Files
gamedir/Data-1.13/TableData/Weapons.xml
T
MaddMugsy 2435a97a1d -weapon tweaks
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@123 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-14 18:14:21 +00:00

9903 lines
333 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<WEAPONLIST xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<WEAPON>
<uiIndex>0</uiIndex>
<szWeaponName>nothing</szWeaponName>
<ubWeaponClass>0</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>0</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>0</ubImpact>
<ubDeadliness>0</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>10</ubMagSize>
<usRange>0</usRange>
<usReloadDelay>0</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>0</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>5</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>1</uiIndex>
<szWeaponName>Glock 17</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>23</ubImpact>
<ubDeadliness>16</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>15</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>371</sSound>
<sBurstSound>1</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>2</uiIndex>
<szWeaponName>Glock 18</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>2</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>23</ubImpact>
<ubDeadliness>16</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>15</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>23.0769230769231</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>371</sSound>
<sBurstSound>57</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>1</bBurstAP>
<bAutofireShotsPerFiveAP>6</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>9</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>3</uiIndex>
<szWeaponName>Beretta 92F</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>23</ubImpact>
<ubDeadliness>15</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>15</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>367</sSound>
<sBurstSound>1</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>4</uiIndex>
<szWeaponName>Beretta 93R</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>2</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>3</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>24</ubImpact>
<ubDeadliness>18</ubDeadliness>
<bAccuracy>1</bAccuracy>
<ubMagSize>15</ubMagSize>
<usRange>110</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>27.2727272727273</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>368</sSound>
<sBurstSound>54</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>2</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>5</uiIndex>
<szWeaponName>.38 Special</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>1</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>23</ubImpact>
<ubDeadliness>14</ubDeadliness>
<bAccuracy>1</bAccuracy>
<ubMagSize>6</ubMagSize>
<usRange>90</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>45</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>399</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>8</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>480</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>6</uiIndex>
<szWeaponName>Barracuda</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>4</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>25</ubImpact>
<ubDeadliness>16</ubDeadliness>
<bAccuracy>2</bAccuracy>
<ubMagSize>6</ubMagSize>
<usRange>110</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>60</ubAttackVolume>
<ubHitVolume>5</ubHitVolume>
<sSound>423</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>10</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>480</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>7</uiIndex>
<szWeaponName>Desert Eagle .357</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>4</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>11</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>26</ubImpact>
<ubDeadliness>16</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>9</ubMagSize>
<usRange>125</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>60</ubAttackVolume>
<ubHitVolume>5</ubHitVolume>
<sSound>422</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>8</uiIndex>
<szWeaponName>Colt M1911A1</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>3</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>26</ubImpact>
<ubDeadliness>16</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>7</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>55</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>413</sSound>
<sBurstSound>2</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>9</uiIndex>
<szWeaponName>HK MP5KA4</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>1</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>3</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>23</ubImpact>
<ubDeadliness>18</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>175</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>33.3333333333333</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>375</sSound>
<sBurstSound>61</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>9</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>10</uiIndex>
<szWeaponName>Ingram M10</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>3</ubCalibre>
<ubReadyTime>1</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>11</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>26</ubImpact>
<ubDeadliness>19</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>140</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>27.2727272727273</BurstAniDelay>
<ubAttackVolume>55</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>412</sSound>
<sBurstSound>75</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>2</bBurstAP>
<bAutofireShotsPerFiveAP>5</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>11</AutoPenalty>
<NoSemiAuto>1</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>11</uiIndex>
<szWeaponName>Thompson M1A1</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>3</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>10</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>27</ubImpact>
<ubDeadliness>21</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>42.8571428571429</BurstAniDelay>
<ubAttackVolume>55</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>415</sSound>
<sBurstSound>76</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>10</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>12</uiIndex>
<szWeaponName>Colt M16A2 Commando</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>2</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>27</ubDeadliness>
<bAccuracy>3</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>250</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>40</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>339</sSound>
<sBurstSound>25</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>13</uiIndex>
<szWeaponName>HK 53A3</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>3</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>28</ubImpact>
<ubDeadliness>26</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>250</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>40</BurstAniDelay>
<ubAttackVolume>72</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>336</sSound>
<sBurstSound>31</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>14</uiIndex>
<szWeaponName>AKS-74U</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>7</ubCalibre>
<ubReadyTime>2</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>27</ubImpact>
<ubDeadliness>25</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>40.8163265306122</BurstAniDelay>
<ubAttackVolume>72</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>330</sSound>
<sBurstSound>22</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>7</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>15</uiIndex>
<szWeaponName>FN P90TR</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>12</ubCalibre>
<ubReadyTime>2</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>28</ubImpact>
<ubDeadliness>25</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>50</ubMagSize>
<usRange>250</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>33.3333333333333</BurstAniDelay>
<ubAttackVolume>45</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>328</sSound>
<sBurstSound>20</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>7</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>16</uiIndex>
<szWeaponName>Type 85</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>20</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>24</ubImpact>
<ubDeadliness>16</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>175</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>40</BurstAniDelay>
<ubAttackVolume>60</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>362</sSound>
<sBurstSound>51</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>17</uiIndex>
<szWeaponName>SKS</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>4</ubWeaponType>
<ubCalibre>10</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>12</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>31</ubImpact>
<ubDeadliness>21</ubDeadliness>
<bAccuracy>1</bAccuracy>
<ubMagSize>10</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>303</sSound>
<sBurstSound>45</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>18</uiIndex>
<szWeaponName>Dragunov SVD</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>24</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>11</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>39</ubImpact>
<ubDeadliness>49</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>10</ubMagSize>
<usRange>800</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>90</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>366</sSound>
<sBurstSound>52</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>16</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>19</uiIndex>
<szWeaponName>M24</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>5</ubReadyTime>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>38</ubImpact>
<ubDeadliness>47</ubDeadliness>
<bAccuracy>12</bAccuracy>
<ubMagSize>5</ubMagSize>
<usRange>800</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>322</sSound>
<sBurstSound>6</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>10</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>16</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>3</APsToReloadManually>
<ManualReloadSound>477</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>20</uiIndex>
<szWeaponName>Steyr AUG-A2</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>31</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>40</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>439</sSound>
<sBurstSound>82</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>21</uiIndex>
<szWeaponName>HK G41A2</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>3</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>31</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>46.1538461538462</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>335</sSound>
<sBurstSound>29</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>22</uiIndex>
<szWeaponName>Ruger Mini-14</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>4</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>2</ubReadyTime>
<ubShotsPer4Turns>14</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>22</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>323</sSound>
<sBurstSound>5</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>23</uiIndex>
<szWeaponName>Diemaco C7A2</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>31</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>400</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>37.5</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>341</sSound>
<sBurstSound>33</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>24</uiIndex>
<szWeaponName>FAMAS G2</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>29</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>27.2727272727273</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>333</sSound>
<sBurstSound>26</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>2</bBurstAP>
<bAutofireShotsPerFiveAP>5</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>25</uiIndex>
<szWeaponName>AK-74</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>7</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>31</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>46.1538461538462</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>329</sSound>
<sBurstSound>21</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>7</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>26</uiIndex>
<szWeaponName>AKM</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>10</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>30</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>50</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>358</sSound>
<sBurstSound>45</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>27</uiIndex>
<szWeaponName>M14</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>35</ubImpact>
<ubDeadliness>38</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>600</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>40</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>350</sSound>
<sBurstSound>42</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>12</MaxDistForMessyDeath>
<AutoPenalty>9</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>28</uiIndex>
<szWeaponName>FN FAL</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>35</ubImpact>
<ubDeadliness>40</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>650</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>42.8571428571429</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>347</sSound>
<sBurstSound>39</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>13</MaxDistForMessyDeath>
<AutoPenalty>9</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>29</uiIndex>
<szWeaponName>HK G3A3</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>5</ubReadyTime>
<ubShotsPer4Turns>11</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>34</ubImpact>
<ubDeadliness>38</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>600</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>50</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>348</sSound>
<sBurstSound>40</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>12</MaxDistForMessyDeath>
<AutoPenalty>9</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>30</uiIndex>
<szWeaponName>HK G11</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>11</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>3</ubShotsPerBurst>
<ubBurstPenalty>6</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>37</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>45</ubMagSize>
<usRange>400</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>50</BurstAniDelay>
<ubAttackVolume>70</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>327</sSound>
<sBurstSound>18</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>1</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>8</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
<AutoPenalty>7</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>31</uiIndex>
<szWeaponName>Remington M870</szWeaponName>
<ubWeaponClass>5</ubWeaponClass>
<ubWeaponType>8</ubWeaponType>
<ubCalibre>5</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>9</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>35</ubImpact>
<ubDeadliness>23</ubDeadliness>
<bAccuracy>1</bAccuracy>
<ubMagSize>7</ubMagSize>
<usRange>150</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>435</sSound>
<sBurstSound>3</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>103</sReloadSound>
<sLocknLoadSound>109</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>10</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>2</APsToReloadManually>
<ManualReloadSound>481</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>32</uiIndex>
<szWeaponName>SPAS-15</szWeaponName>
<ubWeaponClass>5</ubWeaponClass>
<ubWeaponType>8</ubWeaponType>
<ubCalibre>5</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>11</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>35</ubImpact>
<ubDeadliness>24</ubDeadliness>
<bAccuracy>-1</bAccuracy>
<ubMagSize>7</ubMagSize>
<usRange>130</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>391</sSound>
<sBurstSound>3</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>103</sReloadSound>
<sLocknLoadSound>109</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>481</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>33</uiIndex>
<szWeaponName>HK CAWS</szWeaponName>
<ubWeaponClass>5</ubWeaponClass>
<ubWeaponType>8</ubWeaponType>
<ubCalibre>6</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>9</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>13</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>45</ubImpact>
