BUGZILLA #545: Enlarged font size in 1024x768 for strategy map screen

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4561 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2011-07-07 11:25:16 +00:00
parent 69e0832a88
commit 02f7f2037c
+3 -3
View File
@@ -4663,14 +4663,14 @@ UINT32 MapScreenHandle(void)
MAP_VIEW_WIDTH = 688;
MAP_VIEW_HEIGHT = 560 + 10 + 17;
MAP_FONT = BLOCKFONT2;
MAP_FONT = FONT12ARIAL;
MAP_HORT_INDEX_X = (MAP_BORDER_X + MAP_BORDER_X_OFFSET + 53);
MAP_HORT_INDEX_Y = (MAP_BORDER_Y + MAP_BORDER_Y_OFFSET + 19);
MAP_HORT_HEIGHT = GetFontHeight(MAP_FONT);
MAP_VERT_INDEX_X = (MAP_BORDER_X + MAP_BORDER_X_OFFSET + 25);
MAP_VERT_INDEX_Y = (MAP_BORDER_Y + MAP_BORDER_Y_OFFSET + 47);
MAP_VERT_INDEX_X = (MAP_BORDER_X + MAP_BORDER_X_OFFSET + 24);
MAP_VERT_INDEX_Y = (MAP_BORDER_Y + MAP_BORDER_Y_OFFSET + 44);
MAP_VERT_WIDTH = GetFontHeight(MAP_FONT);
// Helicopter ETA box