Commit Graph
175 Commits
Author SHA1 Message Date
Flugente 60c837d358 soldier tooltips now display energy and morale
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1739 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-26 21:23:22 +00:00
Flugente 65ef13b10a added and adjusted the following features by zwwooooo to help restoring IoV to a pure item mod:
- externalized the brightness vision range modifiers to allow for different ratios of day/night vision range
- added <PercentRangeBonus> as a complement to <Rangebonus>
- added the possibility for LBE vests to function as plate carriers

These were the missing features from IoV previously not in the 1.13 trunk. Thereby, IoV is now fully compatible to the current trunk (by DepressivesBrot)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1722 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-08 21:08:44 +00:00
Wanne d299f4c115 - Added playable mercs: John Kulba (the tourist) and 3 JA1 natives (Elio, Juan, Wahan) (by anv)
o Added faces (except camo faces), speech, bio, ...
o All those 4 mercs are available at M.E.R.C
o Added INI options for enabling/disabling recruitable Speck, Kulba and natives
-> RECRUITABLE_SPECK, RECRUITABLE_JOHN_KULBA, RECRUITABLE_JOHN_KULBA_DELAY, RECRUITABLE_JA1_NATIVES
o If enabled, Kulba becomes available as a MERC merc after finishing escort quest, delay is configurable (two weeks by default). He won't be available earlier even if MERC_WEBSITE_ALL_MERCS_AVAILABLE is set to TRUE
see: http://www.bears-pit.com/board/ubbthreads.php/topics/298288/47.html


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1715 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-29 11:55:20 +00:00
Wanne b662474c9a - Added possibility to create 7 IMP males instead of only 4 (by Parkan)
o Added profiles & other needed XML data for 3 new IMPs (MercProfiles.xml, ...)
o The 3 new IMPs use voice set (speech & edt) of IMP (51, 52, 53). All speeches are Russian currently, texts in English


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1713 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-23 13:14:06 +00:00
Wanne cdaa4d0f9c Added possibility to show rank and name on enemies (by silversurfer)
- If a name is available for the enemy, the name will be shown and if INDIVIDUAL_ENEMY_RANK = TRUE also the rank will be shown
- The name will be shown if INDIVIDUAL_ENEMY_NAMES = TRUE or SOLDIER_PROFILES_ENEMY = TRUE. If both are true, then the name will be taken from the enemies profiles

- Added missing entries to Data/Ja2_Options.INI

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1711 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-21 17:43:30 +00:00
Wanne b7bd15c8d6 o Externalized ja2_options.ini value if you want to use / or not the cleaned up version of CalcNewChanceToHitGun: USE_NEW_CTH_CALCULATION (by silversurfer)
o see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/322986/Re_Potential_NCTH_Code_Change_.html#Post322986


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1710 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-21 17:09:14 +00:00
Flugente 753a8bdf82 Feature improvement: the prisoner system now distinguishes between different types of prisoners (admin, regular, elite). Advanced troops are harder to interrogate, but have a high chance of retaining their rank, should they join your militia.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1703 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-12 23:56:41 +00:00
Wanne 63d7d708e5 - Updated comment for the ENCYCLOPEDIA feature
o Currently this feature is disabled in the executable, because of hugh memory problems

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1690 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-06-30 16:47:22 +00:00
Wanne 4ab75f5402 - Removed unused TONY_USES_BOBBY_RAYS_SETTING and DEVIN_USES_BOBBY_RAYS_SETTING options from Ja2_Options.INI (by silversurfer)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1686 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-06-26 07:29:20 +00:00
Wanne 07a0f4802d - Added the new CIVILIANS_DROP_ALL option to Ja2_Options.INI (by silversurfer)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1683 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-06-25 06:37:41 +00:00
Flugente 6324012392 SHOW_HEALTHBARSOVERHEAD allows hiding the health and fatigue bars over your selected mercs
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1678 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-24 16:58:23 +00:00
Flugente 8f60abd8dd Clarified ini settings.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1677 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-15 21:06:05 +00:00
Wanne dcd5956f24 INI Adjustments (by Buggler)
- Added RandomStats & RandomSalary options to INIEditorJA2Options.xml
- More detailed description for RandomStats settings
- Set faster laptop transition & website loading in Ja2_Options.ini for 1.13 & UB

