Commit Graph
897 Commits
Author SHA1 Message Date
Starwalker d9ae8a5ffe added Automag V, M1 Carbine, KAC PDW, and Magpul PDR
added 30 round AP and HP mags for the new PDW-type guns (6x35mm caliber)
added P-08 Parabellum pistol and M1 Carbine to EnemyGunChoices

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@900 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-10-22 06:39:37 +00:00
Starwalker c4d9ae5d14 changed Rifle LAM/Flashlight Combo to new pic
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@899 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-10-18 07:11:13 +00:00
Starwalker 84ade6ce08 replaced HK SL8 pic (Coolberg)
added several gun pics for later use (Tbird)
added a new pic for Rifle LAM/Flashlight combo (but old pic stays as well, if needed for UC)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@898 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-10-18 07:07:07 +00:00
Starwalker 3c27db715a replaced HK SL8 pic (Coolberg)
added several gun pics for later use (Tbird)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@897 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-10-18 07:05:35 +00:00
Starwalker c1ab24d7d1 replaced HK SL8 pic (Coolberg)
added several gun pics for later use (Tbird)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@896 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-10-18 07:05:16 +00:00
Starwalker 2c04ff0f5e added CETME Ameli
Changed HK MG36E to HK MG36 RAS
added HK MG36
added mergability of various G36 rifles with rail-kit or optics-grip to obtain other versions
disallowed Rifle LAM and Rifle LAM/Flashlight combo on Bundeswehr G36 versions as these have no forward rails.
added grippod attachability to G36 RAS versions
corrected price of Match Sights ($1 was much too cheap ;-)
changed vision bonus of attachable scopes to reflect effect of ambient light (or lack thereof)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@895 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-10-12 06:57:28 +00:00
Starwalker 1f8de029ba replaced pics of Ruger Mini 14, Winchester 94, M1 Garand, Mosin-Nagant, Kar 98k, and Mauser M03 (Coolberg)
replaced several LBE-item pics (Marlboro Man)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@894 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-10-12 06:53:12 +00:00
Starwalker 2150ad80fb replaced pics of Ruger Mini 14, Winchester 94, M1 Garand, Mosin-Nagant, Kar 98k, and Mauser M03 (Coolberg)
replaced pics of M72 LAW and HK SL9SD (Tbird)
replaced several LBE-item pics (Marlboro Man)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@893 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-10-12 06:52:47 +00:00
Starwalker 1df54ecdd1 replaced pics of Ruger Mini 14, Winchester 94, M1 Garand, Mosin-Nagant, Kar 98k, and Mauser M03 (Coolberg)
replaced pics of M72 LAW and HK SL9SD (Tbird)
replaced several LBE-item pics (Marlboro Man)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@892 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-10-12 06:52:15 +00:00
Starwalker a3cb3c71b8 missing pics for new items :-(
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@891 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-10-01 12:02:25 +00:00
Starwalker 145144b970 missing pics for new items :-(
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@890 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-10-01 12:01:50 +00:00
Starwalker 9f4d8ceb8b missing pics for new items :-(
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@889 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-10-01 12:01:34 +00:00
Starwalker b6566d14a5 changed more attachment weights
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@888 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-10-01 09:55:25 +00:00
Starwalker d334ff52dc more sound changes by Farmer Toby
description change of SIG MP41 by Farmer Toby
added three WW-II era scopes (M1 Garand, Mosin Nagant, and Kar 98k lose the ability to mount ACOG but get their respective original scopes instead), pics by Tbird
added Match Sights (pic by Tbird)
added Underarmor Shirt (pic by Marlboro Man)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@887 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-10-01 07:06:53 +00:00
Starwalker 00e869ab15 sound allocation (Farmer Toby)
German designations (Farmer Toby)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@886 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-30 15:31:21 +00:00
Starwalker 5e8d18b7e8 sound file allocation xmls (Farmer Toby)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@885 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-30 15:30:13 +00:00
Starwalker 32098eb0c7 shifted one sound file
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@884 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-30 14:40:30 +00:00
Starwalker d420e1c703 new gun sounds added (Farmer Toby)
some gun sound-files renamed for easier work with the XML-Editor

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@883 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-30 14:37:27 +00:00
Starwalker 3accb3f382 new gun sounds added to sound-xmls and weapons.xml (Farmer Toby)
some attachment weights corrected to have more realistic values