<ubDeadliness>55</ubDeadliness>
<bAccuracy>-2</bAccuracy>
<ubMagSize>10</ubMagSize>
<usRange>200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>125</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>433</sSound>
<sBurstSound>80</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>103</sReloadSound>
<sLocknLoadSound>109</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>4</bBurstAP>
<bAutofireShotsPerFiveAP>1</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>13</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>481</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>34</uiIndex>
<szWeaponName>FN Minimi</szWeaponName>
<ubWeaponClass>4</ubWeaponClass>
<ubWeaponType>7</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>5</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>50</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>200</ubMagSize>
<usRange>400</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>30</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>342</sSound>
<sBurstSound>34</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>104</sReloadSound>
<sLocknLoadSound>110</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>2</bBurstAP>
<bAutofireShotsPerFiveAP>5</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
<AutoPenalty>7</AutoPenalty>
<NoSemiAuto>1</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>35</uiIndex>
<szWeaponName>RPK-74</szWeaponName>
<ubWeaponClass>4</ubWeaponClass>
<ubWeaponType>7</ubWeaponType>
<ubCalibre>7</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>31</ubImpact>
<ubDeadliness>44</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>75</ubMagSize>
<usRange>400</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>50</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>332</sSound>
<sBurstSound>24</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>104</sReloadSound>
<sLocknLoadSound>110</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
<AutoPenalty>7</AutoPenalty>
<NoSemiAuto>1</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>36</uiIndex>
<szWeaponName>HK 21E</szWeaponName>
<ubWeaponClass>4</ubWeaponClass>
<ubWeaponType>7</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>5</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>3</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>35</ubImpact>
<ubDeadliness>57</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>100</ubMagSize>
<usRange>750</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>37.5</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>9</ubHitVolume>
<sSound>349</sSound>
<sBurstSound>41</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>104</sReloadSound>
<sLocknLoadSound>110</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>15</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>37</uiIndex>
<szWeaponName>Combat Knife</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>14</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>17</ubImpact>
<ubDeadliness>5</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>0</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>0</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>0</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>38</uiIndex>
<szWeaponName>Throwing Knife</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>14</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>15</ubImpact>
<ubDeadliness>4</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>152</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>0</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>0</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>39</uiIndex>
<szWeaponName>rock</szWeaponName>
<ubWeaponClass>0</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>0</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>0</ubImpact>
<ubDeadliness>0</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>0</usRange>
<usReloadDelay>0</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>0</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>5</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>40</uiIndex>
<szWeaponName>M79 Grenade Launcher</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>6</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>30</ubBulletSpeed>
<ubImpact>0</ubImpact>
<ubDeadliness>35</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>1</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>20</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>402</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>41</uiIndex>
<szWeaponName>M224 Mortar</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>5</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>30</ubBulletSpeed>
<ubImpact>0</ubImpact>
<ubDeadliness>100</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>1</ubMagSize>
<usRange>1500</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>20</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>115</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>30</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>42</uiIndex>
<szWeaponName>another rock</szWeaponName>
<ubWeaponClass>0</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>0</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>0</ubImpact>
<ubDeadliness>0</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>0</usRange>
<usReloadDelay>0</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>0</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>5</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>43</uiIndex>
<szWeaponName>yng male claws</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>10</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>14</ubImpact>
<ubDeadliness>1</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>10</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>5</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>44</uiIndex>
<szWeaponName>yng fem claws</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>10</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>18</ubImpact>
<ubDeadliness>1</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>10</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>5</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>45</uiIndex>
<szWeaponName>old male claws</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>10</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>20</ubImpact>
<ubDeadliness>1</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>10</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>5</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>46</uiIndex>
<szWeaponName>old fem claws</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>10</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>24</ubImpact>
<ubDeadliness>1</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>10</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>5</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>47</uiIndex>
<szWeaponName>queen tentacles</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>10</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>20</ubImpact>
<ubDeadliness>1</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>70</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>5</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>48</uiIndex>
<szWeaponName>queen spit</szWeaponName>
<ubWeaponClass>7</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>13</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>10</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>250</ubBulletSpeed>
<ubImpact>20</ubImpact>
<ubDeadliness>1</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>50</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>10</ubAttackVolume>
<ubHitVolume>5</ubHitVolume>
<sSound>175</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>5</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>49</uiIndex>
<szWeaponName>Knuckle Dusters</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>14</ubImpact>
<ubDeadliness>1</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>0</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>0</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>0</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>0</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>50</uiIndex>
<szWeaponName>Talon Grenade Launcher</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>6</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>30</ubBulletSpeed>
<ubImpact>0</ubImpact>
<ubDeadliness>50</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>1</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>20</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>113</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>8</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>51</uiIndex>
<szWeaponName>M72A4 LAW</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>5</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>30</ubBulletSpeed>
<ubImpact>80</ubImpact>
<ubDeadliness>80</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>1</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>428</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>0</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>52</uiIndex>
<szWeaponName>bloodcat claws</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>14</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>12</ubImpact>
<ubDeadliness>1</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>10</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>5</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>53</uiIndex>
<szWeaponName>bloodcat bite</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>10</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>24</ubImpact>
<ubDeadliness>1</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>10</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>5</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>54</uiIndex>
<szWeaponName>Machete</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>11</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>25</ubImpact>
<ubDeadliness>6</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>0</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>0</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>0</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>55</uiIndex>
<szWeaponName>Rocket Rifle</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>4</ubWeaponType>
<ubCalibre>14</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>40</ubImpact>
<ubDeadliness>57</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>5</ubMagSize>
<usRange>450</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>111</sSound>
<sBurstSound>10</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>8</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>9</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>56</uiIndex>
<szWeaponName>Automag III</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>10</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>18</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>5</ubMagSize>
<usRange>125</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>72</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>438</sSound>
<sBurstSound>6</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>57</uiIndex>
<szWeaponName>infant spit</szWeaponName>
<ubWeaponClass>7</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>13</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>250</ubBulletSpeed>
<ubImpact>12</ubImpact>
<ubDeadliness>1</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>5</ubMagSize>
<usRange>200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>10</ubAttackVolume>
<ubHitVolume>5</ubHitVolume>
<sSound>175</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>5</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>58</uiIndex>
<szWeaponName>yng male spit</szWeaponName>
<ubWeaponClass>7</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>13</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>10</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>250</ubBulletSpeed>
<ubImpact>16</ubImpact>
<ubDeadliness>1</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>10</ubMagSize>
<usRange>200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>10</ubAttackVolume>
<ubHitVolume>5</ubHitVolume>
<sSound>175</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>5</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>59</uiIndex>
<szWeaponName>old male spit</szWeaponName>
<ubWeaponClass>7</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>13</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>10</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>250</ubBulletSpeed>
<ubImpact>20</ubImpact>
<ubDeadliness>1</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>10</ubAttackVolume>
<ubHitVolume>5</ubHitVolume>
<sSound>175</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>5</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>60</uiIndex>
<szWeaponName>tank cannon</szWeaponName>
<ubWeaponClass>7</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>14</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>8</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>30</ubBulletSpeed>
<ubImpact>80</ubImpact>
<ubDeadliness>80</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>1</ubMagSize>
<usRange>800</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>90</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>153</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>5</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>16</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>61</uiIndex>
<szWeaponName>Dart Gun</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>15</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>25</ubBulletSpeed>
<ubImpact>2</ubImpact>
<ubDeadliness>2</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>1</ubMagSize>
<usRange>200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>0</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>62</uiIndex>
<szWeaponName>Bloody Throwing Knife</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>14</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>15</ubImpact>
<ubDeadliness>4</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>152</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>0</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>0</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>63</uiIndex>
<szWeaponName>Flamethrower</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>4</ubWeaponType>
<ubCalibre>16</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>10</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>60</ubImpact>
<ubDeadliness>47</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>180</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>40</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>427</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>103</sReloadSound>
<sLocknLoadSound>109</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>64</uiIndex>
<szWeaponName>Crowbar</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>10</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>22</ubImpact>
<ubDeadliness>4</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>0</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>0</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>0</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>0</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>65</uiIndex>
<szWeaponName>Auto Rocket Rifle</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>4</ubWeaponType>
<ubCalibre>14</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>5</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>40</ubImpact>
<ubDeadliness>61</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>5</ubMagSize>
<usRange>450</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>111</sSound>
<sBurstSound>10</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>8</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>9</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>66</uiIndex>
<szWeaponName>Modified EMF Hartford 6 Shooter</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>4</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>11</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>27</ubBulletSpeed>
<ubImpact>27</ubImpact>
<ubDeadliness>17</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>6</ubMagSize>
<usRange>170</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>60</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>423</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>10</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>480</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>67</uiIndex>
<szWeaponName>Calico M-950</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>25</ubImpact>
<ubDeadliness>18</ubDeadliness>
<bAccuracy>-2</bAccuracy>
<ubMagSize>50</ubMagSize>
