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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@571 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -418,19 +418,11 @@ INSANE_AP_BONUS = 5
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; MIN_LOYALTY_TO_TRAIN is the lowest loyalty a town can have and still allow you to train Militia.
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;******************************************************************************************************************************
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MAX_MILITIA_PER_SECTOR = 20
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MAX_MILITIA_PER_SECTOR = 20
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MAX_TRAINING_SQUAD_SIZE = 10
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MIN_LOYALTY_TO_TRAIN = 20
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MILITIA_TRAINING_COST = 750
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; Price Modifier for training Mobile Militia
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MILITIA_COST_MODIFIER = 3
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; Price Modifier for Promoting to Regular
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REGULAR_COST_MODIFIER = 1
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; Price Modifier for Promoting to Veteran
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VETERAN_COST_MODIFIER = 2
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MILITIA_TRAINING_COST = 750
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MILITIA_COST_MODIFIER = 3
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MIN_LOYALTY_TO_TRAIN = 20
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;******************************************************************************************************************************
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; Settings for mobile militia
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@@ -442,12 +434,6 @@ VETERAN_COST_MODIFIER = 2
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; for Mobile Militia Groups.
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;******************************************************************************************************************************
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;Delay ability to train veteran militia till this day
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TRAIN_VETERAN_MILITIA_DELAY = 1
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;Delay ability to train mobile militia till this day
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ALLOW_MILITIA_MOBILE_DELAY = 1
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;Allows the training of Veteran Militia
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TRAIN_VETERAN_MILITIA = FALSE
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@@ -680,7 +666,7 @@ ENABLE_ARMOR_COVERAGE = TRUE
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; Range: TRUE/FALSE
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ALLOW_SOLDIER_TOOL_TIPS = TRUE
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; How much infomation will the soldier tooltips display
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; The minimum amount of information that soldier tooltips will display
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; 1 = Limited - are they wearing any armor (but not where), general type of weapon
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; (but no mention of attachments), do they have a gas mask or NVG.
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; 2 = Basic - do they have a helmet, or a vest, or pants, general type of weapon
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@@ -688,16 +674,15 @@ ALLOW_SOLDIER_TOOL_TIPS = TRUE
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; 3 = Full - includes exact types of armor, model of weapon and all attachments, and type of NVG.
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; 4 = Debug - as Full, but also includes APs, Health, and other info for modders.
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SOLDIER_TOOLTIP_DETAIL_LEVEL = 2
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SOLDIER_TOOLTIP_DETAIL_LEVEL = 1
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; If you have not choosen (Debug tooltip level), tooltips will only be displayed on the enemy, if you are not more than 13 tiles away
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; and the enemy is in line of sight of the current selected merc.
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; Enable/disable individual lines of information within the tooltip
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DYNAMIC_SOLDIER_TOOLTIPS = TRUE
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; Set HELMET and VEST and LEGGINGS to FALSE (all 3) to prevent the display of the armor line
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; Set HEAD_SLOT_1 and HEAD_SLOT_2 both to FALSE to prevent the display of the NVG and gas mask lines
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DYNAMIC_SOLDIER_TOOLTIPS = TRUE
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SOLDIER_TOOLTIP_DISPLAY_LOCATION = TRUE
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SOLDIER_TOOLTIP_DISPLAY_BRIGHTNESS = TRUE
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@@ -679,7 +679,7 @@ ENABLE_ARMOR_COVERAGE = FALSE
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; Range: TRUE/FALSE
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ALLOW_SOLDIER_TOOL_TIPS = FALSE
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; How much infomation will the soldier tooltips display
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; The minimum amount of information that soldier tooltips will display
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; 1 = Limited - are they wearing any armor (but not where), general type of weapon
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; (but no mention of attachments), do they have a gas mask or NVG.
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; 2 = Basic - do they have a helmet, or a vest, or pants, general type of weapon
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@@ -693,10 +693,9 @@ SOLDIER_TOOLTIP_DETAIL_LEVEL = 1
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; and the enemy is in line of sight of the current selected merc.
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; Enable/disable individual lines of information within the tooltip
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DYNAMIC_SOLDIER_TOOLTIPS = TRUE
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; Set HELMET and VEST and LEGGINGS to FALSE (all 3) to prevent the display of the armor line
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; Set HEAD_SLOT_1 and HEAD_SLOT_2 both to FALSE to prevent the display of the NVG and gas mask lines
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DYNAMIC_SOLDIER_TOOLTIPS = TRUE
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SOLDIER_TOOLTIP_DISPLAY_LOCATION = TRUE
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SOLDIER_TOOLTIP_DISPLAY_BRIGHTNESS = TRUE
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