mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
New Feature: Different Mineral Types for Mines (by Jazz & Buggler)
- Instead of only having Gold and Silver for Mines, we can now add more mineral types (-> TableData\Map\Minerals.xml) - The initialization of the mineral types of the mines is done in LUA (Scripts\initmines.lua) - Example: https://ja2svn.dyndns.org/source/ja2/trunk/Documents/1.13%20Modding/Modding%20Examples/New%20Minerals-Mines%20Example.zip o In this example we have a new mineral type (Oil) and the Cambria Mine (H8) becomes a Refinery git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6584 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -1271,16 +1271,31 @@ if ( ReadXMLEmail == TRUE )
|
||||
}
|
||||
#endif
|
||||
|
||||
BackupBRandEncyclopedia ( gBriefingRoomData, gBriefingRoomDataBackup, 0);
|
||||
BackupBRandEncyclopedia ( gBriefingRoomData, gBriefingRoomDataBackup, 0);
|
||||
|
||||
#endif //ENABLE_BRIEFINGROOM
|
||||
|
||||
UINT8 p;
|
||||
for(p=0; p<NUM_PROFILES; p++)
|
||||
{
|
||||
gAimOldArchives[p].FaceID = -1;
|
||||
}
|
||||
// Mine Types (Minerals)
|
||||
strcpy(fileName, directoryName);
|
||||
strcat(fileName, MINERALSFILENAME);
|
||||
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName));
|
||||
SGP_THROW_IFFALSE(ReadInMinerals(fileName,FALSE), MINERALSFILENAME);
|
||||
|
||||
#ifndef ENGLISH
|
||||
AddLanguagePrefix(fileName);
|
||||
if ( FileExists(fileName) )
|
||||
{
|
||||
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName));
|
||||
SGP_THROW_IFFALSE(ReadInMinerals(fileName,TRUE), fileName);
|
||||
}
|
||||
#endif
|
||||
|
||||
// Old AIM Archive
|
||||
UINT8 p;
|
||||
for(p=0; p<NUM_PROFILES; p++)
|
||||
{
|
||||
gAimOldArchives[p].FaceID = -1;
|
||||
}
|
||||
|
||||
strcpy(fileName, directoryName);
|
||||
strcat(fileName, OLDAIMARCHIVEFILENAME);
|
||||
|
||||
@@ -416,6 +416,7 @@ UINT32 guiMapBorderHeliSectors;
|
||||
// list of map sectors that player isn't allowed to even highlight
|
||||
BOOLEAN sBadSectorsList[ WORLD_MAP_X ][ WORLD_MAP_X ];
|
||||
|
||||
MINERALS_VALUES MineralsName[255];
|
||||
|
||||
INT16 sBaseSectorList[ MAX_TOWNS - 1 ];/*={
|
||||
// NOTE: These co-ordinates must match the top left corner of the 3x3 town tiles cutouts in Interface/MilitiaMaps.sti!
|
||||
@@ -5068,7 +5069,8 @@ void BlitMineText( INT16 sMapX, INT16 sMapY )
|
||||
ubMineIndex = GetMineIndexForSector( sMapX, sMapY );
|
||||
|
||||
// display associated town name, followed by "mine"
|
||||
swprintf( wString, L"%s %s", pTownNames[ GetTownAssociatedWithMine( GetMineIndexForSector( sMapX, sMapY ) ) ], pwMineStrings[ 0 ] );
|
||||
//swprintf( wString, L"%s %s", pTownNames[ GetTownAssociatedWithMine( GetMineIndexForSector( sMapX, sMapY ) ) ], pwMineStrings[ 0 ] );
|
||||
swprintf( wString, L"%s %s", pTownNames[ GetTownAssociatedWithMine( GetMineIndexForSector( sMapX, sMapY ) ) ], MineralsName[gMineStatus[ubMineIndex].ubMineType].sType );
|
||||
AdjustXForLeftMapEdge(wString, &sScreenX, MapMineLabelsFont);
|
||||
mprintf( ( sScreenX - StringPixLength( wString, MapMineLabelsFont ) / 2 ) , sScreenY + ubLineCnt * GetFontHeight( MapMineLabelsFont ) , wString );
|
||||
ubLineCnt++;
|
||||
|
||||
@@ -20,6 +20,17 @@ typedef struct
|
||||
INT32 IconY;
|
||||
} ICON_FILE;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
UINT32 uiIndex;
|
||||
CHAR16 sType[50];
|
||||
UINT16 Type;
|
||||
CHAR16 sMinerals[50];
|
||||
|
||||
} MINERALS_VALUES;