<usRange>110</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>369</sSound>
<sBurstSound>55</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>68</uiIndex>
<szWeaponName>Calico M-900</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>4</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>14</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>25</ubImpact>
<ubDeadliness>17</ubDeadliness>
<bAccuracy>3</bAccuracy>
<ubMagSize>50</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>100</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>369</sSound>
<sBurstSound>55</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>69</uiIndex>
<szWeaponName>Calico M-960A</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>1</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>25</ubImpact>
<ubDeadliness>23</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>50</ubMagSize>
<usRange>200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>40</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>369</sSound>
<sBurstSound>55</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>9</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>297</uiIndex>
<szWeaponName>Retractable Baton</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>16</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>15</ubImpact>
<ubDeadliness>4</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>0</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>0</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>0</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>298</uiIndex>
<szWeaponName>Nightstick</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>16</ubImpact>
<ubDeadliness>5</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>0</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>0</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>0</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>299</uiIndex>
<szWeaponName>Utility Knife</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>10</ubImpact>
<ubDeadliness>4</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>0</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>0</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>0</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>300</uiIndex>
<szWeaponName>Light Knife</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>13</ubImpact>
<ubDeadliness>4</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>0</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>0</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>0</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>301</uiIndex>
<szWeaponName>Exacto Knife</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>22</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>9</ubImpact>
<ubDeadliness>2</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>0</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>0</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>0</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>330</uiIndex>
<szWeaponName>Micro-Uzi</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>10</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>23</ubImpact>
<ubDeadliness>15</ubDeadliness>
<bAccuracy>1</bAccuracy>
<ubMagSize>15</ubMagSize>
<usRange>130</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>372</sSound>
<sBurstSound>58</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>2</bBurstAP>
<bAutofireShotsPerFiveAP>6</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>10</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0.375</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>331</uiIndex>
<szWeaponName>Enfield L85A2</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>30</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>343</sSound>
<sBurstSound>35</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>7</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>2.66666666666667</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>332</uiIndex>
<szWeaponName>Tavor TAR 21</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>30</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>75</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>344</sSound>
<sBurstSound>36</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>2.66666666666667</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>333</uiIndex>
<szWeaponName>VSS Vintorez</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>18</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>12</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>11</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>35</ubImpact>
<ubDeadliness>42</ubDeadliness>
<bAccuracy>7</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>400</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>60</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>385</sSound>
<sBurstSound>70</sBurstSound>
<sSilencedBurstSound>71</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>386</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
<AutoPenalty>11</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>2.66666666666667</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>334</uiIndex>
<szWeaponName>HK PSG1</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>5</ubReadyTime>
<ubShotsPer4Turns>12</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>39</ubImpact>
<ubDeadliness>50</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>800</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>320</sSound>
<sBurstSound>6</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>16</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>5.04166666666667</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>335</uiIndex>
<szWeaponName>Barrett M82A2</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>17</ubCalibre>
<ubReadyTime>6</ubReadyTime>
<ubShotsPer4Turns>6</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>55</ubImpact>
<ubDeadliness>78</ubDeadliness>
<bAccuracy>9</bAccuracy>
<ubMagSize>11</ubMagSize>
<usRange>1100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>100</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>419</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>8</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>22</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>6</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>336</uiIndex>
<szWeaponName>SIG P226</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>23</ubImpact>
<ubDeadliness>15</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>15</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>367</sSound>
<sBurstSound>1</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>337</uiIndex>
<szWeaponName>FN Five-seveN</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>12</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>22</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>27</ubImpact>
<ubDeadliness>18</ubDeadliness>
<bAccuracy>1</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>110</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>45</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>293</sSound>
<sBurstSound>20</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>338</uiIndex>
<szWeaponName>MP-443 Grach</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>23</ubImpact>
<ubDeadliness>14</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>15</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>367</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>339</uiIndex>
<szWeaponName>MP-446 Viking</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>23</ubImpact>
<ubDeadliness>14</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>15</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>45</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>367</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>340</uiIndex>
<szWeaponName>Saiga 12K</szWeaponName>
<ubWeaponClass>5</ubWeaponClass>
<ubWeaponType>8</ubWeaponType>
<ubCalibre>5</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>10</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>35</ubImpact>
<ubDeadliness>23</ubDeadliness>
<bAccuracy>2</bAccuracy>
<ubMagSize>7</ubMagSize>
<usRange>110</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>435</sSound>
<sBurstSound>3</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>103</sReloadSound>
<sLocknLoadSound>109</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>3.375</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>341</uiIndex>
<szWeaponName>Benelli M3 Convertible</szWeaponName>
<ubWeaponClass>5</ubWeaponClass>
<ubWeaponType>8</ubWeaponType>
<ubCalibre>5</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>36</ubImpact>
<ubDeadliness>26</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>7</ubMagSize>
<usRange>130</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>297</sSound>
<sBurstSound>3</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>103</sReloadSound>
<sLocknLoadSound>109</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>8</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>3.375</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>342</uiIndex>
<szWeaponName>HK MP5A4</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>1</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>3</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>24</ubImpact>
<ubDeadliness>18</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>225</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>374</sSound>
<sBurstSound>60</sBurstSound>
<sSilencedBurstSound>62</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>376</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>9</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>1.04166666666667</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>343</uiIndex>
<szWeaponName>HK MP5N</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>2</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>24</ubImpact>
<ubDeadliness>20</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>225</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>374</sSound>
<sBurstSound>60</sBurstSound>
<sSilencedBurstSound>62</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>376</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>9</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>1.5</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>344</uiIndex>
<szWeaponName>HK MP5SD5</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>3</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>24</ubImpact>
<ubDeadliness>21</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>170</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>374</sSound>
<sBurstSound>60</sBurstSound>
<sSilencedBurstSound>62</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>376</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>3.375</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>345</uiIndex>
<szWeaponName>UZI</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>24</ubImpact>
<ubDeadliness>18</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>379</sSound>
<sBurstSound>64</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>2.66666666666667</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>346</uiIndex>
<szWeaponName>Colt 9mm SMG</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>24</ubImpact>
<ubDeadliness>18</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>374</sSound>
<sBurstSound>60</sBurstSound>
<sSilencedBurstSound>62</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>376</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>2.66666666666667</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>347</uiIndex>
<szWeaponName>AK-47</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>10</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>30</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>358</sSound>
<sBurstSound>45</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>3.375</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>348</uiIndex>
<szWeaponName>HK SL8</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>14</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>31</ubImpact>
<ubDeadliness>34</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>10</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>72</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>334</sSound>
<sBurstSound>28</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>3.375</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>349</uiIndex>
<szWeaponName>Vikhr SR-3 Compact</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>18</ubCalibre>
<ubReadyTime>1</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>11</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>34</ubImpact>
<ubDeadliness>29</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>60</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>383</sSound>
<sBurstSound>68</sBurstSound>
<sSilencedBurstSound>17</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>308</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>11</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0.666666666666667</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>350</uiIndex>
<szWeaponName>SIG SG540</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>31</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>400</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>72</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>341</sSound>
<sBurstSound>33</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>3.375</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>596</uiIndex>
<szWeaponName>Heavy Throwing Knife</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>12</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>22</ubImpact>
<ubDeadliness>5</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>150</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>152</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>0</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>0</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>597</uiIndex>
<szWeaponName>Bloody Heavy Throwing Knife</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>12</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>22</ubImpact>
<ubDeadliness>5</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>150</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>152</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>0</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>0</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>598</uiIndex>
<szWeaponName>Steak Knife</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>20</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>12</ubImpact>
<ubDeadliness>1</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>0</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>0</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>0</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>599</uiIndex>
<szWeaponName>Sabre</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>14</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>27</ubImpact>
<ubDeadliness>9</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>0</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>0</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>0</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>600</uiIndex>
<szWeaponName>Rambo Knife</szWeaponName>
<ubWeaponClass>6</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>12</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>0</ubBulletSpeed>
<ubImpact>21</ubImpact>
<ubDeadliness>8</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>0</ubMagSize>
<usRange>0</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>2</ubAttackVolume>
<ubHitVolume>0</ubHitVolume>
<sSound>0</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>0</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>0</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>0</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>0</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>601</uiIndex>
<szWeaponName>AEK-919K "Kashtan"</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>22</ubCalibre>
<ubReadyTime>1</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>23</ubImpact>
<ubDeadliness>18</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>45</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>437</sSound>
<sBurstSound>81</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>602</uiIndex>
<szWeaponName>AEK-971</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>7</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>30</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>441</sSound>
<sBurstSound>84</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>7</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>603</uiIndex>
<szWeaponName>AEK-973</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>10</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>31</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>442</sSound>
