mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
Added new, optional JA2.INI parameter to select windowed mode instead of Fullscreen ([Ja2 Setting] SCREEN_MODE_WINDOWED=1). To keep Fullscreen, simply omit this swith or set it to 0. Also, added a cmdline switch for the same effect, but with higher prio. /FULLSCREEN overwrites INI/SCREEN_MODE_WINDOWED=1 while /WINDOW overrides INI/SCREEN_MODE_WINDOWED=0.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@734 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+13
-2
@@ -6,8 +6,19 @@
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#endif
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int iResolution; // INI file
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// WANNE
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int iScreenMode; // INI file (Windowed or Fullscreen) // REPLACE all defines WINDOWED_MODE with this variable
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/* WANNE, Sgt.Kolja
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* INI file (Windowed or Fullscreen)
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* REPLACE all defines WINDOWED_MODE with this variable
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* this is the LAST occurence of WINDOWED_MODE !
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* If (and only if) optionally set, we got a preset of
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* Windowed Screen. But this can be overloaded by INI or CmdLine
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*/
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#ifdef WINDOWED_MODE
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int iScreenMode = 1; /* 1 for Windowed, 0 for Fullscreen */
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#else
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int iScreenMode = 0; /* 0 for Fullscreen */
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#endif
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BOOL bScreenModeCmdLine = FALSE;
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int SCREEN_WIDTH;
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int SCREEN_HEIGHT;
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@@ -54,6 +54,8 @@
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extern UINT32 MemDebugCounter;
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#ifdef JA2
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extern BOOLEAN gfPauseDueToPlayerGamePause;
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extern int iScreenMode;
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extern BOOL bScreenModeCmdLine;
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#endif
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extern BOOLEAN CheckIfGameCdromIsInCDromDrive();
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@@ -89,9 +91,7 @@ HINSTANCE ghInstance;
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#endif
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// Global Variable Declarations
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#ifdef WINDOWED_MODE
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RECT rcWindow;
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#endif
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// moved from header file: 24mar98:HJH
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UINT32 giStartMem;
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@@ -139,14 +139,14 @@ INT32 FAR PASCAL WindowProcedure(HWND hWindow, UINT16 Message, WPARAM wParam, LP
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}
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#ifdef JA2
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#ifdef WINDOWED_MODE
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case WM_MOVE:
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GetClientRect(hWindow, &rcWindow);
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ClientToScreen(hWindow, (LPPOINT)&rcWindow);
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ClientToScreen(hWindow, (LPPOINT)&rcWindow+1);
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if( 1==iScreenMode )
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{
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GetClientRect(hWindow, &rcWindow);
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ClientToScreen(hWindow, (LPPOINT)&rcWindow);
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ClientToScreen(hWindow, (LPPOINT)&rcWindow+1);
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}
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break;
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#endif
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#else
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case WM_MOUSEMOVE:
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break;