|
||||
|
||||
extern MINERALS_VALUES MineralsName[255];
|
||||
|
||||
extern ICON_FILE gHiddenIcon[ 256 ];
|
||||
|
||||
extern UINT32 guiIcon2[256];
|
||||
|
||||
@@ -447,7 +447,8 @@ void AddTextToMineBox( void )
|
||||
ubMineIndex = GetMineIndexForSector( bCurrentTownMineSectorX, bCurrentTownMineSectorY );
|
||||
|
||||
// name of town followed by "mine"
|
||||
swprintf( wString, L"%s %s", pTownNames[ GetTownAssociatedWithMine( ubMineIndex ) ], pwMineStrings[ 0 ] );
|
||||
//swprintf( wString, L"%s %s", pTownNames[ GetTownAssociatedWithMine( ubMineIndex ) ], pwMineStrings[ 0 ] );
|
||||
swprintf( wString, L"%s %s", pTownNames[ GetTownAssociatedWithMine( ubMineIndex ) ], MineralsName[gMineStatus[ubMineIndex].ubMineType].sType );
|
||||
AddMonoString( &hStringHandle, wString );
|
||||
|
||||
// blank line
|
||||
@@ -551,7 +552,8 @@ void AddTextToMineBox( void )
|
||||
// ore type (silver/gold
|
||||
swprintf( wString, L"%s:", pwMineStrings[ 11 ]);
|
||||
AddMonoString( &hStringHandle, wString );
|
||||
AddSecondColumnMonoString( &hStringHandle, (gMineStatus[ubMineIndex].ubMineType == SILVER_MINE) ? pwMineStrings[ 1 ] : pwMineStrings[ 2 ] );
|
||||
AddSecondColumnMonoString( &hStringHandle, MineralsName[gMineStatus[ubMineIndex].ubMineType].sMinerals );
|
||||
//AddSecondColumnMonoString( &hStringHandle, (gMineStatus[ubMineIndex].ubMineType == SILVER_MINE) ? pwMineStrings[ 1 ] : pwMineStrings[ 2 ] );
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -768,6 +768,10 @@
|
||||
RelativePath=".\XML_FacilityTypes.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\XML_Minerals.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\XML_Roaming.cpp"
|
||||
>
|
||||
|
||||
@@ -766,6 +766,10 @@
|
||||
RelativePath=".\XML_FacilityTypes.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\XML_Minerals.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="XML_Roaming.cpp"
|
||||
>
|
||||
|
||||
@@ -131,6 +131,7 @@
|
||||
<ClCompile Include="XML_ExtraItems.cpp" />
|
||||
<ClCompile Include="XML_Facilities.cpp" />
|
||||
<ClCompile Include="XML_FacilityTypes.cpp" />
|
||||
<ClCompile Include="XML_Minerals.cpp" />
|
||||
<ClCompile Include="XML_Roaming.cpp" />
|
||||
<ClCompile Include="XML_SectorNames.cpp" />
|
||||
<ClCompile Include="XML_SquadNames.cpp" />
|
||||
|
||||
@@ -341,5 +341,8 @@
|
||||
<ClCompile Include="XML_SquadNames.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="XML_Minerals.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,193 @@
|
||||
#ifdef PRECOMPILEDHEADERS
|
||||
#include "Tactical All.h"
|
||||
#else
|
||||
#include "sgp.h"
|
||||
#include "Debug Control.h"
|
||||
#include "expat.h"
|
||||
#include "XML.h"
|
||||
#include "Interface.h"
|
||||
#include "Map Screen Interface Map.h"
|
||||
#endif
|
||||
|
||||
struct
|
||||
{
|
||||
PARSE_STAGE curElement;
|
||||
|
||||
CHAR8 szCharData[MAX_CHAR_DATA_LENGTH+1];
|
||||
MINERALS_VALUES curMinerals;
|
||||
MINERALS_VALUES * curArray;
|
||||
|
||||
UINT32 maxArraySize;
|
||||
UINT32 curIndex;
|
||||
UINT32 currentDepth;
|
||||
UINT32 maxReadDepth;
|
||||
}
|
||||
typedef mineralsParseData;
|
||||
|
||||
BOOLEAN Minerals_TextOnly;
|
||||
|
||||
static void XMLCALL
|
||||
mineralsStartElementHandle(void *userData, const XML_Char *name, const XML_Char **atts)
|
||||
{
|
||||
mineralsParseData * pData = (mineralsParseData *)userData;
|
||||
|
||||
if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element?