<sBurstSound>85</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>604</uiIndex>
<szWeaponName>Agram 2000</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>1</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>24</ubImpact>
<ubDeadliness>18</ubDeadliness>
<bAccuracy>2</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>170</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>470</sSound>
<sBurstSound>103</sBurstSound>
<sSilencedBurstSound>62</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>376</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>9</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>605</uiIndex>
<szWeaponName>AICW</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>36</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>75</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>456</sSound>
<sBurstSound>97</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>7</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>606</uiIndex>
<szWeaponName>AK-102</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>29</ubImpact>
<ubDeadliness>27</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>340</sSound>
<sBurstSound>30</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>7</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>607</uiIndex>
<szWeaponName>AK-103</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>10</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>31</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>358</sSound>
<sBurstSound>45</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>608</uiIndex>
<szWeaponName>AK-104</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>10</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>29</ubImpact>
<ubDeadliness>27</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>358</sSound>
<sBurstSound>45</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>609</uiIndex>
<szWeaponName>AK-105</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>7</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>29</ubImpact>
<ubDeadliness>28</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>329</sSound>
<sBurstSound>21</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>7</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>610</uiIndex>
<szWeaponName>AK-107</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>7</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>31</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>447</sSound>
<sBurstSound>88</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>7</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>611</uiIndex>
<szWeaponName>AK-108</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>31</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>453</sSound>
<sBurstSound>94</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>612</uiIndex>
<szWeaponName>AKMS</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>10</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>30</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>358</sSound>
<sBurstSound>45</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>613</uiIndex>
<szWeaponName>AKS-47</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>10</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>30</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>358</sSound>
<sBurstSound>45</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>614</uiIndex>
<szWeaponName>AKS-74</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>7</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>31</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>329</sSound>
<sBurstSound>21</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>7</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>615</uiIndex>
<szWeaponName>AMD-65M</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>10</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>30</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>358</sSound>
<sBurstSound>45</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>616</uiIndex>
<szWeaponName>AN-94 "Abakan"</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>7</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>2</ubShotsPerBurst>
<ubBurstPenalty>5</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>30</ubDeadliness>
<bAccuracy>8</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>400</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>40</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>331</sSound>
<sBurstSound>23</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>1</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
<AutoPenalty>7</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>617</uiIndex>
<szWeaponName>AS Val</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>18</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>11</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>35</ubImpact>
<ubDeadliness>34</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>60</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>385</sSound>
<sBurstSound>70</sBurstSound>
<sSilencedBurstSound>71</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>386</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>11</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>618</uiIndex>
<szWeaponName>AI AWM</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>25</ubCalibre>
<ubReadyTime>5</ubReadyTime>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>46</ubImpact>
<ubDeadliness>69</ubDeadliness>
<bAccuracy>11</bAccuracy>
<ubMagSize>10</ubMagSize>
<usRange>1200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>100</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>440</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>8</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>24</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>3</APsToReloadManually>
<ManualReloadSound>477</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>619</uiIndex>
<szWeaponName>Barrett M82B1K-PDW</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>17</ubCalibre>
<ubReadyTime>6</ubReadyTime>
<ubShotsPer4Turns>6</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>50</ubImpact>
<ubDeadliness>44</ubDeadliness>
<bAccuracy>7</bAccuracy>
<ubMagSize>11</ubMagSize>
<usRange>250</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>100</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>291</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>620</uiIndex>
<szWeaponName>Barrett M98</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>25</ubCalibre>
<ubReadyTime>6</ubReadyTime>
<ubShotsPer4Turns>8</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>45</ubImpact>
<ubDeadliness>69</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>10</ubMagSize>
<usRange>1200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>100</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>440</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>8</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>24</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>621</uiIndex>
<szWeaponName>Benelli M4 Super 90</szWeaponName>
<ubWeaponClass>5</ubWeaponClass>
<ubWeaponType>8</ubWeaponType>
<ubCalibre>5</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>36</ubImpact>
<ubDeadliness>27</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>7</ubMagSize>
<usRange>130</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>297</sSound>
<sBurstSound>3</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>103</sReloadSound>
<sLocknLoadSound>109</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>8</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>481</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>622</uiIndex>
<szWeaponName>Beretta 92FS</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>23</ubImpact>
<ubDeadliness>15</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>15</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>51</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>367</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>623</uiIndex>
<szWeaponName>Beretta 96FS Brigadier</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>23</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>26</ubImpact>
<ubDeadliness>16</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>14</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>51</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>302</sSound>
<sBurstSound>15</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>624</uiIndex>
<szWeaponName>Beretta AR-70/90</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>31</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>454</sSound>
<sBurstSound>95</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>7</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>625</uiIndex>
<szWeaponName>Beretta M501</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>5</ubReadyTime>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>38</ubImpact>
<ubDeadliness>47</ubDeadliness>
<bAccuracy>12</bAccuracy>
<ubMagSize>5</ubMagSize>
<usRange>800</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>314</sSound>
<sBurstSound>6</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>16</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>3</APsToReloadManually>
<ManualReloadSound>477</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>626</uiIndex>
<szWeaponName>Bizon PP-27</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>20</ubCalibre>
<ubReadyTime>1</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>24</ubImpact>
<ubDeadliness>20</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>45</ubMagSize>
<usRange>230</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>60</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>461</sSound>
<sBurstSound>101</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>627</uiIndex>
<szWeaponName>Browning M1919 A6</szWeaponName>
<ubWeaponClass>4</ubWeaponClass>
<ubWeaponType>7</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>6</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>38</ubImpact>
<ubDeadliness>53</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>100</ubMagSize>
<usRange>500</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>351</sSound>
<sBurstSound>43</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>104</sReloadSound>
<sLocknLoadSound>110</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>4</bBurstAP>
<bAutofireShotsPerFiveAP>2</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>10</MaxDistForMessyDeath>
<AutoPenalty>7</AutoPenalty>
<NoSemiAuto>1</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>628</uiIndex>
<szWeaponName>Carl Gustaf M/45B</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>24</ubImpact>
<ubDeadliness>19</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>55</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>370</sSound>
<sBurstSound>56</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>629</uiIndex>
<szWeaponName>CETME Modelo C</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>34</ubImpact>
<ubDeadliness>38</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>600</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>348</sSound>
<sBurstSound>40</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>12</MaxDistForMessyDeath>
<AutoPenalty>9</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>630</uiIndex>
<szWeaponName>Knight SR-25</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>5</ubReadyTime>
<ubShotsPer4Turns>12</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>38</ubImpact>
<ubDeadliness>48</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>750</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>347</sSound>
<sBurstSound>39</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>15</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>631</uiIndex>
<szWeaponName>Colt High Capacity M1911A1</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>3</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>26</ubImpact>
<ubDeadliness>16</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>14</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>55</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>413</sSound>
<sBurstSound>2</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>632</uiIndex>
<szWeaponName>Colt M16A4</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>3</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>30</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>400</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>55</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>341</sSound>
<sBurstSound>33</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>633</uiIndex>
<szWeaponName>Colt M4A1</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>29</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>337</sSound>
<sBurstSound>32</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>2</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>634</uiIndex>
<szWeaponName>CZ 700</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>5</ubReadyTime>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>39</ubImpact>
<ubDeadliness>48</ubDeadliness>
<bAccuracy>11</bAccuracy>
<ubMagSize>10</ubMagSize>
<usRange>800</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>314</sSound>
<sBurstSound>6</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>16</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>3</APsToReloadManually>
<ManualReloadSound>477</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>635</uiIndex>
<szWeaponName>CZ-52</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>20</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>22</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>23</ubImpact>
<ubDeadliness>13</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>8</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>60</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>361</sSound>
<sBurstSound>13</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>636</uiIndex>
<szWeaponName>CZ-75B</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>23</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>26</ubImpact>
<ubDeadliness>17</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>14</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>51</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>302</sSound>
<sBurstSound>15</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>637</uiIndex>
<szWeaponName>Desert Eagle .44</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>26</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>10</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>27</ubImpact>
<ubDeadliness>17</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>8</ubMagSize>
<usRange>125</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>54</ubAttackVolume>
<ubHitVolume>5</ubHitVolume>
<sSound>410</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>638</uiIndex>
<szWeaponName>Desert Eagle .50 AE</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>35</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>10</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>28</ubImpact>
<ubDeadliness>19</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>7</ubMagSize>
<usRange>125</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>100</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>420</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>639</uiIndex>
<szWeaponName>DSR-1</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>25</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>45</ubImpact>
<ubDeadliness>81</ubDeadliness>
<bAccuracy>12</bAccuracy>
<ubMagSize>10</ubMagSize>
<usRange>1500</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>100</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>440</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>30</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>3</APsToReloadManually>
<ManualReloadSound>477</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>640</uiIndex>
<szWeaponName>Erma SR-100</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>25</ubCalibre>
<ubReadyTime>5</ubReadyTime>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>47</ubImpact>
<ubDeadliness>83</ubDeadliness>
<bAccuracy>9</bAccuracy>
<ubMagSize>10</ubMagSize>
<usRange>1500</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>100</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>440</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>30</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>3</APsToReloadManually>
<ManualReloadSound>477</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>641</uiIndex>
<szWeaponName>FAMAE Mini SAF</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>1</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>3</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>22</ubImpact>
