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Adding VC6 compatibility
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@552 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+37
-1
@@ -299,6 +299,10 @@ SOURCE=".\Enemy Soldier Save.cpp"
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# End Source File
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# Begin Source File
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SOURCE=.\EnemyItemDrops.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Faces.cpp
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# End Source File
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# Begin Source File
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@@ -504,6 +508,10 @@ SOURCE=.\QARRAY.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Rain.cpp
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# End Source File
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# Begin Source File
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SOURCE=".\Real Time Input.cpp"
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# End Source File
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# Begin Source File
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@@ -599,6 +607,10 @@ SOURCE=".\Soldier Tile.cpp"
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# End Source File
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# Begin Source File
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SOURCE=.\SoldierTooltips.cpp
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# End Source File
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# Begin Source File
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SOURCE=".\Spread Burst.cpp"
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# End Source File
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# Begin Source File
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@@ -647,6 +659,10 @@ SOURCE=".\World Items.cpp"
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# End Source File
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# Begin Source File
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SOURCE=.\XML_AmmoStrings.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\XML_AmmoTypes.cpp
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# End Source File
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# Begin Source File
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@@ -663,7 +679,7 @@ SOURCE=.\XML_Attachments.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\XML_BurstSoundStrings.cpp
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SOURCE=.\XML_BurstSounds.cpp
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# End Source File
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# Begin Source File
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@@ -675,14 +691,34 @@ SOURCE=.\XML_CompatibleFaceItems.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\XML_EnemyAmmoDrops.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\XML_EnemyArmourDrops.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\XML_EnemyExplosiveDrops.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\XML_EnemyItemChoice.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\XML_EnemyMiscDrops.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\XML_EnemyWeaponChoice.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\XML_EnemyWeaponDrops.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\XML_Explosive.cpp
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# End Source File
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# Begin Source File
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