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1674 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-11 16:58:49 +00:00
Flugente dc3b6e7c59 per default, random stats are off
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1673 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-10 23:32:15 +00:00
Flugente f410a67a7c new feature: soldier profiles allows defining individual names/bodytypes/hair/skin/traits of soldiers and militia. The game will choose randomly from this pool.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1672 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-10 23:14:57 +00:00
Wanne d3cfaf25a8 Improved Random Stats Feature (by Buggler)
- Added random starting salaries in Ja2_options.ini
- Added more options for random stats & tweaked existing formula

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1671 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-10 20:37:53 +00:00
Wanne ef6dc4e66d - Added ini property to control how long (in seconds) the load screen should be visible before disposal: Default: 2 seconds
o This is needed, so we can read the new loadscreen hints text
o Property name: ADDITIONAL_DELAY_UNTIL_LOADSCREEN_DISPOSAL

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1665 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-02 20:50:03 +00:00
Flugente 6af50c68f6 Feature improvement: allow accessing other merc inventories when ACCESS_OTHER_MERC_INVENTORIES is TRUE. Even works with dying mercs.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1658 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-28 22:57:53 +00:00
Flugente a4f42acd01 feature improvement: if MILITIA_USE_SECTOR_EQUIPMENT_CLASS_SPECIFIC_TABOOS is TRUE, one can taboo equipment for specific militia classes
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1656 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-27 00:59:18 +00:00
Flugente fd945411f3 new feature: load screen hints can now be defined in TableData/LoadScreenHints.xml.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1655 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-24 21:08:14 +00:00
Flugente 3131c92712 added team-specific modifiers for AI suppression
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1647 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-11 21:32:00 +00:00
Wanne abdd94cdbb - Changed INI-Property "RANDOM_STATS" from int (0 - 3) to boolean value
FALSE = Do not use random stats (JA2 vanilla setting)
  TRUE = Use random stats for any mercs, that have random stats defined (Enabled = 1) in "TableData\RandomStats.xml"

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1637 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-04 21:50:47 +00:00
Wanne 6729be5300 - Added INI option to enable/disable random merc stats (MERCS_RANDOM_STATS)
0 = Do not use random stats (JA2 vanilla setting)
1 = Use random stats for ALL merc from the file "TableData\RandomStats.xml"
2 = Use random stats for SELECTED merc, that have random stats defined in "TableData\RandomStats.xml"

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1633 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-27 23:20:51 +00:00
Flugente ceda9e1726 PRISONER_INFO_DETECT_CHANCE is obsolete
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1621 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-17 00:34:15 +00:00
Flugente 8373e44ab7 added MERCS_CAN_DO_ADVANCED_REPAIRS, DIRT_GLOBAL_MODIFIER and OVERHEATING_TEMPERATURE_GLOBAL_MODIFIER (UB) ini options
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1619 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-10 16:04:50 +00:00
Flugente 1589435871 fixed typo
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1617 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-07 02:32:24 +00:00
Flugente 601af341f4 dirt system: added an option that controls wether a gun also gets cleaned on fully repairing it
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1616 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-07 02:21:03 +00:00
Flugente e7bcb575f7 added ini option to turn off eating sounds
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1615 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-05 21:29:07 +00:00
Flugente 9a20b901b5 - Prisoners of war are now spawned in prison sectors. They have fitting dialogue etc. Harming them slightly lowers global loyalty. The roomnumbers are set in SectorNames.xml.
- Prisoner system: added ini options that allow display of surrender strength sum, and externalised surrender strength modifier. Proabilities for prisoner events were increased to more reasonable values.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1613 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-05 01:17:21 +00:00
Flugente d939de46ca - externalised squad names
- moved Pockets.xml an PocketPopups.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1608 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-02-25 22:18:32 +00:00
Flugente 191770abc0 militia equipment feature is off by default
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1607 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-02-24 14:25:01 +00:00
Flugente 249e3523b4 new feature: we can now equip militia with gear from sectors, see http://www.bears-pit.com/board/ubbthreads.php/topics/315664.html#Post315664 for more information
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1606 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-02-23 18:29:04 +00:00
Wanne 8a03e27ddd Optional Skill Tooltip On Merc Portrait (by Buggler)
- Option to show skill/traits tooltip on merc portrait in AIM/MERC hire screen