<ubDeadliness>18</ubDeadliness>
<bAccuracy>2</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>130</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>471</sSound>
<sBurstSound>104</sBurstSound>
<sSilencedBurstSound>105</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>472</SilencedSound>
<bBurstAP>2</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>9</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>642</uiIndex>
<szWeaponName>FAMAE SAF</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>3</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>24</ubImpact>
<ubDeadliness>18</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>471</sSound>
<sBurstSound>104</sBurstSound>
<sSilencedBurstSound>105</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>472</SilencedSound>
<bBurstAP>2</bBurstAP>
<bAutofireShotsPerFiveAP>5</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>9</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>643</uiIndex>
<szWeaponName>FAMAE SAF Silenciada</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>3</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>24</ubImpact>
<ubDeadliness>21</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>150</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>471</sSound>
<sBurstSound>104</sBurstSound>
<sSilencedBurstSound>105</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>472</SilencedSound>
<bBurstAP>2</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>644</uiIndex>
<szWeaponName>FN Browning HP-35</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>23</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>26</ubImpact>
<ubDeadliness>16</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>14</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>52</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>300</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>645</uiIndex>
<szWeaponName>FN BDA 9</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>23</ubImpact>
<ubDeadliness>15</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>15</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>51</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>367</sSound>
<sBurstSound>1</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>646</uiIndex>
<szWeaponName>FN F2000</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>2</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>38</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>400</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>75</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>338</sSound>
<sBurstSound>27</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>647</uiIndex>
<szWeaponName>FN FAL Carbine</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>33</ubImpact>
<ubDeadliness>31</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>347</sSound>
<sBurstSound>39</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>9</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>648</uiIndex>
<szWeaponName>FN FAL OSW</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>32</ubImpact>
<ubDeadliness>30</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>347</sSound>
<sBurstSound>39</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>9</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>649</uiIndex>
<szWeaponName>FN MAG</szWeaponName>
<ubWeaponClass>4</ubWeaponClass>
<ubWeaponType>7</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>6</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>35</ubImpact>
<ubDeadliness>57</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>100</ubMagSize>
<usRange>750</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>9</ubHitVolume>
<sSound>352</sSound>
<sBurstSound>44</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>104</sReloadSound>
<sLocknLoadSound>110</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>2</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>15</MaxDistForMessyDeath>
<AutoPenalty>7</AutoPenalty>
<NoSemiAuto>1</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>650</uiIndex>
<szWeaponName>FN Minimi SPW</szWeaponName>
<ubWeaponClass>4</ubWeaponClass>
<ubWeaponType>7</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>50</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>200</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>65</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>342</sSound>
<sBurstSound>34</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>104</sReloadSound>
<sLocknLoadSound>110</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>7</AutoPenalty>
<NoSemiAuto>1</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>651</uiIndex>
<szWeaponName>FN SCAR-H</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>32</ubImpact>
<ubDeadliness>38</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>400</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>347</sSound>
<sBurstSound>39</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
<AutoPenalty>9</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>652</uiIndex>
<szWeaponName>FN SCAR-L</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>36</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>70</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>346</sSound>
<sBurstSound>38</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>653</uiIndex>
<szWeaponName>FN FNC</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>3</ubShotsPerBurst>
<ubBurstPenalty>6</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>30</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>70</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>450</sSound>
<sBurstSound>91</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>7</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>654</uiIndex>
<szWeaponName>FR-F2</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>5</ubReadyTime>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>39</ubImpact>
<ubDeadliness>48</ubDeadliness>
<bAccuracy>11</bAccuracy>
<ubMagSize>10</ubMagSize>
<usRange>800</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>314</sSound>
<sBurstSound>6</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>16</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>3</APsToReloadManually>
<ManualReloadSound>477</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>655</uiIndex>
<szWeaponName>Galil AR</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>35</ubImpact>
<ubDeadliness>39</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>600</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>340</sSound>
<sBurstSound>30</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>12</MaxDistForMessyDeath>
<AutoPenalty>9</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>656</uiIndex>
<szWeaponName>Galil SAR</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>2</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>30</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>325</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>340</sSound>
<sBurstSound>30</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>7</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>657</uiIndex>
<szWeaponName>Gepard M1</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>21</ubCalibre>
<ubReadyTime>7</ubReadyTime>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>58</ubImpact>
<ubDeadliness>76</ubDeadliness>
<bAccuracy>10</bAccuracy>
<ubMagSize>5</ubMagSize>
<usRange>1100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>100</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>296</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>8</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>22</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>3</APsToReloadManually>
<ManualReloadSound>479</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>658</uiIndex>
<szWeaponName>Glock 19</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>23</ubImpact>
<ubDeadliness>16</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>15</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>72</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>371</sSound>
<sBurstSound>1</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>659</uiIndex>
<szWeaponName>Groza OTs-14/7-A</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>10</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>30</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>355</sSound>
<sBurstSound>46</sBurstSound>
<sSilencedBurstSound>67</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>382</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>660</uiIndex>
<szWeaponName>Groza OTs-14-A3</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>18</ubCalibre>
<ubReadyTime>2</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>10</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>37</ubImpact>
<ubDeadliness>35</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>250</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>60</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>381</sSound>
<sBurstSound>66</sBurstSound>
<sSilencedBurstSound>67</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>382</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>10</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>661</uiIndex>
<szWeaponName>HK 23E</szWeaponName>
<ubWeaponClass>4</ubWeaponClass>
<ubWeaponType>7</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>5</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>3</ubShotsPerBurst>
<ubBurstPenalty>6</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>44</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>100</ubMagSize>
<usRange>400</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>460</sSound>
<sBurstSound>100</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>104</sReloadSound>
<sLocknLoadSound>110</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
<AutoPenalty>6</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>662</uiIndex>
<szWeaponName>HK 416</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>31</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>70</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>485</sSound>
<sBurstSound>110</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>663</uiIndex>
<szWeaponName>HK G11 PDW</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>11</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>22</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>27</ubImpact>
<ubDeadliness>18</ubDeadliness>
<bAccuracy>1</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>140</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>65</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>445</sSound>
<sBurstSound>18</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>664</uiIndex>
<szWeaponName>HK G36C</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>2</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>2</ubShotsPerBurst>
<ubBurstPenalty>6</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>28</ubImpact>
<ubDeadliness>27</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>70</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>334</sSound>
<sBurstSound>28</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>2</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>665</uiIndex>
<szWeaponName>HK G36E</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>32</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>75</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>334</sSound>
<sBurstSound>28</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>666</uiIndex>
<szWeaponName>HK G36KE</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>31</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>75</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>334</sSound>
<sBurstSound>28</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>667</uiIndex>
<szWeaponName>HK G3KA3</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>32</ubImpact>
<ubDeadliness>36</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>550</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>348</sSound>
<sBurstSound>40</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>11</MaxDistForMessyDeath>
<AutoPenalty>9</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>668</uiIndex>
<szWeaponName>HK MG36E</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>3</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>36</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>100</ubMagSize>
<usRange>400</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>75</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>482</sSound>
<sBurstSound>107</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
<AutoPenalty>7</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>669</uiIndex>
<szWeaponName>HK MG43</szWeaponName>
<ubWeaponClass>4</ubWeaponClass>
<ubWeaponType>7</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>6</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>50</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>200</ubMagSize>
<usRange>400</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>483</sSound>
<sBurstSound>108</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
<AutoPenalty>6</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>670</uiIndex>
<szWeaponName>HK Mk 23 SOCOM</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>3</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>26</ubImpact>
<ubDeadliness>16</ubDeadliness>
<bAccuracy>1</bAccuracy>
<ubMagSize>14</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>413</sSound>
<sBurstSound>2</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>671</uiIndex>
<szWeaponName>HK MP5/10A5</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>27</ubCalibre>
<ubReadyTime>2</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>3</ubShotsPerBurst>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>27</ubImpact>
<ubDeadliness>21</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>210</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>387</sSound>
<sBurstSound>15</sBurstSound>
<sSilencedBurstSound>62</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>376</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>10</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>672</uiIndex>
<szWeaponName>HK MP5/10SD6</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>27</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>3</ubShotsPerBurst>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>26</ubImpact>
<ubDeadliness>23</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>170</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>55</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>387</sSound>
<sBurstSound>15</sBurstSound>
<sSilencedBurstSound>62</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>376</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>10</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>673</uiIndex>
<szWeaponName>HK MP7 PDW</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>19</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>22</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>28</ubBulletSpeed>
<ubImpact>27</ubImpact>
<ubDeadliness>32</ubDeadliness>
<bAccuracy>3</bAccuracy>
<ubMagSize>40</ubMagSize>
<usRange>130</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>326</sSound>
<sBurstSound>19</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>2</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>674</uiIndex>
<szWeaponName>HK MSG90A1</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>5</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>38</ubImpact>
<ubDeadliness>49</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>750</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>317</sSound>
<sBurstSound>6</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>15</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>675</uiIndex>
<szWeaponName>HK P7M8</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>23</ubImpact>
<ubDeadliness>13</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>8</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>377</sSound>
<sBurstSound>1</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>676</uiIndex>
<szWeaponName>HK SL9SD</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>30</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>12</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>28</ubImpact>
<ubDeadliness>32</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>10</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>134</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>17</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>309</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>677</uiIndex>
<szWeaponName>HK UMP45</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>3</ubCalibre>
<ubReadyTime>1</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>2</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>26</ubImpact>