|
||||
{
|
||||
if(strcmp(name, "MINERALS") == 0 && pData->curElement == ELEMENT_NONE)
|
||||
{
|
||||
pData->curElement = ELEMENT_LIST;
|
||||
|
||||
pData->maxReadDepth++; //we are not skipping this element
|
||||
}
|
||||
else if(strcmp(name, "TYPE") == 0 && pData->curElement == ELEMENT_LIST)
|
||||
{
|
||||
pData->curElement = ELEMENT;
|
||||
|
||||
pData->maxReadDepth++; //we are not skipping this element
|
||||
}
|
||||
else if(pData->curElement == ELEMENT &&
|
||||
(strcmp(name, "uiIndex") == 0 ||
|
||||
strcmp(name, "sNameType") == 0 ||
|
||||
strcmp(name, "sMineral") == 0
|
||||
))
|
||||
{
|
||||
pData->curElement = ELEMENT_PROPERTY;
|
||||
|
||||
pData->maxReadDepth++; //we are not skipping this element
|
||||
}
|
||||
|
||||
pData->szCharData[0] = '\0';
|
||||
}
|
||||
|
||||
pData->currentDepth++;
|
||||
|
||||
}
|
||||
|
||||
static void XMLCALL
|
||||
mineralsCharacterDataHandle(void *userData, const XML_Char *str, int len)
|
||||
{
|
||||
mineralsParseData * pData = (mineralsParseData *)userData;
|
||||
|
||||
if( (pData->currentDepth <= pData->maxReadDepth) &&
|
||||
(strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH)
|
||||
){
|
||||
strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData)));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void XMLCALL
|
||||
mineralsEndElementHandle(void *userData, const XML_Char *name)
|
||||
{
|
||||
mineralsParseData * pData = (mineralsParseData *)userData;
|
||||
|
||||
if(pData->currentDepth <= pData->maxReadDepth)
|
||||
{
|
||||
if(strcmp(name, "MINERALS") == 0)
|
||||
{
|
||||
pData->curElement = ELEMENT_NONE;
|
||||
}
|
||||
else if(strcmp(name, "TYPE") == 0)
|
||||
{
|
||||
pData->curElement = ELEMENT_LIST;
|
||||
|
||||
if (!Minerals_TextOnly)
|
||||
{
|
||||
wcscpy(MineralsName[pData->curMinerals.uiIndex].sMinerals, pData->curMinerals.sMinerals);
|
||||
wcscpy(MineralsName[pData->curMinerals.uiIndex].sType, pData->curMinerals.sType);
|
||||
MineralsName[pData->curMinerals.uiIndex].Type = pData->curMinerals.Type;
|
||||
}
|
||||
else
|
||||
{
|
||||
wcscpy(MineralsName[pData->curMinerals.uiIndex].sMinerals, pData->curMinerals.sMinerals);
|
||||
wcscpy(MineralsName[pData->curMinerals.uiIndex].sType, pData->curMinerals.sType);
|
||||
}
|
||||
}
|
||||
else if(strcmp(name, "uiIndex") == 0)
|
||||
{
|
||||
pData->curElement = ELEMENT;
|
||||
pData->curMinerals.uiIndex = (UINT16) atol(pData->szCharData);
|
||||
}
|
||||
else if(strcmp(name, "sNameType") == 0 )
|
||||
{
|
||||
pData->curElement = ELEMENT;
|
||||
|
||||
MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->curMinerals.sType, sizeof(pData->curMinerals.sType)/sizeof(pData->curMinerals.sType[0]) );
|
||||
pData->curMinerals.sType[sizeof(pData->curMinerals.sType)/sizeof(pData->curMinerals.sType[0]) - 1] = '\0';
|
||||
}
|
||||
else if(strcmp(name, "sMineral") == 0 )
|
||||
{
|
||||
pData->curElement = ELEMENT;
|
||||
|
||||
MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->curMinerals.sMinerals, sizeof(pData->curMinerals.sMinerals)/sizeof(pData->curMinerals.sMinerals[0]) );
|
||||
pData->curMinerals.sMinerals[sizeof(pData->curMinerals.sMinerals)/sizeof(pData->curMinerals.sMinerals[0]) - 1] = '\0';
|
||||
}
|
||||
pData->maxReadDepth--;
|
||||
}
|
||||
pData->currentDepth--;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
BOOLEAN ReadInMinerals(STR fileName, BOOLEAN localizedVersion)
|
||||
{
|
||||
HWFILE hFile;
|
||||
UINT32 uiBytesRead;
|
||||
UINT32 uiFSize;
|
||||
CHAR8 * lpcBuffer;
|
