mirror of
https://github.com/1dot13/source.git
synced 2026-09-02 14:36:06 +02:00
Fix (by Asdow): Enemy cover display performance improved.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8685 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+1
-1
@@ -119,7 +119,7 @@ void AddOneOpponent(SOLDIERTYPE *pSoldier);
|
||||
void RemoveOneOpponent(SOLDIERTYPE *pSoldier);
|
||||
void UpdatePersonal(SOLDIERTYPE *pSoldier, UINT8 ubID, INT8 bNewOpplist, INT32 sGridNo, INT8 bLevel);
|
||||
INT16 MaxNormalDistanceVisible( void );
|
||||
INT16 DistanceVisible( SOLDIERTYPE *pSoldier, INT8 bFacingDir, INT8 bSubjectDir, INT32 sSubjectGridNo, INT8 bLevel );
|
||||
INT16 DistanceVisible( SOLDIERTYPE *pSoldier, INT8 bFacingDir, INT8 bSubjectDir, INT32 sSubjectGridNo, INT8 bLevel, const BOOLEAN& isCowering, const UINT8& tunnelVision);
|
||||
void ResetLastKnownLocs(SOLDIERTYPE *ptr);
|
||||
void RecalculateOppCntsDueToNoLongerNeutral( SOLDIERTYPE * pSoldier );
|
||||
void ReevaluateBestSightingPosition( SOLDIERTYPE * pSoldier, INT8 bInterruptDuelPts );
|
||||
|
||||
Reference in New Issue
Block a user