Commit Graph
137 Commits
Author SHA1 Message Date
Wanne c139a38f69 Externalization: Restrict female enemies from being in the queens army (except Female Elite enemies)? -> RESTRICT_FEMALE_ENEMIES_EXCEPT_ELITE
INFO: This feature will be available in the NEXT SVN EXE

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1039 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-09-09 16:27:41 +00:00
Starwalker d55cbedd2f new Russian descriptions (Inshy)
corrected armours.xml (Inshy)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1037 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-09-09 06:24:09 +00:00
Starwalker c27754da99 Dragunov SVD was set to 7.62x54R, which does not exist in the original JA2, and there is no ammo of this caliber available. Therefore I set this gun back to 7.62x39mm, as it was in original JA2.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1036 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-09-03 09:51:37 +00:00
lalien 3aa48c53dc Updated fonts
New edt for Ivan

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1032 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-08-27 21:27:24 +00:00
lalien d599ca98ca Polish translation from inshy
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1031 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-08-12 23:01:31 +00:00
lalien 5a64a8c7ab Changed/translated Russian descriptions
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1024 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-07-07 15:03:38 +00:00
Wanne 1e71466688 - added SIRTECHSPLASH.STI to the interface folder, so the english Map Editor.exe can also run with german and russian version
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1016 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-06-03 17:14:37 +00:00
Starwalker 2b1b129c1c added two new silhouettes
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1009 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-05-31 14:59:18 +00:00
Wanne 5a34a8440c - updated inventory bottom panel for 1024x768 resolution
- added speech fix for slay & fox (thx to scheinworld)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1007 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-05-31 13:09:26 +00:00
Wanne adb873f411 updated Data/TableData/German.Items.xml (thx to Dr Deagle)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1002 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-05-17 21:29:39 +00:00
Wanne 0c453fcbdc new exe build (2147)
- added INI option for new tracer bullets (USE_BULLET_TRACERS)
- updated German.Items.xml
- fixed one spelling mistake in Items.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@999 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-05-12 11:00:59 +00:00
Wanne 908a41f729 new exe build (2146) which also contains multiplayer
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@998 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-05-12 09:50:20 +00:00
Wanne 198d650507 new build (2124)
bugfix: Minor adjustment to the NIV mode 800x600 thigh and combat pack pocket coordinates on the tactical panel so that the stealing menu doesn't inadvertantly "double hatch" our pockets and make them look solid black.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@997 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-05-10 09:06:13 +00:00
Wanne df571b3c75 new ja2.exe (Build: 2063):
- Fixed a CTD that occurs when closing sector inventory while the item description window is open.
- Added a new ALLOW_SECTOR_DESCRIPTION_WINDOW flag to the ja2_options.ini that allows players to turn off the stack popup and item description functionality for the sector inventory panel.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@989 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-04-22 18:45:24 +00:00
Wanne 414ad9e982 Deleted all the Slay Speech files that had a " " in the filename. These files are not used in the source code
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@986 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-04-15 19:13:45 +00:00
Wanne a046058de3 - New Exe Build 2013 (fixed item duplication bug)
- Updated Russian specific xml files

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@982 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-04-13 12:47:03 +00:00
Starwalker d686751ef5 added (empty) other Polish language xml-files for later Polish-language support code to find. Translation needed!
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@972 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-03-31 13:46:56 +00:00
Starwalker 43c4042053 added (empty) other Polish language xml-files for later Polish-language support code to find. Translation needed!
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@971 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-03-31 13:46:48 +00:00
Starwalker c4c9724821 added (empty) Polish language xml-file for later Polish-language support code to find. Translation needed!
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@970 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-03-31 13:43:25 +00:00
Wanne a33f485f4e - added empty LBEClass.xml, PocketSize.xml, Silhouette.xml to the Data\TableData folder, so the XML Editor can start without any error, if the "Data" folder is selected in the XMLEditorInit.xml file.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@966 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-03-25 16:02:20 +00:00
Wanne 19150ab2a7 - added empty NIV xml files for "Data" folder, so we can start an old inventory game without getting a runtime error
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@965 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-03-24 10:47:23 +00:00
Wanne 76fbf00969 - Added further files for SLAY
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@956 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-03-13 19:17:16 +00:00
Wanne bf741dc7d7 - added modified NPC file for easy recruitment of SLAY (just give him the disc and he will join your team if you have set SLAY_FOREVER=TRUE in the ja2_options.ini)
- Updated INIEditorInit.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@955 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-03-13 19:08:15 +00:00
Wanne cdc6b0713d - added missing entries for Data/Ja2_Options.INI (SLAY, ...)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@953 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-03-12 18:38:50 +00:00
Wanne ad7036e5a3 - Moved the NIV interface files to the "Data" folder, so all further mods can use this files.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@952 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-03-12 18:21:29 +00:00
Wanne 0b9b9b5bd9 Moved Slay speech to "Data" folder so all mods can use this feature
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@951 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-03-12 18:13:47 +00:00
Wanne 3363ba8e82 Moved Slay data to "Data" folder so all mods can use this feature
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@949 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-03-12 18:08:48 +00:00
Wanne 10d7e380cb - Externalized property (ENABLE_CHANCE_OF_ENEMY_AMBUSHES_ON_INSANE_DIFFICULT) for the 1.13 exclusive enemy ambush chance which exists from the development beginning of 1.13
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@937 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-02-24 19:05:23 +00:00
Starwalker 32098eb0c7 shifted one sound file
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@884 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-30 14:40:30 +00:00
Starwalker d420e1c703 new gun sounds added (Farmer Toby)
some gun sound-files renamed for easier work with the XML-Editor