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@882 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-25 11:37:05 +00:00
Starwalker aa2e9fe689 added several new gun sounds and replaced Stechkin sounds (Farmer Toby)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@881 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-25 11:34:34 +00:00
Starwalker 25099945ea corrected wrong index for Warden
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@880 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-19 08:49:35 +00:00
Starwalker e70708c712 replaced G36 family pics (Coolberg)
added MG36 and MG36-RAS pics in addition to replacement mentioned above (Coolberg)
added pics of G36 kits for later use
changed name of G36/G36K Tactical to G36/G36K RAS
added pics of LBE-items
increased damage of .357M and 10mmAuto guns by 1, decreased damage of .45ACP guns by 1
updated New Inventory definition XML-files (same as on FTP-site)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@879 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-18 06:55:30 +00:00
Starwalker 3ef43f35de added Sounds for 7.92x57mm and 7.92x33mm ammo
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@878 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-18 06:48:25 +00:00
Wanne fbac258f9e new exe build (1379)
- Fix for AI seeking climb point in toxic gas
- Fix for civilians trying to climb the roof to seek noise
- Fix for punching and stabbing
- Fix for chance to hit being 1% at distances > 52
- Fix for militia transported to NOWHERE during autoresolve in a different than current sector
- INS-key for overhead map is back!
- Weapon CTH at extreme range now calculated with soldier's real sight max
- Fix for 1% chance to hit target when distance is > 52
- Camo and other effects are taken into account when aiming at a body part
- Max Distance Visible is more consistent in being calculated based on the soldier and direction rather than a fixed number
- removed breath reduction for soldiers that are not in loaded sector
- added bug fix from build 1240 (fixed freeze in tactical - enemy soldier attempted to throw item at himself (save from pyg))
- Bugfix in ChooseFaceGearForSoldierCreateStruct(). Wrong HeadPos was set.
- Fixed bug where wrong chance to hit was displayed by completing AXP's previous bugfix.
- Bug fix for militia movement on strategic screen not setting group ID for battles.
- Added AStar pathfinding.
- Fixed buffer overrun for LUA strings
- Made direction variables more consistent as unsigned chars.  Several function prototypes updated for this.
- Many memory leaks plugged:  External options, video overlays, laptop file lists, tactical message queue, strategic pathing, autobandage, merc hiring, detailed placements, crate in Drassen, tactical placement
- New functions and attributes for soldiers in LUA (still for debugging at best): Soldier.APs (current APs), Soldier.changestance (changes stance, uses game heights)
- File catalog ignores .SVN directories (game load speedup)
- Fix CTD in mouse regions
- JA2 window now refuses to move to negative coords
- Checks to prevent DirectX-related infinite loops due to minimizing and task switching
- Invading enemies should now appear on the borders even when reinforcements disabled in .ini
- Suppression should no longer work on mercs in medium water
- Infant/Young creatures use restored spit instead of Molotov
- Creatures begin with their 'guns' (spit) 'locked and loaded' (cartridge in chamber)
- Further fix to AXP and AlaarDB's weapon ready check:  Now 'firing' is always counted as 'ready'.
- Prevent mercs from falling and flying back through obstacles
- Check whether battle group is even set before testing its location for battle setup
- Burst spread locations now limited to 6, the limit within the soldier struct
- Extra burst spread locations zeroed out so that they aren't used unless necessary
- Spread code now only shoots at locations in the spread, and will shoot at all 6
- Only mercs in the sector where autobandage happens will be made to stand up after it's done
- Throwing a grenade at the tail of the plane in Drassen should not result in a CTD
- Reset attack busy count when loading a new sector
- Fixed a problem with wrong variable name, and modified infant spit index to match the new Vanilla friendly index
- Fixed CTD in editor when changing detailed civ placement from wheelchair to jeep
- Fixed memory corruption in detailed placement due to old-inventory behavior
- Added Editor.slf to files JA2/Editor will load from
- Fixed FindBestPath to not search for a path to NOWHERE
- bugfix: Sam sites with index >=5 lacks ability to train militia

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@877 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-17 15:03:24 +00:00
Starwalker d5251e57ee added the new explosive internal item at #270, so Overhaul's fix should be workin with vanilla JA2 as well. Also made a new explosive entry for this item in explosives.xml.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@876 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-13 08:31:45 +00:00
Starwalker 39a9f56422 changed the new explosive internal item from #995 to #270, so I can use the same in the Data-folder for vanilla JA2 (a hardcoded pointer uses this item).
changed description of Beowulf Rifle
increased range of Mosin Nagant to 600m
replaced pics of SKS and AKMSU (Tbird) and of MG3 (Buren)
added several gun pics (Tbird) and LBE-item pics (Marlboro Man) for later use

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@875 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-13 08:28:29 +00:00
Overhaul 5c76898861 Corrected spelling errors and typos in SectorLoadScreens.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@874 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-11 09:54:56 +00:00
Starwalker 5dd68a1102 added a new explosive internal item (#995) to help Overhaul with a creature problem
changed silenced sound of ranged creature attacks to standard creature attack sound

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@873 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-11 06:23:55 +00:00
Starwalker c311690694 added three new SMGs (MAT-49, SIG MP41, Spectre M4), also to Tony's inventory
changed description of FN BDA
changed SMGs usable in one hand to machinepistol class, so they appear in that section in BR's now. Additionally, these are guns that will fit into the New Inventory 'MP-Holster'.
added six new thigh-packs and a single vest, but they are deactivated and still have stand-in graphics.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@872 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-09 12:16:25 +00:00
Starwalker 5611eb9726 Added three new SMG pics (MAT-49, SIG MP41, Spectre M4)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@871 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-09 12:11:21 +00:00
Starwalker ef12456412 Added three new SMG pics (MAT-49, SIG MP41, Spectre M4) by Tbird
changed pics of Luger and Alaskan

