Commit Graph
754 Commits
Author SHA1 Message Date
Wanne 0e77b9a691 Creature Externalization (by Buggler)
- externalized creature feeding sector CREPITUS_FEEDING_SECTOR to Mod_Settings.xml
- added more comments to CreaturePlacements.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1909 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-02 07:43:00 +00:00
Flugente fce86b8213 Radio set battery can now be bought from BR.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1908 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-01 14:17:46 +00:00
Wanne d627a15a3d Creatures Externalizations (by Buggler)
- externalized creatures placement and composition to CreaturePlacements.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1907 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-01 12:52:31 +00:00
Wanne 19c4943671 - Bugfix: Fixed email subject for Gaston on salary increase
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1903 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-12-27 09:42:03 +00:00
Wanne 08d14d1641 Hide heli refuel site in airspace mode before discovering them (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1902 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-12-27 09:36:07 +00:00
Flugente 970a4777db New Feature: Campaign History collects combt data and displays battle reports on the website
For more info, see http://www.bears-pit.com/board/ubbthreads.php/topics/329205.html#Post329205

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1901 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-12-22 23:19:49 +00:00
Flugente 2676a4b757 swapped vision boni of low-quality and high-quality binoculars
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1899 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-12-20 23:54:01 +00:00
Flugente 6449a394aa Helicopter features (by anv):
- Waldo can now repair the helicopter for money
- alternative fuel system
- damage to helicopter can damage passengers

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1897 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-12-19 22:00:52 +00:00
Flugente 34212b4d37 New Feature: Spotter skill (available to every merc) allows a merc to be spotter for other snipers. Spotter items have to be in hands, spending APs cancels action.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1896 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-12-19 19:54:34 +00:00
Flugente cfc4e3ebfa Corrected radio set description.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1894 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-12-17 18:23:00 +00:00
Flugente eff61d2347 adjusted background min/max values
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1886 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-29 18:24:49 +00:00
Flugente 5fe78cb413 Improved overheating values (by Zundman7301)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1885 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-28 19:00:47 +00:00
Wanne a1c114e879 Updated Enemy Taunts (by anv)
- Moved "EnemyTaunts.xml" to "EnemyTaunts\EnemyTaunts.xml". Required by EXE Revision >= 6659
- Added new Taunts_Settings.INI property: TAUNT_CENSORED_MODE (set to TRUE if you want a more lighter version of enemy taunts)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1884 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-28 08:29:19 +00:00
silversurfer 7b7b796bbf fixed wrong item class for RPO-M launcher
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1880 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-24 09:15:37 +00:00
silversurfer 25ce457062 fixed RPG launchers with wrong item class
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1879 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-24 09:12:43 +00:00
silversurfer b88f43b888 fixed incorrect <usItemClass> for LAW (item 51)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1878 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-22 17:53:18 +00:00
Wanne 2dd7bf1cc5 Enemy Taunts Update (by anv)
- replaced 5 different riposte tags with one <riposte_quote>XXX<riposte_quote>, where XXX can be any quote number, that taunt is supposed to be answer to. All but quotes 20-22 use random enemy witnessing quote to taunt, these three - last attacker.
- added above ripostes + some more.
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/327830/4/Externalised_taunts.html

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1877 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-20 13:27:22 +00:00
Wanne 016c963926 Updated Enemy taunts feature (by anv)
see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/328330.html#Post328330

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1876 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-19 07:53:34 +00:00
silversurfer d71f5ea3cb - updated smoke dummies (by Sevenfm and wil473)
- added <NotBuyable> to item 1699

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1874 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-18 07:48:00 +00:00
silversurfer 3efb342515 - Added new tags for heli tile index and missing tag in helisites.xml (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1872 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-16 10:44:13 +00:00
Wanne 98c1b5a7b4 - Externalized heli refuel sites (Map/HeliSites.xml)
- Added more default tags to empty startinggearkits
- Added comments to minerals.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1871 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-15 19:37:06 +00:00
Wanne 2f1371d56f New Feature: Different Mineral Types for Mines (by Jazz & Buggler)
- Instead of only having Gold and Silver for Mines, we can now add more mineral types (-> TableData\Map\Minerals.xml)
- The initialization of the mineral types of the mines is done in LUA (Scripts\initmines.lua)

- Example: https://ja2svn.dyndns.org/source/ja2/trunk/Documents/1.13%20Modding/Modding%20Examples/New%20Minerals-Mines%20Example.zip
o In this example we have a new mineral type (Oil) and the Cambria Mine (H8) becomes a Refinery

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1870 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-12 09:58:46 +00:00
Flugente 3eebd6c5c7 added picture for radio set (by smeagol)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1868 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-11 20:35:31 +00:00
silversurfer abdd68adc2 - New camo handling:
Camo Kits can now only be used to paint naked skin which usually means face and hands. Clothing will take care of the rest Together they can reach 100% camo.
CAMO_KIT_USABLE_AREA = 5 in Ja2_Options.ini sets the area that can be painted.

