Flugente
60c837d358
soldier tooltips now display energy and morale
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1739 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-26 21:23:22 +00:00
Flugente
65ef13b10a
added and adjusted the following features by zwwooooo to help restoring IoV to a pure item mod:
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- externalized the brightness vision range modifiers to allow for different ratios of day/night vision range
- added <PercentRangeBonus> as a complement to <Rangebonus>
- added the possibility for LBE vests to function as plate carriers
These were the missing features from IoV previously not in the 1.13 trunk. Thereby, IoV is now fully compatible to the current trunk (by DepressivesBrot)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1722 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-08 21:08:44 +00:00
Wanne
d299f4c115
- Added playable mercs: John Kulba (the tourist) and 3 JA1 natives (Elio, Juan, Wahan) (by anv)
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o Added faces (except camo faces), speech, bio, ...
o All those 4 mercs are available at M.E.R.C
o Added INI options for enabling/disabling recruitable Speck, Kulba and natives
-> RECRUITABLE_SPECK, RECRUITABLE_JOHN_KULBA, RECRUITABLE_JOHN_KULBA_DELAY, RECRUITABLE_JA1_NATIVES
o If enabled, Kulba becomes available as a MERC merc after finishing escort quest, delay is configurable (two weeks by default). He won't be available earlier even if MERC_WEBSITE_ALL_MERCS_AVAILABLE is set to TRUE
see: http://www.bears-pit.com/board/ubbthreads.php/topics/298288/47.html
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1715 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-29 11:55:20 +00:00
Wanne
b662474c9a
- Added possibility to create 7 IMP males instead of only 4 (by Parkan)
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o Added profiles & other needed XML data for 3 new IMPs (MercProfiles.xml, ...)
o The 3 new IMPs use voice set (speech & edt) of IMP (51, 52, 53). All speeches are Russian currently, texts in English
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1713 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-23 13:14:06 +00:00
Wanne
cdaa4d0f9c
Added possibility to show rank and name on enemies (by silversurfer)
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- If a name is available for the enemy, the name will be shown and if INDIVIDUAL_ENEMY_RANK = TRUE also the rank will be shown
- The name will be shown if INDIVIDUAL_ENEMY_NAMES = TRUE or SOLDIER_PROFILES_ENEMY = TRUE. If both are true, then the name will be taken from the enemies profiles
- Added missing entries to Data/Ja2_Options.INI
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1711 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-21 17:43:30 +00:00
Wanne
b7bd15c8d6
o Externalized ja2_options.ini value if you want to use / or not the cleaned up version of CalcNewChanceToHitGun: USE_NEW_CTH_CALCULATION (by silversurfer)
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o see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/322986/Re_Potential_NCTH_Code_Change_.html#Post322986
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1710 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-21 17:09:14 +00:00
Flugente
753a8bdf82
Feature improvement: the prisoner system now distinguishes between different types of prisoners (admin, regular, elite). Advanced troops are harder to interrogate, but have a high chance of retaining their rank, should they join your militia.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1703 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-12 23:56:41 +00:00
Wanne
63d7d708e5
- Updated comment for the ENCYCLOPEDIA feature
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o Currently this feature is disabled in the executable, because of hugh memory problems
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1690 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-06-30 16:47:22 +00:00
Wanne
4ab75f5402
- Removed unused TONY_USES_BOBBY_RAYS_SETTING and DEVIN_USES_BOBBY_RAYS_SETTING options from Ja2_Options.INI (by silversurfer)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1686 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-06-26 07:29:20 +00:00
Wanne
07a0f4802d
- Added the new CIVILIANS_DROP_ALL option to Ja2_Options.INI (by silversurfer)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1683 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-06-25 06:37:41 +00:00
Flugente
6324012392
SHOW_HEALTHBARSOVERHEAD allows hiding the health and fatigue bars over your selected mercs
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1678 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-24 16:58:23 +00:00
Flugente
8f60abd8dd
Clarified ini settings.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1677 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-15 21:06:05 +00:00