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@883 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-30 14:37:27 +00:00
Starwalker aa2e9fe689 added several new gun sounds and replaced Stechkin sounds (Farmer Toby)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@881 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-25 11:34:34 +00:00
Starwalker 3ef43f35de added Sounds for 7.92x57mm and 7.92x33mm ammo
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@878 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-18 06:48:25 +00:00
Starwalker d5251e57ee added the new explosive internal item at #270, so Overhaul's fix should be workin with vanilla JA2 as well. Also made a new explosive entry for this item in explosives.xml.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@876 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-13 08:31:45 +00:00
Overhaul 5c76898861 Corrected spelling errors and typos in SectorLoadScreens.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@874 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-11 09:54:56 +00:00
Wanne a85ae4b155 - To get a full working version of classic ja2/ub (Data folder) I had to move the sound files from Data-1.13/Sounds to Data\Sounds. This was needed, because otherwise the weapons which have autofire wouldn't have a matching sound, because no autofire sound exists in vanilla ja2. Data-1.13 works like before, because it has a fallback to the Data folder!!
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@868 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-28 18:59:48 +00:00
Wanne e8a8bfe1d9 - Reworked Data\TableData folder so it reflects the classic/ub items and weapons (uiIndex <= 335)
- Corrected xml files and added needed STIs to get the xml editor working with the "Data" folder

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@867 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-28 17:56:51 +00:00
Wanne 24ea068c11 Corrected AttachmentInfo.xml, so it works with the xml editor
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@866 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-26 12:44:35 +00:00
Wanne b1769e03be Added some missing tags to the xml files, so they can load in the xml editor
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@865 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-26 11:24:36 +00:00
Wanne 8c5a12d9c8 Added missing files to the Data folder, so the xml editor will work when selecting the Data folder in the XMLEditorInit.xml.
The xml editor can only read from STI files and not from SLF-Archiv.
Some xml files in the Data\TableData folder are invalid for the xml editor, so they needs to be corrected first to use the xml editor.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@864 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-25 16:40:27 +00:00
Wanne e343fcd97d Corrected EnemyMiscDrops.xml, because the xml editor did not work with this version.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@862 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-25 15:36:16 +00:00
Overhaul 03f908cbbe Fixed sector load screens. E4 was described twice, C6 was overwritten by C7, and A10 was set to allow an alternate random but had no alternate random defined.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@851 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-13 06:21:23 +00:00
Wanne 7c3db76f3d Changed: I noticed from Data\sound.log, that the filename "DOORCR_B.wav" in TableData\Sounds\Sounds.xml is used, but does not exist in the JA2 folder. So I replaced "DOORCR_B.wav" with the existing filename "DOORCR.wav".
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@850 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-11 19:07:15 +00:00
Wanne 6d9d88aa57 Made small "cosmetic" changes to the Data-1.13/Ja2_Options.INI
Updated Data/Ja2_Options.INI so it has the same new structure like Data-1.13/Ja2_Options.INI, but with JA2 vanilla settings

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@847 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-01 21:29:59 +00:00
Wanne 32dbf2e81d Added PLAYER_AP_BONUS to [JA2 Tactical Settings] which was missing from the INI. It is already implemented in the source code.
This option gives a flat AP Bonus to all player's mercenaries, it also pushes the AP 
Cap. Works almost exactly like the enemy AP bonus.


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@845 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-07-26 17:34:34 +00:00
Wanne de2796d031 Updated Initial garrison percentages to values that Will from the Bears Pit suggested. The old values could lead to unexpected CTDs. So now we should be on the save side.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@843 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-07-19 09:22:16 +00:00
Wanne 1f0b75a786 Updated the game starting time, because now we have a check in the source code, that the game will always start at Day 1
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@842 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-07-19 07:47:33 +00:00
Wanne ca3904c1a5 Updated the GAME_STARTING_TIME, so the game start at Day 1 and not at Day 0
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@841 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-07-14 17:57:10 +00:00
lalien f403658de1 - Externalized game starting time
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@820 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-06-04 17:52:48 +00:00
Wanne 6f63c840c6 - added the new item throwing animations in crouched stance
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@812 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-05-21 18:06:55 +00:00
Wanne 610d02e2cc - new: Externalized sector loadscreens to TableData\Map\SectorLoadscreens.xml (Ja2_Options.INI Setting: USE_EXTERNALIZED_LOADSCREENS)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@810 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-05-21 14:32:11 +00:00