CAMO_LBE_OVER_VEST_MODIFIER = 0.2
CAMO_LBE_OVER_PANTS_MODIFIER = 0.6
These two set the amount of camo that armor vest/pants can provide if LBE is worn over them.
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/327902/Re_Code_Snippets.html#Post327902

- New Mine avoidance for civilians (by Sevenfm)
Civilians can now avoid player placed mines.
CIVILIANS_AVOID_PLAYER_MINES = TRUE in Ja2_Options.INI takes care of that. I set the default to TRUE which will allow players to use mine fields in city sectors.
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/327817/Re_Code_Snippets.html#Post327817

- Smoke effects and explosive attachments (by Sevenfm)
Normal explosions can now cause a smoke effect. Explosives can be attached to other exlosives to create a more potent bundle. Ja2_Options.INI has some new options for that:
ADD_SMOKE_AFTER_EXPLOSION = FALSE
ALLOW_EXPLOSIVE_ATTACHMENTS = FALSE
ALLOW_SPECIAL_EXPLOSIVE_ATTACHMENTS = FALSE
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/327918/Re_Code_Snippets.html#Post327918


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1866 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-11 12:50:06 +00:00
Wanne 1db6dcf0e6 - Added <uiIndex> Tag to the EnemyTaunts.xml, because of localized version support
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1863 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-11 09:47:49 +00:00
Wanne bedfc7a926 New Feature: Externalized Enemy taunts (by anv)
- Taunts will be shown in the tactica log, once enabled (TAUNT_SHOW_IN_LOG = TRUE)
- Enemies will randomly choose their taunt from an pool of applicable ones
- All taunts can be stored in TableData/EnemyTaunts.xml
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/327830/Externalised_taunts.html#Post327830

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1860 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-10 08:27:54 +00:00
Wanne cfc7e94858 Reworked JA1/DG mercs (by anv)
- Animated new Smoke faces
- Revised Postie, Reuban, Leon and Bud's dialogues (replaced 11khz battle sounds with better quality equivalents, replaced some quotes with better fitting, unlocked 045s, etc.)
- Leon now immediately hates all of his progeny, including both drunk and sober Larry
- Replaced some default nationalities/sexism/racism values for DG mercs

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1853 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-01 13:21:51 +00:00
silversurfer 262b2f5e96 - added missing flags to ItemFlag.xml
- added missing explosion type 10 to ExplosionType.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1852 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-31 20:56:05 +00:00
Wanne 3a12cb844c - Deleted unused files from old encyclopedia
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1851 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-31 12:13:43 +00:00
Wanne 06733fbb5b Reworked Encyclopedia (by Moa)
- Updated INI options, INIEditor xml files
- Updated other game dir files

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1849 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-31 09:22:42 +00:00
Flugente f18782a2bd New feature: radio operator trait allows calling in artillery, requesting reinforcements, scanning for enemies and a few other skills
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1848 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-30 22:20:39 +00:00
Flugente 8110005474 Gun sling picture (from IOV by Off_Topic)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1846 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-29 21:34:14 +00:00
silversurfer cde047baa2 - removed ability to store the large Belts, C-Mags and Drums in small pockets in Old Inventory System
- updated description for LAW


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1845 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-27 16:54:31 +00:00
Wanne 60d2f35877 MOLLE Fixes (by Off_Topic)
- MOLLE Typos
- Wrong Bray Descs.
- Throwing Knife Pocket now holds 3 Shuriken.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1842 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-24 18:03:58 +00:00
Wanne 8bb1b092ce MOLLE Fixes (by Off_Topic)
- Fixed: PriceMod Missing for some Premium Kits
- Added: New Pocket & Silhouette Double Frag
- Added: New Pocket Single Flashbang
- Balanced Price/Coolness of MOLLE from 1-8
- Change TK Leg Rig Pocket General->Tiny
- Added Missing BRAY Text for Bomb Pouch
- Better Image for 7RD Bandolier

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1840 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-22 17:10:46 +00:00
Flugente 15cae6313b added descriptions of values for racism/sexism/nationality etc.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1839 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-21 22:22:00 +00:00
silversurfer bc0bb5ef57 Molle updates (by Off_Topic)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1836 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-21 06:26:41 +00:00
Flugente a31be1fc36 - New (originally very old) feature: merc relations are influenced by appearance/refinement/racism/nationality/sexism. See http://www.bears-pit.com/board/ubbthreads.php/topics/326828.html#Post326828 for more info.
- fixed some default values

