Andrzej Fałkowski and GitHub
7e1c337e55
Specific drug types and drug items for background and facilities - template, bar items and hidden bars for vanilla. ( #62 )
2023-10-02 19:31:10 +03:00
Andrzej Fałkowski and GitHub
70a31331bf
Map recolours ( #59 )
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* INI settings for radar and overhead map color variants
* Option translations
* UB INI options.
2023-10-02 19:30:36 +03:00
Andrzej Fałkowski
6236c73367
Merge branch 'master' into loading-screens-multi-res
2023-08-31 23:29:07 +02:00
Andrzej Fałkowski and GitHub
89fef39a37
Battle panel interface with support for multiple resolutions and scrollable list ( #46 )
2023-08-20 20:52:11 +03:00
Andrzej Fałkowski
93fa9ed17f
Merge branch 'master' into loading-screens-multi-res
2023-08-19 22:59:21 +02:00
Andrzej Fałkowski
0cf9ef37db
INI settings for loading screen stretch mode
2023-08-19 22:54:51 +02:00
rftrdev and GitHub
d9850444f6
Update Skills_Settings.ini ( #41 )
2023-08-11 11:27:08 -07:00
rftrdev and GitHub
47bb45efe7
Growth modifiers gamedir changes ( #40 )
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* Replace bEvolution with fRegresses
An evolution value of 2 meant that they devolved, so only Moses and non-sober Larry regress
* Update growth modifiers for specific mercs
Since we can't (currently) force a merc to not grow, we'll just set their growth modifier to an extremely high (slow) value
Len: extremely slow
Spike: extremely slow
Henning: extremely slow
Pops: extremely slow
Wally: very slow (Marksmanship only)
Carp: slow
Leon: extremely slow
Sam: extremely slow
* Add default growth modifiers (0) to the rest of the mercs
2023-08-09 18:35:42 -07:00
Asdow and GitHub
98f17aad86
Lobot: Added blood pools to 3 death animations ( #37 )
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* LOBOT: Add blood pools to most common death anims
* Move HasRifleInHand layerprop down in priority
Allows more specific graphics to take over precedence, eg. when a rifle instead of AR class weapon uses FAL graphics
2023-07-22 14:14:29 +03:00
rftrdev and GitHub
9a08e588bd
Add reduced stat growth options to ja2_options.ini ( #36 )
2023-07-21 22:53:30 -07:00
Asdow and GitHub
7a888677a4
Update F_N_PRNE_kevlar.sti ( #35 )
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Fix faulty sprite for female merc
2023-07-19 15:37:39 +03:00
rftrdev and GitHub
61060d4522
Add missing transport group options ( #34 )
2023-07-05 18:30:38 -07:00
rftrdev and GitHub
1e75f36d4b
Transport group gamedir changes ( #33 )
2023-07-04 20:57:43 -07:00
Asdow and GitHub
e95214e641
Lobot: Fix dual wielding sawed off shotguns ( #27 )
2023-01-25 15:58:19 +02:00
Asdow and GitHub
832b1a7bf2
Lobot: Fix flying back with bloodspurt animation ( #20 )
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There was an error where this animation was 7 frames per direction long, when it should be 24 frames per direction.
Using regular flying back animation as a placeholder until animations with gore are implemented.
2023-01-20 13:16:49 +02:00
Asdow and GitHub
b90e364d7a
Lobot ( #19 )
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Make use of new attachment filter criterion for lobot
Balaclava still requires to be defined as a valid attachment for helmets, but kneepads should now show up already when they are attached to leg armor.
