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fb643ebf3d83a90a410d8768cf902a0a8f3ced42
Bugfixes -------- o IMP Creation -> String Array for holding the Attribute selection text was too short and so we got a buffer overrun in Debug version o At the end of an underground battle, all stationary enemy garrisons in the SURFACE sector directly above disappear completely o Temporary fix in method "NumEnemiesInSector()" to avoid assertion errors if the "source" sector was along the map's edge o IMP Creation: Moved second info text for skill page some pixels up, because in Russian version text is longer o If user changes shipping destination location in "ShippingDestinations.xml", Bobby Ray was still under construction if the "original" shipping destination was not under players control. o Bugfix: Adding or removing "possible placement locations" for bloodcats, in any of the bloodcat maps, causes the program to create 0 bloodcats as a "defense mechanism" o Some minor VFS fixes git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1172 4f8fa57e-7814-0410-bad4-adc449f26b7c
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