<ubDeadliness>22</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>55</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>416</sSound>
<sBurstSound>77</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>2</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>10</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>678</uiIndex>
<szWeaponName>HK USP</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>23</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>25</ubImpact>
<ubDeadliness>15</ubDeadliness>
<bAccuracy>1</bAccuracy>
<ubMagSize>14</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>72</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>302</sSound>
<sBurstSound>15</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>679</uiIndex>
<szWeaponName>Ithaca Model 37</szWeaponName>
<ubWeaponClass>5</ubWeaponClass>
<ubWeaponType>8</ubWeaponType>
<ubCalibre>5</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>9</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>35</ubImpact>
<ubDeadliness>23</ubDeadliness>
<bAccuracy>2</bAccuracy>
<ubMagSize>4</ubMagSize>
<usRange>120</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>435</sSound>
<sBurstSound>3</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>103</sReloadSound>
<sLocknLoadSound>109</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>1</APsToReloadManually>
<ManualReloadSound>481</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>680</uiIndex>
<szWeaponName>Jackhammer Mk3A1</szWeaponName>
<ubWeaponClass>5</ubWeaponClass>
<ubWeaponType>8</ubWeaponType>
<ubCalibre>5</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>36</ubImpact>
<ubDeadliness>26</ubDeadliness>
<bAccuracy>2</bAccuracy>
<ubMagSize>12</ubMagSize>
<usRange>130</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>394</sSound>
<sBurstSound>72</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>103</sReloadSound>
<sLocknLoadSound>109</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>4</bBurstAP>
<bAutofireShotsPerFiveAP>1</bAutofireShotsPerFiveAP>
<APsToReload>10</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>9</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>481</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>681</uiIndex>
<szWeaponName>Jati-Matic GG-95 PDW</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>1</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>24</ubImpact>
<ubDeadliness>19</ubDeadliness>
<bAccuracy>2</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>473</sSound>
<sBurstSound>106</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>682</uiIndex>
<szWeaponName>KSVK</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>21</ubCalibre>
<ubReadyTime>5</ubReadyTime>
<ubShotsPer4Turns>6</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>57</ubImpact>
<ubDeadliness>79</ubDeadliness>
<bAccuracy>9</bAccuracy>
<ubMagSize>5</ubMagSize>
<usRange>1200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>100</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>296</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>24</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>683</uiIndex>
<szWeaponName>M1 Garand</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>4</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>12</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>38</ubImpact>
<ubDeadliness>35</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>10</ubMagSize>
<usRange>600</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>398</sSound>
<sBurstSound>6</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>12</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>684</uiIndex>
<szWeaponName>M21 Tactical</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>12</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>35</ubImpact>
<ubDeadliness>47</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>800</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>350</sSound>
<sBurstSound>6</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>16</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>685</uiIndex>
<szWeaponName>M40A1</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>5</ubReadyTime>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>38</ubImpact>
<ubDeadliness>47</ubDeadliness>
<bAccuracy>12</bAccuracy>
<ubMagSize>5</ubMagSize>
<usRange>800</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>322</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>10</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>16</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>3</APsToReloadManually>
<ManualReloadSound>477</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>686</uiIndex>
<szWeaponName>Metal Storm Surf Zone</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>34</ubCalibre>
<ubReadyTime>2</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>24</ubImpact>
<ubDeadliness>35</ubDeadliness>
<bAccuracy>2</bAccuracy>
<ubMagSize>72</ubMagSize>
<usRange>200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>75</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>451</sSound>
<sBurstSound>92</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>1</bBurstAP>
<bAutofireShotsPerFiveAP>11</bAutofireShotsPerFiveAP>
<APsToReload>16</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>7</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>687</uiIndex>
<szWeaponName>M60E3</szWeaponName>
<ubWeaponClass>4</ubWeaponClass>
<ubWeaponType>7</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>35</ubImpact>
<ubDeadliness>57</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>100</ubMagSize>
<usRange>750</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>351</sSound>
<sBurstSound>43</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>104</sReloadSound>
<sLocknLoadSound>110</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>15</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>1</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>688</uiIndex>
<szWeaponName>Ingram M11/9</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>24</ubImpact>
<ubDeadliness>18</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>170</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>372</sSound>
<sBurstSound>58</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>2</bBurstAP>
<bAutofireShotsPerFiveAP>5</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>9</AutoPenalty>
<NoSemiAuto>1</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>689</uiIndex>
<szWeaponName>Makarov PM</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>22</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>22</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>21</ubImpact>
<ubDeadliness>11</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>8</ubMagSize>
<usRange>90</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>40</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>310</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>690</uiIndex>
<szWeaponName>Makarov PMM</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>22</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>22</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>21</ubImpact>
<ubDeadliness>12</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>12</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>45</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>310</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>691</uiIndex>
<szWeaponName>Micro Galil</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>1</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>27</ubImpact>
<ubDeadliness>25</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>250</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>484</sSound>
<sBurstSound>109</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>7</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>692</uiIndex>
<szWeaponName>Mini UZI</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>1</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>10</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>24</ubImpact>
<ubDeadliness>18</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>170</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>373</sSound>
<sBurstSound>59</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>2</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>10</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>693</uiIndex>
<szWeaponName>Mosin-Nagant M1891/30</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>4</ubWeaponType>
<ubCalibre>24</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>40</ubImpact>
<ubDeadliness>31</ubDeadliness>
<bAccuracy>10</bAccuracy>
<ubMagSize>5</ubMagSize>
<usRange>500</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>90</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>363</sSound>
<sBurstSound>16</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>10</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>3</APsToReloadManually>
<ManualReloadSound>478</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>694</uiIndex>
<szWeaponName>Baikal MP-133</szWeaponName>
<ubWeaponClass>5</ubWeaponClass>
<ubWeaponType>8</ubWeaponType>
<ubCalibre>5</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>9</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>36</ubImpact>
<ubDeadliness>26</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>7</ubMagSize>
<usRange>150</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>435</sSound>
<sBurstSound>3</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>103</sReloadSound>
<sLocknLoadSound>109</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>2</APsToReloadManually>
<ManualReloadSound>481</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>695</uiIndex>
<szWeaponName>MP-445 Varjag</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>23</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>26</ubImpact>
<ubDeadliness>16</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>14</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>52</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>302</sSound>
<sBurstSound>15</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>696</uiIndex>
<szWeaponName>Neostead</szWeaponName>
<ubWeaponClass>5</ubWeaponClass>
<ubWeaponType>8</ubWeaponType>
<ubCalibre>5</ubCalibre>
<ubReadyTime>2</ubReadyTime>
<ubShotsPer4Turns>9</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>36</ubImpact>
<ubDeadliness>24</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>12</ubMagSize>
<usRange>150</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>435</sSound>
<sBurstSound>3</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>103</sReloadSound>
<sLocknLoadSound>109</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>12</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>481</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>697</uiIndex>
<szWeaponName>OSV-96</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>21</ubCalibre>
<ubReadyTime>7</ubReadyTime>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>57</ubImpact>
<ubDeadliness>81</ubDeadliness>
<bAccuracy>9</bAccuracy>
<ubMagSize>5</ubMagSize>
<usRange>1200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>100</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>296</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>24</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>2</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>698</uiIndex>
<szWeaponName>Parker Hale M82</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>39</ubImpact>
<ubDeadliness>47</ubDeadliness>
<bAccuracy>11</bAccuracy>
<ubMagSize>5</ubMagSize>
<usRange>800</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>314</sSound>
<sBurstSound>6</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>16</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>3</APsToReloadManually>
<ManualReloadSound>477</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>699</uiIndex>
<szWeaponName>Pecheneg</szWeaponName>
<ubWeaponClass>4</ubWeaponClass>
<ubWeaponType>7</ubWeaponType>
<ubCalibre>24</ubCalibre>
<ubReadyTime>5</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>39</ubImpact>
<ubDeadliness>61</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>200</ubMagSize>
<usRange>600</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>90</ubAttackVolume>
<ubHitVolume>9</ubHitVolume>
<sSound>365</sSound>
<sBurstSound>53</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>104</sReloadSound>
<sLocknLoadSound>110</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>12</MaxDistForMessyDeath>
<AutoPenalty>9</AutoPenalty>
<NoSemiAuto>1</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>700</uiIndex>
<szWeaponName>PKM</szWeaponName>
<ubWeaponClass>4</ubWeaponClass>
<ubWeaponType>7</ubWeaponType>
<ubCalibre>24</ubCalibre>
<ubReadyTime>5</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>39</ubImpact>
<ubDeadliness>61</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>200</ubMagSize>
<usRange>600</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>364</sSound>
<sBurstSound>52</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>104</sReloadSound>
<sLocknLoadSound>110</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>12</MaxDistForMessyDeath>
<AutoPenalty>9</AutoPenalty>
<NoSemiAuto>1</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>701</uiIndex>
<szWeaponName>PP-93</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>22</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>24</ubImpact>
<ubDeadliness>18</ubDeadliness>
<bAccuracy>2</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>150</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>45</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>462</sSound>
<sBurstSound>102</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>702</uiIndex>
<szWeaponName>PPsh-41</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>20</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>24</ubImpact>
<ubDeadliness>20</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>75</ubMagSize>
<usRange>150</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>60</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>360</sSound>
<sBurstSound>50</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>703</uiIndex>
<szWeaponName>PSM</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>33</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>22</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>21</ubImpact>
<ubDeadliness>14</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>8</ubMagSize>
<usRange>80</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>40</ubAttackVolume>
<ubHitVolume>2</ubHitVolume>
<sSound>443</sSound>
<sBurstSound>86</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>704</uiIndex>
<szWeaponName>QBZ-97</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>2</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>30</ubDeadliness>
<bAccuracy>3</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>400</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>340</sSound>
<sBurstSound>30</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>705</uiIndex>
<szWeaponName>RPD</szWeaponName>
<ubWeaponClass>4</ubWeaponClass>
<ubWeaponType>7</ubWeaponType>
<ubCalibre>10</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>31</ubImpact>
<ubDeadliness>49</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>100</ubMagSize>
<usRange>600</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>9</ubHitVolume>
<sSound>356</sSound>
<sBurstSound>47</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>104</sReloadSound>
<sLocknLoadSound>110</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>12</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>1</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>706</uiIndex>
<szWeaponName>RPK</szWeaponName>
<ubWeaponClass>4</ubWeaponClass>
<ubWeaponType>7</ubWeaponType>
<ubCalibre>10</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>33</ubImpact>
<ubDeadliness>47</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>100</ubMagSize>
<usRange>400</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>9</ubHitVolume>
<sSound>357</sSound>
<sBurstSound>48</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>104</sReloadSound>
<sLocknLoadSound>110</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>1</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>707</uiIndex>
<szWeaponName>Ruger Super Redhawk Revolver</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>26</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>11</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>28</ubImpact>
<ubDeadliness>18</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>6</ubMagSize>
<usRange>125</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>54</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>409</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>10</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>480</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>708</uiIndex>
