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Fix (by Ocular and Strohmann):
wrong aim levels and handling for Sphinx pistol wrong Need for sleep values for Lance Fisher and Turtle git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2158 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -7832,8 +7832,8 @@
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<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
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<ManualReloadSound>476</ManualReloadSound>
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<nAccuracy>7</nAccuracy>
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<ubAimLevels>39</ubAimLevels>
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<Handling>1</Handling>
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<ubAimLevels>3</ubAimLevels>
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<Handling>9</Handling>
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<usOverheatingJamThreshold>20000</usOverheatingJamThreshold>
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<usOverheatingDamageThreshold>13500</usOverheatingDamageThreshold>
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<usOverheatingSingleShotTemperature>45</usOverheatingSingleShotTemperature>
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@@ -18075,7 +18075,7 @@
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<bAttitude>9</bAttitude>
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<bCharacterTrait>10</bCharacterTrait>
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<bDisability>2</bDisability>
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<ubNeedForSleep>0</ubNeedForSleep>
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<ubNeedForSleep>8</ubNeedForSleep>
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<bReputationTolerance>101</bReputationTolerance>
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<bDeathRate>101</bDeathRate>
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<bLifeMax>76</bLifeMax>
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@@ -24227,7 +24227,7 @@
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<bAttitude>7</bAttitude>
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<bCharacterTrait>9</bCharacterTrait>
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<bDisability>4</bDisability>
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<ubNeedForSleep>0</ubNeedForSleep>
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<ubNeedForSleep>10</ubNeedForSleep>
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<bReputationTolerance>101</bReputationTolerance>
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<bDeathRate>101</bDeathRate>
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<bLifeMax>53</bLifeMax>
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@@ -17887,7 +17887,7 @@
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<bAttitude>9</bAttitude>
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<bCharacterTrait>10</bCharacterTrait>
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<bDisability>2</bDisability>
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<ubNeedForSleep>0</ubNeedForSleep>
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<ubNeedForSleep>8</ubNeedForSleep>
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<bReputationTolerance>101</bReputationTolerance>
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<bDeathRate>101</bDeathRate>
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<bLifeMax>76</bLifeMax>
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@@ -24039,7 +24039,7 @@
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<bAttitude>7</bAttitude>
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<bCharacterTrait>9</bCharacterTrait>
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<bDisability>4</bDisability>
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<ubNeedForSleep>0</ubNeedForSleep>
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<ubNeedForSleep>10</ubNeedForSleep>
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<bReputationTolerance>101</bReputationTolerance>
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<bDeathRate>101</bDeathRate>
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<bLifeMax>53</bLifeMax>
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