||||
XML_Parser parser = XML_ParserCreate(NULL);
|
||||
|
||||
mineralsParseData pData;
|
||||
|
||||
DebugMsg(TOPIC_JA2, DBG_LEVEL_3, "Loading Minerals.xml" );
|
||||
|
||||
Minerals_TextOnly = localizedVersion;
|
||||
|
||||
// Open file
|
||||
hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE );
|
||||
if ( !hFile )
|
||||
return( localizedVersion );
|
||||
|
||||
uiFSize = FileGetSize(hFile);
|
||||
lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1);
|
||||
|
||||
//Read in block
|
||||
if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) )
|
||||
{
|
||||
MemFree(lpcBuffer);
|
||||
return( FALSE );
|
||||
}
|
||||
|
||||
lpcBuffer[uiFSize] = 0; //add a null terminator
|
||||
|
||||
FileClose( hFile );
|
||||
|
||||
|
||||
XML_SetElementHandler(parser, mineralsStartElementHandle, mineralsEndElementHandle);
|
||||
XML_SetCharacterDataHandler(parser, mineralsCharacterDataHandle);
|
||||
|
||||
|
||||
memset(&pData,0,sizeof(pData));
|
||||
XML_SetUserData(parser, &pData);
|
||||
|
||||
|
||||
if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE))
|
||||
{
|
||||
CHAR8 errorBuf[511];
|
||||
|
||||
sprintf(errorBuf, "XML Parser Error in Minerals.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser));
|
||||
LiveMessage(errorBuf);
|
||||
|
||||
MemFree(lpcBuffer);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
MemFree(lpcBuffer);
|
||||
|
||||
|
||||
XML_ParserFree(parser);
|
||||
|
||||
|
||||
return( TRUE );
|
||||
}
|
||||
@@ -3416,6 +3416,7 @@ void GetSectorIDString( INT16 sSectorX, INT16 sSectorY, INT8 bSectorZ , STR16 zS
|
||||
INT8 bTownNameID;
|
||||
UINT8 ubSectorID = 0;
|
||||
UINT8 ubLandType = 0;
|
||||
UINT8 ubMineIndex;
|
||||
|
||||
if( sSectorX <= 0 || sSectorY <= 0 || bSectorZ < 0 )
|
||||
{
|
||||
@@ -3719,6 +3720,13 @@ void GetSectorIDString( INT16 sSectorX, INT16 sSectorY, INT8 bSectorZ , STR16 zS
|
||||
wcscat( zString, pTownNames[ bTownNameID ] );
|
||||
if( fDetailed )
|
||||
{
|
||||
/*
|
||||
ubMineIndex = GetMineIndexForSector( sSectorX, sSectorY );
|
||||
if ( gMineStatus[ubMineIndex].sSectorX == sSectorX && gMineStatus[ubMineIndex].sSectorY == sSectorY )
|
||||
{
|
||||
swprintf( zString, L" %s", MineralsName[gMineStatus[ubMineIndex].ubMineType].sType );
|
||||
}
|
||||
*/
|
||||
switch( ubSectorID )
|
||||
{ //Append the word, "mine" for town sectors containing a mine.
|
||||
case SEC_B2:
|
||||
|
||||
+2
-1
@@ -209,6 +209,7 @@ typedef PARSE_STAGE;
|
||||
|
||||
#define LAYOUTMAINMENU "Layout\\LayoutMainMenu.xml"
|
||||
|
||||
#define MINERALSFILENAME "Map\\Minerals.xml"
|
||||
|
||||
#define AIMAVAILABILITY "AimAvailability.xml"
|
||||
#define CIVGROUPNAMESFILENAME "CivGroupNames.xml"
|
||||
@@ -501,9 +502,9 @@ extern BOOLEAN WriteInActionItems( STR fileName);
|
||||
extern BOOLEAN ReadInEmailMercAvailable(STR fileName, BOOLEAN localizedVersion);
|
||||
extern BOOLEAN ReadInEmailMercLevelUp(STR fileName, BOOLEAN localizedVersion);
|
||||
extern BOOLEAN ReadInEmailOther(STR fileName, BOOLEAN localizedVersion);
|
||||
//extern BOOLEAN ReadInInsurance(STR fileName, BOOLEAN localizedVersion);
|
||||
|
||||
extern BOOLEAN ReadInBriefingRoom(STR fileName, BOOLEAN localizedVersion, BRIEFINGROOM_M_DATA *Ency, UINT32 FileType2 );
|
||||
extern BOOLEAN ReadInMinerals(STR fileName, BOOLEAN localizedVersion);
|
||||
|
||||
extern BOOLEAN ReadInNewVehicles(STR fileName, BOOLEAN localizedVersion);
|
||||
extern BOOLEAN WriteNewVehicles(STR fileName);
|
||||
|
||||
Reference in New Issue
Block a user