- fixed some crashes when loading 4xx built savegames.
- Added new, optional JA2.INI parameter to select windowed mode instead of Fullscreen (SCREEN_MODE_WINDOWED)
- tactical militia command: stopped merc from moving to militia in combat if he doesn't have a headset (radio)
- updated credits screen to the 1.13 Credits
- translated "low cpu usage" option text for german version
- improved existing "escorting kulbas" bugfix
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@712 4f8fa57e-7814-0410-bad4-adc449f26b7c
-fixed some IncompatibleAttachments.xml entries that didn't have corresponding reverse entries (fixed by editor)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@711 4f8fa57e-7814-0410-bad4-adc449f26b7c
- menu descriptions fixed
- new menu option: Low CPU Usage (patch from MTX/defrog)
-increased inventory capacity for IMP items doled out in ImpItemChoices.xml
-changed ammo given to IMPs so they have at least two clips for their main gun
-skip the CompatibleFaceItem check if either item is Nothing. This will let us trim some lines from compatiblefaceitems.xml that are screwing up the xml-editor.
- bugfix: CTD when Skyrider is escorted to his heli in drassen (before Skyrider talks to the mercs)
- changed: Location of the Heli information box in Strategy Screen in High Resolution
- bugfix: CTD in German Version if you press 'q' in tactical (-> Missing strings in _GermanText.cpp)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@710 4f8fa57e-7814-0410-bad4-adc449f26b7c
added 7.62x39mm Match ammo (thanks go to Marlboro Man for the BigItem pics)
raised reliability of AK-100 series rifles and lowered repair ease a bit
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@706 4f8fa57e-7814-0410-bad4-adc449f26b7c
- G36K can no longer take a Reflex Sight
- HK21E can no longer take a retractable stock
- AKS-74 can now take a Large Caliber Silencer
- AK-102 has a damage of 30 now (damage was too low for given barrel length before)
- corrected weight difference between AK- and AKS-models
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@702 4f8fa57e-7814-0410-bad4-adc449f26b7c
added .50 AE HP ammo to Tony's inventory, but deactivated it because pics are missing (big and tile size)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@692 4f8fa57e-7814-0410-bad4-adc449f26b7c
added ability to attach PSO-scopes to AEK-971/973 and AN-94
changed default attachment of SVU from PSO-P to PSO-1
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@674 4f8fa57e-7814-0410-bad4-adc449f26b7c
SAVEGAME BREAKING STUFF -> YOU HAVE TO START A NEW GAME!
- changed: Translated "Silent Skyrider" option text for German version
- changed: Set max number of towns, town sectors and sam sites on strategic map to 50, 260 and 50 accordingly
- changed: AP costs for reloading a GL or RL by attaching an item are taken now from weapons.xml (still buggy, allows cheating)
- bugfix: Invalid APs deduction when shooting - player could win 1 AP, if he raises weapon first and then shoots
- bugfix: CTD when tooltip should be displayed on militia and no merc is in that sector
- bugfix: If queen retakes mine sector, player still gets income (money) from the mine although the "Daily Income" string on Strategic Screen is shown correctly.
- bugfix: no explosion if the rocket launcher was reloaded manually (with attaching a rocket/grenade)
- bugfix: German "Umlaute" were not displayed correctly for short item names
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@669 4f8fa57e-7814-0410-bad4-adc449f26b7c