- Updated XML Editor to Version 0.40
- Added: Support for Italian Item descriptions and Italian Ammo Strings
- Added: Support for Dutch Item descriptions and Dutch Ammo Strings
- Added: Support for Chinese Item descriptions and Chinese Ammo Strings
- Changed: Lookup files in "TableData\Lookup" will only be created by the XML Editor, if the files do not exist
- Fixed: Grid-Columns are always resize able now
- Fixed: Cursor Drop Down List not 100% visible
- Fixed: Herve Inventory not 100% visible
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1071 4f8fa57e-7814-0410-bad4-adc449f26b7c
- An AP value was being recast to INT8 which caused some issues with more then 127APs.
- Altered the RemoveRegion failsafe so use the REGION_EXISTS flag. This seems to resolve the "timed" crash and/or infinite loop that people have been reporting with sector inventory.
- Added a cheat hotkey that creates a huge variety of items for troubleshooting sector inventory with multiple pages.
- Added maximum and minimum values for the AP_BONUS settings in the INI file.
- Merged the two parts of RenderItemDescriptionBox function (strategic and tactical) into a single function. Now any change automatically effects both version of the box.
- Fixed some Polish and Russian translations
- Fixed description text in "ja2_options.ini" for property "USE_ENHANCED_DESCRIPTION_BOX"
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1060 4f8fa57e-7814-0410-bad4-adc449f26b7c
added a new standalone grenade launcher (pic by Coolberg)
decreased size of Super Shorty, so it fits into a MP-Holster
gave a 2-round burst to the Sawed-Off Shotgun
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1059 4f8fa57e-7814-0410-bad4-adc449f26b7c
- Fixed a CTD that occurs when you fail to attach an item
- Multiplayer: Override panel key is now bound only to key "7" instead of 5, 6 and 7
- Fixed a 100AP conversion issue for morale and suppression fire.
- Fixed a CTD caused by trying to "pickup" an item from sector inventory while simultaneously looking at that items description box.
- Upgraded an INT8 to INT16 in training functions to try and catch a problem with INI values being set too high.
- Fixed some display values in EDB to properly switch between 100AP and 25AP.
*** New INI Editor ***
- INI Editor now works fine in 800x600 resolution
- Property Value Section now contains a scrollbar
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1054 4f8fa57e-7814-0410-bad4-adc449f26b7c
- Autoswitch to 16 bit window color depth if game should run in windowed mode and desktop colors is not 16 Bit.
- When game exists, switch back to default color depth.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1053 4f8fa57e-7814-0410-bad4-adc449f26b7c
- Removed unused files from TableData/Lookup folder. This files are created automatically from the XML Editor
- XML Editor now deletes the file "JA2Data.xsd" on startup and recreates it
- You can change the default maximum AP values (default = 100) for the XML editor in "XMLEditorInit.xml"
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1051 4f8fa57e-7814-0410-bad4-adc449f26b7c
*** New ja2.exe build (2415) ***
- Enhanced Description Box (by Headrock)
- Can be toggled on/off in the game settings
- Can be customized in the ja2_options.ini (USE_ENHANCED_DESCRIPTION_BOX)
- Further infos: http://www.bookgallery.co.il/JA2PublicPosts/DescBox.asp
- 100 AP System
- Now the default system
- Can be changed back to 25 AP System in the Data-1.13\APBPConstants.ini
- Just change the property AP_MAXIMUM = 25 and you have the 25 AP System back
German and Russian EXE can be found here:
http://ja2.h758491.serverkompetenz.net/Wanne/Build_2415/
*** New XML Editor ***
- Supports the 100 AP system
- Minor adjustments
*** New INI Editor ***
- Also works as a MOD Loader.
- New entry in the ja2.ini (DEFAULT_JA2_EXECUTABLE). Used for starting JA2 v1.13 from the INI Editor
- Supports 100 AP System (APBPConstants.ini)
- Configure and start JA2 v1.13 from the INI Editor
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1049 4f8fa57e-7814-0410-bad4-adc449f26b7c
--Editor fixes from Kriplo
Implementation for mouse wheel support
Implementation for mouse middle button support
Fix for adding on roof tiles
Fix assertion when leave editor mode
On saving map check of entry points are add
Fix for to many ToolTip messages in place walls
Fix assertion on loading map without entry points
Fix assertion in Sector Summary if DevInfo directory not exist
Fix for problem of losing map edgepoints
Fix problem with losing stuff from LBE
Fix crash in meanwhile
--Game fixes from Headrock
Fixed a typo in the Health experience calcuation for strategic movement
Added "Draw" cost to weapons help data
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1044 4f8fa57e-7814-0410-bad4-adc449f26b7c
- Support for specific cities.xml (eg. Russian.Cities.xml)
- Fixes for new fonts
- Fixed the sector inventory so that you can right click to look at an item's description even if you don't have an On Duty merc in the sector. You still need a merc in sector, but they can be involved in another activity where before they also had to be part of an active unit.
- Fixed Russian texts
- Possible fix for the intermittent sector inventory right-click issue.
- Fixed the display AP cost for shooting (when you also have to change facing and/or ready a weapon) so that it correctly matches the APs that are really charged.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1034 4f8fa57e-7814-0410-bad4-adc449f26b7c
- Adjusted the ChangeDropPackStatus function to account for "range to backpack" when enemies are in sector.
- Corrected a graphic rendering issue with attachment alignment on the strategic screen.
- Corrected a problem with IMP hiring that caused an assertion error when trying to use the last female IMP profile ID.
- Fix CTDs in Multiplayer (and Singleplayer)
- Random number and CTH adjustments.
- OIV Graphic alignment correction.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1030 4f8fa57e-7814-0410-bad4-adc449f26b7c
- Corrected a display problem with the KeyRing popup when playing in OIV mode.
- Dirty fix: Removed "Assertion" that could occur when entering a sector.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1025 4f8fa57e-7814-0410-bad4-adc449f26b7c