Wanne
c139a38f69
Externalization: Restrict female enemies from being in the queens army (except Female Elite enemies)? -> RESTRICT_FEMALE_ENEMIES_EXCEPT_ELITE
...
INFO: This feature will be available in the NEXT SVN EXE
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1039 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-09-09 16:27:41 +00:00
Starwalker
d55cbedd2f
new Russian descriptions (Inshy)
...
corrected armours.xml (Inshy)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1037 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-09-09 06:24:09 +00:00
Starwalker
c27754da99
Dragunov SVD was set to 7.62x54R, which does not exist in the original JA2, and there is no ammo of this caliber available. Therefore I set this gun back to 7.62x39mm, as it was in original JA2.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1036 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-09-03 09:51:37 +00:00
lalien
3aa48c53dc
Updated fonts
...
New edt for Ivan
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1032 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-08-27 21:27:24 +00:00
lalien
d599ca98ca
Polish translation from inshy
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1031 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-08-12 23:01:31 +00:00
lalien
5a64a8c7ab
Changed/translated Russian descriptions
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1024 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-07-07 15:03:38 +00:00
Wanne
1e71466688
- added SIRTECHSPLASH.STI to the interface folder, so the english Map Editor.exe can also run with german and russian version
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1016 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-06-03 17:14:37 +00:00
Starwalker
2b1b129c1c
added two new silhouettes
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1009 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-05-31 14:59:18 +00:00
Wanne
5a34a8440c
- updated inventory bottom panel for 1024x768 resolution
...
- added speech fix for slay & fox (thx to scheinworld)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1007 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-05-31 13:09:26 +00:00
Wanne
adb873f411
updated Data/TableData/German.Items.xml (thx to Dr Deagle)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1002 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-05-17 21:29:39 +00:00
Wanne
0c453fcbdc
new exe build (2147)
...
- added INI option for new tracer bullets (USE_BULLET_TRACERS)
- updated German.Items.xml
- fixed one spelling mistake in Items.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@999 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-05-12 11:00:59 +00:00
Wanne
908a41f729
new exe build (2146) which also contains multiplayer
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@998 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-05-12 09:50:20 +00:00
Wanne
198d650507
new build (2124)
...
bugfix: Minor adjustment to the NIV mode 800x600 thigh and combat pack pocket coordinates on the tactical panel so that the stealing menu doesn't inadvertantly "double hatch" our pockets and make them look solid black.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@997 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-05-10 09:06:13 +00:00
Wanne
df571b3c75
new ja2.exe (Build: 2063):
...
- Fixed a CTD that occurs when closing sector inventory while the item description window is open.
- Added a new ALLOW_SECTOR_DESCRIPTION_WINDOW flag to the ja2_options.ini that allows players to turn off the stack popup and item description functionality for the sector inventory panel.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@989 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-04-22 18:45:24 +00:00
Wanne
414ad9e982
Deleted all the Slay Speech files that had a " " in the filename. These files are not used in the source code
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@986 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-04-15 19:13:45 +00:00
Wanne
a046058de3
- New Exe Build 2013 (fixed item duplication bug)
...
- Updated Russian specific xml files
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@982 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-04-13 12:47:03 +00:00
Starwalker
d686751ef5
added (empty) other Polish language xml-files for later Polish-language support code to find. Translation needed!
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@972 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-03-31 13:46:56 +00:00
Starwalker
43c4042053
added (empty) other Polish language xml-files for later Polish-language support code to find. Translation needed!
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@971 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-03-31 13:46:48 +00:00
Starwalker
c4c9724821
added (empty) Polish language xml-file for later Polish-language support code to find. Translation needed!
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@970 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-03-31 13:43:25 +00:00
Wanne
a33f485f4e
- added empty LBEClass.xml, PocketSize.xml, Silhouette.xml to the Data\TableData folder, so the XML Editor can start without any error, if the "Data" folder is selected in the XMLEditorInit.xml file.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@966 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-03-25 16:02:20 +00:00
Wanne
19150ab2a7
- added empty NIV xml files for "Data" folder, so we can start an old inventory game without getting a runtime error
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@965 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-03-24 10:47:23 +00:00
Wanne
76fbf00969
- Added further files for SLAY
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@956 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-03-13 19:17:16 +00:00
Wanne
bf741dc7d7
- added modified NPC file for easy recruitment of SLAY (just give him the disc and he will join your team if you have set SLAY_FOREVER=TRUE in the ja2_options.ini)
...
