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Added two new tags into Items.xml, <FoodSystemExclusive> and <DiseaseSystemExclusive> which prevents specific items to appear without these systems enabled.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9343 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+15
-2
@@ -309,7 +309,9 @@ itemStartElementHandle(void *userData, const XML_Char *name, const XML_Char **at
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strcmp(name, "RobotUtilitySkillGrant") == 0 ||
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strcmp(name, "ProvidesRobotCamo") == 0 ||
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strcmp(name, "ProvidesRobotNightVision") == 0 ||
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strcmp(name, "ProvidesRobotLaserBonus") == 0
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strcmp(name, "ProvidesRobotLaserBonus") == 0 ||
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strcmp(name, "FoodSystemExclusive") == 0 ||
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strcmp(name, "DiseaseSystemExclusive") == 0
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)
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{
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pData->curElement = ELEMENT_PROPERTY;
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@@ -1614,8 +1616,19 @@ itemEndElementHandle(void *userData, const XML_Char *name)
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pData->curElement == ELEMENT;
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pData->curItem.fProvidesRobotLaserBonus = (BOOLEAN)atol(pData->szCharData);
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}
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else if (strcmp(name, "FoodSystemExclusive") == 0)
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{
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pData->curElement == ELEMENT;
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if (atol(pData->szCharData))
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pData->curItem.usLimitedToSystem|= 1;
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}
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else if (strcmp(name, "DiseaseSystemExclusive") == 0)
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{
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pData->curElement == ELEMENT;
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if (atol(pData->szCharData))
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pData->curItem.usLimitedToSystem|= 2;
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}
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--pData->maxReadDepth;
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}
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