o Graphical Fix on the Heli ETA Box for 1024x768 by correcting e coordinates due to larger font used
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1335 4f8fa57e-7814-0410-bad4-adc449f26b7c
o Added new/modified Game graphics
o The new game graphics only work together with a new executable which includes the enlarging strategy map feature!!
- You have to update the actual source trunk if you want to build your own executable or have to wait 2-3 days to get the official 2011 update
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1310 4f8fa57e-7814-0410-bad4-adc449f26b7c
o The original OPTIONSCREENADDONS.sti has bigger buttons, so we need this one. I replaced the first index of the STI (which was from Ron's interface) with an empty one.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1275 4f8fa57e-7814-0410-bad4-adc449f26b7c
-Deleted modified OPTIONSCREENADDONS2.sti because this file from Rons Modified Interface. We have original STI in Interface.slf
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1273 4f8fa57e-7814-0410-bad4-adc449f26b7c
o The changes are in Revision 4202
o ChrisL updated the following STIs: ATTACHMENT_SLOT.sti, INFOBOX_INTERFACE.sti, ITEMINFOC.sti
o I just deleted the 3 STI files, cause otherwise we forget to do it later when merging the stuff back from the development trunk
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1272 4f8fa57e-7814-0410-bad4-adc449f26b7c
Bugfixes
--------
- Fixed NPC and PC movement errors
- Fixed boxers in San Mona do not leave the boxing ring after the fight
- Fixed Darren does not pay the cash after you won the boxing fight
- Removed a line of code which fiddled with chance to hit calculation.
- Cover Display now works correctly with multiple enemies.
- Cover Display has no problems with stance anymore.
- Enhanced IMP Creation: When choosing female, after leaving color choosing, the "email" button is removed. That's because the code tries to remove a button which do not exist (for big/small body) so it grabs the first one around (fixed by Sandro)
- Fixed CTD when throwing item (grenade, rock, throwing knife, ...) in tactical when item description box is open
New Features
------------
- HAM 3.6 (by Headrock)
o For more infos see: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=243620&page=1&fpart=1
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1208 4f8fa57e-7814-0410-bad4-adc449f26b7c
Bugfixes
--------
o EDB: Autofire and Burst now have their own penalties (there are updated "Data-1.13\Interface" files)
o JA2 Game Intro is working again
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1137 4f8fa57e-7814-0410-bad4-adc449f26b7c
Bugfixes:
- CTD when enemies retreat (by Heinz)
- Open IMP page in laptop and then close laptop using key ESC. You will see button for closing window on strategic map... if you press this button you will have CTD.
- Mercs randomly drop aimed weapons automatically under some weird circumstances
- Merc are now a little more "talkactive"
- Fixed error creating new soldiers in DoReinforcementAsPendingEnemy
- Fixed some bugs in Shopkeeper interface.
- Fixed CTD when pressing Alt-Y not in cheat mode
- Save/load screen shouldn't appear during quickload
- Fix movement cost problems in 100AP. Externalized the movement cost modifiers and changed the run modifier from a divisor to a flat modifier like other forms of movement use.
- Added a condition which should stop the blue asterisk from appearing on an item unless that item is of item class IC_LBEGEAR.
New:
- AI Viewer: To use the AI Viewer build a Debug Version, go to the Strategy Screen and press F12
- Quest Debug System: Quest Debug System dialog is opened by switching to the Tactical screen and press F11.
- New option screen with "Next" and "Prev" button. This allows "unlimited" of options in the option screen
- "Forced turn base mode" option in the option screen and also available via keyboard shortcut (CTRL+ALT+SHIFT+T) in tactical. This forces the game to go in turn based mode when there are enemies in the sector.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1097 4f8fa57e-7814-0410-bad4-adc449f26b7c
*** New ja2.exe build (2415) ***
- Enhanced Description Box (by Headrock)
- Can be toggled on/off in the game settings
- Can be customized in the ja2_options.ini (USE_ENHANCED_DESCRIPTION_BOX)
- Further infos: http://www.bookgallery.co.il/JA2PublicPosts/DescBox.asp
- 100 AP System
- Now the default system
- Can be changed back to 25 AP System in the Data-1.13\APBPConstants.ini
- Just change the property AP_MAXIMUM = 25 and you have the 25 AP System back
German and Russian EXE can be found here:
http://ja2.h758491.serverkompetenz.net/Wanne/Build_2415/
*** New XML Editor ***
- Supports the 100 AP system
- Minor adjustments
*** New INI Editor ***
- Also works as a MOD Loader.
- New entry in the ja2.ini (DEFAULT_JA2_EXECUTABLE). Used for starting JA2 v1.13 from the INI Editor
- Supports 100 AP System (APBPConstants.ini)
- Configure and start JA2 v1.13 from the INI Editor
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1049 4f8fa57e-7814-0410-bad4-adc449f26b7c
bugfix: Minor adjustment to the NIV mode 800x600 thigh and combat pack pocket coordinates on the tactical panel so that the stealing menu doesn't inadvertantly "double hatch" our pockets and make them look solid black.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@997 4f8fa57e-7814-0410-bad4-adc449f26b7c
The xml editor can only read from STI files and not from SLF-Archiv.
Some xml files in the Data\TableData folder are invalid for the xml editor, so they needs to be corrected first to use the xml editor.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@864 4f8fa57e-7814-0410-bad4-adc449f26b7c
-slightly brightened the overview map of arulco in the strategy screen
-added "1.13" to the ja2 logo in the start screen
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@749 4f8fa57e-7814-0410-bad4-adc449f26b7c
- Vehicle inventory
-> VEHICLE_INVENTORY = TRUE (Ja2_Options.ini)
- Bug fix: Vehicles sharing same animations
- Added additional enemy item drop system
-> New XML-Drop files (EnemyWeaponDrops.xml, ...)
-> Set ENEMIES_ITEM_DROP = 1 (Ja2_Options.ini) to use the new drop system
-> Disable "Enemies drop all items" to use the new drop system
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@430 4f8fa57e-7814-0410-bad4-adc449f26b7c