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1598 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-22 13:21:13 +00:00
Flugente f11e0f8522 When talking to an enemy, we can surrender to him if he hasn't asked us to before.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1597 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-19 20:23:26 +00:00
Flugente 4bb5a6b2d7 - reordered xmls
- new feature: class specific gun and item choices allows finetuning of a soldier's equipment

More info under http://www.bears-pit.com/board/ubbthreads.php/topics/313782/Re_New_feature_Class_specific_.html#Post313782

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1584 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-04 23:22:41 +00:00
Flugente 880ac52dd8 if NO_STANDING_ANIM_ADJUSTMENT_IN_COMBAT is true, in turnbased combat, mercs do not automatically change animation from 'running' to 'standing' after arriving at target lcoation (same for walking etc.). This saves AP if we decide to immediately continue moving to another location.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1583 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-04 21:40:43 +00:00
Flugente 530d0d3d0a - added new pics for various items (by Shanga)
- enemy assassin feature is 'off' per default, in order not to freak out unwary new players


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1580 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-03 04:06:06 +00:00
Flugente f934541a20 New Feature: enemy assassins disguise as militia and can ambush player mercs
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1579 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-30 19:17:36 +00:00
Wanne a942bbb44a - Added an ini option (ALL_NAMED_NPCS_DECIDE_ACTION) which enables proper realtime decision making for any named NPC (i.e. NPCs tied to a profile). As a result such NPCs are not required to be in CIV_TEAM anymore. (by Realist)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1574 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-08 22:05:52 +00:00
Flugente c7a0ae0b4a New Feature: The prisoner system allows to capture enemy soldiers by using handcuffs on them. They can be transferred to a prison the player controls, and be interrogated there.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1568 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-03 00:30:42 +00:00
Flugente 420ed4e1e0 with option ONLY_REPAIR_GUNS_AND_ARMOUR to TRUE, only guns and armour can be repaired when using the advanced repair system
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1564 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-19 00:37:32 +00:00
Flugente e0787fda47 New feature: Counterattacks in all major cities
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1562 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-16 21:13:12 +00:00
MaddMugsy d15a13925a -Added Random Item Class to Lookup/ItemClass.xml
-Added Lookup/AmmoFlag.xml
-Updated description of MAP_ITEM_CHANCE_OVERRIDE in Ja2_Options.INI

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1561 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-16 09:02:24 +00:00
Flugente 85b682183e Ini option MAP_ITEM_CHANCE_OVERRIDE somehow got lost.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1560 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-14 01:26:00 +00:00
Flugente eafb9c0133 options for AI window-jumping and jumping through closed windows
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1558 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-11 05:40:34 +00:00
Flugente 5bc1e98977 - new ini option ZOMBIE_ONLY_HEADSHOTS_PERMANENTLY_KILL: if a zombie is killed via headshot/melee combat, he can't rise again
- new ini option FOOD_MAX_POISONING: determines the maximum amount of food poisoning eating a singel food item can give

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1551 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-05 22:32:22 +00:00
Flugente 5ee4cfd634 The assassins now come in random clothes and are covert initially, making it harder for the player to detect them. Ini option: ASSASSINS_DISGUISED = TRUE/FALSE
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1550 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-05 02:05:11 +00:00
Wanne e1b2905ea7 - Externalised Laptop 'Lock&Release' feature (by Buggler)
o LAPTOP_MOUSE_CAPTURED

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1545 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-10-08 11:01:26 +00:00
Flugente 5eb620ecce added a global modifier to singleshot temperature (for those who feel the current values are too low or high).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1532 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-25 17:26:29 +00:00
Wanne 0e260ef819 - Changed two MERC website options in the Data-1.13/Ja2_Options.INI
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1507 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-23 15:05:06 +00:00