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@@ -788,7 +788,7 @@ int PASCAL HandledWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR p
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GameLoop();
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// After this frame, reset input given flag
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gfSGPInputReceived = FALSE;
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gfSGPInputReceived = FALSE;
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}
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}
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}
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@@ -905,6 +905,11 @@ void GetRuntimeSettings( )
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iScreenWidthOffset = (SCREEN_WIDTH - 640) / 2;
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iScreenHeightOffset = (SCREEN_HEIGHT - 480) / 2;
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/* Sergeant_Kolja. 2007-02-20: runtime Windowed mode instead of compile-time */
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/* 1 for Windowed, 0 for Fullscreen */
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if( !bScreenModeCmdLine )
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iScreenMode = (int) GetPrivateProfileInt( "Ja2 Settings","SCREEN_MODE_WINDOWED", iScreenMode, INIFile );
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}
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void ShutdownWithErrorBox(CHAR8 *pcMessage)
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@@ -1014,10 +1019,24 @@ void ProcessJa2CommandLineBeforeInitialization(CHAR8 *pCommandLine)
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//disable the sound
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SoundEnableSound(FALSE);
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}
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else if(!_strnicmp(pToken, "/FULLSCREEN", 11))
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{
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//overwrite Graphic setting from JA2_settings.ini
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iScreenMode=0; /* 1 for Windowed, 0 for Fullscreen */
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bScreenModeCmdLine = TRUE; /* if set TRUE, INI is no longer evaluated */
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/* no resolution read from Args. Still from INI, but could be added here, too...*/
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}
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else if(!_strnicmp(pToken, "/WINDOW", 7))
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{
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//overwrite Graphic setting from JA2_settings.ini
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iScreenMode=1; /* 1 for Windowed, 0 for Fullscreen */
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bScreenModeCmdLine = TRUE; /* if set TRUE, INI is no longer evaluated */
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/* no resolution read from Args. Still from INI, but could be added here, too...*/
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}
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//get the next token
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//get the next token
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pToken=strtok(NULL, cSeparators);
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}
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MemFree(pCopy);
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}
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}
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+106
-126
@@ -22,6 +22,8 @@
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#define _MT
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#endif
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extern int iScreenMode;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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//
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// Local Defines
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@@ -101,15 +103,9 @@ static LPDIRECTDRAWSURFACE2 gpBackBuffer = NULL;
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static LPDIRECTDRAWSURFACE _gpFrameBuffer = NULL;
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static LPDIRECTDRAWSURFACE2 gpFrameBuffer = NULL;
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#ifdef WINDOWED_MODE
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static LPDIRECTDRAWSURFACE _gpBackBuffer = NULL;
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extern RECT rcWindow;
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extern RECT rcWindow;
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#endif
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//
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@@ -217,11 +213,7 @@ BOOLEAN InitializeVideoManager(HINSTANCE hInstance, UINT16 usCommandShow, void *
