Instead of storing all opinions in unique <Opinion1>, <Opinion2>, ... <Opinion254> tags for all profiles, only opinions with a value other than 0 is now stored in <AnOpinion id = "1" modifier = "-10" /> tag
This change changed the loading time for merc opinions from 4.047 s to 0.011 s
A small cmd utility tool for converting existing MercOpinions.xml data into the new format is available at https://github.com/Asdow/JA2-ConvertXMLData/tree/master
Fixes CTD / Assertion error from missing graphics when playing the game with Vanilla config and seeing the M82A2 in BR shop or when encountering the item in strategic/tactical modes
The correspomding .npc-file for CIV35.edt and CIV36.edt is Miners.npc
This .npc is looking for quote lines up to 14 in those .edt
CIV36.edt did only have up to line 9 which was resulting in an "AAAA" in dialogue box when lines 10-14 couldn't be found
In vanilla this "only up to 9" was working, but sometime inbetween the Quote system had a code-rework and the .edt probably wasn't adjusted at that time
Fix: added lines 10-14 to CIV36.edt
Record 03 in the .npc-file was pointing to non existing line 03 in corresponding .edt-file, resulting in an "AAAAA" in dialogue text when trying to call it
fixed record
accompanying to rework of r9343
- a tag introduced with r9343 never got actually implemented in gamedir
- added the tag, items with this tag will be exclusive to disease feature
- added a few other tags suitable for those items
- slightly adjusted their coolness
the tag fFortifyAdjacentAdjustment doesn't mesh well with how actual graphics for concertina look like and are sorted in .sti-file
that resulted in concertina being shown facing wrong direction when using fortification assignment and placing them next to each other
which was caused by that attempt to align to adjacent tile
setting the tag to 0 instead of 1 solved that issue
- updated AttachmentClass.xml, ItemClass.xml and ItemFlag.xml to match code
- removed wrong ItemFlag 8 (camera) from items 1724 and 1725 (Wooden Wall and Wooden Planks)
- added two new options in ja2options.ini
- added new category, "Backgrounds", in INIEditorJA2Options.xml
and ja2options.ini
- added new tag, <alt_impcreation>
in backgrounds.xml
- added information about new options into backgrounds.xml
- added new backgrounds for the new options into backgrounds.xml
- also added tags needed for disease feature to medical staff in merc backgrounds
this change is accompanying the relevant change in source
- Super-Shorty no longer invisible, uses black version of the sawn-off shotgun graphics
- Moved Fabarm FP6, SDASS and Benelli M3 from SPAS-12 to black shotgun graphics
The rifle class is now once again mostly devoid of any notable end-game weapons, and this is meant to compensate for that a bit. The PS90 is available from BR's and Tony, at coolness 7.
- XM25, OICW and AICS set to use the XM-25 graphics
- G11 and CAWS set to use the G11 graphics
-Added '25mm' to XM-25's descriptions, fixed several typos
Update to ja2.ini for scaling tooltips
he source pr 1dot13/source#151 made it possible to scale up tooltips
added the setting and description to ja2.ini to allow to make use of it