<szWeaponName>SA vz.58</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>10</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>30</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>359</sSound>
<sBurstSound>49</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>9</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>709</uiIndex>
<szWeaponName>Sako TRG 22</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>39</ubImpact>
<ubDeadliness>48</ubDeadliness>
<bAccuracy>12</bAccuracy>
<ubMagSize>10</ubMagSize>
<usRange>800</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>314</sSound>
<sBurstSound>6</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>8</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>16</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>3</APsToReloadManually>
<ManualReloadSound>477</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>710</uiIndex>
<szWeaponName>Sako TRG 42</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>25</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>46</ubImpact>
<ubDeadliness>68</ubDeadliness>
<bAccuracy>11</bAccuracy>
<ubMagSize>10</ubMagSize>
<usRange>1200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>100</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>440</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>10</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>24</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>3</APsToReloadManually>
<ManualReloadSound>477</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>711</uiIndex>
<szWeaponName>Sawed-Off Shotgun</szWeaponName>
<ubWeaponClass>5</ubWeaponClass>
<ubWeaponType>8</ubWeaponType>
<ubCalibre>5</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>9</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>32</ubImpact>
<ubDeadliness>20</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>2</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>435</sSound>
<sBurstSound>3</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>103</sReloadSound>
<sLocknLoadSound>109</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>12</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>481</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>712</uiIndex>
<szWeaponName>SIG SG542</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>34</ubImpact>
<ubDeadliness>38</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>600</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>347</sSound>
<sBurstSound>39</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>104</sReloadSound>
<sLocknLoadSound>110</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>12</MaxDistForMessyDeath>
<AutoPenalty>9</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>713</uiIndex>
<szWeaponName>SIG SG550</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>31</ubImpact>
<ubDeadliness>31</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>72</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>341</sSound>
<sBurstSound>33</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>714</uiIndex>
<szWeaponName>SIG SG551 SWAT</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>40</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>72</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>452</sSound>
<sBurstSound>93</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>715</uiIndex>
<szWeaponName>SIG SG552 Commando</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>28</ubImpact>
<ubDeadliness>32</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>320</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>72</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>452</sSound>
<sBurstSound>93</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>716</uiIndex>
<szWeaponName>SIG P210</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>23</ubImpact>
<ubDeadliness>13</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>8</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>55</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>367</sSound>
<sBurstSound>1</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>717</uiIndex>
<szWeaponName>SIG P226 .40</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>23</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>25</ubImpact>
<ubDeadliness>17</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>14</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>60</ubAttackVolume>
<ubHitVolume>5</ubHitVolume>
<sSound>302</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>718</uiIndex>
<szWeaponName>SIG P228</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>22</ubImpact>
<ubDeadliness>14</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>15</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>55</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>367</sSound>
<sBurstSound>1</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>719</uiIndex>
<szWeaponName>SIG Pro</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>23</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>24</ubImpact>
<ubDeadliness>14</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>14</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>90</ubAttackVolume>
<ubHitVolume>5</ubHitVolume>
<sSound>302</sSound>
<sBurstSound>15</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>720</uiIndex>
<szWeaponName>Skorpion vz.82</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>22</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>22</ubImpact>
<ubDeadliness>16</ubDeadliness>
<bAccuracy>2</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>150</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>45</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>458</sSound>
<sBurstSound>99</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>721</uiIndex>
<szWeaponName>Sphinx 3000</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>23</ubImpact>
<ubDeadliness>14</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>15</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>367</sSound>
<sBurstSound>1</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>722</uiIndex>
<szWeaponName>Springfield XD</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>23</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>26</ubImpact>
<ubDeadliness>16</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>14</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>60</ubAttackVolume>
<ubHitVolume>5</ubHitVolume>
<sSound>302</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>723</uiIndex>
<szWeaponName>SR-1 Gyurza</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>29</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>24</ubImpact>
<ubDeadliness>16</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>18</ubMagSize>
<usRange>110</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>9</ubHitVolume>
<sSound>294</sSound>
<sBurstSound>1</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>104</sReloadSound>
<sLocknLoadSound>110</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>724</uiIndex>
<szWeaponName>Stechkin APS</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>2</ubWeaponType>
<ubCalibre>22</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>22</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>23</ubImpact>
<ubDeadliness>16</ubDeadliness>
<bAccuracy>-1</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>45</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>380</sSound>
<sBurstSound>65</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>725</uiIndex>
<szWeaponName>Sterling L2A3</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>2</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>24</ubImpact>
<ubDeadliness>19</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>378</sSound>
<sBurstSound>63</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>726</uiIndex>
<szWeaponName>Steyr AUG HBAR</szWeaponName>
<ubWeaponClass>4</ubWeaponClass>
<ubWeaponType>7</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>31</ubImpact>
<ubDeadliness>42</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>400</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>65</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>455</sSound>
<sBurstSound>96</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
<AutoPenalty>7</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>727</uiIndex>
<szWeaponName>Steyr AUG Para</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>2</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>26</ubImpact>
<ubDeadliness>21</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>374</sSound>
<sBurstSound>60</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>728</uiIndex>
<szWeaponName>Steyr Scout Tactical</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>2</ubReadyTime>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>35</ubImpact>
<ubDeadliness>39</ubDeadliness>
<bAccuracy>12</bAccuracy>
<ubMagSize>10</ubMagSize>
<usRange>600</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>353</sSound>
<sBurstSound>6</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>12</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>3</APsToReloadManually>
<ManualReloadSound>477</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>729</uiIndex>
<szWeaponName>Steyr SSG-P1</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>39</ubImpact>
<ubDeadliness>49</ubDeadliness>
<bAccuracy>11</bAccuracy>
<ubMagSize>5</ubMagSize>
<usRange>850</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>314</sSound>
<sBurstSound>6</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>17</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>3</APsToReloadManually>
<ManualReloadSound>477</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>730</uiIndex>
<szWeaponName>Steyr TMP</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>24</ubImpact>
<ubDeadliness>18</ubDeadliness>
<bAccuracy>1</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>110</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>55</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>449</sSound>
<sBurstSound>90</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>9</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>731</uiIndex>
<szWeaponName>Street Sweeper</szWeaponName>
<ubWeaponClass>5</ubWeaponClass>
<ubWeaponType>8</ubWeaponType>
<ubCalibre>5</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>8</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>35</ubImpact>
<ubDeadliness>25</ubDeadliness>
<bAccuracy>-1</bAccuracy>
<ubMagSize>12</ubMagSize>
<usRange>130</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>391</sSound>
<sBurstSound>73</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>103</sReloadSound>
<sLocknLoadSound>109</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>481</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>732</uiIndex>
<szWeaponName>Super-Shorty Mini-Shotgun</szWeaponName>
<ubWeaponClass>5</ubWeaponClass>
<ubWeaponType>8</ubWeaponType>
<ubCalibre>5</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>9</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>32</ubImpact>
<ubDeadliness>21</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>4</ubMagSize>
<usRange>110</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>435</sSound>
<sBurstSound>3</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>103</sReloadSound>
<sLocknLoadSound>109</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>10</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>481</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>733</uiIndex>
<szWeaponName>SV-98</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>24</ubCalibre>
<ubReadyTime>5</ubReadyTime>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>39</ubImpact>
<ubDeadliness>47</ubDeadliness>
<bAccuracy>10</bAccuracy>
<ubMagSize>10</ubMagSize>
<usRange>800</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>90</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>363</sSound>
<sBurstSound>98</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>16</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>3</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>734</uiIndex>
<szWeaponName>Dragunov SVDS</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>24</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>12</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>38</ubImpact>
<ubDeadliness>49</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>10</ubMagSize>
<usRange>800</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>90</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>366</sSound>
<sBurstSound>98</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>16</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>735</uiIndex>
<szWeaponName>SVU</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>24</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>12</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>37</ubImpact>
<ubDeadliness>47</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>10</ubMagSize>
<usRange>750</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>457</sSound>
<sBurstSound>98</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>104</sReloadSound>
<sLocknLoadSound>110</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>15</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>736</uiIndex>
<szWeaponName>Taurus Raging Bull 444</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>26</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>11</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>27</ubImpact>
<ubDeadliness>17</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>6</ubMagSize>
<usRange>110</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>54</ubAttackVolume>
<ubHitVolume>5</ubHitVolume>
<sSound>409</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>10</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>480</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>737</uiIndex>
<szWeaponName>Thompson M1928</szWeaponName>
<ubWeaponClass>2</ubWeaponClass>
<ubWeaponType>3</ubWeaponType>
<ubCalibre>3</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>23</ubBulletSpeed>
<ubImpact>27</ubImpact>
<ubDeadliness>21</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>55</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>415</sSound>
<sBurstSound>76</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>101</sReloadSound>
<sLocknLoadSound>107</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>9</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>738</uiIndex>
<szWeaponName>Tokarev TT-33</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>20</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>22</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>23</ubImpact>
<ubDeadliness>13</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>8</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>60</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>361</sSound>
<sBurstSound>13</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>739</uiIndex>
<szWeaponName>U-94 UDAR</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>28</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>19</ubDeadliness>
<bAccuracy>1</bAccuracy>
<ubMagSize>5</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>70</ubAttackVolume>
<ubHitVolume>5</ubHitVolume>
<sSound>389</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>8</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>1</APsToReloadManually>
<ManualReloadSound>480</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>740</uiIndex>
<szWeaponName>Ultimax</szWeaponName>
<ubWeaponClass>4</ubWeaponClass>
<ubWeaponType>7</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>7</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>46</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>100</ubMagSize>
<usRange>400</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>345</sSound>
<sBurstSound>37</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>104</sReloadSound>
<sLocknLoadSound>110</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>4</bBurstAP>
<bAutofireShotsPerFiveAP>2</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
<AutoPenalty>7</AutoPenalty>
<NoSemiAuto>1</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>741</uiIndex>
<szWeaponName>USAS-12</szWeaponName>
<ubWeaponClass>5</ubWeaponClass>
<ubWeaponType>8</ubWeaponType>
<ubCalibre>5</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>11</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>10</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>35</ubImpact>
<ubDeadliness>26</ubDeadliness>
<bAccuracy>-1</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>130</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>394</sSound>
<sBurstSound>73</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>103</sReloadSound>