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DDSURFACEDESC SurfaceDescription;
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DDCOLORKEY ColorKey;
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PTR pTmpPointer;
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#ifndef WINDOWED_MODE
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DDSCAPS SurfaceCaps;
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#endif
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//
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// Register debug topics
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@@ -255,11 +247,11 @@ BOOLEAN InitializeVideoManager(HINSTANCE hInstance, UINT16 usCommandShow, void *
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// Get a window handle for our application (gotta have on of those)
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// Don't change this
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//
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#ifdef WINDOWED_MODE
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hWindow = CreateWindowEx(0, (LPCSTR) ClassName, "Windowed JA2 !!", WS_POPUP, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, NULL, NULL, hInstance, NULL);
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#else
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hWindow = CreateWindowEx(WS_EX_TOPMOST, (LPCSTR) ClassName, (LPCSTR)ClassName, WS_POPUP | WS_VISIBLE, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), NULL, NULL, hInstance, NULL);
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#endif
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if( 1==iScreenMode )
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hWindow = CreateWindowEx(0, (LPCSTR) ClassName, "Windowed JA2 !!", WS_POPUP, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, NULL, NULL, hInstance, NULL);
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else
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hWindow = CreateWindowEx(WS_EX_TOPMOST, (LPCSTR) ClassName, (LPCSTR)ClassName, WS_POPUP | WS_VISIBLE, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), NULL, NULL, hInstance, NULL);
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if (hWindow == NULL)
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{
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DebugMsg(TOPIC_VIDEO, DBG_LEVEL_0, "Failed to create window frame for Direct Draw");
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@@ -311,11 +303,11 @@ BOOLEAN InitializeVideoManager(HINSTANCE hInstance, UINT16 usCommandShow, void *
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//
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// Set the exclusive mode
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//
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#ifdef WINDOWED_MODE
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ReturnCode = IDirectDraw2_SetCooperativeLevel(gpDirectDrawObject, ghWindow, DDSCL_NORMAL );
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#else
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ReturnCode = IDirectDraw2_SetCooperativeLevel(gpDirectDrawObject, ghWindow, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN );
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#endif
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if( 1==iScreenMode ) /* Windowed mode */
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ReturnCode = IDirectDraw2_SetCooperativeLevel(gpDirectDrawObject, ghWindow, DDSCL_NORMAL );
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else
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ReturnCode = IDirectDraw2_SetCooperativeLevel(gpDirectDrawObject, ghWindow, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN );
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if (ReturnCode != DD_OK)
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{
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DirectXAttempt ( ReturnCode, __LINE__, __FILE__ );
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@@ -325,14 +317,15 @@ BOOLEAN InitializeVideoManager(HINSTANCE hInstance, UINT16 usCommandShow, void *
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//
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// Set the display mode
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//
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#ifndef WINDOWED_MODE
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ReturnCode = IDirectDraw2_SetDisplayMode( gpDirectDrawObject, SCREEN_WIDTH, SCREEN_HEIGHT, gbPixelDepth, 0, 0 );
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if (ReturnCode != DD_OK)
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{
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DirectXAttempt ( ReturnCode, __LINE__, __FILE__ );
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return FALSE;
