Added two new tags into Items.xml, <FoodSystemExclusive> and <DiseaseSystemExclusive> which prevents specific items to appear without these systems enabled.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9343 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Shadooow
2022-03-24 05:40:46 +00:00
parent c704e37586
commit 033ae4a191
5 changed files with 47 additions and 6 deletions
+15 -2
View File
@@ -309,7 +309,9 @@ itemStartElementHandle(void *userData, const XML_Char *name, const XML_Char **at
strcmp(name, "RobotUtilitySkillGrant") == 0 ||
strcmp(name, "ProvidesRobotCamo") == 0 ||
strcmp(name, "ProvidesRobotNightVision") == 0 ||
strcmp(name, "ProvidesRobotLaserBonus") == 0
strcmp(name, "ProvidesRobotLaserBonus") == 0 ||
strcmp(name, "FoodSystemExclusive") == 0 ||
strcmp(name, "DiseaseSystemExclusive") == 0
)
{
pData->curElement = ELEMENT_PROPERTY;
@@ -1614,8 +1616,19 @@ itemEndElementHandle(void *userData, const XML_Char *name)
pData->curElement == ELEMENT;
pData->curItem.fProvidesRobotLaserBonus = (BOOLEAN)atol(pData->szCharData);
}
else if (strcmp(name, "FoodSystemExclusive") == 0)
{
pData->curElement == ELEMENT;
if (atol(pData->szCharData))
pData->curItem.usLimitedToSystem|= 1;
}
else if (strcmp(name, "DiseaseSystemExclusive") == 0)
{
pData->curElement == ELEMENT;
if (atol(pData->szCharData))
pData->curItem.usLimitedToSystem|= 2;
}
--pData->maxReadDepth;
}