Commit Graph
847 Commits
Author SHA1 Message Date
silversurfer 9c32d98d3c - modified spread pattern names to look better in EDB
- changed the mechanics attribute of some mercs with explosive skill to something higher than zero so they do not automatically blow themselves up anymore

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2243 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-05-14 23:30:43 +00:00
Flugente afbd2c900f Syringe-type items now fit into tiny pockets.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2242 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-05-12 18:50:25 +00:00
Flugente 70c84a41cb Improved Feature: Improved ambushes:
- Enemy deployment radius depends on your mercs' experience.
- With high enough leadership, your team will be able to deploy before battle.
- Added new background tag <ambush_radius> that increases enemy deployment radius (thereby moving them farther away).

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2241 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-05-10 10:13:34 +00:00
Flugente 397d6f5866 - Added bomb disarm bonus to toolkit, wirecutter, utility knife & KCB knife
- Surgical mask is no longer required to be worn in the face
- gasmask no longer has a bonus on disease protection to force the player to use other gear

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2240 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-05-08 18:56:05 +00:00
Flugente ed79a6dd06 - Fix: some vanilla mercs (Buzz, Biff, Flo, Haywire, Razor, Bubba) were absolutely incapable of certain conversation - they have been altered to be just very bad at it.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2239 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-05-08 18:53:37 +00:00
Wanne 032d52b089 - Fixed double entry <szName> for uiIndex = 123 (Lora) (thx to zwwooooo)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2236 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-05-03 13:24:30 +00:00
Flugente db69a39979 Change: replaced all <usPrisonRoomNumberXX>-tags with <usPrisonRoomNumber>, now 65535 prison rooms are supported
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2234 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-04-21 20:33:17 +00:00
Flugente 4937861347 Added 12 gauge rubber slugs to demonstrate the use of <dDamageModifierLife> and <dDamageModifierBreath>
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2231 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-31 20:45:14 +00:00
Flugente e65bae9f9c New ammo properties:
- <dDamageModifierLife> alters the life damage a bullet deals. Default 1.0, valied values from 0.0 to 100.0
- <dDamageModifierBreath> alters the breath damage a bullet deals. Default 1.0, valied values from 0.0 to 100.0

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2230 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-31 19:17:31 +00:00
silversurfer 4385c373e8 Updated laser camo/stealth penalties for all lasers and built-in lasers
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2229 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-18 16:26:20 +00:00
Flugente 5bb26f244a Fix: S.T.R.I.K.E. Vest has AP bonus
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2228 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-16 20:47:13 +00:00
silversurfer e747233384 changed MOLLE attachment slot layout to match ingame display of pockets and contents
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2226 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-15 12:46:02 +00:00
Flugente 3af3c33308 - As the sole purpose of the flash suppressor, hiding muzzle flashes, is not affected by status, it's status is irrelevant, making repairs useless. It is thus no longer repairable.
- LBE gear status is useless. It is thus no longer repairable. This is not true for the radio set and the diving bottle, which are LBE but have other purpsoes as well.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2225 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-12 21:40:20 +00:00
Flugente eeaff28f06 added missing xml entries
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2224 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-12 21:19:17 +00:00
Flugente d34117f495 added missing xml entries
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2223 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-12 21:04:13 +00:00
Flugente 4f93188cb1 added missing xml entries
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2222 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-12 20:44:31 +00:00
Flugente 0146adb655 - disease infection chances (percentage) is now read as float, valid numbers between 0.01 an 100.0
- lowered infection chances for swamp/tropical sectors and contact with humans/corpses

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2219 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-06 21:39:36 +00:00
silversurfer c977155981 Fix: KCB Knife and Rambo Knife had the wrong item size of 28. I corrected this to 24 like the other large knifes.
I also removed the option to carry size 28 items from the knife pocket index 2. Size 28 is for large items like a discarded LAW or golf clubs and they look stupid in a knife sheet...

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2217 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-04 11:21:59 +00:00
Flugente 17c7b7e1c8 - New prisoner class: Civilians can be interrogated. Does not work for profile-based charcters.
- Capturing civilians is possible if their faction has <fCanBeCaptured> set to 1.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2215 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-02-28 22:34:40 +00:00
Flugente 944385f1db New Trait: SURVIVAL (new minor trait) gets the non-weapon parts of the ranger trait.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2213 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-02-27 23:06:41 +00:00
Flugente 0c81e78dbe Added interrogation boni to 'priest' backgrounds.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2211 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-02-23 21:06:59 +00:00
Flugente 28a3e7c218 Added missing property values
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2209 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-02-21 16:29:57 +00:00
silversurfer d126a74d7e This GameDir revision requires at least exe 7722 or you may end up with no weapon at start!
- new option for automatic IMP item distribution:
uiIndex 52 "Sidearm" in IMPItemChoices.xml is used to give the IMP a standard sidearm based on random selection. All items were removed from marksmanship based distribution. Special weaponry now comes from traits (e.g. SMGs for auto weapons, shotgun for ranger).

