Wanne fb643ebf3d New EXE Release (Build: 3111)
Bugfixes
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o IMP Creation -> String Array for holding the Attribute selection text was too short and so we got a buffer overrun in Debug version
o At the end of an underground battle, all stationary enemy garrisons in the SURFACE sector directly above disappear completely
o Temporary fix in method "NumEnemiesInSector()" to avoid assertion errors if the "source" sector was along the map's edge
o IMP Creation: Moved second info text for skill page some pixels up, because in Russian version text is longer
o If user changes shipping destination location in "ShippingDestinations.xml", Bobby Ray was still under construction if the "original" shipping destination was not under players control.
o Bugfix: Adding or removing "possible placement locations" for bloodcats, in any of the bloodcat maps, causes the program to create 0 bloodcats as a "defense mechanism"
o Some minor VFS fixes

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1172 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-07-15 18:03:23 +00:00
2009-07-14 08:39:23 +00:00
2009-06-28 21:01:43 +00:00
2006-05-23 19:13:46 +00:00
2009-07-15 18:03:23 +00:00
2009-06-28 21:01:43 +00:00
S
Description
No description provided
1.6 GiB
Languages
Python 98.2%
Lua 1.2%
GAP 0.4%
JavaScript 0.1%
GLSL 0.1%