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}
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#endif
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if( 0==iScreenMode ) /* Fullscreen mode */
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{
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ReturnCode = IDirectDraw2_SetDisplayMode( gpDirectDrawObject, SCREEN_WIDTH, SCREEN_HEIGHT, gbPixelDepth, 0, 0 );
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if (ReturnCode != DD_OK)
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{
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DirectXAttempt ( ReturnCode, __LINE__, __FILE__ );
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return FALSE;
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}
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}
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gusScreenWidth = SCREEN_WIDTH;
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gusScreenHeight = SCREEN_HEIGHT;
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@@ -349,81 +342,80 @@ BOOLEAN InitializeVideoManager(HINSTANCE hInstance, UINT16 usCommandShow, void *
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//
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ZEROMEM(SurfaceDescription);
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#ifdef WINDOWED_MODE
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if( 1==iScreenMode ) /* Windowed mode */
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{
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// Create a primary surface and a backbuffer in system memory
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SurfaceDescription.dwSize = sizeof(DDSURFACEDESC);
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SurfaceDescription.dwFlags = DDSD_CAPS;
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SurfaceDescription.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
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// Create a primary surface and a backbuffer in system memory
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SurfaceDescription.dwSize = sizeof(DDSURFACEDESC);
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SurfaceDescription.dwFlags = DDSD_CAPS;
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SurfaceDescription.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
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ReturnCode = IDirectDraw2_CreateSurface ( gpDirectDrawObject, &SurfaceDescription, &_gpPrimarySurface, NULL );
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if (ReturnCode != DD_OK)
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{
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DirectXAttempt ( ReturnCode, __LINE__, __FILE__ );
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return FALSE;
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}
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ReturnCode = IDirectDraw2_CreateSurface ( gpDirectDrawObject, &SurfaceDescription, &_gpPrimarySurface, NULL );
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if (ReturnCode != DD_OK)
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{
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DirectXAttempt ( ReturnCode, __LINE__, __FILE__ );
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return FALSE;
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}
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ReturnCode = IDirectDrawSurface_QueryInterface(_gpPrimarySurface, /*&*/IID_IDirectDrawSurface2, (LPVOID *)&gpPrimarySurface); // (jonathanl)
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if (ReturnCode != DD_OK)
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{
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DirectXAttempt ( ReturnCode, __LINE__, __FILE__ );
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return FALSE;
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}
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ReturnCode = IDirectDrawSurface_QueryInterface(_gpPrimarySurface, /*&*/IID_IDirectDrawSurface2, (LPVOID *)&gpPrimarySurface); // (jonathanl)
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if (ReturnCode != DD_OK)
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{
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DirectXAttempt ( ReturnCode, __LINE__, __FILE__ );
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return FALSE;
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}
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// Backbuffer
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ZEROMEM(SurfaceDescription);
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SurfaceDescription.dwSize = sizeof(DDSURFACEDESC);
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SurfaceDescription.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