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2201 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-01-31 14:40:46 +00:00
Flugente d3793a2b34 Added xml explanations
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2199 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-01-22 21:17:45 +00:00
Wanne 4ed0c9c8de Merged from revision: 2195
Fix for the Large Holster silhouette being in the wrong position (by Off_Topic)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2196 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-12-28 09:33:25 +00:00
Wanne e506d72f82 Merged from revision: 2198
Fixed a few errors in XMLs (thx to ATigersClaw)
- Fixed text "Combat instructor" -> "Combat Instructor"
- Fixed too long text "New Age Spiritualist" -> "Spiritualist"
- Changed Blood's nationality from American to South African

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2194 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-12-22 17:51:22 +00:00
Wanne a6b04f465c Merged from revision: 2185
Fixed typos (thx to ATigersClaw)
- Dr. Mitch (AIM Bio)
- Backgrounds.xml
- LoadScreenHints.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2186 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-11-24 16:56:12 +00:00
Wanne 1f16f1a878 Added missing entry 11 and 12 for explosion types in ExplosionType.xml. Now the XML Editor starts again without any errors (thx to JMich)
- I just added placeholders "???" for the 2 new explosion names. Feel free to change them to the correct names :)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2184 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-11-09 20:18:44 +00:00
Flugente c305dfbdff New Feature: tracking allows rangers to track past movements.
For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/337545#Post337545

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2178 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-11-04 20:04:55 +00:00
silversurfer 196fcdcc83 Fix: Removed the invalid property <PercentCounterForceFrequency> from Items.xml
Change: Set IRON_SIGHTS_MAX_APERTURE_USE_GRADIENT to TRUE as the new default in CTHConstants.ini. This should reduce problems with NCTH at game start when there are no scopes available. It also helps enemy soldiers so it will make the game more difficult.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2176 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-11-03 13:19:38 +00:00
Flugente cc520d7255 Fix: Sounds.xml changes were missing.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2175 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-26 11:26:52 +00:00
Flugente 6ed6ac567b New Feature: roof tiles can be destroyed.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2174 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-25 23:45:09 +00:00
silversurfer 79cdc1409e Updates to aim levels of shotguns and AIM_DRAW_COST (by Strohmann)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2173 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-25 14:01:55 +00:00
Wanne c0bafeee86 Merged from revision: 2169
Externalized (by Buggler):
- Kingpin's faction sector and roaming gridno around tony shop if they become hostile
- Queen's alternate grid no if basement sector is cleared
- Hotkey corrections in LoadScreenHints.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2170 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-17 16:26:36 +00:00
Flugente 2b8f21b167 removed wirecutter concertina deconstruction, as it can be confused with the regular wirecutting (both work on the same tileset)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2168 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-15 21:08:24 +00:00
Flugente 4479da09f6 - Fix: Mauser M-03 gets the SF-42 scope.
- Altered IMPItemChoices.xml: more reasonable weapon choices, items teasing food and other new features.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2167 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-14 21:11:50 +00:00
silversurfer 4375aebf0a Fix: From testing volatility was left at 0 for land mines. Changed back to 2.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2162 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-04 07:56:59 +00:00
silversurfer 4595480aed Changed fragmentation explosives to emit fragments like they should. All values are experimental.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2161 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-03 10:51:35 +00:00
silversurfer 12deb9ae5a Fix (by Ocular and Strohmann):
wrong aim levels and handling for Sphinx pistol
wrong Need for sleep values for Lance Fisher and Turtle

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2158 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-03 07:44:48 +00:00
Wanne 36f2d46528 - Fixed items lacking an outline in smp2 tilesets (by Off_Topic)
- Fixed 7rd Shotgun Pocket to hold 3x 2 Shells and 1x 4 Shells (by Off_Topic)
- A slight change to Rifle Sling Pocket also (by Off_Topic)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2148 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-15 18:15:09 +00:00
Flugente 4a39df6b47 Feature improvement:
- via StructureConstruct.xml and StructureDeconstruct.xml, one can now define which structures can be removed and created via items and the fortifications feature.
- added building materials to create wooden debris and walls

For more information, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/335557#Post335557