- Updated INIEditorInit.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@955 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-03-13 19:08:15 +00:00
Wanne
cdc6b0713d
- added missing entries for Data/Ja2_Options.INI (SLAY, ...)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@953 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-03-12 18:38:50 +00:00
Wanne
ad7036e5a3
- Moved the NIV interface files to the "Data" folder, so all further mods can use this files.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@952 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-03-12 18:21:29 +00:00
Wanne
0b9b9b5bd9
Moved Slay speech to "Data" folder so all mods can use this feature
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@951 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-03-12 18:13:47 +00:00
Wanne
3363ba8e82
Moved Slay data to "Data" folder so all mods can use this feature
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@949 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-03-12 18:08:48 +00:00
Wanne
10d7e380cb
- Externalized property (ENABLE_CHANCE_OF_ENEMY_AMBUSHES_ON_INSANE_DIFFICULT) for the 1.13 exclusive enemy ambush chance which exists from the development beginning of 1.13
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@937 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-02-24 19:05:23 +00:00
Starwalker
32098eb0c7
shifted one sound file
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@884 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-30 14:40:30 +00:00
Starwalker
d420e1c703
new gun sounds added (Farmer Toby)
...
some gun sound-files renamed for easier work with the XML-Editor
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@883 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-30 14:37:27 +00:00
Starwalker
aa2e9fe689
added several new gun sounds and replaced Stechkin sounds (Farmer Toby)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@881 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-25 11:34:34 +00:00
Starwalker
3ef43f35de
added Sounds for 7.92x57mm and 7.92x33mm ammo
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@878 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-18 06:48:25 +00:00
Starwalker
d5251e57ee
added the new explosive internal item at #270 , so Overhaul's fix should be workin with vanilla JA2 as well. Also made a new explosive entry for this item in explosives.xml.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@876 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-13 08:31:45 +00:00
Overhaul
5c76898861
Corrected spelling errors and typos in SectorLoadScreens.xml
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@874 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-11 09:54:56 +00:00
Wanne
a85ae4b155
- To get a full working version of classic ja2/ub (Data folder) I had to move the sound files from Data-1.13/Sounds to Data\Sounds. This was needed, because otherwise the weapons which have autofire wouldn't have a matching sound, because no autofire sound exists in vanilla ja2. Data-1.13 works like before, because it has a fallback to the Data folder!!
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@868 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-28 18:59:48 +00:00
Wanne
e8a8bfe1d9
- Reworked Data\TableData folder so it reflects the classic/ub items and weapons (uiIndex <= 335)
...
- Corrected xml files and added needed STIs to get the xml editor working with the "Data" folder
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@867 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-28 17:56:51 +00:00
Wanne
24ea068c11
Corrected AttachmentInfo.xml, so it works with the xml editor
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@866 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-26 12:44:35 +00:00
Wanne
b1769e03be
Added some missing tags to the xml files, so they can load in the xml editor
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@865 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-26 11:24:36 +00:00
Wanne
8c5a12d9c8
Added missing files to the Data folder, so the xml editor will work when selecting the Data folder in the XMLEditorInit.xml.
...
The xml editor can only read from STI files and not from SLF-Archiv.
Some xml files in the Data\TableData folder are invalid for the xml editor, so they needs to be corrected first to use the xml editor.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@864 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-25 16:40:27 +00:00
Wanne
e343fcd97d
Corrected EnemyMiscDrops.xml, because the xml editor did not work with this version.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@862 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-25 15:36:16 +00:00
Overhaul
03f908cbbe
Fixed sector load screens. E4 was described twice, C6 was overwritten by C7, and A10 was set to allow an alternate random but had no alternate random defined.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@851 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-13 06:21:23 +00:00
Wanne
7c3db76f3d
Changed: I noticed from Data\sound.log, that the filename "DOORCR_B.wav" in TableData\Sounds\Sounds.xml is used, but does not exist in the JA2 folder. So I replaced "DOORCR_B.wav" with the existing filename "DOORCR.wav".
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@850 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-11 19:07:15 +00:00
Wanne
6d9d88aa57
Made small "cosmetic" changes to the Data-1.13/Ja2_Options.INI
...
Updated Data/Ja2_Options.INI so it has the same new structure like Data-1.13/Ja2_Options.INI, but with JA2 vanilla settings
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@847 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-01 21:29:59 +00:00
Wanne
32dbf2e81d
Added PLAYER_AP_BONUS to [JA2 Tactical Settings] which was missing from the INI. It is already implemented in the source code.
...
This option gives a flat AP Bonus to all player's mercenaries, it also pushes the AP
Cap. Works almost exactly like the enemy AP bonus.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@845 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-07-26 17:34:34 +00:00
Wanne
de2796d031
Updated Initial garrison percentages to values that Will from the Bears Pit suggested. The old values could lead to unexpected CTDs. So now we should be on the save side.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@843 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-07-19 09:22:16 +00:00
Wanne
1f0b75a786
Updated the game starting time, because now we have a check in the source code, that the game will always start at Day 1
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@842 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-07-19 07:47:33 +00:00
Wanne
ca3904c1a5
Updated the GAME_STARTING_TIME, so the game start at Day 1 and not at Day 0
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@841 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-07-14 17:57:10 +00:00
lalien
f403658de1
- Externalized game starting time
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@820 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-06-04 17:52:48 +00:00
Wanne
6f63c840c6
- added the new item throwing animations in crouched stance
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@812 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-05-21 18:06:55 +00:00
Wanne
610d02e2cc
- new: Externalized sector loadscreens to TableData\Map\SectorLoadscreens.xml (Ja2_Options.INI Setting: USE_EXTERNALIZED_LOADSCREENS)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@810 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-05-21 14:32:11 +00:00