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SurfaceDescription.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY;
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SurfaceDescription.dwWidth = SCREEN_WIDTH;
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SurfaceDescription.dwHeight = SCREEN_HEIGHT;
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ReturnCode = IDirectDraw2_CreateSurface ( gpDirectDrawObject, &SurfaceDescription, &_gpBackBuffer, NULL );
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if (ReturnCode != DD_OK)
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{
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DirectXAttempt ( ReturnCode, __LINE__, __FILE__ );
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return FALSE;
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}
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// Backbuffer
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ZEROMEM(SurfaceDescription);
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SurfaceDescription.dwSize = sizeof(DDSURFACEDESC);
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SurfaceDescription.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
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SurfaceDescription.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY;
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SurfaceDescription.dwWidth = SCREEN_WIDTH;
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SurfaceDescription.dwHeight = SCREEN_HEIGHT;
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ReturnCode = IDirectDraw2_CreateSurface ( gpDirectDrawObject, &SurfaceDescription, &_gpBackBuffer, NULL );
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if (ReturnCode != DD_OK)
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||||
{
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||||
DirectXAttempt ( ReturnCode, __LINE__, __FILE__ );
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||||
return FALSE;
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}
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ReturnCode = IDirectDrawSurface_QueryInterface(_gpBackBuffer, /*&*/IID_IDirectDrawSurface2, (LPVOID *)&gpBackBuffer); // (jonathanl)
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if (ReturnCode != DD_OK)
|
||||
{
|
||||
DirectXAttempt ( ReturnCode, __LINE__, __FILE__ );
|
||||
return FALSE;
|
||||
}
|
||||
ReturnCode = IDirectDrawSurface_QueryInterface(_gpBackBuffer, /*&*/IID_IDirectDrawSurface2, (LPVOID *)&gpBackBuffer); // (jonathanl)
|
||||
if (ReturnCode != DD_OK)
|
||||
{
|
||||
DirectXAttempt ( ReturnCode, __LINE__, __FILE__ );
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
else /* iScreenMode = FULLSCREEN */
|
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{
|
||||
SurfaceDescription.dwSize = sizeof(DDSURFACEDESC);
|
||||
SurfaceDescription.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
|
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SurfaceDescription.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_FLIP | DDSCAPS_COMPLEX;
|
||||
SurfaceDescription.dwBackBufferCount = 1;
|
||||
|
||||
ReturnCode = IDirectDraw2_CreateSurface ( gpDirectDrawObject, &SurfaceDescription, &_gpPrimarySurface, NULL );
|
||||
if (ReturnCode != DD_OK)
|
||||
{
|
||||
DirectXAttempt ( ReturnCode, __LINE__, __FILE__ );
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
||||
#else
|
||||
SurfaceDescription.dwSize = sizeof(DDSURFACEDESC);
|
||||
SurfaceDescription.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
|
||||
SurfaceDescription.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_FLIP | DDSCAPS_COMPLEX;
|
||||
SurfaceDescription.dwBackBufferCount = 1;
|
||||
ReturnCode = IDirectDrawSurface_QueryInterface(_gpPrimarySurface, /*&*/IID_IDirectDrawSurface2, (LPVOID *) &gpPrimarySurface);
|
||||
if (ReturnCode != DD_OK)
|
||||
{
|
||||
DirectXAttempt ( ReturnCode, __LINE__, __FILE__ );
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
ReturnCode = IDirectDraw2_CreateSurface ( gpDirectDrawObject, &SurfaceDescription, &_gpPrimarySurface, NULL );
|
||||
if (ReturnCode != DD_OK)
|
||||
{
|
||||
DirectXAttempt ( ReturnCode, __LINE__, __FILE__ );
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
||||
ReturnCode = IDirectDrawSurface_QueryInterface(_gpPrimarySurface, /*&*/IID_IDirectDrawSurface2, (LPVOID *) &gpPrimarySurface);
|
||||
if (ReturnCode != DD_OK)
|
||||
{
|
||||
DirectXAttempt ( ReturnCode, __LINE__, __FILE__ );
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
SurfaceCaps.dwCaps = DDSCAPS_BACKBUFFER;
|
||||
ReturnCode = IDirectDrawSurface2_GetAttachedSurface( gpPrimarySurface, &SurfaceCaps, &gpBackBuffer );
|
||||
if (ReturnCode != DD_OK)
|
||||
{
|
||||
DirectXAttempt ( ReturnCode, __LINE__, __FILE__ );
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
#endif
|
||||
SurfaceCaps.dwCaps = DDSCAPS_BACKBUFFER;
|
||||
ReturnCode = IDirectDrawSurface2_GetAttachedSurface( gpPrimarySurface, &SurfaceCaps, &gpBackBuffer );
