Fix (by Ocular and Strohmann):

wrong aim levels and handling for Sphinx pistol
wrong Need for sleep values for Lance Fisher and Turtle

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2158 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
silversurfer
2014-10-03 07:44:48 +00:00
parent 3574c42c65
commit 004cb3d482
3 changed files with 6 additions and 6 deletions
@@ -7832,8 +7832,8 @@
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<ManualReloadSound>476</ManualReloadSound>
<nAccuracy>7</nAccuracy>
<ubAimLevels>39</ubAimLevels>
<Handling>1</Handling>
<ubAimLevels>3</ubAimLevels>
<Handling>9</Handling>
<usOverheatingJamThreshold>20000</usOverheatingJamThreshold>
<usOverheatingDamageThreshold>13500</usOverheatingDamageThreshold>
<usOverheatingSingleShotTemperature>45</usOverheatingSingleShotTemperature>
+2 -2
View File
@@ -18075,7 +18075,7 @@
<bAttitude>9</bAttitude>
<bCharacterTrait>10</bCharacterTrait>
<bDisability>2</bDisability>
<ubNeedForSleep>0</ubNeedForSleep>
<ubNeedForSleep>8</ubNeedForSleep>
<bReputationTolerance>101</bReputationTolerance>
<bDeathRate>101</bDeathRate>
<bLifeMax>76</bLifeMax>
@@ -24227,7 +24227,7 @@
<bAttitude>7</bAttitude>
<bCharacterTrait>9</bCharacterTrait>
<bDisability>4</bDisability>
<ubNeedForSleep>0</ubNeedForSleep>
<ubNeedForSleep>10</ubNeedForSleep>
<bReputationTolerance>101</bReputationTolerance>
<bDeathRate>101</bDeathRate>
<bLifeMax>53</bLifeMax>
@@ -17887,7 +17887,7 @@
<bAttitude>9</bAttitude>
<bCharacterTrait>10</bCharacterTrait>
<bDisability>2</bDisability>
<ubNeedForSleep>0</ubNeedForSleep>
<ubNeedForSleep>8</ubNeedForSleep>
<bReputationTolerance>101</bReputationTolerance>
<bDeathRate>101</bDeathRate>
<bLifeMax>76</bLifeMax>
@@ -24039,7 +24039,7 @@
<bAttitude>7</bAttitude>
<bCharacterTrait>9</bCharacterTrait>
<bDisability>4</bDisability>
<ubNeedForSleep>0</ubNeedForSleep>
<ubNeedForSleep>10</ubNeedForSleep>
<bReputationTolerance>101</bReputationTolerance>
<bDeathRate>101</bDeathRate>
<bLifeMax>53</bLifeMax>