2023-01-19 14:22:32 +02:00
Asdow and GitHub
d0684923db
Fix rendering mistake in EOD pants for big male ( #17 )
2023-01-16 13:39:51 +02:00
Asdow and GitHub
5f071ca86a
Merge pull request #14 from 1dot13/LOBOT
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New graphics for LOBOT
2023-01-15 02:09:23 +02:00
Asdow
ab9335a2ce
EOD suit for big male
2023-01-15 01:59:12 +02:00
Asdow
25f6fbc931
Update Hats.stp
2023-01-14 15:25:51 +02:00
Asdow
af0ede3d60
Fix regular male EOD helmet when prone
2023-01-14 15:24:57 +02:00
Asdow
f76c9ce5a2
Fix rolling with rifle and eod suit on
2023-01-14 14:59:33 +02:00
Asdow
70f8c2ae09
Added alternative eod helmet graphics
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When prone and wearing eod helmet and vest, the vest collar needs to cover part of the helmet
2023-01-14 14:34:00 +02:00
Asdow
fd0e73ab92
Remove EOD helmet and vest from other filters
2023-01-14 02:39:05 +02:00
Asdow
465f39a9e1
Added EOD suit animations for female
2023-01-14 02:38:25 +02:00
Asdow
7045e4c2de
update EOD vest sti files
2023-01-13 19:19:20 +02:00
Asdow
f42e439a4a
Update LOBOT xml files
2023-01-13 18:43:02 +02:00
Asdow
30fcda5501
EOD suit anims for regular male
2023-01-13 18:38:31 +02:00
Asdow
78791b9789
Add spectra & balaclava for big male and female
2023-01-12 20:41:21 +02:00
Asdow
120ce28c66
Added balaclava, heavy armor vest and holsters for regular male
2022-11-19 20:04:39 +02:00
Asdow
ae2dd0f6fe
Added Kevlar vest graphics
2022-11-18 19:47:20 +02:00
Asdow and GitHub
464865994b
Merge pull request #11 from 1dot13/LOBOT
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Update Filters.xml
2022-11-10 19:57:55 +02:00
Asdow
f1c4897408
Update Filters.xml
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Fix typo, for whatever reason this error only triggered in JA2_vanilla vfsconfig
2022-11-10 19:57:13 +02:00
Asdow and GitHub
b92130c76b
Merge pull request #8 from 1dot13/LOBOT
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- Add Sawnoff shotgun animations to LOBOT
- Move LOBOT xml data to Data from Data-1.13
-- Items.xml uiIndexes match between 1.13 and Vanilla so a separate filters.xml is not needed for Data-1.13
2022-11-10 19:33:28 +02:00
Asdow
6c3a6c9ad1
Move LOBOT tabledata to Data from Data-1.13
2022-11-10 19:29:28 +02:00
rftrdev and GitHub
4aec27af28
Gamedir changes for ARC missions ( #7 )
2022-11-07 00:35:37 -08:00
Asdow
747c90c13c
Add Sawnoff shotgun animations to LOBOT
2022-11-06 11:52:11 +02:00
rftr
b01f07af0e
Added graphics for new imp gear selection (by Asdow)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2652 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-08-01 21:07:15 +00:00
rftr
1a5e00996b
added new options to limit merc salary increases on level up:
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MERC_LEVEL_UP_MAXIMUM_SALARY_INCREASE_DAILY
MERC_LEVEL_UP_MAXIMUM_SALARY_INCREASE_WEEKLY
MERC_LEVEL_UP_MAXIMUM_SALARY_INCREASE_BIWEEKLY
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2650 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-05-28 21:08:59 +00:00
Sevenfm
73d3974407
New option LIMIT_SIMULTANEOUS_SOUND.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2649 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-05-05 07:54:41 +00:00
Sevenfm
a393642517
Set SIDE_FACING_DIVISOR = 1.0 by default.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2648 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-05-03 11:36:40 +00:00
rftr
8bf29862c1
added new option in Skills_Settings.ini: [Covert Ops] COVERT_TURNCOATS_ACTIVATE_IN_AUTORESOLVE
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if enabled, turncoats will automatically activate when entering an autoresolve battle
requires r9365
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2645 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-04-14 06:50:59 +00:00
Sevenfm
be3672aadf
Fixed mercs (other than IMP) and NPCs having no items in Vanilla mode (by Shadooow).
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note: I made this by externalizing values that we read from PROF.dat via script and some manual merging. There are differences though - mostly drop flags, but also that in 1.1 data npcs have weapons in hand but in original game they have them in BIGPOCKET instead - which I think is intented so I haven't changed that. Still further manual unification might be needed, but I am not spending my time for this anymore.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2644 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-03-22 11:07:00 +00:00
rftr
4d2308e506
remove SHOW_SKILLS_IN_HIRING_PAGE from ja2_options.ini. it is always enabled as of trunk r9331.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2643 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-03-22 08:41:17 +00:00
rftr
d53e82c670
added options, item tags, and blank inventory image for new feature: upgradeable robot
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https://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=364403
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2642 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-03-21 17:33:00 +00:00
Sevenfm
8a6f2a96bf
Missing LOBOT slap animation for female bodytype (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2639 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-17 20:27:29 +00:00
Sevenfm
d3d74b98a7
Alternate hip aim animation for big male (by Asdow)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2637 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-10 18:57:00 +00:00
Sevenfm
39b5d10721
Full set of LOBOT animations (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2633 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-12-31 07:50:26 +00:00
Sevenfm
570f36245f
Fix for female, big male cowering LOBOT animations (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2632 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-12-06 07:06:38 +00:00
Sevenfm
31bed58b9e
Fix for female throwing animations causing a crash with lobot (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2631 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-12-05 19:13:45 +00:00