19 21:35:02 +01:00
KittyandGitHub 10d755b075 Merge pull request #83 from Hazapuza/1dot13-gamedir-dev
Added palette-swapped black versions of the basic shotgun and sawn-of…
2024-03-17 22:25:52 +01:00
KittyandGitHub ee5ad205f4 Merge pull request #82 from Hazapuza/1dot13-gamedir-dev
Added LOBOT graphics for a short AK-style compact carbine
2024-03-16 02:11:15 +01:00
KittyandGitHub ed7f7d177b Merge pull request #80 from Hazapuza/1dot13-gamedir-dev
Added a new weapon, the FN PS90
2024-03-11 01:24:55 +01:00
KittyandGitHub 047cdc6805 Merge pull request #79 from Hazapuza/1dot13-gamedir-dev
New LOBOT graphics for XM25 and G11
2024-03-07 09:08:38 +01:00
KittyandGitHub e6927d6452 Merge pull request #78 from Hazapuza/1dot13-gamedir-dev
Change AR57 11" and 6"-Silenced variants' weapon class from Rifle to SMG
2024-03-06 23:28:14 +01:00
KittyandGitHub c5f3392f19 Merge pull request #76 from Hazapuza/1dot13-gamedir-dev
Fixed a crash caused by wrong formatting
2024-02-29 02:09:24 +01:00
KittyandGitHub 146c2e1384 Merge pull request #75 from Hazapuza/1dot13-gamedir-dev
Add a few new hints, update LoadScreenHints.xml in Data to match …
2024-02-27 17:12:25 +01:00
KittyandGitHub 87b3a8cca8 Merge pull request #74 from Hazapuza/1dot13-gamedir-dev
Updated Data-UB-1.13...
2024-02-21 00:49:23 +01:00
KittyandGitHub 7a84ce082a Merge pull request #73 from Hazapuza/1dot13-gamedir-dev
Fix more typos
2024-02-19 22:19:17 +01:00
KittyandGitHub cb194fddff Merge pull request #72 from Hazapuza/1dot13-gamedir-dev
Fix typos in backgrounds.xml
2024-02-19 21:53:50 +01:00
KittyandGitHub b26cb411cf Merge pull request #71 from Hazapuza/1dot13-gamedir-dev
Rewrite background names and descriptions
2024-02-19 21:32:19 +01:00
KittyandGitHub 7beb8e10e3 Merge pull request #70 from Hazapuza/1dot13-gamedir-dev
Add missing AIM alumni entries, fix typos in MERCBIOS
2024-02-14 01:12:52 +01:00
KittyandGitHub dc701fc495 Merge pull request #69 from kitty624/gamedir-dev
Update to ja2.ini for scaling tooltips

he source pr 1dot13/source#151 made it possible to scale up tooltips

added the setting and description to ja2.ini to allow to make use of it
2024-02-09 23:32:49 +01:00
kitty624 d7ef658f30 Update to ja2.ini for scaling tooltips
the source pr https://github.com/1dot13/source/pull/151
made it possible to scale up tooltips

added the setting and description to ja2.ini to allow to make use of it
2024-02-09 23:28:57 +01:00
KittyandGitHub 95ca46df79 Merge pull request #67 from Hazapuza/1dot13-gamedir-dev
Fix for errors in enemy and militia gun choices
2024-02-09 18:11:06 +01:00
KittyandGitHub 25c765e81a Merge pull request #68 from kitty624/gamedir-dev
Adjusted attachments.xml for G36C



previous change removed the default in-build 2xscope from G36C in items.xml

to avoid assertion error, adjusted attachments.xml to refelct the change in there as well
2024-02-08 22:07:40 +01:00
kitty624 2a4fd8ac21 Adjusted attachments.xml for G36C
previous change removed the default in-build 2xscope from G36C in items.xml

to avoid assertion error, adjusted attachments.xml to refelct the change in there as well
2024-02-08 22:05:58 +01:00
KittyandGitHub 3edfca04bd Merge pull request #66 from Hazapuza/1dot13-gamedir-dev
Fix for two wrong default attachments
2024-02-08 19:05:36 +01:00
KittyandGitHub a9654ca666 Merge pull request #65 from kitty624/gamedir-dev
Biographies revised (by  Hazapuza)
2024-02-01 05:21:48 +01:00
kitty624 3164fa0599 biographies revised (by Hazapuza)
texts in AIMBIOS.edt and MERCBIOS.edt adjusted to better match lore from JA1, DG , Alumni, etc
2024-02-01 05:18:58 +01:00
KittyandGitHub b64fdd506e Merge pull request #64 from kitty624/gamedir-dev
Update SectorNames.xml

D2 - changed water type to 1 (drinkable) since there are watertabs in buildings, a reasonable watersource
2024-01-03 03:54:06 +01:00
kitty624 023cbcb88e Update SectorNames.xml
D2 Changed water type to 1 (drinkable) since there are watertabs in buildings, a reasonable watersource
2024-01-03 03:52:10 +01:00
KittyandGitHub b23e78b62d Merge pull request #63 from kitty624/gamedir-dev
[Fix] missing attachment for G36C
2023-09-25 00:36:10 +02:00
kitty624 d08b1a5f21 [Fix] missing attachment for G36C
item 664, the G36C, has two default attachments defined in items.xml (1746, Folding Stock and 1322, in-build 2x Scope)

It missed 1322 in attachments.xml and  when using the Folding Stock (fold/unfold) it resulted in an error for not finding 1322 attached after the transformation

Added entry for 1322 (in-build 2x Scope) on 664 (G36C) in attachments.xml to fix that
2023-09-25 00:31:39 +02:00
KittyandGitHub f6e9648617 Merge pull request #58 from andrzejfalkowski/loading-screens-multi-res
Loadscreen - Multiple resolutions and stretch modes
2023-09-02 16:12:25 +02:00
KittyandGitHub dcadd40dad Merge pull request #57 from kitty624/mercprofiles
added possible nationalities to mercprofiles

- code has more posabilities as comment in header of mercprofiles
- added the missing ones to comment
2023-08-23 06:43:32 +02:00
kitty624 d6a50c6a2a added possible nationalities to mercprofiles
- code has more posabilities as comment in header of mercprofiles
- added the missing ones to comment
2023-08-23 06:41:59 +02:00
KittyandGitHub 5c77c91650 Merge pull request #56 from kitty624/ExtraItemsDir
adjustments to ExtraItems

- currently only works on ground-level
- adjusted readme to inform that it doesn't work at  underground levels
- replaced the former example file that happened to be underground with one at groundlevel
2023-08-22 09:45:33 +02:00