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2140 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-06 23:58:11 +00:00
Flugente fe2feeb114 Lowered duration of Trip Flare and Break Lights from 35 to 10
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2139 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-02 20:15:16 +00:00
Flugente daba2726e8 New Feauture: a private military company allows hiring of advanced militia. For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/335279#Post335279
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2130 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-30 17:19:34 +00:00
Wanne d5deb981ac "Carrier Bladder" (by Off_Topic)
1. Added a hydration system, the ArmorBak can be worn as a backpack, which allows you to place a "bladder" inside it. This carries twice as much water as a canteen.
The US ILBE Rucksack has an integral carrier but needs the bladder, it can be attached to certain MOLLE items also.
Created a new attachment point: 4 for the carrier and 7 to include all MOLLE and the hydration carrier. There is also a new food item.
2. There is a Tactical sling now that acts like a backpack pocket which allows you to carry ONE Rifle etc... on your back. (Need to get a different image, will upload soon.)
3. Added a better image for the MOLLE single pistol mag and Sniper Ammo.
4. Added 3 new MOLLE pouches: Speed Loader, Ammo Drum, and Single Rifle.
5 Added silhouettes for above and also for Throwing Knives.


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2128 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-28 21:13:18 +00:00
Flugente 190de755e5 New xml: FoodOpinion.xml allows individual opinions on individual food items for each merc, the <bMoraleMod>-tag in Food.xml was removed.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2125 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-28 20:08:28 +00:00
Wanne 504544ced3 New Feature: Added up to 15 game difficulty settings (by Jazz)
- Externalized the difficulty setings to "TableData\DifficultySettings.xml" file
- Some INI Settings (ja2_options.ini, CTHConstants.ini and Creature_Settings.ini) moved from INI file to this xml file

These parameters were moved to the file DifficultySettings.xml.
** Ja2_Options.INI **
ENEMY_AP_BONUS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
NUM_KILLS_PER_PROGRESS_POINT_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
INITIAL_GARRISON_PERCENTAGES_NOVICE  , _EXPERIENCED, _EXPERT, _INSANE
MIN_ENEMY_GROUP_SIZE_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
UNLIMITED_POOL_OF_TROOPS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEENS_INITIAL_POOL_OF_TROOPS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
ENEMY_STARTING_ALERT_LEVEL_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
ENEMY_ALERT_DECAY_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
NUM_AWARE_BATTLES_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
BASE_DELAY_IN_MINUTES_BETWEEN_EVALUATIONS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
EVALUATION_DELAY_VARIANCE_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
GRACE_PERIOD_IN_HOURS_AFTER_SECTOR_LIBERATION_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
GRACE_PERIOD_IN_DAYS_AFTER_PATROL_DESTROYED_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
AGGRESSIVE_QUEEN_AI_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_POOL_INCREMENT_PER_DIFFICULTY_LEVEL
PERCENT_EXTRA_ELITES_EXPERIENCED , _EXPERT, _INSANE
MAX_MERC_DEATHS_EASY , _EXPERIENCED, _EXPERT, _INSANE
		
** Creatures_Settings.INI **
CREATURE_SPREAD_TIME_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_REPRODUCTION_BASE_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_REPRODUCTION_BONUS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_INIT_BONUS_SPREAD_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
CREATURE_POPULATION_MODIFIER_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
CREATURE_TOWN_AGGRESSIVENESS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_POOL_INCREMENT_PER_DIFFICULTY_LEVEL
		
** CTHConstants.ini **
BASE_DIFFICULTY_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
AIM_DIFFICULTY_NOVICE , _EXPERIENCED, _EXPERT, _INSANE

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2123 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-28 10:51:26 +00:00
Wanne dd47c9a504 Bugfix: Pockets.xml (by Off_Topic)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2110 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-25 09:36:39 +00:00
Wanne 81e3271e18 Pocket Fixes (by Off_Topic)
1. Fixed Gen Misc. Pocket.
2. Removed excess pockets from newly added LBE.
3. Added silhouette of small revolver. (Just Aesthetic for R:Holster.
4. Added silhouette for rifle molle.
5. Minor changes to weight of newly added LBE.
6. Adjusted some pocket values to better suit their purpose.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2109 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-24 19:34:05 +00:00
Wanne aafb39445c Merged from revision: 2103
- Added comments to history.xml (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2104 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-20 19:27:45 +00:00
Wanne c9ab23b443 Merged from revision: 2101
Externalized History Log texts (by Jazz)
- see TableData\History.xml
- added support for language specific history (German.History.xml, French.History.xml, ...)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2102 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-20 04:28:38 +00:00