|
||||
if (ReturnCode != DD_OK)
|
||||
{
|
||||
DirectXAttempt ( ReturnCode, __LINE__, __FILE__ );
|
||||
return FALSE;
|
||||
}
|
||||
} /* endif iScreenMode */
|
||||
|
||||
//
|
||||
// Initialize the frame buffer
|
||||
@@ -2153,20 +2145,28 @@ void RefreshScreen(void *DummyVariable)
|
||||
//
|
||||
// Step (1) - Flip pages
|
||||
//
|
||||
#ifdef WINDOWED_MODE
|
||||
|
||||
do
|
||||
{
|
||||
if( 1==iScreenMode ) /* Windowed mode */
|
||||
{
|
||||
ReturnCode = IDirectDrawSurface_Blt(
|
||||
gpPrimarySurface, // dest surface
|
||||
&rcWindow, // dest rect
|
||||
gpBackBuffer, // src surface
|
||||
NULL, // src rect (all of it)
|
||||
DDBLT_WAIT,
|
||||
NULL);
|
||||
}
|
||||
else
|
||||
{
|
||||
ReturnCode = IDirectDrawSurface_Flip(
|
||||
_gpPrimarySurface,
|
||||
NULL,
|
||||
gGameExternalOptions.gfVSync ? DDFLIP_WAIT : 0x00000008l
|
||||
);
|
||||
}
|
||||
|
||||
ReturnCode = IDirectDrawSurface_Blt(
|
||||
gpPrimarySurface, // dest surface
|
||||
&rcWindow, // dest rect
|
||||
gpBackBuffer, // src surface
|
||||
NULL, // src rect (all of it)
|
||||
DDBLT_WAIT,
|
||||
NULL);
|
||||
|
||||
if ((ReturnCode != DD_OK)&&(ReturnCode != DDERR_WASSTILLDRAWING))
|
||||
if ((ReturnCode != DD_OK)&&(ReturnCode != DDERR_WASSTILLDRAWING))
|
||||
{
|
||||
DirectXAttempt ( ReturnCode, __LINE__, __FILE__ );
|
||||
|
||||
@@ -2179,26 +2179,6 @@ void RefreshScreen(void *DummyVariable)
|
||||
} while (ReturnCode != DD_OK);
|
||||
|
||||
|
||||
#else
|
||||
|
||||
do
|
||||
{
|
||||
ReturnCode = IDirectDrawSurface_Flip(_gpPrimarySurface, NULL, gGameExternalOptions.gfVSync ? DDFLIP_WAIT : 0x00000008l );//DDFLIP_WAIT );
|
||||
// if ((ReturnCode != DD_OK)&&(ReturnCode != DDERR_WASSTILLDRAWING))
|
||||
if ((ReturnCode != DD_OK)&&(ReturnCode != DDERR_WASSTILLDRAWING))
|
||||
{
|
||||
DirectXAttempt ( ReturnCode, __LINE__, __FILE__ );
|
||||
|
||||
if (ReturnCode == DDERR_SURFACELOST)
|
||||
{
|
||||
goto ENDOFLOOP;
|
||||
}
|
||||
}
|
||||
|
||||
} while (ReturnCode != DD_OK);
|
||||
|
||||
#endif
|
||||
|
||||
//
|
||||
// Step (2) - Copy Primary Surface to the Back Buffer
|
||||
//
|
||||
|
||||
+13
-17
@@ -15,6 +15,7 @@
|
||||
#include "fade screen.h"
|
||||
#endif
|
||||
|
||||
extern int iScreenMode;
|
||||
|
||||
UINT32 uiMusicHandle=NO_SAMPLE;
|
||||
UINT32 uiMusicVolume=50;
|
||||
@@ -99,9 +100,10 @@ void MusicStopCallback( void *pData );
|
||||
//********************************************************************************
|
||||
BOOLEAN MusicPlay(UINT32 uiNum)
|
||||
{
|
||||
#ifndef WINDOWED_MODE
|
||||
if( 1==iScreenMode ) /* on Windowed mode, skip the music? was coded for WINDOWED_MODE that way...*/
|
||||
return FALSE;
|
||||
|
||||
SOUNDPARMS spParms;
|
||||
SOUNDPARMS spParms;
|
||||
|
||||
if(fMusicPlaying)
|
||||
MusicStop();
|
||||
@@ -128,10 +130,6 @@ SOUNDPARMS spParms;
|
||||
}
|
||||
|
||||
//DebugMsg( TOPIC_JA2, DBG_LEVEL_3, String( "Music PLay %d %d", uiMusicHandle, gubMusicMode ) );
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
return(FALSE);
|
||||
}
|
||||
|
||||
@@ -147,9 +145,11 @@ BOOLEAN MusicSetVolume(UINT32 uiVolume)
|
||||
{
|
||||
INT32 uiOldMusicVolume = uiMusicVolume;
|
||||
|
||||
#ifndef WINDOWED_MODE
|
||||
if( 1==iScreenMode ) /* on Windowed mode, skip the music? was coded for WINDOWED_MODE that way...*/
|
||||
return FALSE;
|
||||
|
||||
uiMusicVolume=__min(uiVolume, 127);
|
||||
|
||||
uiMusicVolume=__min(uiVolume, 127);
|
||||
|
||||
if(uiMusicHandle!=NO_SAMPLE)
|
||||
{
|
||||
@@ -173,8 +173,6 @@ BOOLEAN MusicSetVolume(UINT32 uiVolume)
|
||||
StartMusicBasedOnMode( );
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
return(FALSE);
|
||||
}
|
||||
|
||||
@@ -201,8 +199,8 @@ UINT32 MusicGetVolume(void)
|
||||
//********************************************************************************
|
||||
BOOLEAN MusicStop(void)
|
||||
{
|
||||
|
||||
#ifndef WINDOWED_MODE
|
||||
if( 1==iScreenMode ) /* on Windowed mode, skip the music? was coded for WINDOWED_MODE that way...*/
|
||||
return(FALSE);
|
||||
|
||||
|
||||
if(uiMusicHandle!=NO_SAMPLE)
|
||||
@@ -216,9 +214,6 @@ BOOLEAN MusicStop(void)
|
||||
}
|
||||
|
||||
//DebugMsg( TOPIC_JA2, DBG_LEVEL_3, String( "Music Stop %d %d", uiMusicHandle, gubMusicMode ) );
|
||||
|
||||
#endif
|
||||
|
||||
return(FALSE);
|
||||
}
|
||||
|
||||
@@ -271,7 +266,9 @@ BOOLEAN MusicPoll( BOOLEAN fForce )
|
||||
{
|
||||
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"MusicPoll");
|
||||
|
||||
#ifndef WINDOWED_MODE
|
||||
if( 1==iScreenMode ) /* on Windowed mode, skip the music? was coded for WINDOWED_MODE that way...*/
|
||||
return(TRUE);
|
||||
|
||||
INT32 iVol;
|
||||
|
||||
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"MusicPoll: SoundServiceStreams ");
|
||||
@@ -356,7 +353,6 @@ BOOLEAN MusicPoll( BOOLEAN fForce )
|
||||
gfDontRestartSong = FALSE;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"MusicPoll done");
|
||||
return(TRUE);
|
||||
|
||||
Reference in New Issue
Block a user