formatting

This commit is contained in:
Asdow
2025-12-03 23:52:05 +02:00
parent a8218462e1
commit 04f03fb2cc
+23 -23
View File
@@ -1,26 +1,26 @@
#include "types.h"
#include "FeaturesScreen.h"
#include "video.h"
#include "Font Control.h"
#include "Game Clock.h"
#include "Text Input.h"
#include "WordWrap.h"
#include "SaveLoadScreen.h"
#include "Render Dirty.h"
#include "WCheck.h"
#include "Utilities.h"
#include "Sound Control.h"
#include "Ambient Control.h"
#include "GameSettings.h"
#include "Game Init.h"
#include "english.h"
#include "Cursors.h"
#include "sysutil.h"
#include "Text.h"
#include "Interface Control.h"
#include "message.h"
#include "Multi Language Graphic Utils.h"
#include "connect.h"
#include "types.h"
#include "FeaturesScreen.h"
#include "video.h"
#include "Font Control.h"
#include "Game Clock.h"
#include "Text Input.h"
#include "WordWrap.h"
#include "SaveLoadScreen.h"
#include "Render Dirty.h"
#include "WCheck.h"
#include "Utilities.h"
#include "Sound Control.h"
#include "Ambient Control.h"
#include "GameSettings.h"
#include "Game Init.h"
#include "english.h"
#include "Cursors.h"
#include "sysutil.h"
#include "Text.h"
#include "Interface Control.h"
#include "message.h"
#include "Multi Language Graphic Utils.h"
#include "connect.h"
#include "mainmenuscreen.h"
extern UINT32 guiDoneButton; // symbol already declared globally in AimArchives.cpp (jonathanl)