<sLocknLoadSound>109</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>4</bBurstAP>
<bAutofireShotsPerFiveAP>2</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>10</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>481</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>742</uiIndex>
<szWeaponName>Valmet M76</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>10</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>13</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>29</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>448</sSound>
<sBurstSound>89</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>743</uiIndex>
<szWeaponName>Valmet M82</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>2</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>29</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>341</sSound>
<sBurstSound>33</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>744</uiIndex>
<szWeaponName>VIS-35</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>23</ubImpact>
<ubDeadliness>13</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>8</ubMagSize>
<usRange>100</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>50</ubAttackVolume>
<ubHitVolume>3</ubHitVolume>
<sSound>367</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>100</sReloadSound>
<sLocknLoadSound>106</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>745</uiIndex>
<szWeaponName>VSk-94</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>18</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>12</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>11</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>34</ubImpact>
<ubDeadliness>40</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>20</ubMagSize>
<usRange>400</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>60</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>385</sSound>
<sBurstSound>70</sBurstSound>
<sSilencedBurstSound>17</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>309</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
<AutoPenalty>11</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>746</uiIndex>
<szWeaponName>Walther WA 2000</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>12</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>39</ubImpact>
<ubDeadliness>61</ubDeadliness>
<bAccuracy>7</bAccuracy>
<ubMagSize>5</ubMagSize>
<usRange>850</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>347</sSound>
<sBurstSound>6</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>17</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>747</uiIndex>
<szWeaponName>Winchester 94 Trapper</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>4</ubWeaponType>
<ubCalibre>26</ubCalibre>
<ubReadyTime>2</ubReadyTime>
<ubShotsPer4Turns>8</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>21</ubDeadliness>
<bAccuracy>9</bAccuracy>
<ubMagSize>8</ubMagSize>
<usRange>200</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>54</ubAttackVolume>
<ubHitVolume>5</ubHitVolume>
<sSound>409</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>8</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>3</APsToReloadManually>
<ManualReloadSound>478</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>748</uiIndex>
<szWeaponName>XM-29 OICW</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>2</ubShotsPerBurst>
<ubBurstPenalty>6</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>29</ubImpact>
<ubDeadliness>43</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>70</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>334</sSound>
<sBurstSound>28</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>2</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>7</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>749</uiIndex>
<szWeaponName>XM-8 Automatic</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>39</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>100</ubMagSize>
<usRange>400</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>70</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>346</sSound>
<sBurstSound>38</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>750</uiIndex>
<szWeaponName>XM-8 Baseline Carbine</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>34</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>70</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>346</sSound>
<sBurstSound>38</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>751</uiIndex>
<szWeaponName>XM-8 Compact Carbine</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>1</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>28</ubImpact>
<ubDeadliness>31</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>250</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>70</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>346</sSound>
<sBurstSound>38</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>752</uiIndex>
<szWeaponName>XM-8 Sharpshooter</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>14</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>38</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>500</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>70</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>346</sSound>
<sBurstSound>38</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>10</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>753</uiIndex>
<szWeaponName>Zastava M76</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>5</ubWeaponType>
<ubCalibre>9</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>11</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>35</ubImpact>
<ubDeadliness>46</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>10</ubMagSize>
<usRange>800</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>347</sSound>
<sBurstSound>6</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>16</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>754</uiIndex>
<szWeaponName>Baikal MP-233</szWeaponName>
<ubWeaponClass>5</ubWeaponClass>
<ubWeaponType>8</ubWeaponType>
<ubCalibre>5</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>24</ubBulletSpeed>
<ubImpact>37</ubImpact>
<ubDeadliness>25</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>2</ubMagSize>
<usRange>170</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>85</ubAttackVolume>
<ubHitVolume>8</ubHitVolume>
<sSound>435</sSound>
<sBurstSound>3</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>103</sReloadSound>
<sLocknLoadSound>109</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>0</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>2</APsToReloadManually>
<ManualReloadSound>481</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>755</uiIndex>
<szWeaponName>HK G36</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>20</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>42</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>75</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>334</sSound>
<sBurstSound>28</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>756</uiIndex>
<szWeaponName>HK G36K</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>30</ubImpact>
<ubDeadliness>41</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>75</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>334</sSound>
<sBurstSound>28</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>3</bBurstAP>
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>901</uiIndex>
<szWeaponName>Commando Mortar</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>6</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>30</ubBulletSpeed>
<ubImpact>0</ubImpact>
<ubDeadliness>90</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>1</ubMagSize>
<usRange>1000</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>20</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>115</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>20</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>902</uiIndex>
<szWeaponName>Colt M203PI Grenade Launcher</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>6</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>30</ubBulletSpeed>
<ubImpact>0</ubImpact>
<ubDeadliness>60</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>1</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>20</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>403</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>8</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>903</uiIndex>
<szWeaponName>GM-94 Grenade Launcher</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>30</ubBulletSpeed>
<ubImpact>0</ubImpact>
<ubDeadliness>75</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>4</ubMagSize>
<usRange>375</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>20</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>408</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>904</uiIndex>
<szWeaponName>GP-30 Grenade Launcher</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>6</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>30</ubBulletSpeed>
<ubImpact>0</ubImpact>
<ubDeadliness>50</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>1</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>20</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>405</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>905</uiIndex>
<szWeaponName>HK AG36 Grenade Launcher</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>6</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>30</ubBulletSpeed>
<ubImpact>0</ubImpact>
<ubDeadliness>55</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>1</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>20</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>401</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>8</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>906</uiIndex>
<szWeaponName>Milkor MGL-140 Grenade Launcher</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>7</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>30</ubBulletSpeed>
<ubImpact>0</ubImpact>
<ubDeadliness>75</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>6</ubMagSize>
<usRange>400</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>20</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>404</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>8</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>907</uiIndex>
<szWeaponName>RGM Grenade Launcher</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>6</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>30</ubBulletSpeed>
<ubImpact>0</ubImpact>
<ubDeadliness>50</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>1</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>20</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>406</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>8</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>908</uiIndex>
<szWeaponName>XM-25 Grenade Launcher</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>9</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>30</ubBulletSpeed>
<ubImpact>0</ubImpact>
<ubDeadliness>65</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>6</ubMagSize>
<usRange>450</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>20</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>446</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>9</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>909</uiIndex>
<szWeaponName>AICW Grenade Launcher</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>6</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>30</ubBulletSpeed>
<ubImpact>0</ubImpact>
<ubDeadliness>65</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>3</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>20</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>407</sSound>
<sBurstSound>74</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>6</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>910</uiIndex>
<szWeaponName>F2000 Grenade Launcher</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>6</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>30</ubBulletSpeed>
<ubImpact>0</ubImpact>
<ubDeadliness>50</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>1</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>20</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>469</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>8</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>911</uiIndex>
<szWeaponName>GP-30 Grenade Launcher (Built-in)</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>6</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>30</ubBulletSpeed>
<ubImpact>0</ubImpact>
<ubDeadliness>50</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>1</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>20</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>405</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>8</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>912</uiIndex>
<szWeaponName>OICW Grenade Launcher</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>9</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>30</ubBulletSpeed>
<ubImpact>0</ubImpact>
<ubDeadliness>55</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>6</ubMagSize>
<usRange>300</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>20</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>397</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>4</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>913</uiIndex>
<szWeaponName>HK 79 Grenade Launcher</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>4</ubReadyTime>
<ubShotsPer4Turns>6</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>30</ubBulletSpeed>
<ubImpact>0</ubImpact>
<ubDeadliness>60</ubDeadliness>
<bAccuracy>0</bAccuracy>
<ubMagSize>1</ubMagSize>
<usRange>400</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>20</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>403</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>0</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>8</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>914</uiIndex>
<szWeaponName>RPG-7</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>5</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>30</ubBulletSpeed>
<ubImpact>0</ubImpact>
<ubDeadliness>90</ubDeadliness>
<bAccuracy>1</bAccuracy>
<ubMagSize>1</ubMagSize>
<usRange>500</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>432</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>10</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>10</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>915</uiIndex>
<szWeaponName>RPG-16</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>5</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>30</ubBulletSpeed>
<ubImpact>0</ubImpact>
<ubDeadliness>100</ubDeadliness>
<bAccuracy>2</bAccuracy>
<ubMagSize>1</ubMagSize>
<usRange>550</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>429</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>10</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>11</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>916</uiIndex>
<szWeaponName>RPG-26</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>5</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>30</ubBulletSpeed>
<ubImpact>0</ubImpact>
<ubDeadliness>110</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>1</ubMagSize>
<usRange>600</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>430</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>10</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>12</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>917</uiIndex>
<szWeaponName>RPG-27</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>5</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>30</ubBulletSpeed>
<ubImpact>0</ubImpact>
<ubDeadliness>120</ubDeadliness>
<bAccuracy>6</bAccuracy>
<ubMagSize>1</ubMagSize>
<usRange>650</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>431</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>10</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>13</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>918</uiIndex>
<szWeaponName>RPO-A</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>0</ubWeaponType>
<ubCalibre>0</ubCalibre>
<ubReadyTime>0</ubReadyTime>
<ubShotsPer4Turns>5</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>30</ubBulletSpeed>
<ubImpact>80</ubImpact>
<ubDeadliness>120</ubDeadliness>
<bAccuracy>4</bAccuracy>
<ubMagSize>1</ubMagSize>
<usRange>500</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>0</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>10</ubHitVolume>
<sSound>428</sSound>
<sBurstSound>0</sBurstSound>
<sSilencedBurstSound>11</sSilencedBurstSound>
<sReloadSound>0</sReloadSound>
<sLocknLoadSound>0</sLocknLoadSound>
<SilencedSound>157</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>0</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>10</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
</WEAPONLIST>