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1835 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-19 16:18:57 +00:00
Wanne 132e0330ee Molle Improvments / Fixes (by Off_Topic)
- Mini Grenade Size 14->13
- Mini Grenade Pocket 14x2->13x2
- New Pocket (Small Knife) for Nylon Knife Sheath Can't hold KCB or Rambo. 
o KCB & Rambo size 24->28
o Regular Knife Pocket Volume 13->15
- Carabiner
o New Item Class Armour/Face/LBE/Misc.
o Can now hold items 16 (Handcuffs) & 18 (Compact Binoculars)
There are still a few items that will go there that shouldn't (Syringes for example) but with the new item class restriction it's a lot less stuff.
- New ITEM: Carabiner
oCan be attached to MOLLE vests to add more Rings. -5 Stealth penalty to stop you going overboard.
- New Silhouette: Sniper Rifle
- New Pocket type: Sniper Rifle (Can now only hold one item sized 8 & 9, large sniper rifles and one item sized 5,6, or 7)
- Replaced this in Sniper Drag Bag
- General Drop Pouch can now hold more than small pouch (no restriction) and can hold bigger items. Volume increased from 2 to 8.
- New ITEM: Carabiner
o Can be attached to MOLLE vests to add more Rings. -5 Stealth penalty to stop you going overboard.
- Ammo Pockets now more flexible, they still only take Ammo. Other pockets tweaked.
- Mercstarting Gear: Wolf K2 Removed Leg Rig/Ice K3 Removed Combat Pack.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1834 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-19 12:18:37 +00:00
silversurfer 119fca79b2 Bugfix for AttachmentSlots.xml:
- Molle leg rigs lower row small slots had the wrong attachment class

Bugfix for NAS layout class assignments for Molle:
- layout class is a bit mask so I had to reassign (leg rig = 4, vest = 8, combat pack = 16, backpack = 32)
- new file Lookup\NasLayoutClass.xml for reference


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1833 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-18 13:33:25 +00:00
Wanne 279bdf1321 - Removed special characters from xml texts (® and ™) cause they could lead to problems
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1832 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-18 07:01:24 +00:00
silversurfer 7463111106 added missing silhouette for small shotgun to Silhouette.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1830 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-16 19:04:05 +00:00
silversurfer a1555560e2 - new NAS Layout Classes for Molle System (Thigh Rigs = 3 and Vests = 4)
- fixed attachment slot layout for Molle items
- fixed wrong slots for Molle items
- fixed wrong BR dropoff grid in GameDir 1828


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1829 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-16 18:46:04 +00:00
silversurfer 36f6745f2a Russian Molle pistol holster had wrong pocket
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1827 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-15 18:02:25 +00:00
silversurfer 18afbf760c added new silhouette 46 for shotgun holster
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1826 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-15 17:59:40 +00:00
silversurfer 07147870e4 - fixed <ubClassIndex> in Items.xml. This was broken in rev 1818 with the addition of the Molle system
- added some missing tags in MercStartingGear.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1825 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-15 11:15:04 +00:00
silversurfer 5c5c86f750 - Talon Launcher was missing NAS attachment class
- moved OA-93 and CMMG 7.3 to pistol category

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1824 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-14 15:31:46 +00:00
silversurfer dbabc86a58 New silenced sound definitions for rifle type weapons
The old sound IDs used a sound that fits pistols but not rifles, ARs and sniper rifles

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1823 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-14 12:26:05 +00:00
silversurfer ef2fe10558 - fixed some tags that went missing with the new Molle system
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1820 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-13 19:46:22 +00:00
Wanne 7e8d94fa92 Added Molle system to 1.13 (by Off_Topic)
- Several new MOLLE vests added along with three MOLLE leg RIGS and numerous MOLLE Pouches. (Most Images: IOV, Attachment slots based on Strohmanns, thanks to Depri/Parkan for help.)
- Only DG Mercs MOSES, BOb, Mitch Snake & BUD have been given MOLLE items in their starting gear for demonstration purposes.. MOLLE only available through BRAYs.
- MOLLE vest differ from regular vests in that an AR mag pocket/pouch etc... will only hold AR mags. I did this to make regular vests a viable option versus MOLLE vests, don't worry, you can customise the best MOLLE vests with up to 9 pockets and leg rigs with 5 pouches.
- There is also a new "Carabiner" pocket, this is for "hooking" on items with straps E.G. Helmets, Gasmasks, LBE etc... there are a few things that will still go there that shouldn't, but it's a minor thing. There is also a Carabiner that will only hold face items.
- In order for this to be implemented, i had to standardise LBE leg rigs, in most cases a size change from 21->22. I also had to change:
- Medkit:26->27, Toolkit26->27 but this won't change anything in game storage wise. TV, Golfclubs, & Chalice were also changed by one size.
- The first few vests you encounter will have limited MOLLE attachment points. 
- E.G. 3.11 Leg Rig has limited volume and can only take small MOLLE pouches. Later, you can purchase Larger Rigs/vests with greater volume and can hold both small/large pouches.
- Several new pockets/silhouettes added.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1818 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-13 17:57:21 +00:00