Wanne
dcd5956f24
INI Adjustments (by Buggler)
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- Added RandomStats & RandomSalary options to INIEditorJA2Options.xml
- More detailed description for RandomStats settings
- Set faster laptop transition & website loading in Ja2_Options.ini for 1.13 & UB
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1674 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-11 16:58:49 +00:00
Flugente
dc3b6e7c59
per default, random stats are off
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1673 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-10 23:32:15 +00:00
Flugente
f410a67a7c
new feature: soldier profiles allows defining individual names/bodytypes/hair/skin/traits of soldiers and militia. The game will choose randomly from this pool.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1672 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-10 23:14:57 +00:00
Wanne
d3cfaf25a8
Improved Random Stats Feature (by Buggler)
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- Added random starting salaries in Ja2_options.ini
- Added more options for random stats & tweaked existing formula
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1671 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-10 20:37:53 +00:00
Wanne
ef6dc4e66d
- Added ini property to control how long (in seconds) the load screen should be visible before disposal: Default: 2 seconds
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o This is needed, so we can read the new loadscreen hints text
o Property name: ADDITIONAL_DELAY_UNTIL_LOADSCREEN_DISPOSAL
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1665 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-02 20:50:03 +00:00
Flugente
6af50c68f6
Feature improvement: allow accessing other merc inventories when ACCESS_OTHER_MERC_INVENTORIES is TRUE. Even works with dying mercs.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1658 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-28 22:57:53 +00:00
Flugente
a4f42acd01
feature improvement: if MILITIA_USE_SECTOR_EQUIPMENT_CLASS_SPECIFIC_TABOOS is TRUE, one can taboo equipment for specific militia classes
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1656 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-27 00:59:18 +00:00
Flugente
fd945411f3
new feature: load screen hints can now be defined in TableData/LoadScreenHints.xml.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1655 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-24 21:08:14 +00:00
Flugente
3131c92712
added team-specific modifiers for AI suppression
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1647 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-11 21:32:00 +00:00
Wanne
abdd94cdbb
- Changed INI-Property "RANDOM_STATS" from int (0 - 3) to boolean value
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FALSE = Do not use random stats (JA2 vanilla setting)
TRUE = Use random stats for any mercs, that have random stats defined (Enabled = 1) in "TableData\RandomStats.xml"
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1637 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-04 21:50:47 +00:00
Wanne
6729be5300
- Added INI option to enable/disable random merc stats (MERCS_RANDOM_STATS)
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0 = Do not use random stats (JA2 vanilla setting)
1 = Use random stats for ALL merc from the file "TableData\RandomStats.xml"
2 = Use random stats for SELECTED merc, that have random stats defined in "TableData\RandomStats.xml"
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1633 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-27 23:20:51 +00:00
Flugente
ceda9e1726
PRISONER_INFO_DETECT_CHANCE is obsolete
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1621 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-17 00:34:15 +00:00
Flugente
8373e44ab7
added MERCS_CAN_DO_ADVANCED_REPAIRS, DIRT_GLOBAL_MODIFIER and OVERHEATING_TEMPERATURE_GLOBAL_MODIFIER (UB) ini options
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1619 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-10 16:04:50 +00:00
Flugente
1589435871
fixed typo
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1617 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-07 02:32:24 +00:00
Flugente
601af341f4
dirt system: added an option that controls wether a gun also gets cleaned on fully repairing it
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1616 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-07 02:21:03 +00:00
Flugente
e7bcb575f7
added ini option to turn off eating sounds
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1615 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-05 21:29:07 +00:00
Flugente
9a20b901b5
- Prisoners of war are now spawned in prison sectors. They have fitting dialogue etc. Harming them slightly lowers global loyalty. The roomnumbers are set in SectorNames.xml.