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@870 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-09 12:10:59 +00:00
Starwalker 0de88bd851 Added three new SMG pics (MAT-49, SIG MP41, Spectre M4) by Tbird
changed BigItem pics of Luger and Alaskan

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@869 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-09 12:10:22 +00:00
Wanne a85ae4b155 - To get a full working version of classic ja2/ub (Data folder) I had to move the sound files from Data-1.13/Sounds to Data\Sounds. This was needed, because otherwise the weapons which have autofire wouldn't have a matching sound, because no autofire sound exists in vanilla ja2. Data-1.13 works like before, because it has a fallback to the Data folder!!
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@868 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-28 18:59:48 +00:00
Wanne e8a8bfe1d9 - Reworked Data\TableData folder so it reflects the classic/ub items and weapons (uiIndex <= 335)
- Corrected xml files and added needed STIs to get the xml editor working with the "Data" folder

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@867 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-28 17:56:51 +00:00
Wanne 24ea068c11 Corrected AttachmentInfo.xml, so it works with the xml editor
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@866 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-26 12:44:35 +00:00
Wanne b1769e03be Added some missing tags to the xml files, so they can load in the xml editor
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@865 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-26 11:24:36 +00:00
Wanne 8c5a12d9c8 Added missing files to the Data folder, so the xml editor will work when selecting the Data folder in the XMLEditorInit.xml.
The xml editor can only read from STI files and not from SLF-Archiv.
Some xml files in the Data\TableData folder are invalid for the xml editor, so they needs to be corrected first to use the xml editor.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@864 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-25 16:40:27 +00:00
Wanne e343fcd97d Corrected EnemyMiscDrops.xml, because the xml editor did not work with this version.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@862 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-25 15:36:16 +00:00
Wanne 59b8d13af8 Added missing entry (uiIndex = 8) to EnemyMiscDrops.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@861 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-22 17:01:28 +00:00
Starwalker 3cdcc45b08 made ISM-sight and Kobra incompatible to avoid an exploit on AK-1xx rifles
changed some pocket definitions

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@860 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-22 08:57:12 +00:00
Starwalker 65f16d3544 changed the name of the 'Large Cylinder Pocket' to 'Lg.Mag.Pocket' to avoid a CTD while browsing BR's inventory.
changed restriction on Knife Slot

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@859 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-21 06:12:13 +00:00
Overhaul 8d51d519d1 Wallets are no longer stackable
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@858 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-21 00:10:53 +00:00
Starwalker 0e43d50c6c changed a pocket definition to allow a SMG-magazine in the large mag pocket (Inventory Project)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@857 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-17 06:47:04 +00:00
Starwalker 48cbf32b46 changed pics for 20mm and 25mm grenade magazines to new pics made by Briareos
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@856 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-17 06:45:48 +00:00
Starwalker 776ee3352b changed pics for 20mm and 25mm grenade magazines to new pics made by Briareos
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@855 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-17 06:45:12 +00:00
Wanne 240a332b19 new exe build (1202)
- Fix for freeze when AI killed by mines or other self-inflicted wounds
- Added Breath APs fix
- Fix for mouse movement when clicking on mercs.  In windowed mode would move the cursor to odd places on screen
- Enemy group invasion tactics fixed.  Now reinforcements come from all directions, same as from surrounding stationary reinforcements
- Fix for mercs turing lame
- allowed militia to wear camo
- Fix for uninitialized group in reinforcements
- Fix AI deadlock when multiple soldiers occupy the same tile
- Fix to reset Pablo so that future thefts can also be punished
- Fix for missing enemies in mobile group when player invades
- bugfix: Sometimes if you press with the right mouse button on the radarmap, the overhead map view was not displayed
- Fix for enemy invasions and reinforcements
- bugfix: HE Ammo Bug
- Fix for the "CONT" that won't go away
- Fix points calculation in BaseAPsToShootOrStab
- Tweaks to inventory, soldier, and merc profile structs
- Fix for divide by 0 in CalcBestShot

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@854 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-14 18:20:22 +00:00
Starwalker 34cc9da34c changed MercStartingGear.xml and Pockets.xml to correct some mistakes, which is only useful to New Inventory testers at the moment.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@853 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-14 11:10:04 +00:00
Sergeant_Kolja 9c47a1b5ee Corrected a lot of spelling and grammar.
No content changed, nothing added.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@852 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-13 19:38:09 +00:00
Overhaul 03f908cbbe Fixed sector load screens. E4 was described twice, C6 was overwritten by C7, and A10 was set to allow an alternate random but had no alternate random defined.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@851 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-13 06:21:23 +00:00
Wanne 7c3db76f3d Changed: I noticed from Data\sound.log, that the filename "DOORCR_B.wav" in TableData\Sounds\Sounds.xml is used, but does not exist in the JA2 folder. So I replaced "DOORCR_B.wav" with the existing filename "DOORCR.wav".
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@850 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-11 19:07:15 +00:00