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- Prisoner system: added ini options that allow display of surrender strength sum, and externalised surrender strength modifier. Proabilities for prisoner events were increased to more reasonable values.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1613 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-05 01:17:21 +00:00
Flugente
d939de46ca
- externalised squad names
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- moved Pockets.xml an PocketPopups.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1608 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-02-25 22:18:32 +00:00
Flugente
191770abc0
militia equipment feature is off by default
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1607 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-02-24 14:25:01 +00:00
Flugente
249e3523b4
new feature: we can now equip militia with gear from sectors, see http://www.bears-pit.com/board/ubbthreads.php/topics/315664.html#Post315664 for more information
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1606 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-02-23 18:29:04 +00:00
Wanne
8a03e27ddd
Optional Skill Tooltip On Merc Portrait (by Buggler)
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- Option to show skill/traits tooltip on merc portrait in AIM/MERC hire screen
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1598 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-22 13:21:13 +00:00
Flugente
f11e0f8522
When talking to an enemy, we can surrender to him if he hasn't asked us to before.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1597 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-19 20:23:26 +00:00
Flugente
4bb5a6b2d7
- reordered xmls
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- new feature: class specific gun and item choices allows finetuning of a soldier's equipment
More info under http://www.bears-pit.com/board/ubbthreads.php/topics/313782/Re_New_feature_Class_specific_.html#Post313782
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1584 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-04 23:22:41 +00:00
Flugente
880ac52dd8
if NO_STANDING_ANIM_ADJUSTMENT_IN_COMBAT is true, in turnbased combat, mercs do not automatically change animation from 'running' to 'standing' after arriving at target lcoation (same for walking etc.). This saves AP if we decide to immediately continue moving to another location.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1583 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-04 21:40:43 +00:00
Flugente
530d0d3d0a
- added new pics for various items (by Shanga)
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- enemy assassin feature is 'off' per default, in order not to freak out unwary new players
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1580 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-03 04:06:06 +00:00
Flugente
f934541a20
New Feature: enemy assassins disguise as militia and can ambush player mercs
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1579 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-30 19:17:36 +00:00
Wanne
a942bbb44a
- Added an ini option (ALL_NAMED_NPCS_DECIDE_ACTION) which enables proper realtime decision making for any named NPC (i.e. NPCs tied to a profile). As a result such NPCs are not required to be in CIV_TEAM anymore. (by Realist)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1574 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-08 22:05:52 +00:00
Flugente
c7a0ae0b4a
New Feature: The prisoner system allows to capture enemy soldiers by using handcuffs on them. They can be transferred to a prison the player controls, and be interrogated there.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1568 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-03 00:30:42 +00:00
Flugente
420ed4e1e0
with option ONLY_REPAIR_GUNS_AND_ARMOUR to TRUE, only guns and armour can be repaired when using the advanced repair system
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1564 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-19 00:37:32 +00:00
Flugente
e0787fda47
New feature: Counterattacks in all major cities
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1562 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-16 21:13:12 +00:00
MaddMugsy
d15a13925a
-Added Random Item Class to Lookup/ItemClass.xml
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-Added Lookup/AmmoFlag.xml
-Updated description of MAP_ITEM_CHANCE_OVERRIDE in Ja2_Options.INI
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1561 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-16 09:02:24 +00:00
Flugente
85b682183e
Ini option MAP_ITEM_CHANCE_OVERRIDE somehow got lost.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1560 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-14 01:26:00 +00:00
Flugente
eafb9c0133
options for AI window-jumping and jumping through closed windows
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1558 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-11 05:40:34 +00:00
Flugente
5bc1e98977
- new ini option ZOMBIE_ONLY_HEADSHOTS_PERMANENTLY_KILL: if a zombie is killed via headshot/melee combat, he can't rise again
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- new ini option FOOD_MAX_POISONING: determines the maximum amount of food poisoning eating a singel food item can give
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1551 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-05 22:32:22 +00:00
Flugente
5ee4cfd634
The assassins now come in random clothes and are covert initially, making it harder for the player to detect them. Ini option: ASSASSINS_DISGUISED = TRUE/FALSE
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1550 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-05 02:05:11 +00:00
Wanne
e1b2905ea7
- Externalised Laptop 'Lock&Release' feature (by Buggler)
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o LAPTOP_MOUSE_CAPTURED
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1545 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-10-08 11:01:26 +00:00
Flugente
5eb620ecce
added a global modifier to singleshot temperature (for those who feel the current values are too low or high).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1532 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-25 17:26:29 +00:00
Wanne
0e260ef819
- Changed two MERC website options in the Data-1.13/Ja2_Options.INI
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1507 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-23 15:05:06 +00:00